Ejemplo n.º 1
0
void ESMStore::load(ESM::ESMReader &esm, Loading::Listener* listener)
{
    listener->setProgressRange(1000);

    ESM::Dialogue *dialogue = 0;

    // Land texture loading needs to use a separate internal store for each plugin.
    // We set the number of plugins here to avoid continual resizes during loading,
    // and so we can properly verify if valid plugin indices are being passed to the
    // LandTexture Store retrieval methods.
    mLandTextures.resize(esm.getGlobalReaderList()->size());

    /// \todo Move this to somewhere else. ESMReader?
    // Cache parent esX files by tracking their indices in the global list of
    //  all files/readers used by the engine. This will greaty accelerate
    //  refnumber mangling, as required for handling moved references.
    const std::vector<ESM::Header::MasterData> &masters = esm.getGameFiles();
    std::vector<ESM::ESMReader> *allPlugins = esm.getGlobalReaderList();
    for (size_t j = 0; j < masters.size(); j++) {
        ESM::Header::MasterData &mast = const_cast<ESM::Header::MasterData&>(masters[j]);
        std::string fname = mast.name;
        int index = ~0;
        for (int i = 0; i < esm.getIndex(); i++) {
            const std::string &candidate = allPlugins->at(i).getContext().filename;
            std::string fnamecandidate = boost::filesystem::path(candidate).filename().string();
            if (Misc::StringUtils::ciEqual(fname, fnamecandidate)) {
                index = i;
                break;
            }
        }
        if (index == (int)~0) {
            // Tried to load a parent file that has not been loaded yet. This is bad,
            //  the launcher should have taken care of this.
            std::string fstring = "File " + esm.getName() + " asks for parent file " + masters[j].name
                + ", but it has not been loaded yet. Please check your load order.";
            esm.fail(fstring);
        }
        mast.index = index;
    }

    // Loop through all records
    while(esm.hasMoreRecs())
    {
        ESM::NAME n = esm.getRecName();
        esm.getRecHeader();

        // Look up the record type.
        std::map<int, StoreBase *>::iterator it = mStores.find(n.intval);

        if (it == mStores.end()) {
            if (n.intval == ESM::REC_INFO) {
                if (dialogue)
                {
                    dialogue->readInfo(esm, esm.getIndex() != 0);
                }
                else
                {
                    std::cerr << "error: info record without dialog" << std::endl;
                    esm.skipRecord();
                }
            } else if (n.intval == ESM::REC_MGEF) {
                mMagicEffects.load (esm);
            } else if (n.intval == ESM::REC_SKIL) {
                mSkills.load (esm);
            }
            else if (n.intval==ESM::REC_FILT || n.intval == ESM::REC_DBGP)
            {
                // ignore project file only records
                esm.skipRecord();
            }
            else {
                std::stringstream error;
                error << "Unknown record: " << n.toString();
                throw std::runtime_error(error.str());
            }
        } else {
            RecordId id = it->second->load(esm);
            if (id.mIsDeleted)
            {
                it->second->eraseStatic(id.mId);
                continue;
            }

            if (n.intval==ESM::REC_DIAL) {
                dialogue = const_cast<ESM::Dialogue*>(mDialogs.find(id.mId));
            } else {
                dialogue = 0;
            }
        }
        listener->setProgress(static_cast<size_t>(esm.getFileOffset() / (float)esm.getFileSize() * 1000));
    }
}
Ejemplo n.º 2
0
void ESMStore::load(ESM::ESMReader &esm, Loading::Listener* listener)
{
    listener->setProgressRange(1000);

    ESM::Dialogue *dialogue = 0;

