Ejemplo n.º 1
0
Abc::FloatArraySamplePtr getKnotVector(AbcG::ICurves& obj)
{
  ESS_PROFILE_FUNC();

  Abc::ICompoundProperty arbGeom = obj.getSchema().getArbGeomParams();

  if (!arbGeom.valid()) {
    return Abc::FloatArraySamplePtr();
  }

  if (arbGeom.getPropertyHeader(".knot_vectors") != NULL) {
    Abc::IFloatArrayProperty knotProp =
        Abc::IFloatArrayProperty(arbGeom, ".knot_vectors");
    if (knotProp.valid() && knotProp.getNumSamples() != 0) {
      return knotProp.getValue(0);
    }
  }
  if (arbGeom.getPropertyHeader(".knot_vector") != NULL) {
    Abc::IFloatArrayProperty knotProp =
        Abc::IFloatArrayProperty(arbGeom, ".knot_vector");
    if (knotProp.valid() && knotProp.getNumSamples() != 0) {
      return knotProp.getValue(0);
    }
  }

  return Abc::FloatArraySamplePtr();
}
Ejemplo n.º 2
0
//-*****************************************************************************
void IObjectDrw::draw( const DrawContext &iCtx )
{
    if ( !m_object ) { return; }

    // Skip objects with "visible" property set to 0
    if ( iCtx.getVisibleOnly() ) {
        Abc::ICompoundProperty props = m_object.getProperties();
        const Abc::PropertyHeader* header = props.getPropertyHeader( "visible" );
        if ( header != NULL ) {
            Abc::IScalarProperty visible( props, "visible" );
            Abc::ISampleSelector iss( m_currentTime );
            int8_t val = 1;
            visible.get( reinterpret_cast<void*>( &val ), iss );
            if ( val == 0 ) 
                return;
        }
    }

    for ( DrawablePtrVec::iterator iter = m_children.begin();
          iter != m_children.end(); ++iter )
    {
        DrawablePtr dptr = (*iter);
        if ( dptr )
        {
            dptr->draw( iCtx );
        }
    }
}
//-*****************************************************************************
void IObjectDrw::draw( const DrawContext &iCtx )
{
    if ( !m_object ) { return; }

    // Skip objects with "visible" property set to 0
    if ( iCtx.visibleOnly() ) {
        Abc::ICompoundProperty props = m_object.getProperties();
        const Abc::PropertyHeader* header = props.getPropertyHeader( "visible" );
        if ( header != NULL ) {
            Abc::IScalarProperty visible( props, "visible" );
            Abc::ISampleSelector iss( m_currentTime );
            int8_t val = 1;
            visible.get( reinterpret_cast<void*>( &val ), iss );
            if ( val == 0 ) 
                return;
        }
    }

    // GL picking, add to global selection index
    int i = 0;
    for ( DrawablePtrVec::iterator iter = m_children.begin();
          iter != m_children.end(); ++iter, i++ )
    {
        Abc::IObject iChild = m_object.getChild( i );
        int index = pushName( iChild );
        DrawablePtr dptr = (*iter);
        if ( dptr )
        {
            dptr->draw( iCtx );
        }
        if ( index >= 0 )
            popName( m_object );
    }
    
}
Ejemplo n.º 4
0
static PyObject * iCompoundProperty_getPropertyNames(PyObject * self, PyObject * args)
{
   ALEMBIC_TRY_STATEMENT
      Abc::ICompoundProperty *icprop = ((iCompoundProperty*)self)->mBaseCompoundProperty;
      const int nb_prop = icprop->getNumProperties();

      PyObject *tuple = PyTuple_New(nb_prop);
      for (int i = 0; i < nb_prop; ++i)
         PyTuple_SetItem(tuple,i,Py_BuildValue("s",icprop->getPropertyHeader(i).getName().c_str()));

      return tuple;
   ALEMBIC_PYOBJECT_CATCH_STATEMENT
}
AbcM::IMaterialSchema getMatSchema(AbcG::ILight& objLight)
{
   Abc::ICompoundProperty props = objLight.getProperties();

   for(int i=0; i<props.getNumProperties(); i++){
      Abc::PropertyHeader propHeader = props.getPropertyHeader(i);
      if(AbcM::IMaterialSchema::matches(propHeader)){
         return AbcM::IMaterialSchema(props, propHeader.getName());
      }
   }

   return AbcM::IMaterialSchema();
}
Ejemplo n.º 6
0
void AbcNodeUtils::printCompoundProperty( Abc::ICompoundProperty prop )
{
   if(!prop){
      return;
   }

   for(size_t i=0; i<prop.getNumProperties(); i++){
      AbcA::PropertyHeader pheader = prop.getPropertyHeader(i);
      AbcA::PropertyType propType = pheader.getPropertyType();

