Ejemplo n.º 1
0
void WaveEdit::songChanged1(MusECore::SongChangedFlags_t bits)
      {
        if(_isDeleting)  // Ignore while while deleting to prevent crash.
          return;

        if (bits & SC_SOLO)
        {
          MusECore::WavePart* part = (MusECore::WavePart*)(parts()->begin()->second);
          solo->blockSignals(true);
          solo->setChecked(part->track()->solo());
          solo->blockSignals(false);
        }  
        
        songChanged(bits);
      }
Ejemplo n.º 2
0
void WaveView::pdraw(QPainter& p, const QRect& rr)
      {
      int x1 = rr.x();
      int x2 = rr.right() + 1;
      if (x1 < 0)
            x1 = 0;
      if (x2 > width())
            x2 = width();
      int hh = height();
      int h  = hh/2;
      int y  = rr.y() + h;

      // Added by T356.
      int xScale = xmag;
      if (xScale < 0)
            xScale = -xScale;
      
      for (MusECore::iPart ip = editor->parts()->begin(); ip != editor->parts()->end(); ++ip) {
            MusECore::WavePart* wp = (MusECore::WavePart*)(ip->second);
            int channels = wp->track()->channels();
            int px = wp->frame();

            for (MusECore::ciEvent e = wp->events().begin(); e != wp->events().end(); ++e) {
                  const MusECore::Event event&  = e->second;
                  if (event.empty())
                        continue;
                  MusECore::SndFileR f = event.sndFile();
                  if(f.isNull())
                        continue;
                  
                  unsigned peoffset = px + event.frame() - event.spos();
                  int sx, ex;
                  
                  sx = event.frame() + px + xScale/2;
                  ex = sx + event.lenFrame();
                  sx = sx / xScale - xpos;
                  ex = ex / xScale - xpos;

                  if (sx < x1)
                        sx = x1;
                  if (ex > x2)
                        ex = x2;

                  int pos = (xpos + sx) * xScale + event.spos() - event.frame() - px;
                  
                  //printf("pos=%d xpos=%d sx=%d ex=%d xScale=%d event.spos=%d event.frame=%d px=%d\n",   
                  //      pos, xpos, sx, ex, xScale, event.spos(), event.frame(), px);
                  
                  h       = hh / (channels * 2);
                  int cc  = hh % (channels * 2) ? 0 : 1;

                  for (int i = sx; i < ex; i++) {
                        y  = rr.y() + h;
                        MusECore::SampleV sa[f.channels()];
                        f.read(sa, xScale, pos);
                        pos += xScale;
                        if (pos < event.spos())
                              continue;

                        int selectionStartPos = selectionStart - peoffset; // Offset transformed to event coords
                        int selectionStopPos  = selectionStop  - peoffset;

                        for (int k = 0; k < channels; ++k) {
                              int kk = k % f.channels();
                              int peak = (sa[kk].peak * (h - 1)) / yScale;
                              int rms  = (sa[kk].rms  * (h - 1)) / yScale;
                              if (peak > h)
                                    peak = h;
                              if (rms > h)
                                    rms = h;
                              QColor peak_color = QColor(Qt::darkGray);
                              QColor rms_color  = QColor(Qt::black);
                              
                              // Changed by T356. Reduces (but not eliminates) drawing artifacts.
                              //if (pos > selectionStartPos && pos < selectionStopPos) {
                              if (pos > selectionStartPos && pos <= selectionStopPos) {
                                    
                                    peak_color = QColor(Qt::lightGray);
                                    rms_color  = QColor(Qt::white);
                                    // Draw inverted
                                    p.setPen(QColor(Qt::black));
                                    p.drawLine(i, y - h + cc, i, y + h - cc );
                                    }
                              p.setPen(peak_color);
                              p.drawLine(i, y - peak - cc, i, y + peak);
                              p.setPen(rms_color);
                              p.drawLine(i, y - rms - cc, i, y + rms);
                              y  += 2 * h;
                              }
                        }
                  }
            }
      View::pdraw(p, rr);
      }
Ejemplo n.º 3
0
WaveEdit::WaveEdit(MusECore::PartList* pl, QWidget* parent, const char* name)
   : MidiEditor(TopWin::WAVE, 1, pl, parent, name)
      {
      setFocusPolicy(Qt::NoFocus);
      colorMode      = colorModeInit;

      QSignalMapper* mapper = new QSignalMapper(this);
      QSignalMapper* colorMapper = new QSignalMapper(this);
      QAction* act;
      
