void ViewProviderTransformed::recomputeFeature(void)
{
    PartDesign::Transformed* pcTransformed = static_cast<PartDesign::Transformed*>(getObject());
    pcTransformed->getDocument()->recomputeFeature(pcTransformed);
    const std::vector<App::DocumentObjectExecReturn*> log = pcTransformed->getDocument()->getRecomputeLog();
    unsigned rejected = pcTransformed->getRejectedTransformations().size();
    QString msg = QString::fromAscii("%1");
    if (rejected > 0) {
        msg = QString::fromLatin1("<font color='orange'>%1<br/></font>\r\n%2");
        if (rejected == 1)
            msg = msg.arg(QObject::tr("One transformed shape does not intersect support"));
        else {
            msg = msg.arg(QObject::tr("%1 transformed shapes do not intersect support"));
            msg = msg.arg(rejected);
        }
    }
    if (log.size() > 0) {
        msg = msg.arg(QString::fromLatin1("<font color='red'>%1<br/></font>"));
        msg = msg.arg(QString::fromStdString(log.back()->Why));
    } else {
        msg = msg.arg(QString::fromLatin1("<font color='green'>%1<br/></font>"));
        msg = msg.arg(QObject::tr("Transformation succeeded"));
    }
    signalDiagnosis(msg);
}
const bool TaskTransformedParameters::originalSelected(const Gui::SelectionChanges& msg)
{
    if (msg.Type == Gui::SelectionChanges::AddSelection && (
                (selectionMode == addFeature) || (selectionMode == removeFeature))) {

        if (strcmp(msg.pDocName, getObject()->getDocument()->getName()) != 0)
            return false;

        PartDesign::Transformed* pcTransformed = getObject();
        App::DocumentObject* selectedObject = pcTransformed->getDocument()->getObject(msg.pObjectName);
        if (selectedObject->isDerivedFrom(PartDesign::FeatureAddSub::getClassTypeId())) {

            // Do the same like in TaskDlgTransformedParameters::accept() but without doCommand
            std::vector<App::DocumentObject*> originals = pcTransformed->Originals.getValues();
            std::vector<App::DocumentObject*>::iterator o = std::find(originals.begin(), originals.end(), selectedObject);
            if (selectionMode == addFeature) {
                if (o == originals.end())
                    originals.push_back(selectedObject);
                else
                    return false; // duplicate selection
            } else {
                if (o != originals.end())
                    originals.erase(o);
                else
                    return false;
            }
            pcTransformed->Originals.setValues(originals);
            recomputeFeature();

            return true;
        }
    }

    return false;
}
App::DocumentObject* TaskTransformedParameters::getSupportObject() const
{
    if (insideMultiTransform) {
        return parentTask->getSupportObject();
    } else {
        PartDesign::Transformed* pcTransformed = static_cast<PartDesign::Transformed*>(TransformedView->getObject());
        return pcTransformed->getSupportObject();
    }
}
Ejemplo n.º 4
0
void MultiTransform::positionBySupport(void)
{
    PartDesign::Transformed::positionBySupport();
    std::vector<App::DocumentObject*> transFeatures = Transformations.getValues();
    for (std::vector<App::DocumentObject*>::const_iterator f = transFeatures.begin();
         f != transFeatures.end(); ++f) {
        if (!((*f)->getTypeId().isDerivedFrom(PartDesign::Transformed::getClassTypeId())))
            throw Base::TypeError("Transformation features must be subclasses of Transformed");
        PartDesign::Transformed* transFeature = static_cast<PartDesign::Transformed*>(*f);
        transFeature->Placement.setValue(this->Placement.getValue());

        // To avoid that a linked transform feature stays touched after a recompute
        // we have to purge the touched state
        if (this->isRecomputing()) {
            transFeature->purgeTouched();
        }
    }
}
const bool TaskTransformedParameters::originalSelected(const Gui::SelectionChanges& msg)
{
    if (msg.Type == Gui::SelectionChanges::AddSelection && originalSelectionMode) {

        if (strcmp(msg.pDocName, getObject()->getDocument()->getName()) != 0)
            return false;