    /// \todo Move this to somewhere else. ESMReader?
    // Cache parent esX files by tracking their indices in the global list of
    //  all files/readers used by the engine. This will greaty accelerate
    //  refnumber mangling, as required for handling moved references.
    const std::vector<ESM::Header::MasterData> &masters = esm.getGameFiles();
    std::vector<ESM::ESMReader> *allPlugins = esm.getGlobalReaderList();
    for (size_t j = 0; j < masters.size(); j++) {
        ESM::Header::MasterData &mast = const_cast<ESM::Header::MasterData&>(masters[j]);
        std::string fname = mast.name;
        int index = ~0;
        for (int i = 0; i < esm.getIndex(); i++) {
            const std::string &candidate = allPlugins->at(i).getContext().filename;
            std::string fnamecandidate = boost::filesystem::path(candidate).filename().string();
            if (Misc::StringUtils::ciEqual(fname, fnamecandidate)) {
                index = i;
                break;
            }
        }
        if (index == (int)~0) {
            // Tried to load a parent file that has not been loaded yet. This is bad,
            //  the launcher should have taken care of this.
            std::string fstring = "File " + esm.getName() + " asks for parent file " + masters[j].name
                + ", but it has not been loaded yet. Please check your load order.";
            esm.fail(fstring);
        }
        mast.index = index;
    }

    // Loop through all records
    while(esm.hasMoreRecs())
    {
        ESM::NAME n = esm.getRecName();
        esm.getRecHeader();

        // Look up the record type.
        std::map<int, StoreBase *>::iterator it = mStores.find(n.val);

        if (it == mStores.end()) {
            if (n.val == ESM::REC_INFO) {
                if (dialogue)
                {
                    dialogue->readInfo(esm, esm.getIndex() != 0);
                }
                else
                {
                    std::cerr << "error: info record without dialog" << std::endl;
                    esm.skipRecord();
                }
            } else if (n.val == ESM::REC_MGEF) {
                mMagicEffects.load (esm);
            } else if (n.val == ESM::REC_SKIL) {
                mSkills.load (esm);
            }
            else if (n.val==ESM::REC_FILT || ESM::REC_DBGP)
            {
                // ignore project file only records
                esm.skipRecord();
            }
            else {
                std::stringstream error;
                error << "Unknown record: " << n.toString();
                throw std::runtime_error(error.str());
            }
        } else {
            // Load it
            std::string id = esm.getHNOString("NAME");
            // ... unless it got deleted! This means that the following record
            //  has been deleted, and trying to load it using standard assumptions
            //  on the structure will (probably) fail.
            if (esm.isNextSub("DELE")) {
              esm.skipRecord();
              it->second->eraseStatic(id);
              continue;
            }
            it->second->load(esm, id);

            // DELE can also occur after the usual subrecords
            if (esm.isNextSub("DELE")) {
              esm.skipRecord();
              it->second->eraseStatic(id);
              continue;
            }

            if (n.val==ESM::REC_DIAL) {
                dialogue = const_cast<ESM::Dialogue*>(mDialogs.find(id));
            } else {
                dialogue = 0;
            }
            // Insert the reference into the global lookup
            if (!id.empty() && isCacheableRecord(n.val)) {
                mIds[Misc::StringUtils::lowerCase (id)] = n.val;
            }
        }
        listener->setProgress(esm.getFileOffset() / (float)esm.getFileSize() * 1000);
    }
}
Ejemplo n.º 3
0
void CSMWorld::Data::loadFile (const boost::filesystem::path& path, bool base, bool project)
{
    ESM::ESMReader reader;

    /// \todo set encoding properly, once config implementation has been fixed.
    ToUTF8::Utf8Encoder encoder (ToUTF8::calculateEncoding ("win1252"));
    reader.setEncoder (&encoder);

    reader.open (path.string());

    const ESM::Dialogue *dialogue = 0;

    mAuthor = reader.getAuthor();
    mDescription = reader.getDesc();

    // Note: We do not need to send update signals here, because at this point the model is not connected
    // to any view.
    while (reader.hasMoreRecs())
    {
        ESM::NAME n = reader.getRecName();
        reader.getRecHeader();

        switch (n.val)
        {
            case ESM::REC_GLOB: mGlobals.load (reader, base); break;
            case ESM::REC_GMST: mGmsts.load (reader, base); break;
            case ESM::REC_SKIL: mSkills.load (reader, base); break;
            case ESM::REC_CLAS: mClasses.load (reader, base); break;
            case ESM::REC_FACT: mFactions.load (reader, base); break;
            case ESM::REC_RACE: mRaces.load (reader, base); break;
            case ESM::REC_SOUN: mSounds.load (reader, base); break;
            case ESM::REC_SCPT: mScripts.load (reader, base); break;
            case ESM::REC_REGN: mRegions.load (reader, base); break;
            case ESM::REC_BSGN: mBirthsigns.load (reader, base); break;
            case ESM::REC_SPEL: mSpells.load (reader, base); break;