      //---------Pulldown Menu----------------------------
      // We probably don't need an empty menu - Orcan
      //QMenu* menuFile = menuBar()->addMenu(tr("&File"));
      QMenu* menuEdit = menuBar()->addMenu(tr("&Edit"));
      
      menuFunctions = menuBar()->addMenu(tr("Func&tions"));

      menuGain = menuFunctions->addMenu(tr("&Gain"));
      
      act = menuGain->addAction("200%");
      mapper->setMapping(act, WaveCanvas::CMD_GAIN_200);
      connect(act, SIGNAL(triggered()), mapper, SLOT(map()));
      
      act = menuGain->addAction("150%");
      mapper->setMapping(act, WaveCanvas::CMD_GAIN_150);
      connect(act, SIGNAL(triggered()), mapper, SLOT(map()));
      
      act = menuGain->addAction("75%");
      mapper->setMapping(act, WaveCanvas::CMD_GAIN_75);
      connect(act, SIGNAL(triggered()), mapper, SLOT(map()));
      
      act = menuGain->addAction("50%");
      mapper->setMapping(act, WaveCanvas::CMD_GAIN_50);
      connect(act, SIGNAL(triggered()), mapper, SLOT(map()));
      
      act = menuGain->addAction("25%");
      mapper->setMapping(act, WaveCanvas::CMD_GAIN_25);
      connect(act, SIGNAL(triggered()), mapper, SLOT(map()));
      
      act = menuGain->addAction(tr("Other"));
      mapper->setMapping(act, WaveCanvas::CMD_GAIN_FREE);
      connect(act, SIGNAL(triggered()), mapper, SLOT(map()));
      
      connect(mapper, SIGNAL(mapped(int)), this, SLOT(cmd(int)));
      
      menuFunctions->addSeparator();

      copyAction = menuEdit->addAction(tr("&Copy"));
      mapper->setMapping(copyAction, WaveCanvas::CMD_EDIT_COPY);
      connect(copyAction, SIGNAL(triggered()), mapper, SLOT(map()));

      copyPartRegionAction = menuEdit->addAction(tr("&Create Part from Region"));
      mapper->setMapping(copyPartRegionAction, WaveCanvas::CMD_CREATE_PART_REGION);
      connect(copyPartRegionAction, SIGNAL(triggered()), mapper, SLOT(map()));

      cutAction = menuEdit->addAction(tr("C&ut"));
      mapper->setMapping(cutAction, WaveCanvas::CMD_EDIT_CUT);
      connect(cutAction, SIGNAL(triggered()), mapper, SLOT(map()));

      pasteAction = menuEdit->addAction(tr("&Paste"));
      mapper->setMapping(pasteAction, WaveCanvas::CMD_EDIT_PASTE);
      connect(pasteAction, SIGNAL(triggered()), mapper, SLOT(map()));


      act = menuEdit->addAction(tr("Edit in E&xternal Editor"));
      mapper->setMapping(act, WaveCanvas::CMD_EDIT_EXTERNAL);
      connect(act, SIGNAL(triggered()), mapper, SLOT(map()));
      
      menuEdit->addSeparator();

// REMOVE Tim. Also remove CMD_ADJUST_WAVE_OFFSET and so on...      
//       adjustWaveOffsetAction = menuEdit->addAction(tr("Adjust wave offset..."));
//       mapper->setMapping(adjustWaveOffsetAction, WaveCanvas::CMD_ADJUST_WAVE_OFFSET);
//       connect(adjustWaveOffsetAction, SIGNAL(triggered()), mapper, SLOT(map()));
      
      act = menuFunctions->addAction(tr("Mute Selection"));
      mapper->setMapping(act, WaveCanvas::CMD_MUTE);
      connect(act, SIGNAL(triggered()), mapper, SLOT(map()));
      
      act = menuFunctions->addAction(tr("Normalize Selection"));
      mapper->setMapping(act, WaveCanvas::CMD_NORMALIZE);
      connect(act, SIGNAL(triggered()), mapper, SLOT(map()));
      
      act = menuFunctions->addAction(tr("Fade In Selection"));
      mapper->setMapping(act, WaveCanvas::CMD_FADE_IN);
      connect(act, SIGNAL(triggered()), mapper, SLOT(map()));
      
      act = menuFunctions->addAction(tr("Fade Out Selection"));
      mapper->setMapping(act, WaveCanvas::CMD_FADE_OUT);
      connect(act, SIGNAL(triggered()), mapper, SLOT(map()));
      
