Ejemplo n.º 1
0
void
Map::addModelLayer( ModelLayer* layer )
{
    if ( layer )
    {
        unsigned int index = -1;

        Revision newRevision;
        {
            Threading::ScopedWriteLock lock( _mapDataMutex );
            _modelLayers.push_back( layer );
            index = _modelLayers.size() - 1;
            newRevision = ++_dataModelRevision;
        }

        // initialize the model layer
        layer->initialize( _dbOptions.get() );

        // a seprate block b/c we don't need the mutex
        for( MapCallbackList::iterator i = _mapCallbacks.begin(); i != _mapCallbacks.end(); i++ )
        {
            i->get()->onMapModelChanged( MapModelChange(
                                             MapModelChange::ADD_MODEL_LAYER, newRevision, layer, index ) );
        }
    }
}
Ejemplo n.º 2
0
void
Map::removeImageLayer( ImageLayer* layer )
{
    osgEarth::Registry::instance()->clearBlacklist();
    unsigned int index = -1;

    osg::ref_ptr<ImageLayer> layerToRemove = layer;
    Revision newRevision;

    if ( layerToRemove.get() )
    {
        Threading::ScopedWriteLock lock( _mapDataMutex );
        index = 0;
        for( ImageLayerVector::iterator i = _imageLayers.begin(); i != _imageLayers.end(); i++, index++ )
        {
            if ( i->get() == layerToRemove.get() )
            {
                _imageLayers.erase( i );
                newRevision = ++_dataModelRevision;
                break;
            }
        }
    }

    // a separate block b/c we don't need the mutex
    if ( newRevision >= 0 ) // layerToRemove.get() )
    {
        for( MapCallbackList::iterator i = _mapCallbacks.begin(); i != _mapCallbacks.end(); i++ )
        {
            i->get()->onMapModelChanged( MapModelChange(
                                             MapModelChange::REMOVE_IMAGE_LAYER, newRevision, layerToRemove.get(), index) );
            //i->get()->onImageLayerRemoved( layerToRemove.get(), index, newRevision );
        }
    }
}
Ejemplo n.º 3
0
void
Map::removeTerrainMaskLayer( MaskLayer* layer )
{
    if ( layer )
    {
        //Take a reference to the layer since we will be deleting it
        osg::ref_ptr< MaskLayer > layerRef = layer;
        Revision newRevision;
        {
            Threading::ScopedWriteLock lock( _mapDataMutex );
            for( MaskLayerVector::iterator i = _terrainMaskLayers.begin(); i != _terrainMaskLayers.end(); ++i )
            {
                if ( i->get() == layer )
                {
                    _terrainMaskLayers.erase( i );
                    newRevision = ++_dataModelRevision;
                    break;
                }
            }
        }
        
        // a separate block b/c we don't need the mutex   
        for( MapCallbackList::iterator i = _mapCallbacks.begin(); i != _mapCallbacks.end(); i++ )
        {
            i->get()->onMapModelChanged( MapModelChange(
                MapModelChange::REMOVE_MASK_LAYER, newRevision, layerRef.get()) );
        }   
    }
}
Ejemplo n.º 4
0
void
Map::endUpdate()
{
    MapModelChange msg( MapModelChange::END_BATCH_UPDATE, _dataModelRevision );
 
    for( MapCallbackList::iterator i = _mapCallbacks.begin(); i != _mapCallbacks.end(); i++ )
    {
        i->get()->onMapModelChanged( msg );
    }
}
Ejemplo n.º 5
0
void
Map::clear()
{
    ImageLayerVector     imageLayersRemoved;
    ElevationLayerVector elevLayersRemoved;
    ModelLayerVector     modelLayersRemoved;
    MaskLayerVector      maskLayersRemoved;

    Revision newRevision;
    {
        Threading::ScopedWriteLock lock( _mapDataMutex );

        imageLayersRemoved.swap( _imageLayers );
        elevLayersRemoved.swap ( _elevationLayers );
        modelLayersRemoved.swap( _modelLayers );

        // Because you cannot remove a mask layer once it's in place
        //maskLayersRemoved.swap ( _terrainMaskLayers );

