Ejemplo n.º 1
0
void Mask::FindBoundary(UnsignedCharScalarImageType* boundaryImage) const
{
  // Compute the "outer" boundary of the region to fill. That is, we want the boundary pixels to be in the source region.

  //HelpersOutput::WriteImageConditional<Mask>(this->CurrentMask, "Debug/FindBoundary.CurrentMask.mha", this->DebugImages);
  //HelpersOutput::WriteImageConditional<Mask>(this->CurrentMask, "Debug/FindBoundary.CurrentMask.png", this->DebugImages);

  // Create a binary image (throw away the "dont use" pixels)
  Mask::Pointer holeOnly = Mask::New();
  holeOnly->DeepCopyFrom(this);

  itk::ImageRegionIterator<Mask> maskIterator(holeOnly, holeOnly->GetLargestPossibleRegion());
  // This should result in a white hole on a black background
  while(!maskIterator.IsAtEnd())
    {
    itk::Index<2> currentPixel = maskIterator.GetIndex();
    if(!holeOnly->IsHole(currentPixel))
      {
      holeOnly->SetPixel(currentPixel, holeOnly->GetValidValue());
      }
    ++maskIterator;
    }

  //HelpersOutput::WriteImageConditional<Mask>(holeOnly, "Debug/FindBoundary.HoleOnly.mha", this->DebugImages);
  //HelpersOutput::WriteImageConditional<Mask>(holeOnly, "Debug/FindBoundary.HoleOnly.png", this->DebugImages);

  // Since the hole is white, we want the foreground value of the contour filter to be black. This means that the boundary will
  // be detected in the black pixel region, which is on the outside edge of the hole like we want. However,
  // The BinaryContourImageFilter will change all non-boundary pixels to the background color, so the resulting output will be inverted -
  // the boundary pixels will be black and the non-boundary pixels will be white.

  // Find the boundary
  typedef itk::BinaryContourImageFilter <Mask, Mask> binaryContourImageFilterType;
  binaryContourImageFilterType::Pointer binaryContourFilter = binaryContourImageFilterType::New();
  binaryContourFilter->SetInput(holeOnly);
  binaryContourFilter->SetFullyConnected(true);
  binaryContourFilter->SetForegroundValue(holeOnly->GetValidValue());
  binaryContourFilter->SetBackgroundValue(holeOnly->GetHoleValue());
  binaryContourFilter->Update();

  //HelpersOutput::WriteImageConditional<Mask>(binaryContourFilter->GetOutput(), "Debug/FindBoundary.Boundary.mha", this->DebugImages);
  //HelpersOutput::WriteImageConditional<Mask>(binaryContourFilter->GetOutput(), "Debug/FindBoundary.Boundary.png", this->DebugImages);

  // Since we want to interpret non-zero pixels as boundary pixels, we must invert the image.
  typedef itk::InvertIntensityImageFilter <Mask> InvertIntensityImageFilterType;
  InvertIntensityImageFilterType::Pointer invertIntensityFilter = InvertIntensityImageFilterType::New();
  invertIntensityFilter->SetInput(binaryContourFilter->GetOutput());
  invertIntensityFilter->SetMaximum(255);
  invertIntensityFilter->Update();

  //this->BoundaryImage = binaryContourFilter->GetOutput();
  //this->BoundaryImage->Graft(binaryContourFilter->GetOutput());
  ITKHelpers::DeepCopy<UnsignedCharScalarImageType>(invertIntensityFilter->GetOutput(), boundaryImage);

  //HelpersOutput::WriteImageConditional<UnsignedCharScalarImageType>(this->BoundaryImage, "Debug/FindBoundary.BoundaryImage.mha", this->DebugImages);

}
static void CreateMask(Mask::Pointer mask)
{
  itk::Size<2> size;
  size.Fill(20);

  itk::Index<2> start;
  start.Fill(0);

  itk::ImageRegion<2> region(start,size);

  mask->SetRegions(region);
  mask->Allocate();
  mask->FillBuffer(mask->GetValidValue());

  itk::ImageRegionIterator<Mask> iterator(mask, mask->GetLargestPossibleRegion());

  while(!iterator.IsAtEnd())
    {
    if(iterator.GetIndex()[0] > 5 && iterator.GetIndex()[0] < 15 &&
       iterator.GetIndex()[1] > 5 && iterator.GetIndex()[1] < 15)
      {
      mask->SetPixel(iterator.GetIndex(), mask->GetHoleValue());
      }