            case ESM::REC_CELL:
                mCells.load (reader, base);
                mRefs.load (reader, mCells.getSize()-1, base);
                break;

            case ESM::REC_ACTI: mReferenceables.load (reader, base, UniversalId::Type_Activator); break;
            case ESM::REC_ALCH: mReferenceables.load (reader, base, UniversalId::Type_Potion); break;
            case ESM::REC_APPA: mReferenceables.load (reader, base, UniversalId::Type_Apparatus); break;
            case ESM::REC_ARMO: mReferenceables.load (reader, base, UniversalId::Type_Armor); break;
            case ESM::REC_BOOK: mReferenceables.load (reader, base, UniversalId::Type_Book); break;
            case ESM::REC_CLOT: mReferenceables.load (reader, base, UniversalId::Type_Clothing); break;
            case ESM::REC_CONT: mReferenceables.load (reader, base, UniversalId::Type_Container); break;
            case ESM::REC_CREA: mReferenceables.load (reader, base, UniversalId::Type_Creature); break;
            case ESM::REC_DOOR: mReferenceables.load (reader, base, UniversalId::Type_Door); break;
            case ESM::REC_INGR: mReferenceables.load (reader, base, UniversalId::Type_Ingredient); break;
            case ESM::REC_LEVC:
                mReferenceables.load (reader, base, UniversalId::Type_CreatureLevelledList); break;
            case ESM::REC_LEVI:
                mReferenceables.load (reader, base, UniversalId::Type_ItemLevelledList); break;
            case ESM::REC_LIGH: mReferenceables.load (reader, base, UniversalId::Type_Light); break;
            case ESM::REC_LOCK: mReferenceables.load (reader, base, UniversalId::Type_Lockpick); break;
            case ESM::REC_MISC:
                mReferenceables.load (reader, base, UniversalId::Type_Miscellaneous); break;
            case ESM::REC_NPC_: mReferenceables.load (reader, base, UniversalId::Type_Npc); break;
            case ESM::REC_PROB: mReferenceables.load (reader, base, UniversalId::Type_Probe); break;
            case ESM::REC_REPA: mReferenceables.load (reader, base, UniversalId::Type_Repair); break;
            case ESM::REC_STAT: mReferenceables.load (reader, base, UniversalId::Type_Static); break;
            case ESM::REC_WEAP: mReferenceables.load (reader, base, UniversalId::Type_Weapon); break;

            case ESM::REC_DIAL:
            {
                std::string id = reader.getHNOString ("NAME");

                ESM::Dialogue record;
                record.mId = id;
                record.load (reader);

                if (record.mType==ESM::Dialogue::Journal)
                {
                    mJournals.load (record, base);
                    dialogue = &mJournals.getRecord (id).get();
                }
                else if (record.mType==ESM::Dialogue::Deleted)
                {
                    dialogue = 0; // record vector can be shuffled around which would make pointer
                                  // to record invalid

                    if (mJournals.tryDelete (id))
                    {
                        /// \todo handle info records
                    }
                    else if (mTopics.tryDelete (id))
                    {
                        /// \todo handle info records
                    }
                    else
                    {
                        /// \todo report deletion of non-existing record
                    }
                }
                else
                {
                    mTopics.load (record, base);
                    dialogue = &mTopics.getRecord (id).get();
                }

                break;
            }

            case ESM::REC_INFO:
            {
                if (!dialogue)
                {
                    /// \todo INFO record without matching DIAL record -> report to user
                    reader.skipRecord();
                    break;
                }

                if (dialogue->mType==ESM::Dialogue::Journal)
                    mJournalInfos.load (reader, base, *dialogue);
                else
                    mTopicInfos.load (reader, base, *dialogue);

                break;
            }

            case ESM::REC_FILT:

                if (project)
                {
                    mFilters.load (reader, base);
                    mFilters.setData (mFilters.getSize()-1,
                        mFilters.findColumnIndex (CSMWorld::Columns::ColumnId_Scope),
                        static_cast<int> (CSMFilter::Filter::Scope_Project));
                    break;
                }