        // calculate a new revision.
        newRevision = ++_dataModelRevision;
    }
    
    // a separate block b/c we don't need the mutex   
    for( MapCallbackList::iterator i = _mapCallbacks.begin(); i != _mapCallbacks.end(); i++ )
    {
        for( ImageLayerVector::iterator k = imageLayersRemoved.begin(); k != imageLayersRemoved.end(); ++k )
            i->get()->onMapModelChanged( MapModelChange(MapModelChange::REMOVE_IMAGE_LAYER, newRevision, k->get()) );
        for( ElevationLayerVector::iterator k = elevLayersRemoved.begin(); k != elevLayersRemoved.end(); ++k )
            i->get()->onMapModelChanged( MapModelChange(MapModelChange::REMOVE_ELEVATION_LAYER, newRevision, k->get()) );
        for( ModelLayerVector::iterator k = modelLayersRemoved.begin(); k != modelLayersRemoved.end(); ++k )
            i->get()->onMapModelChanged( MapModelChange(MapModelChange::REMOVE_MODEL_LAYER, newRevision, k->get()) );
        //for( MaskLayerVector::iterator k = maskLayersRemoved.begin(); k != maskLayersRemoved.end(); ++k )
        //    i->get()->onMapModelChanged( MapModelChange(MapModelChange::REMOVE_MASK_LAYER, newRevision, k->get()) );
    }
}
Ejemplo n.º 6
0
void
Map::moveModelLayer( ModelLayer* layer, unsigned int newIndex )
{
    unsigned int oldIndex = 0;
    unsigned int actualIndex = 0;
    Revision newRevision;

    if ( layer )
    {
        Threading::ScopedWriteLock lock( _mapDataMutex );

        // preserve the layer with a ref:
        osg::ref_ptr<ModelLayer> layerToMove = layer;

        // find it:
        ModelLayerVector::iterator i_oldIndex = _modelLayers.end();
        for( ModelLayerVector::iterator i = _modelLayers.begin(); i != _modelLayers.end(); i++, actualIndex++ )
        {
            if ( i->get() == layer )
            {
                i_oldIndex = i;
                oldIndex = actualIndex;
                break;
            }
        }

        if ( i_oldIndex == _modelLayers.end() )
            return; // layer not found in list

        // erase the old one and insert the new one.
        _modelLayers.erase( i_oldIndex );
        _modelLayers.insert( _modelLayers.begin() + newIndex, layerToMove.get() );

        newRevision = ++_dataModelRevision;
    }

    // a separate block b/c we don't need the mutex
    if ( layer )
    {
        for( MapCallbackList::iterator i = _mapCallbacks.begin(); i != _mapCallbacks.end(); i++ )
        {
            i->get()->onMapModelChanged( MapModelChange(
                MapModelChange::MOVE_MODEL_LAYER, newRevision, layer, oldIndex, newIndex) );
        }
    }
}
Ejemplo n.º 7
0
void
Map::notifyElevationLayerVisibleChanged(TerrainLayer* layer)
{
    // bump the revision safely:
    Revision newRevision;
    {
        Threading::ScopedWriteLock lock( const_cast<Map*>(this)->_mapDataMutex );
        newRevision = ++_dataModelRevision;
    }

    // a separate block b/c we don't need the mutex   
    for( MapCallbackList::iterator i = _mapCallbacks.begin(); i != _mapCallbacks.end(); i++ )
    {
        i->get()->onMapModelChanged( MapModelChange(
            MapModelChange::TOGGLE_ELEVATION_LAYER, newRevision, layer) );
    }
}
Ejemplo n.º 8
0
void
Map::insertImageLayer( ImageLayer* layer, unsigned int index )
{
    osgEarth::Registry::instance()->clearBlacklist();
    if ( layer )
    {
        //Set options for the map from the layer
        layer->setDBOptions( _dbOptions.get() );

        //propagate the cache to the layer:
        if (_mapOptions.cachePolicy().isSet() )
        {
            layer->overrideCachePolicy( *_mapOptions.cachePolicy() );
        }

        //Set the Cache for the MapLayer to our cache.
        layer->setCache( this->getCache() );

        // Tell the layer the map profile, if possible:
        if ( _profile.valid() )
            layer->setTargetProfileHint( _profile.get() );

        int newRevision;

