void WorkbenchWindowConfigurer::SetTitle(const std::string& title) { windowTitle = title; Shell::Pointer shell = window.Lock()->GetShell(); if (shell) { shell->SetText(title); } }
void WorkbenchWindowConfigurer::SetTitle(const std::string& title) { windowTitle = title; Shell::Pointer shell = window.Lock()->GetShell(); if (shell) { shell->SetText(title); } }