    ++iterator;
    }
}
void Vector()
{
  typedef itk::Image<unsigned char, 2 >  ChannelType;
  const unsigned int NumberOfChannels = 3;
  typedef itk::Image<itk::CovariantVector<unsigned char, NumberOfChannels>, 2 >  ImageType;

  ImageType::Pointer image = ImageType::New();
  itk::Index<2> corner = {{0,0}};
  itk::Size<2> imageSize = {{500,500}};
  itk::ImageRegion<2> fullRegion(corner, imageSize);
  image->SetRegions(fullRegion);
  image->Allocate();

  for(unsigned int i = 0; i < NumberOfChannels; ++i)
  {
    itk::RandomImageSource<ChannelType>::Pointer randomImageSource =
      itk::RandomImageSource<ChannelType>::New();
    randomImageSource->SetNumberOfThreads(1); // to produce non-random results
    randomImageSource->SetSize(imageSize);
    randomImageSource->Update();

    ITKHelpers::SetChannel(image.GetPointer(), i, randomImageSource->GetOutput());
  }

  itk::Size<2> patchSize = {{21,21}};

  // There is nothing magic about these particular patches
  itk::Index<2> targetCorner = {{319, 302}};
  itk::ImageRegion<2> targetRegion(targetCorner, patchSize);

  itk::Index<2> sourceCorner = {{341, 300}};
  itk::ImageRegion<2> sourceRegion(sourceCorner, patchSize);

  Mask::Pointer mask = Mask::New();
  mask->SetRegions(fullRegion);
  mask->Allocate();
  ITKHelpers::SetImageToConstant(mask.GetPointer(), mask->GetValidValue());

  typedef SumSquaredPixelDifference<ImageType::PixelType> PixelDifferenceType;

  typedef ImagePatchPixelDescriptor<ImageType> PatchType;

  ImagePatchDifference<PatchType, PixelDifferenceType> imagePatchDifference;

  PatchType targetPatch(image, mask, targetRegion);
  PatchType sourcePatch(image, mask, sourceRegion);

  float difference = imagePatchDifference(targetPatch, sourcePatch);

  std::cout << "GMHDifference: " << difference << std::endl;

}
void Scalar()
{
  typedef itk::Image< unsigned char, 2 >  ImageType;

  itk::Size<2> imageSize = {{500,500}};

  itk::RandomImageSource<ImageType>::Pointer randomImageSource =
    itk::RandomImageSource<ImageType>::New();
  randomImageSource->SetNumberOfThreads(1); // to produce non-random results
  randomImageSource->SetSize(imageSize);
  randomImageSource->Update();

  ImageType* image = randomImageSource->GetOutput();

  itk::Size<2> patchSize = {{21,21}};

  // There is nothing magic about these particular patches
  itk::Index<2> targetCorner = {{319, 302}};
  itk::ImageRegion<2> targetRegion(targetCorner, patchSize);

  itk::Index<2> sourceCorner = {{341, 300}};
  itk::ImageRegion<2> sourceRegion(sourceCorner, patchSize);

  Mask::Pointer mask = Mask::New();
  mask->SetRegions(randomImageSource->GetOutput()->GetLargestPossibleRegion());
  mask->Allocate();
  ITKHelpers::SetImageToConstant(mask.GetPointer(), mask->GetValidValue());

  typedef SumSquaredPixelDifference<ImageType::PixelType> PixelDifferenceType;

  typedef ImagePatchPixelDescriptor<ImageType> PatchType;

  ImagePatchDifference<PatchType, PixelDifferenceType> imagePatchDifference;

  PatchType targetPatch(image, mask, targetRegion);
  PatchType sourcePatch(image, mask, sourceRegion);

  float difference = imagePatchDifference(targetPatch, sourcePatch);

  std::cout << "Difference: " << difference << std::endl;

}
int main(int, char*[])
{
//  typedef itk::Image<itk::CovariantVector<int, 3>, 2> ImageType;
  typedef itk::Image<itk::CovariantVector<unsigned char, 3>, 2> ImageType;

  ImageType::PixelType red;
  red.Fill(0);
  red[0] = 255;

  ImageType::PixelType black;
  black.Fill(0);

  ImageType::PixelType white;
  white.Fill(255);

