Ejemplo n.º 1
0
void Unit::serialize(pugi::xml_node &node)
{
    node.set_name("unit");
    pugi::xml_node meshNode = node.append_child();
    mesh->serialize(meshNode);
    for (auto & pair : transitions)
    {
        pugi::xml_node t = node.append_child("transition");
        t.append_attribute("name") = pair.first.c_str();
        t.append_attribute("sound") = aux::trim(pair.second->getAudio(), dataPath).c_str();
        t.append_attribute("animation") = aux::trim(pair.second->getAnimation(), dataPath).c_str();
        t.append_attribute("looped") = pair.second->isLooped();
    
    }
}