// Test set node data void SetNodeData() { int NNodes = 10000; int NEdges = 100000; TPt <TNodeEDatNet<TInt, TInt> > Net; TPt <TNodeEDatNet<TInt, TInt> > Net1; TPt <TNodeEDatNet<TInt, TInt> > Net2; int i; int n; int NCount; int x,y; bool t; int NodeId; int NodeDat; int Value; bool ok; Net = TNodeEDatNet<TInt, TInt>::New(); t = Net->Empty(); // create the nodes for (i = 0; i < NNodes; i++) { Net->AddNode(i); } t = Net->Empty(); n = Net->GetNodes(); // create random edges NCount = NEdges; while (NCount > 0) { x = (long) (drand48() * NNodes); y = (long) (drand48() * NNodes); // Net->GetEdges() is not correct for the loops (x == y), // skip the loops in this test if (x != y && !Net->IsEdge(x,y)) { n = Net->AddEdge(x, y); NCount--; } } PrintNStats("SetNodeData:Net", Net); // set node data, square of node ID for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { NodeId = NI.GetId(); NodeDat = NI.GetId()*NI.GetId(); Net->SetNDat(NodeId, NodeDat); } // read and test node data ok = true; for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { NodeDat = Net->GetNDat(NI.GetId()); Value = NI.GetId()*NI.GetId(); if (NodeDat != Value) { ok = false; } } printf("network SetNodeData:Net, status %s\n", (ok == true) ? "ok" : "ERROR"); }
// Test update node data TEST(TNodeEdgeNet, UpdateNodeData) { int NNodes = 10000; int NEdges = 100000; TPt <TNodeEdgeNet<TInt, TInt> > Net; TPt <TNodeEdgeNet<TInt, TInt> > Net1; TPt <TNodeEdgeNet<TInt, TInt> > Net2; int i; int n; int NCount; int x,y; Net = TNodeEdgeNet<TInt, TInt>::New(); EXPECT_EQ(1,Net->Empty()); // create the nodes for (i = 0; i < NNodes; i++) { Net->AddNode(i,i+5); } EXPECT_EQ(0,Net->Empty()); EXPECT_EQ(NNodes,Net->GetNodes()); // create random edges NCount = NEdges; while (NCount > 0) { x = (long) (drand48() * NNodes); y = (long) (drand48() * NNodes); n = Net->AddEdge(x, y); NCount--; } EXPECT_EQ(NEdges,Net->GetEdges()); EXPECT_EQ(0,Net->Empty()); EXPECT_EQ(1,Net->IsOk()); for (i = 0; i < NNodes; i++) { EXPECT_EQ(1,Net->IsNode(i)); } EXPECT_EQ(0,Net->IsNode(NNodes)); EXPECT_EQ(0,Net->IsNode(NNodes+1)); EXPECT_EQ(0,Net->IsNode(2*NNodes)); // test node data for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { EXPECT_EQ(NI.GetId()+5, Net->GetNDat(NI.GetId())); } // update node data, node ID + 10 for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { Net->SetNDat(NI.GetId(), NI.GetId()+10); } // test node data for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { EXPECT_EQ(NI.GetId()+10, Net->GetNDat(NI.GetId())); } }
// Test the default constructor TEST(TNodeEdgeNet, DefaultConstructor) { TPt <TNodeEdgeNet<TInt, TInt> > Net; Net = TNodeEdgeNet<TInt, TInt>::New(); EXPECT_EQ(0,Net->GetNodes()); EXPECT_EQ(0,Net->GetEdges()); EXPECT_EQ(1,Net->IsOk()); EXPECT_EQ(1,Net->Empty()); EXPECT_EQ(1,Net->HasFlag(gfDirected)); EXPECT_EQ(1,Net->HasFlag(gfNodeDat)); }
