Ejemplo n.º 1
0
bool TRFactory::WriteDescription(fstream& outfile, const TRDescription& inDescription)
{
    bool theSuccess = true;

    // Write out the start block
    outfile << "start" << " " << inDescription.GetType() << " " << inDescription.GetName() << std::endl;

    // Write out the property tags
    TRDescription::const_iterator theIter;
    for(theIter = inDescription.begin(); theIter != inDescription.end(); theIter++)
    {
        outfile << "    " << theIter->first << " = " << theIter->second << std:: endl;
    }

    // Write out the end block.
    outfile << "end" << std::endl;

    return theSuccess;
}
Ejemplo n.º 2
0
bool UIPanel::SetClassProperties(const TRDescription& inDesc, Panel* inPanel, CSchemeManager* inSchemeManager)
{
    bool theArgOne, theArgTwo;

    UIComponent::SetClassProperties(inDesc, inPanel, inSchemeManager);

    // Position (normalized screen coords)
    float theXPos = UIDefaultXPos;
    float theYPos = UIDefaultYPos;
    theArgOne = inDesc.GetTagValue(UITagXPos, theXPos);
    theArgTwo = inDesc.GetTagValue(UITagYPos, theYPos);
    if(theArgOne || theArgTwo)
    {
        inPanel->setPos(theXPos*ScreenWidth(), theYPos*ScreenHeight());
    }

    // Width and height (normalized screen coords)
    float theWidth = UIDefaultWidth;
    float theHeight = UIDefaultHeight;
    theArgOne = inDesc.GetTagValue(UITagWidth, theWidth);
    theArgTwo = inDesc.GetTagValue(UITagHeight, theHeight);
    if(theArgOne || theArgTwo)
    {
        inPanel->setSize(theWidth*ScreenWidth(), theHeight*ScreenHeight());
    }

    // Preferred size (normalized screen coords)
    float thePreferredWidth = UIDefaultPreferredWidth;
    float thePreferredHeight = UIDefaultPreferredHeight;
    theArgOne = inDesc.GetTagValue(UITagPreferredWidth, thePreferredWidth);
    theArgTwo = inDesc.GetTagValue(UITagPreferredHeight, thePreferredHeight);
    if(theArgOne || theArgTwo)
    {
        inPanel->setPreferredSize(thePreferredWidth*ScreenWidth(), thePreferredHeight*ScreenHeight());
    }

    // Background color (rgba)
    string theColorString;
    if(inDesc.GetTagValue(UITagBGColor, theColorString))
    {
        Color theColor;
        UIStringToColor(theColorString, theColor);
        inPanel->setBgColor(theColor);
    }

    // Foreground color (rgba)
    if(inDesc.GetTagValue(UITagFGColor, theColorString))
    {
        Color theColor;
        UIStringToColor(theColorString, theColor);
        inPanel->setFgColor(theColor);
    }

    // Default visibility (bool)
    bool theTempBool = UIDefaultVisibility;
    if(inDesc.GetTagValue(UITagVisible, theTempBool))
    {
        inPanel->setVisible(theTempBool);
    }

    // Remember the comp name
    this->SetName(inDesc.GetName());

    return true;
}