Ejemplo n.º 1
0
void SMSClient::send(const Kopete::Message& msg)
{
	kdWarning( 14160 ) << k_funcinfo << "m_account = " << m_account << " (should be non-zero!!)" << endl;
	if (!m_account) return;

	m_msg = msg;
	
	KConfigGroup* c = m_account->configGroup();
	QString provider = c->readEntry(QString("%1:%2").arg("SMSClient").arg("ProviderName"), QString::null);

	if (provider.isNull())
	{
		KMessageBox::error(Kopete::UI::Global::mainWidget(), i18n("No provider configured"), i18n("Could Not Send Message"));
		return;
	}

	QString programName = c->readEntry(QString("%1:%2").arg("SMSClient").arg("ProgramName"). QString::null);
	if (programName.isNull())
		programName = "/usr/bin/sms_client";

	KProcess* p = new KProcess;

	QString message = msg.plainBody();
	QString nr = msg.to().first()->contactId();

	*p << programName;
	*p << provider + ":" + nr;
	*p << message;

	QObject::connect(p, SIGNAL(processExited(KProcess *)), this, SLOT(slotSendFinished(KProcess*)));
	QObject::connect(p, SIGNAL(receivedStdout(KProcess*, char*, int)), this, SLOT(slotReceivedOutput(KProcess*, char*, int)));
	QObject::connect(p, SIGNAL(receivedStderr(KProcess*, char*, int)), this, SLOT(slotReceivedOutput(KProcess*, char*, int)));

	p->start(KProcess::Block, KProcess::AllOutput);
}
Ejemplo n.º 2
0
void NowListeningPlugin::slotOutgoingMessage(Kopete::Message& msg)
{
	// Only do stuff if autoadvertising is on
	if(!NowListeningConfig::self()->chatAdvertising())
		return;

	QString originalBody = msg.plainBody();

	// If it is a /media message, don't process it
	if(originalBody.startsWith(NowListeningConfig::self()->header()))
		return;

	// What will be sent
	QString newBody;

	// Getting the list of contacts the message will be sent to to determine if at least
	// one of them has never gotten the current music information.
	Kopete::ContactPtrList dest = msg.to();
	bool mustSendAnyway = false;
	for( Kopete::Contact *c = dest.first() ; c ; c = dest.next() )
	{
		const QString& cId = c->contactId();
		if( 0 == d->m_musicSentTo.contains( cId ) )
		{
			mustSendAnyway = true;

			// The contact will get the music information so we put it in the list.
			d->m_musicSentTo.push_back( cId );
		}
	}

	bool newTrack = newTrackPlaying();

	// We must send the music information if someone has never gotten it or the track(s)
	// has changed since it was last sent.
	if ( mustSendAnyway || newTrack )
	{
		QString advert = mediaPlayerAdvert(false); // false since newTrackPlaying() did the update
		if( !advert.isEmpty() )
			newBody = originalBody + "<br>" + advert;

		// If we send because the information has changed since it was last sent, we must
		// rebuild the list of contacts the latest information was sent to.
		if( newTrack )
		{
			d->m_musicSentTo.clear();
			for( Kopete::Contact *c = dest.first() ; c ; c = dest.next() )
			{
				d->m_musicSentTo.push_back( c->contactId() );
			}
		}
	}

	// If the body has been modified, change the message
	if( !newBody.isEmpty() )
	{
		msg.setBody( newBody, Kopete::Message::RichText );
 	}
}
Ejemplo n.º 3
0
void TestbedContact::sendMessage( Kopete::Message &message )
{
    kdDebug( 14210 ) << k_funcinfo << endl;
    // convert to the what the server wants
    // For this 'protocol', there's nothing to do
    // send it
    static_cast<TestbedAccount *>( account() )->server()->sendMessage(
        message.to().first()->contactId(),
        message.plainBody() );
    // give it back to the manager to display
    manager()->appendMessage( message );
    // tell the manager it was sent successfully
    manager()->messageSucceeded();
}
Ejemplo n.º 4
0
int MeanwhileSession::sendMessage(Kopete::Message &message)
{
    HERE;
    MeanwhileContact *contact =
        static_cast<MeanwhileContact *>(message.to().first());
    if (!contact) {
        mwDebug() << "No target for message!" <<endl;
        return 0;
    }

    struct mwIdBlock target = { strdup(contact->meanwhileId().toAscii()), 0L };
    struct mwConversation *conv;

    conv = mwServiceIm_getConversation(imService, &target);
    free(target.user);
    if (conv == 0L) {
        mwDebug() << "No target for conversation with '"
            << contact->meanwhileId() << "'" << endl;
        return 0;
    }

    struct ConversationData *convdata = (struct ConversationData *)
        mwConversation_getClientData(conv);

    if (convdata == 0L) {
        convdata = createConversationData(conv, contact, true);
        if (convdata == 0L) {
            mwDebug() << "No memory for conversation data!" << endl;
            return 0;
        }
    }

    /* if there's other messages in the queue, or the conversation isn't open,
     * then append to the queue instead of sending right away */
    if ((convdata->queue && !convdata->queue->isEmpty()) ||
            !mwConversation_isOpen(conv)) {
        convdata->queue->append(message);
        mwConversation_open(conv);

    } else if (!mwConversation_send(conv, mwImSend_PLAIN,
                message.plainBody().toAscii())) {
        convdata->chat->appendMessage(message);
        convdata->chat->messageSucceeded();
    }
    return 1;
}