// Test edge data sorting TEST(TNodeEdgeNet, SortEdgeData) { int NNodes = 10000; int NEdges = 100000; TPt <TNodeEdgeNet<TInt, TInt> > Net; TPt <TNodeEdgeNet<TInt, TInt> > Net1; TPt <TNodeEdgeNet<TInt, TInt> > Net2; int i; int n; int x,y; bool Sorted; int Min; int Value; Net = TNodeEdgeNet<TInt, TInt>::New(); EXPECT_EQ(1,Net->Empty()); // create the nodes with node data x*x % NNodes for (i = 0; i < NNodes; i++) { x = (i*13) % NNodes; Net->AddNode(x, (x*x) % NNodes); } EXPECT_EQ(0,Net->Empty()); EXPECT_EQ(NNodes,Net->GetNodes()); // create random edges with edge data x*y % NEdges for (i = 0; i < NEdges; i++) { x = (long) (drand48() * NNodes); y = (long) (drand48() * NNodes); n = Net->AddEdge(x, y, (i*37) % NEdges, (x*y) % NEdges); } EXPECT_EQ(NEdges,Net->GetEdges()); EXPECT_EQ(0,Net->Empty()); EXPECT_EQ(1,Net->IsOk()); for (i = 0; i < NNodes; i++) { EXPECT_EQ(1,Net->IsNode(i)); } EXPECT_EQ(0,Net->IsNode(NNodes)); EXPECT_EQ(0,Net->IsNode(NNodes+1)); EXPECT_EQ(0,Net->IsNode(2*NNodes)); // test node data for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { EXPECT_EQ((NI.GetId()*NI.GetId()) % NNodes, Net->GetNDat(NI.GetId())); } // test edge data for (TNodeEdgeNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) { EXPECT_EQ((EI.GetSrcNId()*EI.GetDstNId()) % NEdges, Net->GetEDat(EI.GetId())); } // test sorting of edge IDs (unsorted) Min = -1; Sorted = true; for (TNodeEdgeNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) { Value = EI.GetId(); if (Min > Value) { Sorted = false; } Min = Value; } EXPECT_EQ(false,Sorted); // sort the nodes by edge IDs (sorted) Net->SortEIdById(); // test sorting of edge IDs Min = -1; Sorted = true; for (TNodeEdgeNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) { Value = EI.GetId(); if (Min > Value) { Sorted = false; } Min = Value; } EXPECT_EQ(true,Sorted); // test sorting of edge data (unsorted) Min = -1; Sorted = true; for (TNodeEdgeNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) { Value = Net->GetEDat(EI.GetId()); if (Min > Value) { Sorted = false; } Min = Value; } EXPECT_EQ(false,Sorted); // sort the nodes by edge data Net->SortEIdByDat(); // test sorting of edge data (sorted) Min = -1; Sorted = true; for (TNodeEdgeNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) { Value = Net->GetEDat(EI.GetId()); if (Min > Value) { Sorted = false; } Min = Value; } EXPECT_EQ(true,Sorted); // test sorting of edge IDs (unsorted) Min = -1; Sorted = true; for (TNodeEdgeNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) { Value = EI.GetId(); if (Min > Value) { Sorted = false; } Min = Value; } EXPECT_EQ(false,Sorted); // test edge data for (TNodeEdgeNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) { EXPECT_EQ((EI.GetSrcNId()*EI.GetDstNId()) % NEdges, Net->GetEDat(EI.GetId())); } // test node data for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { EXPECT_EQ((NI.GetId()*NI.GetId()) % NNodes, Net->GetNDat(NI.GetId())); } }
// Test node data sorting TEST(TNodeEdgeNet, SortNodeData) { int NNodes = 10000; int NEdges = 100000; TPt <TNodeEdgeNet<TInt, TInt> > Net; TPt <TNodeEdgeNet<TInt, TInt> > Net1; TPt <TNodeEdgeNet<TInt, TInt> > Net2; int i; int n; int NCount; int x,y; bool Sorted; int Min; int Value; Net = TNodeEdgeNet<TInt, TInt>::New(); EXPECT_EQ(1,Net->Empty()); // create the nodes for (i = 0; i < NNodes; i++) { Net->AddNode((i*13) % NNodes); } EXPECT_EQ(0,Net->Empty()); EXPECT_EQ(NNodes,Net->GetNodes()); // create random edges NCount = NEdges; while (NCount > 0) { x = (long) (drand48() * NNodes); y = (long) (drand48() * NNodes); n = Net->AddEdge(x, y); NCount--; } EXPECT_EQ(NEdges,Net->GetEdges()); EXPECT_EQ(0,Net->Empty()); EXPECT_EQ(1,Net->IsOk()); for (i = 0; i < NNodes; i++) { EXPECT_EQ(1,Net->IsNode(i)); } EXPECT_EQ(0,Net->IsNode(NNodes)); EXPECT_EQ(0,Net->IsNode(NNodes+1)); EXPECT_EQ(0,Net->IsNode(2*NNodes)); // add data to nodes, square of node ID % NNodes for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { // Net->AddNode(NI.GetId(), (NI.GetId()*NI.GetId()) % NNodes); Net->SetNDat(NI.GetId(), NI.GetId()*NI.GetId() % NNodes); } // test node data for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { EXPECT_EQ((NI.GetId()*NI.GetId()) % NNodes, Net->GetNDat(NI.GetId())); } // test sorting of node IDs (unsorted) Min = -1; Sorted = true; for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { Value = NI.GetId(); if (Min > Value) { Sorted = false; } Min = Value; } EXPECT_EQ(false,Sorted); // sort the nodes by node IDs (sorted) Net->SortNIdById(); // test sorting of node IDs Min = -1; Sorted = true; for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { Value = NI.GetId(); if (Min > Value) { Sorted = false; } Min = Value; } EXPECT_EQ(true,Sorted); // test sorting of node data (unsorted) Min = -1; Sorted = true; for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { Value = Net->GetNDat(NI.GetId()); if (Min > Value) { Sorted = false; } Min = Value; } EXPECT_EQ(false,Sorted); // sort the nodes by node data Net->SortNIdByDat(); // test sorting of node data (sorted) Min = -1; Sorted = true; for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { Value = Net->GetNDat(NI.GetId()); if (Min > Value) { Sorted = false; } Min = Value; } EXPECT_EQ(true,Sorted); // test sorting of node IDs (unsorted) Min = -1; Sorted = true; for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { Value = NI.GetId(); if (Min > Value) { Sorted = false; } Min = Value; } EXPECT_EQ(false,Sorted); // test node data for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { EXPECT_EQ((NI.GetId()*NI.GetId()) % NNodes, Net->GetNDat(NI.GetId())); } }
// Test update edge data TEST(TNodeEdgeNet, UpdateEdgeData) { int NNodes = 10000; int NEdges = 100000; TPt <TNodeEdgeNet<TInt, TInt> > Net; TPt <TNodeEdgeNet<TInt, TInt> > Net1; TPt <TNodeEdgeNet<TInt, TInt> > Net2; int i; int n; int NCount; int x,y; Net = TNodeEdgeNet<TInt, TInt>::New(); EXPECT_EQ(1,Net->Empty()); // create the nodes for (i = 0; i < NNodes; i++) { Net->AddNode(i); } EXPECT_EQ(0,Net->Empty()); EXPECT_EQ(NNodes,Net->GetNodes()); // create random edges and edge data x+y+10 NCount = NEdges; while (NCount > 0) { x = (long) (drand48() * NNodes); y = (long) (drand48() * NNodes); n = Net->AddEdge(x, y, -1, x+y+10); // printf("0a %d %d %d\n",x,y,n); NCount--; } EXPECT_EQ(NEdges,Net->GetEdges()); EXPECT_EQ(0,Net->Empty()); EXPECT_EQ(1,Net->IsOk()); for (i = 0; i < NNodes; i++) { EXPECT_EQ(1,Net->IsNode(i)); } EXPECT_EQ(0,Net->IsNode(NNodes)); EXPECT_EQ(0,Net->IsNode(NNodes+1)); EXPECT_EQ(0,Net->IsNode(2*NNodes)); // add data to nodes, square of node ID for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { Net->SetNDat(NI.GetId(), NI.GetId()*NI.GetId()); } // test node data for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { EXPECT_EQ(NI.GetId()*NI.GetId(), Net->GetNDat(NI.GetId())); } // verify edge data, x+y+10 for (TNodeEdgeNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) { EXPECT_EQ(EI.GetSrcNId()+EI.GetDstNId()+10, Net->GetEDat(EI.GetId())); } // update