        PartDesign::Transformed* pcTransformed = getObject();
        App::DocumentObject* selectedObject = pcTransformed->getDocument()->getObject(msg.pObjectName);
        if (selectedObject->isDerivedFrom(PartDesign::Additive::getClassTypeId()) ||
            selectedObject->isDerivedFrom(PartDesign::Subtractive::getClassTypeId())) {

            // Do the same like in TaskDlgTransformedParameters::accept() but without doCommand
            std::vector<App::DocumentObject*> originals(1,selectedObject);
            pcTransformed->Originals.setValues(originals);
            recomputeFeature();

            originalSelectionMode = false;
            return true;
        }
    }

    return false;
}
Ejemplo n.º 6
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const std::list<gp_Trsf> MultiTransform::getTransformations(const std::vector<App::DocumentObject*> originals)
{
    std::vector<App::DocumentObject*> transFeatures = Transformations.getValues();

    // Find centre of gravity of first original
    // FIXME: This method will NOT give the expected result for more than one original!
    Part::Feature* originalFeature = static_cast<Part::Feature*>(originals.front());
    TopoDS_Shape original;

    if (originalFeature->getTypeId().isDerivedFrom(PartDesign::FeatureAddSub::getClassTypeId())) {
        PartDesign::FeatureAddSub* addFeature = static_cast<PartDesign::FeatureAddSub*>(originalFeature);
        if(addFeature->getAddSubType() == FeatureAddSub::Additive)
            original = addFeature->AddSubShape.getShape()._Shape;
        else 
            original = addFeature->AddSubShape.getShape()._Shape;
    }

    GProp_GProps props;
    BRepGProp::VolumeProperties(original,props);
    gp_Pnt cog = props.CentreOfMass();

    std::list<gp_Trsf> result;
    std::list<gp_Pnt> cogs;
    std::vector<App::DocumentObject*>::const_iterator f;

    for (f = transFeatures.begin(); f != transFeatures.end(); ++f) {
        if (!((*f)->getTypeId().isDerivedFrom(PartDesign::Transformed::getClassTypeId())))
            throw Base::Exception("Transformation features must be subclasses of Transformed");
        PartDesign::Transformed* transFeature = static_cast<PartDesign::Transformed*>(*f);
        std::list<gp_Trsf> newTransformations = transFeature->getTransformations(originals);

        if (result.empty()) {
            // First transformation Feature
            result = newTransformations;
            for (std::list<gp_Trsf>::const_iterator nt = newTransformations.begin(); nt != newTransformations.end(); ++nt) {
                cogs.push_back(cog.Transformed(*nt));
            }
        } else {
            // Retain a copy of the first set of transformations for iterator ot
            // We can't iterate through result if we are also adding elements with push_back()!
            std::list<gp_Trsf> oldTransformations;
            result.swap(oldTransformations); // empty result to receive new transformations
            std::list<gp_Pnt> oldCogs;
            cogs.swap(oldCogs); // empty cogs to receive new cogs

            if ((*f)->getTypeId() == PartDesign::Scaled::getClassTypeId()) {
                // Diagonal method
                // Multiply every element in the old transformations' slices with the corresponding
                // element in the newTransformations. Example:
                // a11 a12 a13 a14          b1    a11*b1 a12*b1 a13*b1 a14*b1
                // a21 a22 a23 a24   diag   b2  = a21*b2 a22*b2 a23*b2 a24*b1
                // a31 a23 a33 a34          b3    a31*b3 a23*b3 a33*b3 a34*b1
                // In other words, the length of the result vector is equal to the length of the
                // oldTransformations vector

                if (oldTransformations.size() % newTransformations.size() != 0)
                    throw Base::Exception("Number of occurrences must be a divisor of previous number of occurrences");

                unsigned sliceLength = oldTransformations.size() / newTransformations.size();
                std::list<gp_Trsf>::const_iterator ot = oldTransformations.begin();
                std::list<gp_Pnt>::const_iterator oc = oldCogs.begin();

                for (std::list<gp_Trsf>::const_iterator nt = newTransformations.begin(); nt != newTransformations.end(); ++nt) {
                    for (unsigned s = 0; s < sliceLength; s++) {
                        gp_Trsf trans;
                        double factor = nt->ScaleFactor(); // extract scale factor