      ESS_LOG_WARNING("PropertyType: "<<AbcNodeUtils::getTypeStr(propType));
      ESS_LOG_WARNING("PropertyName: "<<pheader.getName()<<", pod: "<<AbcNodeUtils::getPodStr(pheader.getDataType().getPod()) \
       <<", extent: "<<(int)pheader.getDataType().getExtent()<<", interpretation: "<<pheader.getMetaData().get("interpretation"));


   }
}
Ejemplo n.º 7
0
Abc::UInt16ArraySamplePtr getCurveOrders(AbcG::ICurves& obj)
{
   ESS_PROFILE_FUNC();

   Abc::ICompoundProperty arbGeom = obj.getSchema().getArbGeomParams();

   if(!arbGeom.valid()){
      return Abc::UInt16ArraySamplePtr();
   }

   if ( arbGeom.getPropertyHeader( ".orders" ) != NULL ){
      Abc::IUInt16ArrayProperty orders = Abc::IUInt16ArrayProperty( arbGeom, ".orders" );
      if(orders.valid() && orders.getNumSamples() != 0){
         return orders.getValue(0);
      }
   }

   return Abc::UInt16ArraySamplePtr();
}
Ejemplo n.º 8
0
XSI_XformTypes::xte getXformType(AbcG::IXform& obj)
{
   Abc::ICompoundProperty arbGeom = obj.getSchema().getArbGeomParams();

   if(!arbGeom.valid()){
      return XSI_XformTypes::UNKNOWN;
   }

   if ( arbGeom.getPropertyHeader( ".xsiNodeType" ) != NULL ){

      Abc::IUcharProperty types = Abc::IUcharProperty( arbGeom, ".xsiNodeType" );
      if(types.valid() && types.getNumSamples() != 0){
         return (XSI_XformTypes::xte)types.getValue(0);
      }
   }

   return XSI_XformTypes::UNKNOWN;

}
int AlembicImport_Light(const std::string &path, AbcG::IObject& iObj, alembic_importoptions &options, INode** pMaxNode)
{
//#define OMNI_LIGHT_CLASS_ID  		0x1011
//#define SPOT_LIGHT_CLASS_ID  		0x1012
//#define DIR_LIGHT_CLASS_ID  		0x1013
//#define FSPOT_LIGHT_CLASS_ID  		0x1014
//#define TDIR_LIGHT_CLASS_ID  		0x1015

//#define OMNI_LIGHT		0	// Omnidirectional
//#define TSPOT_LIGHT		1	// Targeted
//#define DIR_LIGHT		2	// Directional
//#define FSPOT_LIGHT		3	// Free
//#define TDIR_LIGHT		4   // Targeted directional

   if(options.attachToExisting){
      ESS_LOG_WARNING("Attach to existing for lights is not yet supported. Could not attach "<<iObj.getFullName());
      return alembic_success;
   }

   std::vector<matShader> shaders;

   AbcG::ILight objLight = AbcG::ILight(iObj, Alembic::Abc::kWrapExisting);

   std::string identifier = objLight.getFullName();

   //CompoundPropertyReaderPtr propReader = objLight.getProperties();

   Abc::ICompoundProperty props = objLight.getProperties();

   InputLightType::enumt lightType = InputLightType::NUM_INPUT_LIGHT_TYPES;

   for(int i=0; i<props.getNumProperties(); i++){
      Abc::PropertyHeader propHeader = props.getPropertyHeader(i);
      if(AbcM::IMaterialSchema::matches(propHeader)){
         AbcM::IMaterialSchema matSchema(props, propHeader.getName());
   
         //ESS_LOG_WARNING("MaterialSchema present on light.");

         lightType = readShader(matSchema, shaders);
      }

      //ESS_LOG_WARNING("name: "<<propHeader.getName());