        // Add the layer to our stack.
        {
            Threading::ScopedWriteLock lock( _mapDataMutex );

            if (index >= _imageLayers.size())
                _imageLayers.push_back(layer);
            else
                _imageLayers.insert( _imageLayers.begin() + index, layer );

            newRevision = ++_dataModelRevision;
        }

        // a separate block b/c we don't need the mutex   
        for( MapCallbackList::iterator i = _mapCallbacks.begin(); i != _mapCallbacks.end(); i++ )
        {
            i->get()->onMapModelChanged( MapModelChange(
                MapModelChange::ADD_IMAGE_LAYER, newRevision, layer, index) );
        }   
    }   
}
Ejemplo n.º 9
0
void
Map::addImageLayer( ImageLayer* layer )
{
    unsigned int index = -1;
    if ( layer )
    {
	    //Set options for the map from the layer
		layer->setReferenceURI( _mapOptions.referenceURI().value() );

        //propagate the cache to the layer:
        if ( _mapOptions.cache().isSet() && _mapOptions.cache()->cacheOnly().isSetTo( true ) )
		{
			layer->setCacheOnly( true );
		}

		//Set the Cache for the MapLayer to our cache.
		layer->setCache( this->getCache() );

        // Tell the layer the map profile, if possible:
        if ( _profile.valid() )
            layer->setTargetProfileHint( _profile.get() );

        int newRevision;

        // Add the layer to our stack.
        {
            Threading::ScopedWriteLock lock( _mapDataMutex );

            _imageLayers.push_back( layer );
            index = _imageLayers.size() - 1;
            newRevision = ++_dataModelRevision;
        }

        // a separate block b/c we don't need the mutex   
        for( MapCallbackList::iterator i = _mapCallbacks.begin(); i != _mapCallbacks.end(); i++ )
        {
            i->get()->onMapModelChanged( MapModelChange(
                MapModelChange::ADD_IMAGE_LAYER, newRevision, layer, index) );
            //i->get()->onImageLayerAdded( layer, index, newRevision );
        }	
    }	
}
Ejemplo n.º 10
0
void
Map::addTerrainMaskLayer( MaskLayer* layer )
{
    if ( layer )
    {
        Revision newRevision;
        {
            Threading::ScopedWriteLock lock( _mapDataMutex );
            _terrainMaskLayers.push_back(layer);
            newRevision = ++_dataModelRevision;
        }

        layer->initialize( _dbOptions.get(), this );

        // a separate block b/c we don't need the mutex   
        for( MapCallbackList::iterator i = _mapCallbacks.begin(); i != _mapCallbacks.end(); i++ )
        {
            i->get()->onMapModelChanged( MapModelChange(
                MapModelChange::ADD_MASK_LAYER, newRevision, layer) );
        }
    }
}
Ejemplo n.º 11
0
void
Map::addElevationLayer( ElevationLayer* layer )
{
    osgEarth::Registry::instance()->clearBlacklist();
    unsigned int index = -1;
    if ( layer )
    {
        //Set options for the map from the layer
        layer->setDBOptions( _dbOptions.get() );

        //Set the Cache for the MapLayer to our cache.
        layer->setCache( this->getCache() );
        
        // Tell the layer the map profile, if possible:
        if ( _profile.valid() )
            layer->setTargetProfileHint( _profile.get() );

        int newRevision;

        // Add the layer to our stack.
        {
            Threading::ScopedWriteLock lock( _mapDataMutex );

            _elevationLayers.push_back( layer );
            index = _elevationLayers.size() - 1;
            newRevision = ++_dataModelRevision;
        }

        // listen for changes in the layer.
        layer->addCallback( _elevationLayerCB.get() );

        // a separate block b/c we don't need the mutex   
        for( MapCallbackList::iterator i = _mapCallbacks.begin(); i != _mapCallbacks.end(); i++ )
        {
            i->get()->onMapModelChanged( MapModelChange(
                MapModelChange::ADD_ELEVATION_LAYER, newRevision, layer, index) );
        }
    }
}
Ejemplo n.º 12
0
void
Map::insertModelLayer( ModelLayer* layer, unsigned int index )
{
    if ( layer )
    {
        Revision newRevision;
        {
            Threading::ScopedWriteLock lock( _mapDataMutex );
            _modelLayers.insert( _modelLayers.begin() + index, layer );
            newRevision = ++_dataModelRevision;
        }

        layer->initialize( _mapOptions.referenceURI().get(), this ); //getReferenceURI(), this );        