  ImageType::PixelType green; // Note this is not 255 because then the magnitude of red and green would be the same,
  // which makes debugging hard since the gradient of the magnitude image is used internally (in IntroducedEnergy).
  green.Fill(0);
  green[1] = 122;

  ImageType::PixelType blue;
  blue.Fill(0);
  blue[2] = 255;

  ImageType::Pointer image = ImageType::New();
  itk::Index<2> imageCorner = {{0,0}};
  itk::Size<2> imageSize = {{100,100}};

  itk::ImageRegion<2> region(imageCorner,imageSize);
  image->SetRegions(region);
  image->Allocate();

  Mask::Pointer mask = Mask::New();
  mask->SetRegions(region);
  mask->Allocate();

  itk::ImageRegionIteratorWithIndex<Mask> initializeMaskIterator(mask, mask->GetLargestPossibleRegion());

  while(!initializeMaskIterator.IsAtEnd())
  {
    if(initializeMaskIterator.GetIndex()[0] < 55)
    {
      initializeMaskIterator.Set(mask->GetHoleValue());
    }
    else
    {
      initializeMaskIterator.Set(mask->GetValidValue());
    }

    ++initializeMaskIterator;
  }

  ITKHelpers::WriteImage(mask.GetPointer(), "mask.png");

  // Create a red image
  itk::ImageRegionIterator<ImageType> initializeIterator(image, image->GetLargestPossibleRegion());

  while(!initializeIterator.IsAtEnd())
  {
    initializeIterator.Set(red);

    ++initializeIterator;
  }

  // Setup source and target patch
  itk::Size<2> patchSize = {{10,10}};

  itk::Index<2> sourceCorner = {{10,10}};
  itk::ImageRegion<2> sourceRegion(sourceCorner, patchSize);

  itk::Index<2> targetCorner = {{50,50}};
  itk::ImageRegion<2> targetRegion(targetCorner, patchSize);

  itk::Index<2> perfectSourceCorner = {{75,75}};
  itk::ImageRegion<2> perfectSourceRegion(perfectSourceCorner, patchSize);

  // Make the source patch green
  itk::ImageRegionIterator<ImageType> sourceRegionIterator(image, sourceRegion);

  while(!sourceRegionIterator.IsAtEnd())
  {
    sourceRegionIterator.Set(green);

    ++sourceRegionIterator;
  }

  ITKHelpers::WriteImage(image.GetPointer(), "image.png");

  {
    ImageType::Pointer regionHighlightImage = ImageType::New();
    ITKHelpers::DeepCopy(image.GetPointer(), regionHighlightImage.GetPointer());

    ITKHelpers::OutlineRegion(regionHighlightImage.GetPointer(), sourceRegion, white);
    ITKHelpers::OutlineRegion(regionHighlightImage.GetPointer(), targetRegion, black);
    ITKHelpers::OutlineRegion(regionHighlightImage.GetPointer(), perfectSourceRegion, blue);

    ITKHelpers::WriteImage(regionHighlightImage.GetPointer(), "regions.png");
  }

  IntroducedEnergy<ImageType> introducedEnergy;
  introducedEnergy.SetDebugImages(true);

  // Bad match
  {
    std::cout << "Bad match:" << std::endl;

    float patchBoundaryEnergy = introducedEnergy.ComputeIntroducedEnergyPatchBoundary(image, mask, sourceRegion, targetRegion);
    std::cout << "patchBoundaryEnergy: " << patchBoundaryEnergy << std::endl;

    float maskBoundaryEnergy = introducedEnergy.ComputeIntroducedEnergyMaskBoundary(image, mask, sourceRegion, targetRegion);
    std::cout << "maskBoundaryEnergy: " << maskBoundaryEnergy << std::endl;

    float totalEnergy = introducedEnergy.ComputeIntroducedEnergy(image, mask, sourceRegion, targetRegion);
    std::cout << "totalEnergy: " << totalEnergy << std::endl;
  }