                // fall through (filter record in a content file is an error with format 0)

            default:

                /// \todo throw an exception instead, once all records are implemented
                /// or maybe report error and continue?
                reader.skipRecord();
        }
    }
}
Ejemplo n.º 4
0
bool CSMWorld::Data::continueLoading (CSMDoc::Messages& messages)
{
    if (!mReader)
        throw std::logic_error ("can't continue loading, because no load has been started");

    if (!mReader->hasMoreRecs())
    {
        if (mBase)
        {
            // Don't delete the Reader yet. Some record types store a reference to the Reader to handle on-demand loading.
            // We don't store non-base reader, because everything going into modified will be
            // fully loaded during the initial loading process.
            boost::shared_ptr<ESM::ESMReader> ptr(mReader);
            mReaders.push_back(ptr);
        }
        else
            delete mReader;

        mReader = 0;

        mDialogue = 0;
        return true;
    }

    ESM::NAME n = mReader->getRecName();
    mReader->getRecHeader();

    bool unhandledRecord = false;

    switch (n.val)
    {
        case ESM::REC_GLOB: mGlobals.load (*mReader, mBase); break;
        case ESM::REC_GMST: mGmsts.load (*mReader, mBase); break;
        case ESM::REC_SKIL: mSkills.load (*mReader, mBase); break;
        case ESM::REC_CLAS: mClasses.load (*mReader, mBase); break;
        case ESM::REC_FACT: mFactions.load (*mReader, mBase); break;
        case ESM::REC_RACE: mRaces.load (*mReader, mBase); break;
        case ESM::REC_SOUN: mSounds.load (*mReader, mBase); break;
        case ESM::REC_SCPT: mScripts.load (*mReader, mBase); break;
        case ESM::REC_REGN: mRegions.load (*mReader, mBase); break;
        case ESM::REC_BSGN: mBirthsigns.load (*mReader, mBase); break;
        case ESM::REC_SPEL: mSpells.load (*mReader, mBase); break;
        case ESM::REC_ENCH: mEnchantments.load (*mReader, mBase); break;
        case ESM::REC_BODY: mBodyParts.load (*mReader, mBase); break;
        case ESM::REC_SNDG: mSoundGens.load (*mReader, mBase); break;
        case ESM::REC_MGEF: mMagicEffects.load (*mReader, mBase); break;
        case ESM::REC_PGRD: mPathgrids.load (*mReader, mBase); break;
        case ESM::REC_SSCR: mStartScripts.load (*mReader, mBase); break;

        case ESM::REC_LTEX: mLandTextures.load (*mReader, mBase); break;

        case ESM::REC_LAND:
        {
            int index = mLand.load(*mReader, mBase);

            if (index!=-1 && !mBase)
                mLand.getRecord (index).mModified.mLand->loadData (
                    ESM::Land::DATA_VHGT | ESM::Land::DATA_VNML | ESM::Land::DATA_VCLR |
                    ESM::Land::DATA_VTEX | ESM::Land::DATA_WNAM);

            break;
        }

        case ESM::REC_CELL:
        {
            int index = mCells.load (*mReader, mBase);
            if (index < 0 || index >= mCells.getSize())
            {
                // log an error and continue loading the refs to the last loaded cell
                CSMWorld::UniversalId id (CSMWorld::UniversalId::Type_None);
                messages.add (id, "Logic error: cell index out of bounds", "", CSMDoc::Message::Severity_Error);
                index = mCells.getSize()-1;
            }
            std::string cellId = Misc::StringUtils::lowerCase (mCells.getId (index));
            mRefs.load (*mReader, index, mBase, mRefLoadCache[cellId], messages);
            break;
        }

