Ejemplo n.º 1
0
void PacketSender::send_l2(PDU &pdu, struct sockaddr* link_addr, 
  uint32_t len_addr, const NetworkInterface &iface) 
{
    int sock = get_ether_socket(iface);
    PDU::serialization_type buffer = pdu.serialize();
    if(!buffer.empty()) {
        #if defined(BSD) || defined(__FreeBSD_kernel__)
        if(::write(sock, &buffer[0], buffer.size()) == -1)
        #else
        if(::sendto(sock, &buffer[0], buffer.size(), 0, link_addr, len_addr) == -1)
        #endif
            throw socket_write_error(make_error_string());
    }
}
Ejemplo n.º 2
0
PDU *IPv4Stream::allocate_pdu() const {
    PDU::serialization_type buffer;
    buffer.reserve(total_size);
    // Check if we actually have all the data we need. Otherwise return nullptr;
    uint16_t expected = 0;
    for(fragments_type::const_iterator it = fragments.begin(); it != fragments.end(); ++it) {
        if(expected != it->offset())
            return 0;
        expected = static_cast<uint16_t>(it->offset() + it->payload().size());
        buffer.insert(buffer.end(), it->payload().begin(), it->payload().end());
    }
    return Internals::pdu_from_flag(
        static_cast<Constants::IP::e>(transport_proto),
        buffer.empty() ? 0 : &buffer[0],
        static_cast<uint32_t>(buffer.size())
    );
}