Ejemplo n.º 1
0
//----------------------------------------------------------------------------
UIFrame *LP_Manager::CreateHeadFrame()
{
	UIFrame *headFrame = new0 UIFrame();
	headFrame->SetPivot(0.0f, 0.5f);
	headFrame->SetAnchorHor(0.0f, 0.0f);
	headFrame->SetAnchorVer(0.0f, 1.0f);
	headFrame->SetSize(200.0f, 0.0f);

	UIButton *headBut = new0 UIButton();
	headFrame->AttachChild(headBut);
	headBut->SetAnchorHor(0.0f, 0.0f);
	headBut->SetAnchorVer(0.5f, 0.5f);
	headBut->SetSize(60.0f, 60.0f);
	headBut->SetAnchorParamHor(40.0f, 0.f);
	headBut->GetPicBoxAtState(UIButtonBase::BS_NORMAL)->SetTexture(
		"DataLauncher/images/icons/h_brid_72.png");
	headBut->SetStateColor(UIButtonBase::BS_NORMAL, Float3::WHITE);
	headBut->SetStateColor(UIButtonBase::BS_HOVERED, Float3::WHITE);
	headBut->SetStateColor(UIButtonBase::BS_PRESSED, Float3::WHITE);
	headBut->SetStateBrightness(UIButtonBase::BS_NORMAL, 1.0f);
	headBut->SetStateBrightness(UIButtonBase::BS_HOVERED, 1.0f);
	headBut->SetStateBrightness(UIButtonBase::BS_PRESSED, 1.05f);

	UIFText *nameText = new0 UIFText();
	headBut->AttachChild(nameText);
	nameText->LocalTransform.SetTranslateY(-2.0f);
	nameText->SetAnchorHor(0.5f, 0.5f);
	nameText->SetAnchorVer(0.0f, 0.0f);
	nameText->SetAnchorParamVer(7.0f, 0.0f);
	nameText->GetText()->SetFont("DataLauncher/fonts/msyh.ttc", 24, 24);
	nameText->GetText()->SetFontScale(0.5f);
	nameText->GetText()->SetFontColor(Float3::WHITE);
	nameText->GetText()->SetDrawStyle(FD_BORDER);
	nameText->GetText()->SetBorderShadowAlpha(0.5f);
	nameText->GetText()->SetText(PX2_LMVAL("mrtime"));

	return headFrame;
}
Ejemplo n.º 2
0
DAVA::UIControl *UIControlFactory::CreateButton(DAVA::UIControl *prototype, UIStyle *style)
{
    UIButton *button = NULL;
    
    if (prototype)
        button = dynamic_cast<UIButton*>(prototype->Clone());
    
    if (!button)
        button = new UIButton();

    ApplyAttributes(button, style);
    
    const int32 states[] = {UIControl::STATE_NORMAL, UIControl::STATE_PRESSED_INSIDE, UIControl::STATE_PRESSED_OUTSIDE, UIControl::STATE_DISABLED, UIControl::STATE_SELECTED, UIControl::STATE_HOVER};
    const String stateNames[] = {"Normal", "PressedInside", "PressedOutside", "Disabled", "Selected", "Hover"};
    
    for (int i = 0; i < UIControl::STATE_COUNT; i++)
    {
        const UIStyle *stateStyle = style->GetSubstyle(stateNames[i]);
        if (stateStyle == NULL)
            stateStyle = style;
        
        const UIStyleAttribute *attr = NULL;
        if ((attr = stateStyle->GetAttribute("sprite", style)) != NULL)
            button->SetStateSprite(states[i], attr->AsString());
        if ((attr = stateStyle->GetAttribute("spriteFrame", style)) != NULL)
            button->SetStateFrame(states[i], attr->AsInt());
        if ((attr = stateStyle->GetAttribute("color", style)) != NULL)
            button->SetStateColor(states[i], attr->AsColor());
        if ((attr = stateStyle->GetAttribute("text", style)) != NULL)
            button->SetStateText(states[i], StringToWString(attr->AsString()));
        if ((attr = stateStyle->GetAttribute("font", style)) != NULL)
        {
            String fontName = attr->AsString();
            int fontSize = 20;
            if ((attr = stateStyle->GetAttribute("fontSize", style)) != NULL)
                fontSize = attr->AsInt();
            
            Font *font = FTFont::Create(fontName);
            font->SetSize(fontSize);
            button->SetStateFont(states[i], font);
            SafeRelease(font);
        }
    }
    
    return button;
}
Ejemplo n.º 3
0
//----------------------------------------------------------------------------
UIFrame *LP_Manager::CreateEngineFrame()
{
	UIFrame *engineFrame = new0 UIFrame();
	engineFrame->LocalTransform.SetTranslateY(-1.0f);
	engineFrame->SetAnchorHor(0.0f, 1.0f);
	engineFrame->SetAnchorVer(0.0f, 1.0f);

	float leftWidth = 200.0f;

	float engineButWidth = leftWidth - 10.0f;
	float engineButHeight = 50.0f;

	UIFrame *leftFrame = new0 UIFrame();
	engineFrame->AttachChild(leftFrame);
	leftFrame->SetAnchorHor(0.0f, 0.0f);
	leftFrame->SetAnchorVer(0.0f, 1.0f);
	leftFrame->SetAnchorParamHor(leftWidth / 2.0f, 0.0f);
	leftFrame->SetSize(leftWidth, 0.0f);
	UIPicBox *picBox = leftFrame->CreateAddBackgroundPicBox();
	picBox->SetColor(Float3::MakeColor(64, 64, 64));

	float height = -80.0f;
	// engine
	UIButton *butEngine = new0 UIButton();
	leftFrame->AttachChild(butEngine);
	butEngine->SetAnchorHor(0.5f, 0.5f);
	butEngine->SetAnchorVer(1.0f, 1.0f);
	butEngine->SetAnchorParamVer(height, 0.0f);
	butEngine->LocalTransform.SetTranslateY(-1.0f);
	butEngine->SetSize(engineButWidth, engineButHeight);

