//-------------------------------------------------------------------------------- // TapDetector //-------------------------------------------------------------------------------- GESTURE_STATE TapDetector::Detect(const AInputEvent* motion_event) { if (AMotionEvent_getPointerCount(motion_event) > 1) { // Only support single touch return false; } int32_t action = AMotionEvent_getAction(motion_event); unsigned int flags = action & AMOTION_EVENT_ACTION_MASK; switch (flags) { case AMOTION_EVENT_ACTION_DOWN: down_pointer_id_ = AMotionEvent_getPointerId(motion_event, 0); down_x_ = AMotionEvent_getX(motion_event, 0); down_y_ = AMotionEvent_getY(motion_event, 0); break; case AMOTION_EVENT_ACTION_UP: { int64_t eventTime = AMotionEvent_getEventTime(motion_event); int64_t downTime = AMotionEvent_getDownTime(motion_event); if (eventTime - downTime <= TAP_TIMEOUT) { if (down_pointer_id_ == AMotionEvent_getPointerId(motion_event, 0)) { float x = AMotionEvent_getX(motion_event, 0) - down_x_; float y = AMotionEvent_getY(motion_event, 0) - down_y_; if (x * x + y * y < TOUCH_SLOP * TOUCH_SLOP * dp_factor_) { LOGI("TapDetector: Tap detected"); return GESTURE_STATE_ACTION; } } } break; } } return GESTURE_STATE_NONE; }
void WindowImplAndroid::processScrollEvent(AInputEvent* _event, ActivityStates* states) { // Prepare the java virtual machine jint lResult; jint lFlags = 0; JavaVM* lJavaVM = states->activity->vm; JNIEnv* lJNIEnv = states->activity->env; JavaVMAttachArgs lJavaVMAttachArgs; lJavaVMAttachArgs.version = JNI_VERSION_1_6; lJavaVMAttachArgs.name = "NativeThread"; lJavaVMAttachArgs.group = NULL; lResult=lJavaVM->AttachCurrentThread(&lJNIEnv, &lJavaVMAttachArgs); if (lResult == JNI_ERR) err() << "Failed to initialize JNI, couldn't get the unicode value" << std::endl; // Retrieve everything we need to create this MotionEvent in java jlong downTime = AMotionEvent_getDownTime(_event); jlong eventTime = AMotionEvent_getEventTime(_event); jint action = AMotionEvent_getAction(_event); jfloat x = AMotionEvent_getX(_event, 0); jfloat y = AMotionEvent_getY(_event, 0); jfloat pressure = AMotionEvent_getPressure(_event, 0); jfloat size = AMotionEvent_getSize(_event, 0); jint metaState = AMotionEvent_getMetaState(_event); jfloat xPrecision = AMotionEvent_getXPrecision(_event); jfloat yPrecision = AMotionEvent_getYPrecision(_event); jint deviceId = AInputEvent_getDeviceId(_event); jint edgeFlags = AMotionEvent_getEdgeFlags(_event); // Create the MotionEvent object in java trough its static constructor obtain() jclass ClassMotionEvent = lJNIEnv->FindClass("android/view/MotionEvent"); jmethodID StaticMethodObtain = lJNIEnv->GetStaticMethodID(ClassMotionEvent, "obtain", "(JJIFFFFIFFII)Landroid/view/MotionEvent;"); jobject ObjectMotionEvent = lJNIEnv->CallStaticObjectMethod(ClassMotionEvent, StaticMethodObtain, downTime, eventTime, action, x, y, pressure, size, metaState, xPrecision, yPrecision, deviceId, edgeFlags); // Call its getAxisValue() method to get the delta value of our wheel move event jmethodID MethodGetAxisValue = lJNIEnv->GetMethodID(ClassMotionEvent, "getAxisValue", "(I)F"); jfloat delta = lJNIEnv->CallFloatMethod(ObjectMotionEvent, MethodGetAxisValue, 0x00000001); // Create and send our mouse wheel event Event event; event.type = Event::MouseWheelMoved; event.mouseWheel.delta = static_cast<double>(delta); event.mouseWheel.x = AMotionEvent_getX(_event, 0); event.mouseWheel.y = AMotionEvent_getY(_event, 0); forwardEvent(event); // Dettach this thread from the JVM lJavaVM->DetachCurrentThread(); }
bool InputService::onTouchEvent(AInputEvent* pEvent) { #ifdef INPUTSERVICE_LOG_EVENTS packt_Log_debug("AMotionEvent_getAction=%d", AMotionEvent_getAction(pEvent)); packt_Log_debug("AMotionEvent_getFlags=%d", AMotionEvent_getFlags(pEvent)); packt_Log_debug("AMotionEvent_getMetaState=%d", AMotionEvent_getMetaState(pEvent)); packt_Log_debug("AMotionEvent_getEdgeFlags=%d", AMotionEvent_getEdgeFlags(pEvent)); packt_Log_debug("AMotionEvent_getDownTime=%lld", AMotionEvent_getDownTime(pEvent)); packt_Log_debug("AMotionEvent_getEventTime=%lld", AMotionEvent_getEventTime(pEvent)); packt_Log_debug("AMotionEvent_getXOffset=%f", AMotionEvent_getXOffset(pEvent)); packt_Log_debug("AMotionEvent_getYOffset=%f", AMotionEvent_getYOffset(pEvent)); packt_Log_debug("AMotionEvent_getXPrecision=%f", AMotionEvent_getXPrecision(pEvent)); packt_Log_debug("AMotionEvent_getYPrecision=%f", AMotionEvent_getYPrecision(pEvent)); packt_Log_debug("AMotionEvent_getPointerCount=%d", AMotionEvent_getPointerCount(pEvent)); packt_Log_debug("AMotionEvent_getRawX=%f", AMotionEvent_getRawX(pEvent, 