      act = menuFunctions->addAction(tr("Reverse Selection"));
      mapper->setMapping(act, WaveCanvas::CMD_REVERSE);
      connect(act, SIGNAL(triggered()), mapper, SLOT(map()));
      
      select = menuEdit->addMenu(QIcon(*selectIcon), tr("Select"));
      
      selectAllAction = select->addAction(QIcon(*select_allIcon), tr("Select &All"));
      mapper->setMapping(selectAllAction, WaveCanvas::CMD_SELECT_ALL);
      connect(selectAllAction, SIGNAL(triggered()), mapper, SLOT(map()));
      
      selectNoneAction = select->addAction(QIcon(*select_allIcon), tr("&Deselect All"));
      mapper->setMapping(selectNoneAction, WaveCanvas::CMD_SELECT_NONE);
      connect(selectNoneAction, SIGNAL(triggered()), mapper, SLOT(map()));
      
      select->addSeparator();
      
      selectPrevPartAction = select->addAction(QIcon(*select_all_parts_on_trackIcon), tr("&Previous Part"));
      mapper->setMapping(selectPrevPartAction, WaveCanvas::CMD_SELECT_PREV_PART);
      connect(selectPrevPartAction, SIGNAL(triggered()), mapper, SLOT(map()));
      
      selectNextPartAction = select->addAction(QIcon(*select_all_parts_on_trackIcon), tr("&Next Part"));
      mapper->setMapping(selectNextPartAction, WaveCanvas::CMD_SELECT_NEXT_PART);
      connect(selectNextPartAction, SIGNAL(triggered()), mapper, SLOT(map()));

      
      QMenu* settingsMenu = menuBar()->addMenu(tr("Window &Config"));

      eventColor = settingsMenu->addMenu(tr("&Event Color"));      
      
      QActionGroup* actgrp = new QActionGroup(this);
      actgrp->setExclusive(true);
      
      evColorNormalAction = actgrp->addAction(tr("&Part colors"));
      evColorNormalAction->setCheckable(true);
      colorMapper->setMapping(evColorNormalAction, 0);
      
      evColorPartsAction = actgrp->addAction(tr("&Gray"));
      evColorPartsAction->setCheckable(true);
      colorMapper->setMapping(evColorPartsAction, 1);
      
      connect(evColorNormalAction, SIGNAL(triggered()), colorMapper, SLOT(map()));
      connect(evColorPartsAction, SIGNAL(triggered()), colorMapper, SLOT(map()));
      
      eventColor->addActions(actgrp->actions());
      
      connect(colorMapper, SIGNAL(mapped(int)), this, SLOT(eventColorModeChanged(int)));
      
      settingsMenu->addSeparator();
      settingsMenu->addAction(subwinAction);
      settingsMenu->addAction(shareAction);
      settingsMenu->addAction(fullscreenAction);

      connect(MusEGlobal::muse, SIGNAL(configChanged()), SLOT(configChanged()));


      //--------------------------------------------------
      //    ToolBar:   Solo  Cursor1 Cursor2

      tools2 = new MusEGui::EditToolBar(this, waveEditTools);
      addToolBar(tools2);
      
      addToolBarBreak();
      tb1 = addToolBar(tr("WaveEdit tools"));
      tb1->setObjectName("WaveEdit tools");

      //tb1->setLabel(tr("weTools"));
      solo = new QToolButton();
      solo->setText(tr("Solo"));
      solo->setCheckable(true);
      solo->setFocusPolicy(Qt::NoFocus);
      tb1->addWidget(solo);
      connect(solo,  SIGNAL(toggled(bool)), SLOT(soloChanged(bool)));
      
      QLabel* label = new QLabel(tr("Cursor"));
      tb1->addWidget(label);
      label->setAlignment(Qt::AlignRight|Qt::AlignVCenter);
      label->setIndent(3);
      pos1 = new PosLabel(0);
      pos1->setFixedHeight(22);
      tb1->addWidget(pos1);
      pos2 = new PosLabel(0);
      pos2->setFixedHeight(22);
      pos2->setSmpte(true);
      tb1->addWidget(pos2);

      //---------------------------------------------------
      //    Rest
      //---------------------------------------------------

      int yscale = 256;
      int xscale;

      if (!parts()->empty()) { // Roughly match total size of part
            MusECore::Part* firstPart = parts()->begin()->second;
            xscale = 0 - firstPart->lenFrame()/_widthInit[_type];
            }
      else {
            xscale = -8000;
            }

      hscroll = new ScrollScale(-32768, 1, xscale, 10000, Qt::Horizontal, mainw, 0, false, 10000.0);
      //view    = new WaveView(this, mainw, xscale, yscale);
      canvas    = new WaveCanvas(this, mainw, xscale, yscale);
      //wview   = canvas;   // HACK!

