// Emit names for globals/functions etc.
static void WriteValueSymbolTable(const ValueSymbolTable &VST,
                                  const NaClValueEnumerator &VE,
                                  NaClBitstreamWriter &Stream) {
  if (VST.empty()) return;
  Stream.EnterSubblock(naclbitc::VALUE_SYMTAB_BLOCK_ID);

  // FIXME: Set up the abbrev, we know how many values there are!
  // FIXME: We know if the type names can use 7-bit ascii.
  SmallVector<unsigned, 64> NameVals;

  for (ValueSymbolTable::const_iterator SI = VST.begin(), SE = VST.end();
       SI != SE; ++SI) {
    if (VE.IsElidedCast(SI->getValue())) continue;

    const ValueName &Name = *SI;

    // Figure out the encoding to use for the name.
    bool is7Bit = true;
    bool isChar6 = true;
    for (const char *C = Name.getKeyData(), *E = C+Name.getKeyLength();
         C != E; ++C) {
      if (isChar6)
        isChar6 = NaClBitCodeAbbrevOp::isChar6(*C);
      if ((unsigned char)*C & 128) {
        is7Bit = false;
        break;  // don't bother scanning the rest.
      }
    }

    unsigned AbbrevToUse = VST_ENTRY_8_ABBREV;

    // VST_ENTRY:   [valueid, namechar x N]
    // VST_BBENTRY: [bbid, namechar x N]
    unsigned Code;
    if (isa<BasicBlock>(SI->getValue())) {
      Code = naclbitc::VST_CODE_BBENTRY;
      if (isChar6)
        AbbrevToUse = VST_BBENTRY_6_ABBREV;
    } else {
      Code = naclbitc::VST_CODE_ENTRY;
      if (isChar6)
        AbbrevToUse = VST_ENTRY_6_ABBREV;
      else if (is7Bit)
        AbbrevToUse = VST_ENTRY_7_ABBREV;
    }

    NameVals.push_back(VE.getValueID(SI->getValue()));
    for (const char *P = Name.getKeyData(),
         *E = Name.getKeyData()+Name.getKeyLength(); P != E; ++P)
      NameVals.push_back((unsigned char)*P);

    // Emit the finished record.
    Stream.EmitRecord(Code, NameVals, AbbrevToUse);
    NameVals.clear();
  }
  Stream.ExitBlock();
}
/// EnumerateValueSymbolTable - Insert all of the values in the specified symbol
/// table into the values table.
void ValueEnumerator::EnumerateValueSymbolTable(const ValueSymbolTable &VST) {
  for (ValueSymbolTable::const_iterator VI = VST.begin(), VE = VST.end();
       VI != VE; ++VI)
    EnumerateValue(VI->getValue());
}