      //if( AbcG::ICameraSchema::matches(propHeader) ){
      //   ESS_LOG_WARNING("Found light camera.");
      //   //AbcG::ICameraSchema camSchema(props, propHeader.getName());

      //}
   }



   bool bReplaceExisting = false;
   int nodeRes = alembic_failure;
   if(lightType == InputLightType::AMBIENT_LIGHT){
      nodeRes = createNode(iObj, LIGHT_CLASS_ID, Class_ID(OMNI_LIGHT_CLASS_ID, 0), pMaxNode, bReplaceExisting);

      //Modifier* pModifier = FindModifier(*pMaxNode, Class_ID(OMNI_LIGHT_CLASS_ID, 0));

      //if(pModifier){
      //   ESS_LOG_WARNING("NumParamBlocks: "<<pModifier->NumParamBlocks());
      //}
   
      //printControllers(*pMaxNode);

      //pMaxNode>GetParamBlockByID( 0 )->SetValue( GetParamIdByName( pModifier, 0, "muted" ), zero, FALSE );


      GET_MAX_INTERFACE()->SelectNode(*pMaxNode);

      //set the ambient check box, intensity controller, and light colour controller (not sure how to this in C++)
      std::stringstream evalStream;
      std::string modkey("");

      for(int s=0; s<shaders.size(); s++){
         std::string target = shaders[s].target;
         std::string type = shaders[s].type;

         for(int i=0; i<shaders[s].props.size(); i++){
            std::string propName = shaders[s].props[i].name;
            std::string& val = shaders[s].props[i].displayVal;
            bool& bConstant = shaders[s].props[i].bConstant;

            const AbcA::DataType& datatype = shaders[s].props[i].propHeader.getDataType();
            const AbcA::MetaData& metadata = shaders[s].props[i].propHeader.getMetaData();

            if(datatype.getPod() == AbcA::kFloat32POD){

               std::stringstream propStream;
               propStream<<target<<"."<<type<<"."<<propName;
               if(datatype.getExtent() == 1 && propName.find("intensity") != std::string::npos ){ //intensity property found, so attach controller
                  addFloatController(evalStream, options, modkey, std::string("multiplier"), path, iObj.getFullName(), propStream.str());
               }
               else if(datatype.getExtent() == 3 && propName.find("lightcolor") != std::string::npos ){ //color property found, so attach controller

                  std::stringstream xStream, yStream, zStream;

                  xStream<<propStream.str()<<"."<<metadata.get("interpretation")<<".x";
                  yStream<<propStream.str()<<"."<<metadata.get("interpretation")<<".y";
                  zStream<<propStream.str()<<"."<<metadata.get("interpretation")<<".z";

                  evalStream<<"$.rgb.controller = Color_RGB()\n";

                  addFloatController(evalStream, options, modkey, std::string("rgb.controller.r"), path, iObj.getFullName(), xStream.str());
                  addFloatController(evalStream, options, modkey, std::string("rgb.controller.g"), path, iObj.getFullName(), yStream.str());
                  addFloatController(evalStream, options, modkey, std::string("rgb.controller.b"), path, iObj.getFullName(), zStream.str());
               }
            }
            else{
               
            }
            evalStream<<"\n";
         }
      }

      evalStream<<"$.ambientOnly = true\n";
      ExecuteMAXScriptScript( EC_UTF8_to_TCHAR((char*)evalStream.str().c_str()));
   }
   else{//create a null, if we don't know what type of light this is
      nodeRes = createNode(iObj, HELPER_CLASS_ID, Class_ID(DUMMY_CLASS_ID,0), pMaxNode, bReplaceExisting);
   }

   if(nodeRes == alembic_failure){
      return nodeRes;
   }


   GET_MAX_INTERFACE()->SelectNode(*pMaxNode);

   for(int i=0; i<shaders.size(); i++){

      std::sort(shaders[i].props.begin(), shaders[i].props.end(), sortFunc);

      Modifier* pMod = createDisplayModifier("Shader Properties", shaders[i].name, shaders[i].props);

      std::string target = shaders[i].target;
      std::string type = shaders[i].type;

      addControllersToModifier("Shader Properties", shaders[i].name, shaders[i].props, target, type, path, iObj.getFullName(), options);
   }