                        if (factor > Precision::Confusion()) {
                            trans.SetScale(*oc, factor); // recreate the scaled transformation to use the correct COG
                            trans = trans * (*ot);
                            cogs.push_back(*oc); // Scaling does not affect the COG
                        } else {
                            trans = (*nt) * (*ot);
                            cogs.push_back(oc->Transformed(*nt));
                        }
                        result.push_back(trans);
                        ++ot;
                        ++oc;
                    }
                }
            } else {
                // Multiplication method: Combine the new transformations with the old ones.
                // All old transformations are multiplied with all new ones, so that the length of the
                // result vector is the length of the old and new transformations multiplied.
                // a11 a12         b1    a11*b1 a12*b1 a11*b2 a12*b2 a11*b3 a12*b3
                // a21 a22   mul   b2  = a21*b1 a22*b1 a21*b2 a22*b2 a21*b3 a22*b3
                //                 b3
                for (std::list<gp_Trsf>::const_iterator nt = newTransformations.begin(); nt != newTransformations.end(); ++nt) {
                    std::list<gp_Pnt>::const_iterator oc = oldCogs.begin();

                    for (std::list<gp_Trsf>::const_iterator ot = oldTransformations.begin(); ot != oldTransformations.end(); ++ot) {
                        result.push_back((*nt) * (*ot));
                        cogs.push_back(oc->Transformed(*nt));
                        ++oc;
                    }
                }
            }
            // What about the Additive method: Take the last (set of) transformations and use them as
            // "originals" for the next transformationFeature, so that something similar to a sweep
            // for transformations could be put together?
        }
    }

    return result;
}
void ViewProviderTransformed::recomputeFeature(void)
{
    PartDesign::Transformed* pcTransformed = static_cast<PartDesign::Transformed*>(getObject());
    pcTransformed->getDocument()->recomputeFeature(pcTransformed);
    const std::vector<App::DocumentObjectExecReturn*> log = pcTransformed->getDocument()->getRecomputeLog();
    PartDesign::Transformed::rejectedMap rejected_trsf = pcTransformed->getRejectedTransformations();
    unsigned rejected = 0;
    for (PartDesign::Transformed::rejectedMap::const_iterator r = rejected_trsf.begin(); r != rejected_trsf.end(); r++)
        rejected += r->second.size();
    QString msg = QString::fromLatin1("%1");
    if (rejected > 0) {
        msg = QString::fromLatin1("<font color='orange'>%1<br/></font>\r\n%2");
        if (rejected == 1)
            msg = msg.arg(QObject::tr("One transformed shape does not intersect support"));
        else {
            msg = msg.arg(QObject::tr("%1 transformed shapes do not intersect support"));
            msg = msg.arg(rejected);
        }
    }
    if (log.size() > 0) {
        msg = msg.arg(QString::fromLatin1("<font color='red'>%1<br/></font>"));
        msg = msg.arg(QString::fromStdString(log.back()->Why));
    } else {
        msg = msg.arg(QString::fromLatin1("<font color='green'>%1<br/></font>"));
        msg = msg.arg(QObject::tr("Transformation succeeded"));
    }
    signalDiagnosis(msg);

    // Clear all the rejected stuff
    while (pcRejectedRoot->getNumChildren() > 7) {
        SoSeparator* sep = static_cast<SoSeparator*>(pcRejectedRoot->getChild(7));
        SoMultipleCopy* rejectedTrfms = static_cast<SoMultipleCopy*>(sep->getChild(2));
        rejectedTrfms   ->removeAllChildren();
        sep->removeChild(1);
        sep->removeChild(0);
        pcRejectedRoot  ->removeChild(7);
    }

    for (PartDesign::Transformed::rejectedMap::const_iterator o = rejected_trsf.begin(); o != rejected_trsf.end(); o++) {
        if (o->second.empty()) continue;

