void operator()( const range_t& r ) { count_t end = r.end(); volatile count_t anchor = 0; for( count_t i = r.begin(); i < end; ++i ) anchor += i; my_sum = anchor; }
bool additive_noise( const range_t<tscalar>& noise_range, const gauss_kernel_t<tscalar>& kernel, const range_t<tscalar>& output_range, tmatrix& src, tgetter getter, tsetter setter) { random_t<tscalar> noiser(noise_range.min(), noise_range.max()); // create random noise map typename tensor::matrix_types_t<tscalar>::tmatrix noisemap(src.rows(), src.cols()); tensor::transform(noisemap, noisemap, [&] (tvalue) { return noiser(); }); // smooth the noise map inplace_separable_filter(kernel, range_t<tscalar>(noiser.min(), noiser.max()), noisemap, [] (tscalar v) { return v; }, [] (tscalar, tscalar v) { return v; }); // add the noise map to the input matrix tensor::transform(src, noisemap, src, [&] (tvalue value, tscalar noise) { return setter(value, math::cast<tvalue>(output_range.clamp(noise + getter(value)))); }); // OK return true; }
void run ( const range_t& r, Partitioner& p ) const { count_t end = r.end(); if ( my_depth > 1 ) for ( count_t i = r.begin(); i < end; ++i ) tbb::parallel_for( range_t(0, IterRange, IterGrain), NestingForBody(my_depth - 1), p ); else for ( count_t i = r.begin(); i < end; ++i ) tbb::parallel_for( range_t(0, IterRange, IterGrain), SimpleForBody(), p ); }
void operator()(const range_t& range) { const size_t i_end = range.end(); if(!range.empty()) { for(size_t i = range.begin(); i != i_end; ++i) { if(closerToExtremum(points[i])) { extrXPoint = points[i]; } } } }
void operator()(const range_t& range) const { util::rng the_rng(range.begin()); const size_t i_end = range.end(); size_t count = 0; #if USECONCVEC points.grow_to_at_least(i_end); #else // Locked enlarge to a not thread-safe STD::VECTOR grow_vector_to_at_least(pushBackMutex,points,i_end); #endif // USECONCVEC for(size_t i = range.begin(); i != i_end; ++i) { points[i]=util::GenerateRNDPoint<double>(count,the_rng,util::rng::max_rand); } }
void Audio::paint(Painter& painter) { const auto r = screen_rect(); constexpr int db_min = -96; constexpr int db_max = 0; constexpr int db_delta = db_max - db_min; const range_t<int> x_rms_range { 0, r.width() - 1 }; const auto x_rms = x_rms_range.clip((rms_db_ - db_min) * r.width() / db_delta); const range_t<int> x_max_range { x_rms + 1, r.width() }; const auto x_max = x_max_range.clip((max_db_ - db_min) * r.width() / db_delta); const Rect r0 { static_cast<ui::Coord>(r.left()), r.top(), static_cast<ui::Dim>(x_rms), r.height() }; painter.fill_rectangle( r0, Color::green() ); const Rect r1 { static_cast<ui::Coord>(r.left() + x_rms), r.top(), 1, r.height() }; painter.fill_rectangle( r1, Color::black() ); const Rect r2 { static_cast<ui::Coord>(r.left() + x_rms + 1), r.top(), static_cast<ui::Dim>(x_max - (x_rms + 1)), r.height() }; painter.fill_rectangle( r2, Color::red() ); const Rect r3 { static_cast<ui::Coord>(r.left() + x_max), r.top(), static_cast<ui::Dim>(r.width() - x_max), r.height() }; painter.fill_rectangle( r3, Color::black() ); }
void operator()(const range_t& range) const { util::rng the_rng(range.begin()); const size_t i_end = range.end(); size_t count = 0, j = 0; point_t tmp_vec[grainSize]; for(size_t i=range.begin(); i!=i_end; ++i) { tmp_vec[j++] = util::GenerateRNDPoint<double>(count, the_rng, util::rng::max_rand); } //Here we have race condition. Elements being written to may be still under construction. //For C++ 2003 it is workarounded by vector element type which default constructor does not touch memory, //it being constructed on. See comments near default ctor of point class for more details. //Strictly speaking it is UB. //TODO: need to find more reliable/correct way points.grow_to_at_least(range.end()); std::copy(tmp_vec, tmp_vec+j,points.begin()+range.begin()); }