   // ----- TODO: add camera modifier
   //createCameraModifier(path, identifier, *pMaxNode);


   // ----- TODO: don't attach controllers for constant parameters


   //TODO: make the spinners read only



   return alembic_success;
}
Ejemplo n.º 10
0
//TODO: out at maximum one warning per unsupported type
void readInputProperties( Abc::ICompoundProperty prop, std::vector<AbcProp>& props )
{
   if(!prop){
      return;
   }

   for(size_t i=0; i<prop.getNumProperties(); i++){
      AbcA::PropertyHeader pheader = prop.getPropertyHeader(i);
      AbcA::PropertyType propType = pheader.getPropertyType();

      //ESS_LOG_WARNING("Property, propName: "<<pheader.getName()<<", pod: "<<getPodStr(pheader.getDataType().getPod()) \
      // <<", extent: "<<(int)pheader.getDataType().getExtent()<<", interpretation: "<<pheader.getMetaData().get("interpretation"));
      
      int invalidStrIndex = containsInvalidString(pheader.getName());
      if( invalidStrIndex > 0 ){
         ESS_LOG_WARNING("Skipping property "<<pheader.getName()<<" because it contains an invalid character: "<<invalidStrTable[invalidStrIndex]);
         continue;
      }

      if( propType == AbcA::kCompoundProperty ){
         //printInputProperties(Abc::ICompoundProperty(prop, pheader.getName()));
         //ESS_LOG_WARNING("Unsupported compound property: "<<pheader.getName());
      }
      else if( propType == AbcA::kScalarProperty ){

         //ESS_LOG_WARNING("Scaler property: "<<pheader.getName());
         //

         std::string displayVal;
         bool bConstant = true;
         int sortId = 0;
         int size = 0;

         if(Abc::IBoolProperty::matches(pheader)){

            //I need to know the name and type only if animated; an appropriate controller will handle reading the data.
            //If not animated, the value will set directly on the light and/or display modifier

            Abc::IBoolProperty boolProp(prop, pheader.getName());
            /*if(boolProp.isConstant()){*/
               AbcU::bool_t bVal = false;
               boolProp.get(bVal);
               if(bVal == true) displayVal = "true";
               else displayVal = "false";
            //}
            //else{
            //  
            //}

         }
         else if(readPropExt1<Abc::IInt32Property, int>(prop, pheader, displayVal, bConstant));
         else if(readPropExt1<Abc::IFloatProperty, float>(prop, pheader, displayVal, bConstant));
         else if(readPropExt3<Abc::IC3fProperty, Abc::C3f>(prop, pheader, displayVal, bConstant));
         else if(readPropExt3<Abc::IV3fProperty, Abc::V3f>(prop, pheader, displayVal, bConstant));
         else if(readPropExt3<Abc::IN3fProperty, Abc::N3f>(prop, pheader, displayVal, bConstant));
         else if(Abc::IStringProperty::matches(pheader)){
            
            Abc::IStringProperty stringProp(prop, pheader.getName());
            stringProp.get(displayVal);
            sortId = 1000000000;
         }
         else{
      //   Abc::PropertyHeader propHeader = props.getPropertyHeader(i);
      //   AbcA::PropertyType propType = propHeader.getPropertyType();

            ESS_LOG_WARNING("Unsupported property, propName: "<<pheader.getName()<<", pod: "<<getPodStr(pheader.getDataType().getPod()) \
             <<", extent: "<<(int)pheader.getDataType().getExtent()<<", interpretation: "<<pheader.getMetaData().get("interpretation"));

         }

         props.push_back(AbcProp(pheader.getName(), displayVal, pheader, bConstant, sortId));
      }
      else if( propType == AbcA::kArrayProperty ){
         //ESS_LOG_WARNING("Unsupported array property: "<<pheader.getName());

         //it the moment is unlikely we will support array properties in 3DS Max. They won't work so well with our display modifier system.

         //ESS_LOG_WARNING("Unsupported array property, propName: "<<pheader.getName()<<", pod: "<<getPodStr(pheader.getDataType().getPod()) \
         //<<", extent: "<<(int)pheader.getDataType().getExtent()<<", interpretation: "<<pheader.getMetaData().get("interpretation"));
      }
      else{
         ESS_LOG_WARNING("Unsupported input property: "<<pheader.getName());
      }

   }
}