// Playlist structures demo_playlist_t demo_playlist[DEMO_PLAYLIST_MAX]; // TODO: A play list probably shouldn't be tied to a GUI, put this in cl_demo.c instead and allow adding demos from the console also. char track_name[DEMO_PLAYLIST_NAME_MAX]; char default_track[DEMO_PLAYLIST_NAME_MAX]; qbool demo_playlist_started = false; cvar_t demo_playlist_loop = {"demo_playlist_loop","0"}; cvar_t demo_playlist_track_name = {"demo_playlist_track_name",""}; // demo playlist options settings_page demoplsett; setting demoplsett_arr[] = { ADDSET_SEPARATOR("Playlist options"), ADDSET_BOOL("looping", demo_playlist_loop), ADDSET_STRING("default track", demo_playlist_track_name) }; static int demo_playlist_base = 0; static int demo_playlist_current_played = 0; static int demo_playlist_cursor = 0; static int demo_playlist_num = 0; static int demo_playlist_opt_cursor = 0; static int demo_playlist_started_test = 0; char demo_track[DEMO_PLAYLIST_NAME_MAX]; // Demo Playlist Functions void M_Demo_Playlist_stop_f (void) {
w = vid.width - OPTPADDING; // here used to be a limit to 512x... size h = vid.height - OPTPADDING*2; x = OPTPADDING; y = OPTPADDING; CTab_Draw(&options_tab, x, y, w, h); } // MAIN TAB setting settgeneral_arr[] = { ADDSET_BOOL ("Advanced Options", menu_advanced), ADDSET_ACTION ("Go To Console", Con_ToggleConsole_f, "Opens the console."), ADDSET_SEPARATOR("Basic Setup"), ADDSET_STRING ("Name", name), ADDSET_NUMBER ("View Size (fov)", scr_fov, 40, 140, 2), ADDSET_NAMED ("HUD Type", scr_newHud, hud_enum), ADDSET_NUMBER ("Crosshair", crosshair, 0, 7, 1), ADDSET_NUMBER ("Gamma", v_gamma, 0, 3, 0.05), ADDSET_NUMBER ("Mouse Sensitivity", sensitivity, 1, 20, 0.25), // My sens is 16, so maybe some people have it up to 20? ADDSET_CUSTOM ("Invert Mouse", InvertMouseRead, InvertMouseToggle, "Inverts the Y axis."), //Sound & Volume ADDSET_SEPARATOR("Sound & Volume"), ADDSET_NUMBER ("Primary Volume", s_volume, 0, 1, 0.05), ADDSET_ADVANCED_SECTION(), ADDSET_BOOL ("Self Volume Levels", cl_chatsound), ADDSET_NUMBER ("Chat Volume", con_sound_mm1_volume, 0, 1, 0.1), ADDSET_NUMBER ("Team Chat Volume", con_sound_mm2_volume, 0, 1, 0.1), ADDSET_NUMBER ("Spectator Volume", con_sound_spec_volume, 0, 1, 0.1),
// right padding is not added because it causes annoying scrollbar behaviour // when mouse gets off the scrollbar to the right side of it w = vid.width - OPTPADDING; // here used to be a limit to 512x... size h = vid.height - OPTPADDING*2; x = OPTPADDING; y = OPTPADDING; CTab_Draw(&options_tab, x, y, w, h); } // PLAYER TAB setting settplayer_arr[] = { ADDSET_BOOL ("Advanced Options", menu_advanced), ADDSET_SEPARATOR("Player Settings"), ADDSET_STRING ("Name", name), ADDSET_STRING ("Teamchat Name", cl_fakename), ADDSET_ADVANCED_SECTION(), ADDSET_STRING ("Teamchat Name Suffix", cl_fakename_suffix), ADDSET_BASIC_SECTION(), ADDSET_STRING ("Team", team), ADDSET_ADVANCED_SECTION(), ADDSET_SKIN ("Skin", skin), ADDSET_BASIC_SECTION(), ADDSET_COLOR ("Shirt Color", topcolor), ADDSET_COLOR ("Pants Color", bottomcolor), ADDSET_ADVANCED_SECTION(), ADDSET_BOOL ("Fullbright Skins", r_fullbrightSkins), ADDSET_ENUM ("Ruleset", ruleset, ruleset_enum), ADDSET_BASIC_SECTION(),