void operator()(const range_t& range) { const size_t i_end = range.end(); size_t j = 0; double cp; point_t tmp_vec[grainSize]; for(size_t i = range.begin(); i != i_end; ++i) { if( (initialSet[i] != p1) && (initialSet[i] != p2) ) { cp = util::cross_product(p1, p2, initialSet[i]); if(cp>0) { tmp_vec[j++] = initialSet[i]; if(cp>howFar) { farPoint = initialSet[i]; howFar = cp; } } } } appendVector(tmp_vec, j, reducedSet); }
void operator()( const range_t& range ) { const size_t i_end = range.end(); double cp; for(size_t i=range.begin(); i!=i_end; ++i) { if( (initialSet[i] != p1) && (initialSet[i] != p2) ) { cp = util::cross_product(p1, p2, initialSet[i]); if(cp>0) { #if USECONCVEC reducedSet.push_back(initialSet[i]); #else // Locked push_back to a not thread-safe STD::VECTOR { mutex_t::scoped_lock lock(pushBackMutex); reducedSet.push_back(initialSet[i]); } #endif // USECONCVEC if(cp>howFar) { farPoint = initialSet[i]; howFar = cp; } } } } }
void operator()(const range_t& range) const { util::rng the_rng(range.begin()); const size_t i_end = range.end(); size_t count = 0, j = 0; point_t tmp_vec[grainSize]; for(size_t i=range.begin(); i!=i_end; ++i) { tmp_vec[j++] = util::GenerateRNDPoint<double>(count,the_rng,util::rng::max_rand); } #if USECONCVEC grow_vector_to_at_least(points,range.end()); #else // USE STD::VECTOR grow_vector_to_at_least(insertMutex,points,range.end()); #endif // USECONCVEC std::copy(tmp_vec, tmp_vec+j,points.begin()+range.begin()); }
void TracePlot::paintMid(QPainter &painter, QRect &rect, range_t<off_t> sampleRange) { int samplesPerColumn = sampleRange.length() / rect.width(); int samplesPerTile = tileWidth * samplesPerColumn; off_t tileID = sampleRange.minimum / samplesPerTile; off_t tileOffset = sampleRange.minimum % samplesPerTile; // Number of samples to skip from first image tile int xOffset = tileOffset / samplesPerColumn; // Number of columns to skip from first image tile // Paint first (possibly partial) tile painter.drawPixmap( QRect(rect.x(), rect.y(), tileWidth - xOffset, height()), getTile(tileID++, samplesPerTile), QRect(xOffset, 0, tileWidth - xOffset, height()) ); // Paint remaining tiles for (int x = tileWidth - xOffset; x < rect.right(); x += tileWidth) { painter.drawPixmap( QRect(x, rect.y(), tileWidth, height()), getTile(tileID++, samplesPerTile) ); } }
void TracePlot::drawTile(QString key, const QRect &rect, range_t<off_t> sampleRange) { QImage image(rect.size(), QImage::Format_ARGB32); image.fill(Qt::transparent); QPainter painter(&image); painter.setRenderHint(QPainter::Antialiasing, true); auto firstSample = sampleRange.minimum; auto length = sampleRange.length(); // Is it a 2-channel (complex) trace? if (auto src = dynamic_cast<SampleSource<std::complex<float>>*>(sampleSource.get())) { auto samples = src->getSamples(firstSample, length); if (samples == nullptr) return; painter.setPen(Qt::red); plotTrace(painter, rect, reinterpret_cast<float*>(samples.get()), length, 2); painter.setPen(Qt::blue); plotTrace(painter, rect, reinterpret_cast<float*>(samples.get())+1, length, 2); // Otherwise is it single channel? } else if (auto src = dynamic_cast<SampleSource<float>*>(sampleSource.get())) { auto samples = src->getSamples(firstSample, length); if (samples == nullptr) return; painter.setPen(Qt::green); plotTrace(painter, rect, samples.get(), length, 1); } else { throw std::runtime_error("TracePlot::paintMid: Unsupported source type"); } emit imageReady(key, image); }