        TopoDS_Shape shape;
        if ((o->first)->getTypeId().isDerivedFrom(PartDesign::FeatureAddSub::getClassTypeId())) {
            PartDesign::FeatureAddSub* feature = static_cast<PartDesign::FeatureAddSub*>(o->first);
            shape = feature->AddSubShape.getShape().getShape();
        }

        if (shape.IsNull()) continue;

        // Display the rejected transformations in red
        TopoDS_Shape cShape(shape);

        try {
            // calculating the deflection value
            Standard_Real xMin, yMin, zMin, xMax, yMax, zMax;
            {
                Bnd_Box bounds;
                BRepBndLib::Add(cShape, bounds);
                bounds.SetGap(0.0);
                bounds.Get(xMin, yMin, zMin, xMax, yMax, zMax);
            }
            Standard_Real deflection = ((xMax-xMin)+(yMax-yMin)+(zMax-zMin))/300.0 * Deviation.getValue();

            // create or use the mesh on the data structure
            // Note: This DOES have an effect on cShape
#if OCC_VERSION_HEX >= 0x060600
            Standard_Real AngDeflectionRads = AngularDeflection.getValue() / 180.0 * M_PI;
            BRepMesh_IncrementalMesh(cShape,deflection,Standard_False,
                                        AngDeflectionRads,Standard_True);
#else
            BRepMesh_IncrementalMesh(cShape,deflection);
#endif
            // We must reset the location here because the transformation data
            // are set in the placement property
            TopLoc_Location aLoc;
            cShape.Location(aLoc);

            // count triangles and nodes in the mesh
            int nbrTriangles=0, nbrNodes=0;
            TopExp_Explorer Ex;
            for (Ex.Init(cShape,TopAbs_FACE);Ex.More();Ex.Next()) {
                Handle (Poly_Triangulation) mesh = BRep_Tool::Triangulation(TopoDS::Face(Ex.Current()), aLoc);
                // Note: we must also count empty faces
                if (!mesh.IsNull()) {
                    nbrTriangles += mesh->NbTriangles();
                    nbrNodes     += mesh->NbNodes();
                }
            }

            // create memory for the nodes and indexes
            SoCoordinate3* rejectedCoords = new SoCoordinate3();
            rejectedCoords  ->point      .setNum(nbrNodes);
            SoNormal* rejectedNorms = new SoNormal();
            rejectedNorms   ->vector     .setNum(nbrNodes);
            SoIndexedFaceSet* rejectedFaceSet = new SoIndexedFaceSet();
            rejectedFaceSet ->coordIndex .setNum(nbrTriangles*4);

            // get the raw memory for fast fill up
            SbVec3f* verts = rejectedCoords  ->point      .startEditing();
            SbVec3f* norms = rejectedNorms   ->vector     .startEditing();
            int32_t* index = rejectedFaceSet ->coordIndex .startEditing();

            // preset the normal vector with null vector
            for (int i=0; i < nbrNodes; i++)
                norms[i]= SbVec3f(0.0,0.0,0.0);

            int ii = 0,FaceNodeOffset=0,FaceTriaOffset=0;
            for (Ex.Init(cShape, TopAbs_FACE); Ex.More(); Ex.Next(),ii++) {
                TopLoc_Location aLoc;
                const TopoDS_Face &actFace = TopoDS::Face(Ex.Current());
                // get the mesh of the shape
                Handle (Poly_Triangulation) mesh = BRep_Tool::Triangulation(actFace,aLoc);
                if (mesh.IsNull()) continue;

                // getting the transformation of the shape/face
                gp_Trsf myTransf;
                Standard_Boolean identity = true;
                if (!aLoc.IsIdentity()) {
                    identity = false;
                    myTransf = aLoc.Transformation();
                }

                // getting size of node and triangle array of this face
                int nbNodesInFace = mesh->NbNodes();
                int nbTriInFace   = mesh->NbTriangles();
                // check orientation
                TopAbs_Orientation orient = actFace.Orientation();

