Ejemplo n.º 1
0
/**
 * Test getting / setting IOVec work.
 */
void IOQueueTest::testIOVec() {
  uint8_t data1[] = {0, 1, 2, 3, 4, 5, 6, 7, 8};

  m_buffer->Write(data1, sizeof(data1));
  OLA_ASSERT_EQ(9u, m_buffer->Size());
  OLA_ASSERT_FALSE(m_buffer->Empty());

  int iocnt;
  const struct IOVec *vector = m_buffer->AsIOVec(&iocnt);
  OLA_ASSERT_EQ(9u, SumLengthOfIOVec(vector, iocnt));
  OLA_ASSERT_EQ(1, iocnt);
  m_buffer->FreeIOVec(vector);

  // try a smaller block size
  MemoryBlockPool pool(4);
  IOQueue queue(&pool);
  m_buffer.reset(new IOQueue(&pool));
  queue.Write(data1, sizeof(data1));
  OLA_ASSERT_EQ(9u, queue.Size());

  vector = queue.AsIOVec(&iocnt);
  OLA_ASSERT_EQ(3, iocnt);
  OLA_ASSERT_EQ(9u, SumLengthOfIOVec(vector, iocnt));
  queue.FreeIOVec(vector);
}
Ejemplo n.º 2
0
/**
 * Test that Peek behaves
 */
void IOQueueTest::testPeek() {
  uint8_t data1[] = {0, 1, 2, 3, 4, 5, 6, 7, 8};

  m_buffer->Write(data1, sizeof(data1));
  OLA_ASSERT_EQ(9u, m_buffer->Size());
  OLA_ASSERT_FALSE(m_buffer->Empty());

  const unsigned int DATA_SIZE = 20;
  uint8_t *output_data = new uint8_t[DATA_SIZE];

  // peek at the first four bytes
  unsigned int output_size = m_buffer->Peek(output_data, 4);
  ASSERT_DATA_EQUALS(__LINE__, data1, 4, output_data, output_size);
  OLA_ASSERT_EQ(9u, m_buffer->Size());

  // peek at the first 9 bytes
  output_size = m_buffer->Peek(output_data, 9);
  ASSERT_DATA_EQUALS(__LINE__, data1, 9, output_data, output_size);
  OLA_ASSERT_EQ(9u, m_buffer->Size());

  // peek at more bytes that exist in the buffer
  output_size = m_buffer->Peek(output_data, DATA_SIZE);
  OLA_ASSERT_EQ(9u, output_size);
  ASSERT_DATA_EQUALS(__LINE__, data1, sizeof(data1), output_data, output_size);
  OLA_ASSERT_EQ(9u, m_buffer->Size());

  // Now try a buffer with smaller blocks
  MemoryBlockPool pool(4);
  IOQueue queue(&pool);
  queue.Write(data1, sizeof(data1));
  OLA_ASSERT_EQ(9u, queue.Size());

  // peek at he same amount as the first block size
  output_size = queue.Peek(output_data, 4);
  ASSERT_DATA_EQUALS(__LINE__, data1, 4, output_data, output_size);
  OLA_ASSERT_EQ(9u, queue.Size());
  OLA_ASSERT_FALSE(queue.Empty());

  // peek at data from more than one block
  output_size = queue.Peek(output_data, 6);
  ASSERT_DATA_EQUALS(__LINE__, data1, 6, output_data, output_size);
  OLA_ASSERT_EQ(9u, queue.Size());
  OLA_ASSERT_FALSE(queue.Empty());

  // peek at data on the two block boundry
  output_size = queue.Peek(output_data, 8);
  ASSERT_DATA_EQUALS(__LINE__, data1, 8, output_data, output_size);
  OLA_ASSERT_EQ(9u, queue.Size());
  OLA_ASSERT_FALSE(queue.Empty());

  // peek at all the data
  output_size = queue.Peek(output_data, 9);
  ASSERT_DATA_EQUALS(__LINE__, data1, 9, output_data, output_size);
  OLA_ASSERT_EQ(9u, queue.Size());
  OLA_ASSERT_FALSE(queue.Empty());

  // peek at more data than what exists
  output_size = queue.Peek(output_data, DATA_SIZE);
  OLA_ASSERT_EQ(9u, output_size);
  ASSERT_DATA_EQUALS(__LINE__, data1, 9, output_data, output_size);
  OLA_ASSERT_EQ(9u, queue.Size());
  OLA_ASSERT_FALSE(queue.Empty());

  delete[] output_data;
}
Ejemplo n.º 3
0
/**
 * Test that Pop behaves
 */
void IOQueueTest::testPop() {
  uint8_t data1[] = {0, 1, 2, 3, 4, 5, 6, 7, 8};

  m_buffer->Write(data1, sizeof(data1));
  OLA_ASSERT_EQ(9u, m_buffer->Size());
  OLA_ASSERT_FALSE(m_buffer->Empty());

  m_buffer->Pop(9);
  OLA_ASSERT_EQ(0u, m_buffer->Size());
  OLA_ASSERT_TRUE(m_buffer->Empty());

  // try to pop off more data
  m_buffer->Pop(1);
  OLA_ASSERT_EQ(0u, m_buffer->Size());
  OLA_ASSERT_TRUE(m_buffer->Empty());

  // add the data back, then try to pop off more than we have
  m_buffer->Write(data1, sizeof(data1));
  OLA_ASSERT_EQ(9u, m_buffer->Size());
  OLA_ASSERT_FALSE(m_buffer->Empty());

  m_buffer->Pop(10);
  OLA_ASSERT_EQ(0u, m_buffer->Size());
  OLA_ASSERT_TRUE(m_buffer->Empty());

  // one more time
  m_buffer->Write(data1, sizeof(data1));
  OLA_ASSERT_EQ(9u, m_buffer->Size());

  // Now try a buffer with smaller blocks
  MemoryBlockPool pool(4);
  IOQueue queue(&pool);
  queue.Write(data1, sizeof(data1));
  OLA_ASSERT_EQ(9u, queue.Size());

  // pop the same amount as the first block size
  queue.Pop(4);
  OLA_ASSERT_EQ(5u, queue.Size());
  OLA_ASSERT_FALSE(queue.Empty());

  // now pop more than the buffer size
  queue.Pop(6);
  OLA_ASSERT_EQ(0u, queue.Size());
  OLA_ASSERT_TRUE(queue.Empty());

  // test the block boundry
  uint8_t *output_data = new uint8_t[4];
  m_buffer.reset(new IOQueue(&pool));
  queue.Write(data1, 4);
  OLA_ASSERT_EQ(4u, queue.Size());
  unsigned int output_size = queue.Peek(output_data, 4);
  ASSERT_DATA_EQUALS(__LINE__, data1, 4, output_data, output_size);
  queue.Pop(4);
  OLA_ASSERT_TRUE(queue.Empty());

  // now add some more data
  queue.Write(data1 + 4, 4);
  OLA_ASSERT_EQ(4u, queue.Size());
  output_size = queue.Peek(output_data, 4);
  ASSERT_DATA_EQUALS(__LINE__, data1 + 4, 4, output_data, output_size);
  queue.Pop(4);
  OLA_ASSERT_TRUE(queue.Empty());

  delete[] output_data;
}