  // Perfect match
  {
    std::cout << "Perfect match:" << std::endl;
  //  IntroducedEnergy<ImageType> introducedEnergy;
    typedef IntroducedEnergy<ImageType> IntroducedEnergyType;

    float patchBoundaryEnergy = introducedEnergy.ComputeIntroducedEnergyPatchBoundary(image, mask, perfectSourceRegion, targetRegion);
    std::cout << "patchBoundaryEnergy: " << patchBoundaryEnergy << std::endl;

    float maskBoundaryEnergy = introducedEnergy.ComputeIntroducedEnergyMaskBoundary(image, mask, perfectSourceRegion, targetRegion);
    std::cout << "maskBoundaryEnergy: " << maskBoundaryEnergy << std::endl;

    float totalEnergy = introducedEnergy.ComputeIntroducedEnergy(image, mask, perfectSourceRegion, targetRegion);
    std::cout << "totalEnergy: " << totalEnergy << std::endl;
  }

  return EXIT_SUCCESS;
}
Ejemplo n.º 6
0
int main(int argc, char *argv[])
{
  unsigned int t = time(NULL);
  srand(t);

  itk::Size<2> size;
  size.Fill(100);

  itk::Index<2> index;
  index.Fill(0);

  itk::ImageRegion<2> region(index, size);
/*
  // Generate a random image (this method doesn't work with VectorImage)
  itk::RandomImageSource<FloatVectorImageType>::Pointer imageSource =
    itk::RandomImageSource<FloatVectorImageType>::New();
  imageSource->SetNumberOfThreads(1); // to produce non-random results
  imageSource->SetSize(size);
  imageSource->SetMin(0);
  imageSource->SetMax(100);
  imageSource->Update();
  FloatVectorImageType::Pointer image = imageSource->GetOutput();
*/
  // Generate a random image
  FloatVectorImageType::Pointer image = FloatVectorImageType::New();
  image->SetRegions(region);
  image->SetNumberOfComponentsPerPixel(3);
  image->Allocate();

  {
  itk::ImageRegionIterator<FloatVectorImageType> imageIterator(image, image->GetLargestPossibleRegion());

  while(!imageIterator.IsAtEnd())
    {
    FloatVectorImageType::PixelType pixel;
    pixel.SetSize(3);
    pixel[0] = drand48();
    pixel[1] = drand48();
    pixel[2] = drand48();
    imageIterator.Set(pixel);
    ++imageIterator;
    }
  }

  // Generate a random membership image
  IntImageType::Pointer membershipImage = IntImageType::New();
  membershipImage->SetRegions(region);
  membershipImage->Allocate();
  membershipImage->FillBuffer(0);

  {
  itk::ImageRegionIterator<IntImageType> membershipImageIterator(membershipImage, membershipImage->GetLargestPossibleRegion());

  while(!membershipImageIterator.IsAtEnd())
    {
    IntImageType::PixelType pixel;
    pixel = rand() / 1000;
    membershipImageIterator.Set(pixel);
    ++membershipImageIterator;
    }
  }

  // Write the image
  itk::ImageFileWriter<FloatVectorImageType>::Pointer imageWriter =
    itk::ImageFileWriter<FloatVectorImageType>::New();
  imageWriter->SetFileName("image.mha");
  imageWriter->SetInput(image);
  imageWriter->Update();

//   // Generate a random mask
//   itk::RandomImageSource<Mask>::Pointer maskSource = itk::RandomImageSource<Mask>::New();
//   maskSource->SetNumberOfThreads(1); // to produce non-random results
//   maskSource->SetSize(size);
//   maskSource->SetMin(0);
//   maskSource->SetMax(255);
//   maskSource->Update();
//
//   // Threshold the mask
//   //typedef itk::ThresholdImageFilter <UnsignedCharImageType> ThresholdImageFilterType;
//   typedef itk::BinaryThresholdImageFilter <Mask, Mask> ThresholdImageFilterType;
//   ThresholdImageFilterType::Pointer thresholdFilter = ThresholdImageFilterType::New();
//   thresholdFilter->SetInput(maskSource->GetOutput());
//   thresholdFilter->SetLowerThreshold(0);
//   thresholdFilter->SetUpperThreshold(122);
//   thresholdFilter->SetOutsideValue(1);
//   thresholdFilter->SetInsideValue(0);
//   thresholdFilter->Update();
//   Mask::Pointer mask = thresholdFilter->GetOutput();

  std::cout << "Creating mask..." << std::endl;
  Mask::Pointer mask = Mask::New();
  mask->SetRegions(region);
  mask->Allocate();

