void BlockSession::extendBlock(BlockNode* blockNode) { if(this->inlineObjects_.size() > 0){ this->newInline(); } //ここまでで、インライン要素が一切挿入されていないことが保証される geom::Box const size = blockNode->areaInBlock().box() + blockNode->margin().totalSpace(); if(size.width() > this->calcBlockLimit()){ this->newBlockLine(); } if(this->dir_ == BlockNode::Direction::Unspecified){ this->dir_ = blockNode->direction(); } switch (this->dir_) { case BlockNode::Direction::None: this->newBlockLine(); blockNode->areaInBlock(geom::Area(0, this->consumedHeight_, limitSize_.width(), size.height())); this->consumedHeight_ += size.height(); break; case BlockNode::Direction::Right: if(blockNode->direction() != BlockNode::Direction::Right){ this->newBlockLine(); this->dir_ = blockNode->direction(); } blockNode->areaInBlock(geom::Area(this->blockPosX_, this->consumedHeight_, size.width(), size.height())); this->blockConsumedHeight_ = std::max(this->blockConsumedHeight_, size.height()); this->blockPosX_ += size.width(); break; case BlockNode::Direction::Left: if(blockNode->direction() != BlockNode::Direction::Left){ this->newBlockLine(); this->dir_ = blockNode->direction(); } blockNode->areaInBlock(geom::Area(limitSize_.width() - this->blockPosX_ - size.width(), this->consumedHeight_, size.width(), size.height())); this->blockConsumedHeight_ = std::max(this->blockConsumedHeight_, size.height()); this->blockPosX_ += size.width(); break; default: CINAMO_EXCEPTION(Exception, "[BUG] Unknown direction: %d", this->dir_); } }
bool point_inside_box(const Eigen::Vector3d &point, const Geom::Box &box) { auto p2b = point - box.Center; bool result = true; for(int i=0; i < 3; ++i) { float dist = fabs( p2b.dot(box.Axis[i]) ); if(dist > box.Extent(i)) { result = false; break; } } return result; }
void Canvas::resize2d(geom::Box const& box) { this->width_ = box.width(); this->height_ = box.height(); glMatrixMode(GL_PROJECTION); glLoadIdentity(); this->ortho(0, box.width(), box.height(), 0, -100, 100); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glViewport(0, 0, box.width(), box.height()); glScissor(0,0,box.width(),box.height()); #ifdef DEBUG const GLenum err = glGetError(); if(err != GL_NO_ERROR){ CINAMO_EXCEPTION(Exception, "[BUG] Failed to exec resize2d: 0x%08x", err); } #endif }