	// news
	height -= 100.0f;
	UIButton *butNews = new0 UIButton();
	butNews->SetStateColor(UIButtonBase::BS_NORMAL, Float3::MakeColor(80, 80, 80));
	butNews->SetStateColor(UIButtonBase::BS_HOVERED, Float3::MakeColor(100, 100, 100));
	butNews->SetStateColor(UIButtonBase::BS_PRESSED, Float3::MakeColor(60, 60, 60));
	leftFrame->AttachChild(butNews);
	butNews->SetAnchorHor(0.5f, 0.5f);
	butNews->SetAnchorVer(1.0f, 1.0f);
	butNews->SetAnchorParamVer(height, 0.0f);
	butNews->LocalTransform.SetTranslateY(-1.0f);
	butNews->SetSize(leftWidth, engineButHeight);

	// learn
	height -= 55.0f;
	UIButton *butLearn = new0 UIButton();
	leftFrame->AttachChild(butLearn);
	butLearn->SetAnchorHor(0.5f, 0.5f);
	butLearn->SetAnchorVer(1.0f, 1.0f);
	butLearn->SetAnchorParamVer(height, 0.0f);
	butLearn->LocalTransform.SetTranslateY(-1.0f);
	butLearn->SetSize(leftWidth, engineButHeight);

	// res
	height -= 55.0f;
	UIButton *butRes = new0 UIButton();
	leftFrame->AttachChild(butRes);
	butRes->SetAnchorHor(0.5f, 0.5f);
	butRes->SetAnchorVer(1.0f, 1.0f);
	butRes->SetAnchorParamVer(height, 0.0f);
	butRes->LocalTransform.SetTranslateY(-1.0f);
	butRes->SetSize(leftWidth, engineButHeight);

	UIFrame *rightFrame = new0 UIFrame();
	engineFrame->AttachChild(rightFrame);
	rightFrame->SetAnchorHor(0.0f, 1.0f);
	rightFrame->SetAnchorVer(0.0f, 1.0f);
	rightFrame->SetAnchorParamHor(leftWidth, 0.0f);

	AweUIFrame *aweFrame = new0 AweUIFrame();
	rightFrame->AttachChild(aweFrame);
	aweFrame->SetAnchorHor(0.0f, 1.0f);
	aweFrame->SetAnchorVer(0.0f, 1.0f);
	aweFrame->OpenURL("http://www.google.com/");

	return engineFrame;
}
Ejemplo n.º 4
0
//----------------------------------------------------------------------------
UIFrame *LP_Manager::AddTabFrame(const std::string &name, 
	const std::string &title)
{
	UIFrame *uiFrame = new0 UIFrame();
	uiFrame->SetAnchorHor(0.0f, 1.0f);
	uiFrame->SetAnchorVer(0.0f, 1.0f);
	uiFrame->SetActivateSelfCtrled(true);

	UIFPicBox *fpicBox = new0 UIFPicBox();
	uiFrame->AttachChild(fpicBox);
	fpicBox->LocalTransform.SetTranslateY(-10.0f);
	fpicBox->SetAnchorHor(0.0f, 1.0f);
	fpicBox->SetAnchorVer(1.0f, 1.0f);
	fpicBox->SetPivot(0.5f, 1.0f);
	fpicBox->SetSize(0.0f, 3.0f);
	UIPicBox *picBox = fpicBox->GetUIPicBox();
	picBox->SetTexture("Data/engine/white.png");
	picBox->SetColor(Float3::YELLOW);
	
	mTableFrame->AddTab(name, title, uiFrame);
	UIText *text = mTableFrame->GetTabButton(name)->GetText();
	text->SetColorSelfCtrled(true);
	text->SetBrightnessSelfCtrled(true); 
	text->SetFontScale(0.65f);
	text->SetFontColor(Float3::WHITE);
	text->SetColor(Float3::WHITE);
	text->SetDrawStyle(FD_SHADOW);
	text->SetBorderShadowAlpha(0.8f);

	if ("ManyKit" == name)
	{
		text->SetFont("DataLauncher/fonts/msyh.ttc", 24, 24);
	}
	else
	{
		text->SetFont("DataLauncher/fonts/msyhl.ttc", 24, 24);
	}

	UIButton *tabBut = mTableFrame->GetTabButton(name);

	Float3 color = Float3::MakeColor(237, 28, 36);
	if ("ManyKit" == name)
	{
		color = Float3::MakeColor(237, 28, 36);
	}
	else if ("Edu" == name)
	{
		color = Float3::MakeColor(0, 162, 233);
	}
	else if ("Toys" == name)
	{
		color = Float3::MakeColor(255, 127, 39);
	}
	else if ("Games" == name)
	{
		color = Float3::MakeColor(24, 177, 76);
	}

	picBox->SetColor(color);

	tabBut->SetStateColor(UIButtonBase::BS_NORMAL, color);
	tabBut->SetStateColor(UIButtonBase::BS_HOVERED, color);
	tabBut->SetStateBrightness(UIButtonBase::BS_HOVERED, 1.2f);
	tabBut->SetStateColor(UIButtonBase::BS_PRESSED, color);
	tabBut->SetStateBrightness(UIButtonBase::BS_PRESSED, 1.0f);
	tabBut->SetActivateColor(color);

	return uiFrame;
}