void operator()( const range_t& r ) const { count_t end = (r.end() + 1) * (r.end() + 1); volatile count_t anchor = 0; for( count_t i = r.begin() * r.begin(); i < end; ++i ) anchor += i; }
bool inplace_separable_filter(const tkernel& kernel, const range_t<tscalar>& range, tmatrix& src, tgetter getter, tsetter setter) { const int rows = static_cast<int>(src.rows()); const int cols = static_cast<int>(src.cols()); const int ksize = static_cast<int>(kernel.size()); const int krad = ksize / 2; if (ksize != (2 * krad + 1)) { return false; } std::vector<tscalar> buff(std::max(rows, cols)); // horizontal filter for (int r = 0; r < rows; r ++) { for (int c = 0; c < cols; c ++) { buff[c] = math::cast<tscalar>(getter(src(r, c))); } for (int c = 0; c < cols; c ++) { tscalar v = 0; for (int k = -krad; k <= krad; k ++) { const int cc = math::clamp(k + c, 0, cols - 1); v += kernel[k + krad] * buff[cc]; } src(r, c) = setter(src(r, c), math::cast<tvalue>(range.clamp(v))); } } // vertical filter for (int c = 0; c < cols; c ++) { for (int r = 0; r < rows; r ++) { buff[r] = math::cast<tscalar>(getter(src(r, c))); } for (int r = 0; r < rows; r ++) { tscalar v = 0; for (int k = -krad; k <= krad; k ++) { const int rr = math::clamp(k + r, 0, rows - 1); v += kernel[k + krad] * buff[rr]; } src(r, c) = setter(src(r, c), math::cast<tvalue>(range.clamp(v))); } } // OK return true; }
void RSSI::paint(Painter& painter) { const auto r = screen_rect(); constexpr int rssi_sample_range = 256; constexpr float rssi_voltage_min = 0.4; constexpr float rssi_voltage_max = 2.2; constexpr float adc_voltage_max = 3.3; constexpr int raw_min = rssi_sample_range * rssi_voltage_min / adc_voltage_max; constexpr int raw_max = rssi_sample_range * rssi_voltage_max / adc_voltage_max; constexpr int raw_delta = raw_max - raw_min; const range_t<int> x_avg_range { 0, r.width() - 1 }; const auto x_avg = x_avg_range.clip((avg_ - raw_min) * r.width() / raw_delta); const range_t<int> x_min_range { 0, x_avg }; const auto x_min = x_min_range.clip((min_ - raw_min) * r.width() / raw_delta); const range_t<int> x_max_range { x_avg + 1, r.width() }; const auto x_max = x_max_range.clip((max_ - raw_min) * r.width() / raw_delta); const Rect r0 { static_cast<ui::Coord>(r.left()), r.top(), static_cast<ui::Dim>(x_min), r.height() }; painter.fill_rectangle( r0, Color::blue() ); const Rect r1 { static_cast<ui::Coord>(r.left() + x_min), r.top(), static_cast<ui::Dim>(x_avg - x_min), r.height() }; painter.fill_rectangle( r1, Color::red() ); const Rect r2 { static_cast<ui::Coord>(r.left() + x_avg), r.top(), 1, r.height() }; painter.fill_rectangle( r2, Color::white() ); const Rect r3 { static_cast<ui::Coord>(r.left() + x_avg + 1), r.top(), static_cast<ui::Dim>(x_max - (x_avg + 1)), r.height() }; painter.fill_rectangle( r3, Color::red() ); const Rect r4 { static_cast<ui::Coord>(r.left() + x_max), r.top(), static_cast<ui::Dim>(r.width() - x_max), r.height() }; painter.fill_rectangle( r4, Color::black() ); if (pwmrssi_enabled) { const range_t<int> pwmrssi_avg_range { 0, 96 }; const auto pwmrssi_avg = pwmrssi_avg_range.clip((avg_ - raw_min) * 96 / raw_delta); baseband::set_pwmrssi(pwmrssi_avg, true); } }