      QSizeGrip* corner    = new QSizeGrip(mainw);
      ymag                 = new QSlider(Qt::Vertical, mainw);
      ymag->setMinimum(1);
      ymag->setMaximum(256);
      ymag->setPageStep(256);
      ymag->setValue(yscale);
      ymag->setFocusPolicy(Qt::NoFocus);

      time                 = new MTScale(&_raster, mainw, xscale, true);
      ymag->setFixedWidth(16);
      connect(canvas, SIGNAL(mouseWheelMoved(int)), this, SLOT(moveVerticalSlider(int)));
      connect(ymag, SIGNAL(valueChanged(int)), canvas, SLOT(setYScale(int)));
      connect(canvas, SIGNAL(horizontalZoom(bool, const QPoint&)), SLOT(horizontalZoom(bool, const QPoint&)));
      connect(canvas, SIGNAL(horizontalZoom(int, const QPoint&)), SLOT(horizontalZoom(int, const QPoint&)));

      time->setOrigin(0, 0);

      mainGrid->setRowStretch(0, 100);
      mainGrid->setColumnStretch(0, 100);

      mainGrid->addWidget(time,   0, 0, 1, 2);
      mainGrid->addWidget(MusECore::hLine(mainw),    1, 0, 1, 2);
      mainGrid->addWidget(canvas,    2, 0);
      mainGrid->addWidget(ymag,    2, 1);
      mainGrid->addWidget(hscroll, 3, 0);
      mainGrid->addWidget(corner,  3, 1, Qt::AlignBottom | Qt::AlignRight);

      canvas->setFocus();  
      
      connect(canvas, SIGNAL(toolChanged(int)), tools2, SLOT(set(int)));
      connect(tools2, SIGNAL(toolChanged(int)), canvas,   SLOT(setTool(int)));
      
      connect(hscroll, SIGNAL(scrollChanged(int)), canvas, SLOT(setXPos(int)));
      connect(hscroll, SIGNAL(scaleChanged(int)),  canvas, SLOT(setXMag(int)));
      setWindowTitle(canvas->getCaption());
      connect(canvas, SIGNAL(followEvent(int)), hscroll, SLOT(setOffset(int)));

      connect(hscroll, SIGNAL(scrollChanged(int)), time,  SLOT(setXPos(int)));
      connect(hscroll, SIGNAL(scaleChanged(int)),  time,  SLOT(setXMag(int)));
      connect(time,    SIGNAL(timeChanged(unsigned)),  SLOT(timeChanged(unsigned)));
      connect(canvas,    SIGNAL(timeChanged(unsigned)),  SLOT(setTime(unsigned)));

      connect(canvas,  SIGNAL(horizontalScroll(unsigned)),hscroll, SLOT(setPos(unsigned)));
      connect(canvas,  SIGNAL(horizontalScrollNoLimit(unsigned)),hscroll, SLOT(setPosNoLimit(unsigned))); 

      connect(hscroll, SIGNAL(scaleChanged(int)),  SLOT(updateHScrollRange()));
      connect(MusEGlobal::song, SIGNAL(songChanged(MusECore::SongChangedFlags_t)), SLOT(songChanged1(MusECore::SongChangedFlags_t)));

      // For the wave editor, let's start with the operation range selection tool.
      canvas->setTool(MusEGui::RangeTool);
      tools2->set(MusEGui::RangeTool);
      
      setEventColorMode(colorMode);
      
      initShortcuts();
      
      updateHScrollRange();
      configChanged();
      
      if(!parts()->empty())
      {
        MusECore::WavePart* part = (MusECore::WavePart*)(parts()->begin()->second);
        solo->setChecked(part->track()->solo());
      }

      initTopwinState();
      finalizeInit();
      }
Ejemplo n.º 4
0
void WaveEdit::soloChanged(bool flag)
      {
      MusECore::WavePart* part = (MusECore::WavePart*)(parts()->begin()->second);
      MusEGlobal::audio->msgSetSolo(part->track(), flag);
      MusEGlobal::song->update(SC_SOLO);
      }