                // cycling through the poly mesh
                const Poly_Array1OfTriangle& Triangles = mesh->Triangles();
                const TColgp_Array1OfPnt& Nodes = mesh->Nodes();
                for (int g=1; g <= nbTriInFace; g++) {
                    // Get the triangle
                    Standard_Integer N1,N2,N3;
                    Triangles(g).Get(N1,N2,N3);

                    // change orientation of the triangle if the face is reversed
                    if ( orient != TopAbs_FORWARD ) {
                        Standard_Integer tmp = N1;
                        N1 = N2;
                        N2 = tmp;
                    }

                    // get the 3 points of this triangle
                    gp_Pnt V1(Nodes(N1)), V2(Nodes(N2)), V3(Nodes(N3));

                    // transform the vertices to the place of the face
                    if (!identity) {
                        V1.Transform(myTransf);
                        V2.Transform(myTransf);
                        V3.Transform(myTransf);
                    }

                    // calculating per vertex normals
                    // Calculate triangle normal
                    gp_Vec v1(V1.X(),V1.Y(),V1.Z()),v2(V2.X(),V2.Y(),V2.Z()),v3(V3.X(),V3.Y(),V3.Z());
                    gp_Vec Normal = (v2-v1)^(v3-v1);

                    // add the triangle normal to the vertex normal for all points of this triangle
                    norms[FaceNodeOffset+N1-1] += SbVec3f(Normal.X(),Normal.Y(),Normal.Z());
                    norms[FaceNodeOffset+N2-1] += SbVec3f(Normal.X(),Normal.Y(),Normal.Z());
                    norms[FaceNodeOffset+N3-1] += SbVec3f(Normal.X(),Normal.Y(),Normal.Z());

                    // set the vertices
                    verts[FaceNodeOffset+N1-1].setValue((float)(V1.X()),(float)(V1.Y()),(float)(V1.Z()));
                    verts[FaceNodeOffset+N2-1].setValue((float)(V2.X()),(float)(V2.Y()),(float)(V2.Z()));
                    verts[FaceNodeOffset+N3-1].setValue((float)(V3.X()),(float)(V3.Y()),(float)(V3.Z()));

                    // set the index vector with the 3 point indexes and the end delimiter
                    index[FaceTriaOffset*4+4*(g-1)]   = FaceNodeOffset+N1-1;
                    index[FaceTriaOffset*4+4*(g-1)+1] = FaceNodeOffset+N2-1;
                    index[FaceTriaOffset*4+4*(g-1)+2] = FaceNodeOffset+N3-1;
                    index[FaceTriaOffset*4+4*(g-1)+3] = SO_END_FACE_INDEX;
                }

                // counting up the per Face offsets
                FaceNodeOffset += nbNodesInFace;
                FaceTriaOffset += nbTriInFace;
            }

            // normalize all normals
            for (int i=0; i < nbrNodes; i++)
                norms[i].normalize();

            // end the editing of the nodes
            rejectedCoords  ->point      .finishEditing();
            rejectedNorms   ->vector     .finishEditing();
            rejectedFaceSet ->coordIndex .finishEditing();

            // fill in the transformation matrices
            SoMultipleCopy* rejectedTrfms = new SoMultipleCopy();
            rejectedTrfms->matrix.setNum((o->second).size());
            SbMatrix* mats = rejectedTrfms->matrix.startEditing();

            std::list<gp_Trsf>::const_iterator trsf = (o->second).begin();
            for (unsigned int i=0; i < (o->second).size(); i++,trsf++) {
                Base::Matrix4D mat;
                Part::TopoShape::convertToMatrix(*trsf,mat);
                mats[i] = convert(mat);
            }
            rejectedTrfms->matrix.finishEditing();
            rejectedTrfms->addChild(rejectedFaceSet);
            SoSeparator* sep = new SoSeparator();
            sep->addChild(rejectedCoords);
            sep->addChild(rejectedNorms);
            sep->addChild(rejectedTrfms);
            pcRejectedRoot->addChild(sep);
        }
        catch (...) {
            Base::Console().Error("Cannot compute Inventor representation for the rejected transformations of shape of %s.\n",
                                  pcTransformed->getNameInDocument());
        }
    }

}