void CvSelectionGroupAI::AI_init()
{
	AI_reset();

	//--------------------------------
	// Init other game data
}
Example #2
0
void CvGameAI::AI_init()
{
	AI_reset();

	//--------------------------------
	// Init other game data
}
Example #3
0
void CvCityAI::AI_init()
{
	VALIDATE_OBJECT
	AI_reset();
}
Example #4
0
// Public Functions...
CvCityAI::CvCityAI()
{
	OBJECT_ALLOCATED
	AI_reset();
}
Example #5
0
void CvPlayerAI::AI_init()
{
	AI_reset();
}
Example #6
0
// Public Functions...
CvPlayerAI::CvPlayerAI()
{
	AI_reset();
}
CvSelectionGroupAI::CvSelectionGroupAI()
{
	AI_reset();
}
Example #8
0
CvGameAI::CvGameAI()
{
	AI_reset();
}