edge data, x+y+5 for (TNodeEdgeNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) { Net->SetEDat(EI.GetId(),EI.GetSrcNId()+EI.GetDstNId()+5); } // verify edge data, x+y+5 for (TNodeEdgeNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) { EXPECT_EQ(EI.GetSrcNId()+EI.GetDstNId()+5, Net->GetEDat(EI.GetId())); } // test node data again for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { EXPECT_EQ(NI.GetId()*NI.GetId(), Net->GetNDat(NI.GetId())); } }
// Test node, edge creation TEST(TNodeEdgeNet, ManipulateNodesEdges) { int NNodes = 10000; int NEdges = 100000; const char *FName = "test.net"; TPt <TNodeEdgeNet<TInt, TInt> > Net; TPt <TNodeEdgeNet<TInt, TInt> > Net1; TPt <TNodeEdgeNet<TInt, TInt> > Net2; int i; int n; int NCount; int x,y; int Deg, InDeg, OutDeg; Net = TNodeEdgeNet<TInt, TInt>::New(); EXPECT_EQ(1,Net->Empty()); // create the nodes for (i = 0; i < NNodes; i++) { Net->AddNode(i); } EXPECT_EQ(0,Net->Empty()); EXPECT_EQ(NNodes,Net->GetNodes()); // create random edges NCount = NEdges; while (NCount > 0) { x = (long) (drand48() * NNodes); y = (long) (drand48() * NNodes); n = Net->AddEdge(x, y); NCount--; } EXPECT_EQ(NEdges,Net->GetEdges()); EXPECT_EQ(0,Net->Empty()); EXPECT_EQ(1,Net->IsOk()); for (i = 0; i < NNodes; i++) { EXPECT_EQ(1,Net->IsNode(i)); } EXPECT_EQ(0,Net->IsNode(NNodes)); EXPECT_EQ(0,Net->IsNode(NNodes+1)); EXPECT_EQ(0,Net->IsNode(2*NNodes)); // nodes iterator NCount = 0; for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { NCount++; } EXPECT_EQ(NNodes,NCount); // edges per node iterator NCount = 0; for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { for (int e = 0; e < NI.GetOutDeg(); e++) { NCount++; } } EXPECT_EQ(NEdges,NCount); // edges iterator NCount = 0; for (TNodeEdgeNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) { NCount++; } EXPECT_EQ(NEdges,NCount); // node degree for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { Deg = NI.GetDeg(); InDeg = NI.GetInDeg(); OutDeg = NI.GetOutDeg(); EXPECT_EQ(Deg,InDeg+OutDeg); } // assignment Net1 = TNodeEdgeNet<TInt, TInt>::New(); *Net1 = *Net; EXPECT_EQ(NNodes,Net1->GetNodes()); EXPECT_EQ(NEdges,Net1->GetEdges()); EXPECT_EQ(0,Net1->Empty()); EXPECT_EQ(1,Net1->IsOk()); // saving and loading { TFOut FOut(FName); Net->Save(FOut); FOut.Flush(); } { TFIn FIn(FName); Net2 = TNodeEdgeNet<TInt, TInt>::Load(FIn); } EXPECT_EQ(NNodes,Net2->GetNodes()); EXPECT_EQ(NEdges,Net2->GetEdges()); EXPECT_EQ(0,Net2->Empty()); EXPECT_EQ(1,Net2->IsOk()); // remove all the nodes and edges for (i = 0; i < NNodes; i++) { n = Net->GetRndNId(); Net->DelNode(n); } EXPECT_EQ(0,Net->GetNodes()); EXPECT_EQ(0,Net->GetEdges()); EXPECT_EQ(1,Net->IsOk()); EXPECT_EQ(1,Net->Empty()); Net1->Clr(); EXPECT_EQ(0,Net1->GetNodes()); EXPECT_EQ(0,Net1->GetEdges()); EXPECT_EQ(1,Net1->IsOk()); EXPECT_EQ(1,Net1->Empty()); }
