Ejemplo n.º 1
0
	void updateUniformBuffers()
	{
		uboVS.projection = camera.matrices.perspective;
		uboVS.view = camera.matrices.view;
		uboVS.model = glm::mat4(1.0f);

		VK_CHECK_RESULT(uniformBuffer.map());
		uniformBuffer.copyTo(&uboVS, sizeof(uboVS));
		uniformBuffer.unmap();
	}