Ejemplo n.º 1
0
bool LevelCreatePopup::levelExists(std::wstring levelName) {
  TFilePath fp;
  TFilePath actualFp;
  ToonzScene *scene = TApp::instance()->getCurrentScene()->getScene();
  TLevelSet *levelSet =
      TApp::instance()->getCurrentScene()->getScene()->getLevelSet();

  TFilePath parentDir(m_pathFld->getPath().toStdWString());
  fp = scene->getDefaultLevelPath(getLevelType(), levelName)
           .withParentDir(parentDir);
  actualFp = scene->decodeFilePath(fp);

  if (levelSet->getLevel(levelName) != 0 ||
      TSystem::doesExistFileOrLevel(actualFp)) {
    return true;
  } else
    return false;
}
Ejemplo n.º 2
0
bool LevelCreatePopup::apply() {
  TApp *app = TApp::instance();
  int row   = app->getCurrentFrame()->getFrame();
  int col   = app->getCurrentColumn()->getColumnIndex();
  int i, j;

  ToonzScene *scene = app->getCurrentScene()->getScene();
  TXsheet *xsh      = scene->getXsheet();

  bool validColumn = true;
  if (xsh->getColumn(col))
    validColumn =
        xsh->getColumn(col)->getColumnType() == TXshColumn::eLevelType;

  int from   = (int)m_fromFld->getValue();
  int to     = (int)m_toFld->getValue();
  int inc    = (int)m_incFld->getValue();
  int step   = (int)m_stepFld->getValue();
  double w   = m_widthFld->getValue();
  double h   = m_heightFld->getValue();
  double dpi = m_dpiFld->getValue();
  int xres   = std::max(tround(w * dpi), 1);
  int yres   = std::max(tround(h * dpi), 1);
  int lType  = getLevelType();

  std::wstring levelName = m_nameFld->text().toStdWString();
  // tolgo i blanks prima e dopo

  i = levelName.find_first_not_of(L' ');
  if (i == (int)std::wstring::npos)
    levelName = L"";
  else {
    int j = levelName.find_last_not_of(L' ');
    assert(j != (int)std::wstring::npos);
    levelName = levelName.substr(i, j - i + 1);
  }
  if (levelName.empty()) {
    error(tr("No level name specified: please choose a valid level name"));
    return false;
  }

  if (from > to) {
    error(tr("Invalid frame range"));
    return false;
  }
  if (inc <= 0) {
    error(tr("Invalid increment value"));
    return false;
  }
  if (step <= 0) {
    error(tr("Invalid step value"));
    return false;
  }

  int numFrames = step * (((to - from) / inc) + 1);

  if (scene->getLevelSet()->getLevel(levelName)) {
    error(
        tr("The level name specified is already used: please choose a "
           "different level name"));
    m_nameFld->selectAll();
    return false;
  }

  TFilePath parentDir(m_pathFld->getPath().toStdWString());
  TFilePath fp =
      scene->getDefaultLevelPath(lType, levelName).withParentDir(parentDir);

  TFilePath actualFp = scene->decodeFilePath(fp);
  if (TSystem::doesExistFileOrLevel(actualFp)) {
    error(
        tr("The level name specified is already used: please choose a "
           "different level name"));
    m_nameFld->selectAll();
    return false;
  }
  parentDir = scene->decodeFilePath(parentDir);
  if (!TFileStatus(parentDir).doesExist()) {
    QString question;
    /*question = "Folder " +toQString(parentDir) +
                                                     " doesn't exist.\nDo you
       want to create it?";*/
    question = tr("Folder %1 doesn't exist.\nDo you want to create it?")
                   .arg(toQString(parentDir));
    int ret = DVGui::MsgBox(question, QObject::tr("Yes"), QObject::tr("No"));
    if (ret == 0 || ret == 2) return false;
    try {
      TSystem::mkDir(parentDir);
      DvDirModel::instance()->refreshFolder(parentDir.getParentDir());
    } catch (...) {
      error(tr("Unable to create") + toQString(parentDir));
      return false;
    }
  }

  TXshLevel *level =
      scene->createNewLevel(lType, levelName, TDimension(), 0, fp);
  TXshSimpleLevel *sl = dynamic_cast<TXshSimpleLevel *>(level);
  assert(sl);
  sl->setPath(fp, true);
  if (lType == TZP_XSHLEVEL || lType == OVL_XSHLEVEL) {
    sl->getProperties()->setDpiPolicy(LevelProperties::DP_ImageDpi);
    sl->getProperties()->setDpi(dpi);
    sl->getProperties()->setImageDpi(TPointD(dpi, dpi));
    sl->getProperties()->setImageRes(TDimension(xres, yres));
  }

  /*-- これからLevelを配置しようとしているセルが空いているかどうかのチェック
   * --*/
  bool areColumnsShifted = false;
  TXshCell cell          = xsh->getCell(row, col);
  bool isInRange         = true;
  for (i = row; i < row + numFrames; i++) {
    if (!cell.isEmpty()) {
      isInRange = false;
      break;
    }
    cell = xsh->getCell(i, col);
  }
  if (!validColumn) {
    isInRange = false;
  }

  /*-- 別のLevelに占有されていた場合、Columnを1つ右に移動 --*/
  if (!isInRange) {
    col += 1;
    TApp::instance()->getCurrentColumn()->setColumnIndex(col);
    areColumnsShifted = true;
    xsh->insertColumn(col);
  }

  CreateLevelUndo *undo =
      new CreateLevelUndo(row, col, numFrames, step, areColumnsShifted);
  TUndoManager::manager()->add(undo);

  for (i = from; i <= to; i += inc) {
    TFrameId fid(i);
    TXshCell cell(sl, fid);
    if (lType == PLI_XSHLEVEL)
      sl->setFrame(fid, new TVectorImage());
    else if (lType == TZP_XSHLEVEL) {
      TRasterCM32P raster(xres, yres);
      raster->fill(TPixelCM32());
      TToonzImageP ti(raster, TRect());
      ti->setDpi(dpi, dpi);
      sl->setFrame(fid, ti);
      ti->setSavebox(TRect(0, 0, xres - 1, yres - 1));
    } else if (lType == OVL_XSHLEVEL) {
      TRaster32P raster(xres, yres);
      raster->clear();
      TRasterImageP ri(raster);
      ri->setDpi(dpi, dpi);
      sl->setFrame(fid, ri);
    }
    for (j = 0; j < step; j++) xsh->setCell(row++, col, cell);
  }

  if (lType == TZP_XSHLEVEL || lType == OVL_XSHLEVEL) {
    sl->save(fp);
    DvDirModel::instance()->refreshFolder(fp.getParentDir());
  }

  undo->onAdd(sl);

  app->getCurrentScene()->notifySceneChanged();
  app->getCurrentScene()->notifyCastChange();
  app->getCurrentXsheet()->notifyXsheetChanged();

  // Cambia l'immagine corrente ma non cambiano ne' il frame ne' la colonna
  // corrente
  // (entrambi notificano il cambiamento dell'immagine al tool).
  // devo verfificare che sia settato il tool giusto.
  app->getCurrentTool()->onImageChanged(
      (TImage::Type)app->getCurrentImageType());
  return true;
}
Ejemplo n.º 3
0
void LevelCreatePopup::updatePath() {
  ToonzScene *scene = TApp::instance()->getCurrentScene()->getScene();
  TFilePath defaultPath;
  defaultPath = scene->getDefaultLevelPath(getLevelType()).getParentDir();
  m_pathFld->setPath(toQString(defaultPath));
}