// Test node data sorting void SortNodeData() { int NNodes = 10000; int NEdges = 100000; TPt <TNodeEDatNet<TInt, TInt> > Net; TPt <TNodeEDatNet<TInt, TInt> > Net1; TPt <TNodeEDatNet<TInt, TInt> > Net2; int i; int n; int NCount; int x,y; bool t; int NodeId; int NodeDat; bool ok; bool Sorted; int Min; int Value; Net = TNodeEDatNet<TInt, TInt>::New(); t = Net->Empty(); // create the nodes for (i = 0; i < NNodes; i++) { Net->AddNode((i*13) % NNodes); } t = Net->Empty(); n = Net->GetNodes(); // create random edges NCount = NEdges; while (NCount > 0) { x = (long) (drand48() * NNodes); y = (long) (drand48() * NNodes); // Net->GetEdges() is not correct for the loops (x == y), // skip the loops in this test if (x != y && !Net->IsEdge(x,y)) { n = Net->AddEdge(x, y); NCount--; } } PrintNStats("SortNodeData:Net", Net); // add data to nodes, square of node ID % NNodes for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { NodeId = NI.GetId(); NodeDat = (NI.GetId()*NI.GetId()) % NNodes; Net->SetNDat(NodeId, NodeDat); } // test node data ok = true; for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { NodeDat = Net->GetNDat(NI.GetId()); Value = (NI.GetId()*NI.GetId()) % NNodes; if (NodeDat != Value) { ok = false; } } printf("network SortNodeData:Net, status1 %s\n", (ok == true) ? "ok" : "ERROR"); // test sorting of node IDs (unsorted) Min = -1; Sorted = true; for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { Value = NI.GetId(); if (Min > Value) { Sorted = false; } Min = Value; } printf("network SortNodeData:Net, status2 %s\n", (Sorted == false) ? "ok" : "ERROR"); // sort the nodes by node IDs (sorted) Net->SortNIdById(); // test sorting of node IDs Min = -1; Sorted = true; for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { Value = NI.GetId(); if (Min > Value) { Sorted = false; } Min = Value; } printf("network SortNodeData:Net, status3 %s\n", (Sorted == true) ? "ok" : "ERROR"); // test sorting of node data (unsorted) Min = -1; Sorted = true; for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { Value = Net->GetNDat(NI.GetId()); if (Min > Value) { Sorted = false; } Min = Value; } printf("network SortNodeData:Net, status4 %s\n", (Sorted == false) ? "ok" : "ERROR"); // sort the nodes by node data Net->SortNIdByDat(); // test sorting of node data (sorted) Min = -1; Sorted = true; for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { Value = Net->GetNDat(NI.GetId()); if (Min > Value) { Sorted = false; } Min = Value; } printf("network SortNodeData:Net, status5 %s\n", (Sorted == true) ? "ok" : "ERROR"); // test sorting of node IDs (unsorted) Min = -1; Sorted = true; for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { Value = NI.GetId(); if (Min > Value) { Sorted = false; } Min = Value; } printf("network SortNodeData:Net, status6 %s\n", (Sorted == false) ? "ok" : "ERROR"); // test node data ok = true; for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { NodeDat = Net->GetNDat(NI.GetId()); Value = (NI.GetId()*NI.GetId()) % NNodes; if (NodeDat != Value) { ok = false; } } printf("network SortNodeData:Net, status7 %s\n", (ok == true) ? "ok" : "ERROR"); }
// Test update edge data void UpdateEdgeData() { int NNodes = 10000; int NEdges = 100000; TPt <TNodeEDatNet<TInt, TInt> > Net; TPt <TNodeEDatNet<TInt, TInt> > Net1; TPt <TNodeEDatNet<TInt, TInt> > Net2; int i; int n; int NCount; int x,y; bool t; int SrcNId; int DstNId; int EdgeDat; int Value; bool ok; Net = TNodeEDatNet<TInt, TInt>::New(); t = Net->Empty(); // create the nodes for (i = 0; i < NNodes; i++) { Net->AddNode(i); } t = Net->Empty(); n = Net->GetNodes(); // create random edges and edge data x+y+10 NCount = NEdges; while (NCount > 0) { x = (long) (drand48() * NNodes); y = (long) (drand48() * NNodes); // Net->GetEdges() is not correct for the loops (x == y), // skip the loops in this test if (x != y && !Net->IsEdge(x,y)) { n = Net->AddEdge(x, y, x+y+10); NCount--; } } PrintNStats("UpdateEdgeData:Net", Net); // verify edge data, x+y+10 ok = true; for (TNodeEDatNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) { SrcNId = EI.GetSrcNId(); DstNId = EI.GetDstNId(); EdgeDat = Net->GetEDat(SrcNId, DstNId); Value = SrcNId+DstNId+10; if (EdgeDat != Value) { ok = false; } } printf("network UpdateEdgeData:Net, status1 %s\n", (ok == true) ? "ok" : "ERROR"); // update edge data, x+y+5 for (TNodeEDatNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) { Net->SetEDat(EI.GetSrcNId(),EI.GetDstNId(),EI.GetSrcNId()+EI.GetDstNId()+5); } // verify edge data, x+y+5 ok = true; for (TNodeEDatNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) { SrcNId = EI.GetSrcNId(); DstNId = EI.GetDstNId(); EdgeDat = Net->GetEDat(SrcNId, DstNId); Value = SrcNId+DstNId+5; if (EdgeDat != Value) { ok = false; } } printf("network UpdateEdgeData:Net, status2 %s\n", (ok == true) ? "ok" : "ERROR"); }
// Print network statistics void PrintNStats(const char s[], TPt <TNodeEDatNet<TInt, TInt> > Net) { printf("network %s, nodes %d, edges %d, empty %s\n", s, Net->GetNodes(), Net->GetEdges(), Net->Empty() ? "yes" : "no"); }
// Test node, edge creation void ManipulateNodesEdges() { int NNodes = 10000; int NEdges = 100000; const char *FName = "demo.net.dat"; TPt <TNodeEDatNet<TInt, TInt> > Net; TPt <TNodeEDatNet<TInt, TInt> > Net1; TPt <TNodeEDatNet<TInt, TInt> > Net2; int i; int n; int NCount; int ECount1; int ECount2; int x,y; bool t; Net = TNodeEDatNet<TInt, TInt>::New(); t = Net->Empty(); // create the nodes for (i = 0; i < NNodes; i++) { Net->AddNode(i); } t = Net->Empty(); n = Net->GetNodes(); // create random edges NCount = NEdges; while (NCount > 0) { x = (long) (drand48() * NNodes); y = (long) (drand48() * NNodes); // Net->GetEdges() is not correct for the loops (x == y), // skip the loops in this test if (x != y && !Net->IsEdge(x,y)) { n = Net->AddEdge(x, y); NCount--; } } PrintNStats("ManipulateNodesEdges:Net", Net); // get all the nodes NCount = 0; for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { NCount++; } // get all the edges for all the nodes ECount1 = 0; for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { for (int e = 0; e < NI.GetOutDeg(); e++) { ECount1++; } } // get all the edges directly ECount2 = 0; for (TNodeEDatNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) { ECount2++; } printf("network ManipulateNodesEdges:Net, nodes %d, edges1 %d, edges2 %d\n", NCount, ECount1, ECount2); // assignment Net1 = TNodeEDatNet<TInt, TInt>::New(); *Net1 = *Net; PrintNStats("ManipulateNodesEdges:Net1",Net1); // save the network { TFOut FOut(FName); Net->Save(FOut); FOut.Flush(); } // load the network { TFIn FIn(FName); Net2 = TNodeEDatNet<TInt, TInt>::Load(FIn); } PrintNStats("ManipulateNodesEdges:Net2",Net2); // remove all the nodes and edges for (i = 0; i < NNodes; i++) { n = Net->GetRndNId(); Net->DelNode(n); } PrintNStats("ManipulateNodesEdges:Net",Net); Net1->Clr(); PrintNStats("ManipulateNodesEdges:Net1",Net1); }