        case ESM::REC_ACTI: mReferenceables.load (*mReader, mBase, UniversalId::Type_Activator); break;
        case ESM::REC_ALCH: mReferenceables.load (*mReader, mBase, UniversalId::Type_Potion); break;
        case ESM::REC_APPA: mReferenceables.load (*mReader, mBase, UniversalId::Type_Apparatus); break;
        case ESM::REC_ARMO: mReferenceables.load (*mReader, mBase, UniversalId::Type_Armor); break;
        case ESM::REC_BOOK: mReferenceables.load (*mReader, mBase, UniversalId::Type_Book); break;
        case ESM::REC_CLOT: mReferenceables.load (*mReader, mBase, UniversalId::Type_Clothing); break;
        case ESM::REC_CONT: mReferenceables.load (*mReader, mBase, UniversalId::Type_Container); break;
        case ESM::REC_CREA: mReferenceables.load (*mReader, mBase, UniversalId::Type_Creature); break;
        case ESM::REC_DOOR: mReferenceables.load (*mReader, mBase, UniversalId::Type_Door); break;
        case ESM::REC_INGR: mReferenceables.load (*mReader, mBase, UniversalId::Type_Ingredient); break;
        case ESM::REC_LEVC:
            mReferenceables.load (*mReader, mBase, UniversalId::Type_CreatureLevelledList); break;
        case ESM::REC_LEVI:
            mReferenceables.load (*mReader, mBase, UniversalId::Type_ItemLevelledList); break;
        case ESM::REC_LIGH: mReferenceables.load (*mReader, mBase, UniversalId::Type_Light); break;
        case ESM::REC_LOCK: mReferenceables.load (*mReader, mBase, UniversalId::Type_Lockpick); break;
        case ESM::REC_MISC:
            mReferenceables.load (*mReader, mBase, UniversalId::Type_Miscellaneous); break;
        case ESM::REC_NPC_: mReferenceables.load (*mReader, mBase, UniversalId::Type_Npc); break;
        case ESM::REC_PROB: mReferenceables.load (*mReader, mBase, UniversalId::Type_Probe); break;
        case ESM::REC_REPA: mReferenceables.load (*mReader, mBase, UniversalId::Type_Repair); break;
        case ESM::REC_STAT: mReferenceables.load (*mReader, mBase, UniversalId::Type_Static); break;
        case ESM::REC_WEAP: mReferenceables.load (*mReader, mBase, UniversalId::Type_Weapon); break;

        case ESM::REC_DIAL:
        {
            std::string id = mReader->getHNOString ("NAME");

            ESM::Dialogue record;
            record.mId = id;
            record.load (*mReader);

            if (record.mType==ESM::Dialogue::Journal)
            {
                mJournals.load (record, mBase);
                mDialogue = &mJournals.getRecord (id).get();
            }
            else if (record.mType==ESM::Dialogue::Deleted)
            {
                mDialogue = 0; // record vector can be shuffled around which would make pointer
                               // to record invalid

                if (mJournals.tryDelete (id))
                {
                    /// \todo handle info records
                }
                else if (mTopics.tryDelete (id))
                {
                    /// \todo handle info records
                }
                else
                {
                    messages.add (UniversalId::Type_None,
                        "Trying to delete dialogue record " + id + " which does not exist",
                        "", CSMDoc::Message::Severity_Warning);
                }
            }
            else
            {
                mTopics.load (record, mBase);
                mDialogue = &mTopics.getRecord (id).get();
            }

            break;
        }

        case ESM::REC_INFO:
        {
            if (!mDialogue)
            {
                messages.add (UniversalId::Type_None,
                    "Found info record not following a dialogue record", "", CSMDoc::Message::Severity_Error);

                mReader->skipRecord();
                break;
            }

            if (mDialogue->mType==ESM::Dialogue::Journal)
                mJournalInfos.load (*mReader, mBase, *mDialogue);
            else
                mTopicInfos.load (*mReader, mBase, *mDialogue);

            break;
        }

        case ESM::REC_FILT:

            if (!mProject)
            {
                unhandledRecord = true;
                break;
            }

            mFilters.load (*mReader, mBase);
            break;

        case ESM::REC_DBGP:

            if (!mProject)
            {
                unhandledRecord = true;
                break;
            }

            mDebugProfiles.load (*mReader, mBase);
            break;

        default:

            unhandledRecord = true;
    }

    if (unhandledRecord)
    {
        messages.add (UniversalId::Type_None, "Unsupported record type: " + n.toString(), "",
            CSMDoc::Message::Severity_Error);

        mReader->skipRecord();
    }

    return false;
}