  {
  itk::ImageRegionIterator<Mask> maskIterator(mask, mask->GetLargestPossibleRegion());

  while(!maskIterator.IsAtEnd())
    {
    int randomNumber = rand()%10;
    //std::cout << "randomNumber: " << randomNumber << std::endl;
    if(randomNumber > 5)
      {
      maskIterator.Set(mask->GetHoleValue());
      }
    else
      {
      maskIterator.Set(mask->GetValidValue());
      }
    ++maskIterator;
    }
  }
  std::cout << "Writing mask..." << std::endl;
  // Write the mask
  itk::ImageFileWriter<Mask>::Pointer maskWriter = itk::ImageFileWriter<Mask>::New();
  maskWriter->SetFileName("mask.png");
  maskWriter->SetInput(mask);
  maskWriter->Update();

  std::cout << "Creating source patches..." << std::endl;
  unsigned int patchRadius = 10;
  // Create source patches
  itk::ImageRegionConstIterator<FloatVectorImageType> imageIterator(image, image->GetLargestPossibleRegion());
  std::vector<Patch> sourcePatches;
  while(!imageIterator.IsAtEnd())
    {
    itk::Index<2> currentPixel = imageIterator.GetIndex();
    itk::ImageRegion<2> region = Helpers::GetRegionInRadiusAroundPixel(currentPixel, patchRadius);
    if(image->GetLargestPossibleRegion().IsInside(region))
      {
      sourcePatches.push_back(Patch(region));
      }
    ++imageIterator;
    }
  std::cout << "Source patches: " << sourcePatches.size() << std::endl;
  itk::Size<2> targetSize;
  targetSize.Fill(patchRadius * 2 + 1);

  itk::Index<2> targetIndex;
  targetIndex.Fill(3);

  itk::ImageRegion<2> targetRegion(targetIndex, targetSize);
  Patch targetPatch(targetRegion);

  CandidatePairs pairs(targetPatch);
  pairs.AddPairFromPatch(targetPatch);

  itk::ImageRegion<2> adjacentRegion = targetRegion;
  itk::Index<2> adjacentIndex;
  adjacentIndex[0] = targetIndex[0] + 1;
  adjacentIndex[1] = targetIndex[1] + 1;
  adjacentRegion.SetIndex(adjacentIndex);
  Patch adjacentPatch(adjacentRegion);
  pairs.AddPairFromPatch(adjacentPatch);
  //pairs.AddPairFromPatch(sourcePatches[0]);

  SelfPatchCompare patchCompare;
  patchCompare.SetPairs(&pairs);
  patchCompare.SetImage(image);
  patchCompare.SetMask(mask);
  patchCompare.SetNumberOfComponentsPerPixel(3);
  patchCompare.SetMembershipImage(membershipImage);

  patchCompare.FunctionsToCompute.push_back(boost::bind(&SelfPatchCompare::SetPatchMembershipDifference,&patchCompare,_1));
  patchCompare.ComputeAllSourceDifferences();

  std::cout << "pairs: " << pairs.size() << std::endl;
  for(unsigned int i = 0; i < pairs.size(); ++i)
    {
    std::cout << "MembershipDifference: " << pairs[i].DifferenceMap[PatchPair::MembershipDifference] << std::endl;
    }

  //unsigned int bestMatchSourcePatchId = patchCompare.FindBestPatch();
  //std::cout << "bestMatchSourcePatchId: " << bestMatchSourcePatchId << std::endl;
/*
  unsigned int patchId = 1;
  float slowPatchDifference = patchCompare.SlowDifference(sourcePatches[patchId]);
  std::cout << "slowPatchDifference: " << slowPatchDifference << std::endl;

  float fastPatchDifference = patchCompare.PatchDifference(sourcePatches[patchId]);
  std::cout << "fastPatchDifference: " << fastPatchDifference << std::endl;

  unsigned int iterations = 1e6;

  itk::TimeProbe slowTimer;
  slowTimer.Start();

  for(unsigned int i = 0; i < iterations; ++i)
    {
    float slowPatchDifference = patchCompare.SlowDifference(sourcePatches[patchId]);
    }

  slowTimer.Stop();
  std::cout << "Slow Total: " << slowTimer.GetTotal() << std::endl;

  itk::TimeProbe fastTimer;
  fastTimer.Start();

  for(unsigned int i = 0; i < iterations; ++i)
    {
    float fastPatchDifference = patchCompare.PatchDifference(sourcePatches[patchId]);
    }

  fastTimer.Stop();
  std::cout << "Fast Total: " << fastTimer.GetTotal() << std::endl;*/

  return EXIT_SUCCESS;
}