        // a seprate block b/c we don't need the mutex
        for( MapCallbackList::iterator i = _mapCallbacks.begin(); i != _mapCallbacks.end(); i++ )
        {
            i->get()->onMapModelChanged( MapModelChange(
                MapModelChange::ADD_MODEL_LAYER, newRevision, layer, index) );
        }
    }
}
Ejemplo n.º 13
0
void
Map::calculateProfile()
{
    if ( !_profile.valid() )
    {
        osg::ref_ptr<const Profile> userProfile;
        if ( _mapOptions.profile().isSet() )
        {
            userProfile = Profile::create( _mapOptions.profile().value() );
        }

        if ( _mapOptions.coordSysType() == MapOptions::CSTYPE_GEOCENTRIC )
        {
            if ( userProfile.valid() )
            {
                if ( userProfile->isOK() && userProfile->getSRS()->isGeographic() )
                {
                    _profile = userProfile.get();
                }
                else
                {
                    OE_WARN << LC 
                        << "Map is geocentric, but the configured profile SRS ("
                        << userProfile->getSRS()->getName() << ") is not geographic; "
                        << "it will be ignored."
                        << std::endl;
                }
            }

            if ( !_profile.valid() )
            {
                // by default, set a geocentric map to use global-geodetic WGS84.
                _profile = osgEarth::Registry::instance()->getGlobalGeodeticProfile();
            }
        }

        else if ( _mapOptions.coordSysType() == MapOptions::CSTYPE_GEOCENTRIC_CUBE )
        {
            //If the map type is a Geocentric Cube, set the profile to the cube profile.
            _profile = osgEarth::Registry::instance()->getCubeProfile();
        }

        else // CSTYPE_PROJECTED
        {
            if ( userProfile.valid() )
            {
                _profile = userProfile.get();
            }
        }

        // At this point, if we don't have a profile we need to search tile sources until we find one.
        if ( !_profile.valid() )
        {
            Threading::ScopedReadLock lock( _mapDataMutex );

            for( ImageLayerVector::iterator i = _imageLayers.begin(); i != _imageLayers.end() && !_profile.valid(); i++ )
            {
                ImageLayer* layer = i->get();
                if ( layer->getTileSource() )
                {
                    _profile = layer->getTileSource()->getProfile();
                }
            }

            for( ElevationLayerVector::iterator i = _elevationLayers.begin(); i != _elevationLayers.end() && !_profile.valid(); i++ )
            {
                ElevationLayer* layer = i->get();
                if ( layer->getTileSource() )
                {
                    _profile = layer->getTileSource()->getProfile();
                }
            }
        }

        // convert the profile to Plate Carre if necessary.
        if (_profile.valid() &&
            _profile->getSRS()->isGeographic() && 
            getMapOptions().coordSysType() == MapOptions::CSTYPE_PROJECTED )
        {
            OE_INFO << LC << "Projected display with geographic SRS; activating Plate Carre mode" << std::endl;
            _profile = _profile->overrideSRS( _profile->getSRS()->createPlateCarreGeographicSRS() );
        }

        // finally, fire an event if the profile has been set.
        if ( _profile.valid() )
        {
            OE_INFO << LC << "Map profile is: " << _profile->toString() << std::endl;

            for( MapCallbackList::iterator i = _mapCallbacks.begin(); i != _mapCallbacks.end(); i++ )
            {
                i->get()->onMapInfoEstablished( MapInfo(this) );
            }
        }

        else
        {
            OE_WARN << LC << "Warning, not yet able to establish a map profile!" << std::endl;
        }
    }

    if ( _profile.valid() )
    {
        // tell all the loaded layers what the profile is, as a hint
        {
            Threading::ScopedWriteLock lock( _mapDataMutex );

            for( ImageLayerVector::iterator i = _imageLayers.begin(); i != _imageLayers.end(); i++ )
            {
                ImageLayer* layer = i->get();
                if ( layer->getEnabled() == true )
                {
                    layer->setTargetProfileHint( _profile.get() );
                }
            }

            for( ElevationLayerVector::iterator i = _elevationLayers.begin(); i != _elevationLayers.end(); i++ )
            {
                ElevationLayer* layer = i->get();
                if ( layer->getEnabled() )
                {
                    layer->setTargetProfileHint( _profile.get() );
                }
            }
        }

        // create a "proxy" profile to use when querying elevation layers with a vertical datum
        if ( _profile->getSRS()->getVerticalDatum() != 0L )
        {
            ProfileOptions po = _profile->toProfileOptions();
            po.vsrsString().unset();
            _profileNoVDatum = Profile::create(po);
        }
        else
        {
            _profileNoVDatum = _profile;
        }
    }
}
Ejemplo n.º 14
0
void
Map::calculateProfile()
{
    if ( !_profile.valid() )
    {
        osg::ref_ptr<const Profile> userProfile;
        if ( _mapOptions.profile().isSet() )
        {
            userProfile = Profile::create( _mapOptions.profile().value() );
        }

        if ( _mapOptions.coordSysType() == MapOptions::CSTYPE_GEOCENTRIC )
        {
            if ( userProfile.valid() )
            {
                if ( userProfile->isOK() && userProfile->getSRS()->isGeographic() )
                {
                    _profile = userProfile.get();
                }
                else
                {
                    OE_WARN << LC 
                        << "Map is geocentric, but the configured profile does not "
                        << "have a geographic SRS. Falling back on default.."
                        << std::endl;
                }
            }

            if ( !_profile.valid() )
            {
                // by default, set a geocentric map to use global-geodetic WGS84.
                _profile = osgEarth::Registry::instance()->getGlobalGeodeticProfile();
            }
        }

        else if ( _mapOptions.coordSysType() == MapOptions::CSTYPE_GEOCENTRIC_CUBE )
        {
            //If the map type is a Geocentric Cube, set the profile to the cube profile.
            _profile = osgEarth::Registry::instance()->getCubeProfile();
        }

        else // CSTYPE_PROJECTED
        {
            if ( userProfile.valid() )
            {
                _profile = userProfile.get();
            }
        }

        // At this point, if we don't have a profile we need to search tile sources until we find one.
        if ( !_profile.valid() )
        {
            Threading::ScopedReadLock lock( _mapDataMutex );

            for( ImageLayerVector::iterator i = _imageLayers.begin(); i != _imageLayers.end() && !_profile.valid(); i++ )
            {
                ImageLayer* layer = i->get();
                if ( layer->getTileSource() )
                {
                    _profile = layer->getTileSource()->getProfile();
                }
            }

            for( ElevationLayerVector::iterator i = _elevationLayers.begin(); i != _elevationLayers.end() && !_profile.valid(); i++ )
            {
                ElevationLayer* layer = i->get();
                if ( layer->getTileSource() )
                {
                    _profile = layer->getTileSource()->getProfile();
                }
            }
        }

        // finally, fire an event if the profile has been set.
        if ( _profile.valid() )
        {
            OE_INFO << LC << "Map profile is: " << _profile->toString() << std::endl;

            for( MapCallbackList::iterator i = _mapCallbacks.begin(); i != _mapCallbacks.end(); i++ )
            {
                i->get()->onMapInfoEstablished( MapInfo(this) );
            }
        }

        else
        {
            OE_WARN << LC << "Warning, not yet able to establish a map profile!" << std::endl;
        }
    }

    if ( _profile.valid() )
    {
        // tell all the loaded layers what the profile is, as a hint
        {
            Threading::ScopedWriteLock lock( _mapDataMutex );

            for( ImageLayerVector::iterator i = _imageLayers.begin(); i != _imageLayers.end(); i++ )
            {
                ImageLayer* layer = i->get();
                layer->setTargetProfileHint( _profile.get() );
            }

            for( ElevationLayerVector::iterator i = _elevationLayers.begin(); i != _elevationLayers.end(); i++ )
            {
                ElevationLayer* layer = i->get();
                layer->setTargetProfileHint( _profile.get() );
            }
        }
    }
}