0)); packt_Log_debug("AMotionEvent_getRawY=%f", AMotionEvent_getRawY(pEvent, 0)); packt_Log_debug("AMotionEvent_getX=%f", AMotionEvent_getX(pEvent, 0)); packt_Log_debug("AMotionEvent_getY=%f", AMotionEvent_getY(pEvent, 0)); packt_Log_debug("AMotionEvent_getPressure=%f", AMotionEvent_getPressure(pEvent, 0)); packt_Log_debug("AMotionEvent_getSize=%f", AMotionEvent_getSize(pEvent, 0)); packt_Log_debug("AMotionEvent_getOrientation=%f", AMotionEvent_getOrientation(pEvent, 0)); packt_Log_debug("AMotionEvent_getTouchMajor=%f", AMotionEvent_getTouchMajor(pEvent, 0)); packt_Log_debug("AMotionEvent_getTouchMinor=%f", AMotionEvent_getTouchMinor(pEvent, 0)); #endif const float TOUCH_MAX_RANGE = 65.0f; // In pixels. if (mRefPoint != NULL) { if (AMotionEvent_getAction(pEvent) == AMOTION_EVENT_ACTION_MOVE) { // Needs a conversion to proper coordinates // (origin at bottom/left). Only lMoveY needs it. float lMoveX = AMotionEvent_getX(pEvent, 0) - mRefPoint->mPosX; float lMoveY = mHeight - AMotionEvent_getY(pEvent, 0) - mRefPoint->mPosY; float lMoveRange = sqrt((lMoveX * lMoveX) + (lMoveY * lMoveY)); if (lMoveRange > TOUCH_MAX_RANGE) { float lCropFactor = TOUCH_MAX_RANGE / lMoveRange; lMoveX *= lCropFactor; lMoveY *= lCropFactor; } mHorizontal = lMoveX / TOUCH_MAX_RANGE; mVertical = lMoveY / TOUCH_MAX_RANGE; } else { mHorizontal = 0.0f; mVertical = 0.0f; } } return true; }
/** * @brief * Call this to process the next motion input event */ void AndroidMouseDevice::OnMotionInputEvent(const struct AInputEvent &cAMotionInputEvent) { // Get the number of pointers of data contained in this event const size_t nAndroidPointerCount = AMotionEvent_getPointerCount(&cAMotionInputEvent); if (nAndroidPointerCount) { // Get the current X and Y coordinate of this event for the given pointer index m_fMousePositionX = AMotionEvent_getX(&cAMotionInputEvent, 0); m_fMousePositionY = AMotionEvent_getY(&cAMotionInputEvent, 0); m_fMousePressure = AMotionEvent_getPressure(&cAMotionInputEvent, 0); // Get the combined motion event action code and the action code const int32_t nAndroidCombinedAction = AMotionEvent_getAction(&cAMotionInputEvent); const int32_t nAndroidAction = (nAndroidCombinedAction & AMOTION_EVENT_ACTION_MASK); // Touch end? if (nAndroidAction == AMOTION_EVENT_ACTION_UP) { // Jap, touch end, previous mouse position = current mouse position m_fPreviousMousePositionX = m_fMousePositionX; m_fPreviousMousePositionY = m_fMousePositionY; m_fPreviousMousePressure = m_fMousePressure; // Mouse moved during the current touch? If no, this is handled as a left mouse button click as well. if (!m_bMouseMoved && !m_bLeftMouseButton) { // Check if input device is valid if (m_pDevice) { // Get mouse device Mouse *pMouse = static_cast<Mouse*>(m_pDevice); // Update button if (pMouse->Left.IsPressed() != true) pMouse->Left.SetPressed(true); } } // The left mouse button is now no longer down m_bLeftMouseButton = false; } else { // Touch start? if (nAndroidAction == AMOTION_EVENT_ACTION_DOWN) { // Jap, touch start, previous mouse position = current mouse position m_fPreviousMousePositionX = m_fMousePositionX; m_fPreviousMousePositionY = m_fMousePositionY; m_fPreviousMousePressure = m_fMousePressure; // The mouse was not yet moved m_bMouseMoved = false; // The left mouse button is not pressed m_bLeftMouseButton = false; } // As long as the mouse was not yet moved, a "left mouse button is hold down" can still be generated if (!m_bMouseMoved && !m_bLeftMouseButton) { // Get the past time since the touch has been started (in nanoseconds) const int64_t nPastTime = AMotionEvent_getEventTime(&cAMotionInputEvent) - AMotionEvent_getDownTime(&cAMotionInputEvent); // If the mouse has not been moved for half a second, we go into "left mouse button is hold down"-mode if (nPastTime > 500*1000*1000) { // The left mouse button is now down m_bLeftMouseButton = true; } } } } }
bool InputService::onTrackballEvent(AInputEvent* pEvent) { #ifdef INPUTSERVICE_LOG_EVENTS packt_Log_debug("AMotionEvent_getAction=%d", AMotionEvent_getAction(pEvent)); packt_Log_debug("AMotionEvent_getFlags=%d", AMotionEvent_getFlags(pEvent)); packt_Log_debug("AMotionEvent_getMetaState=%d", AMotionEvent_getMetaState(pEvent)); packt_Log_debug("AMotionEvent_getEdgeFlags=%d", AMotionEvent_getEdgeFlags(pEvent)); packt_Log_debug("AMotionEvent_getDownTime=%lld", AMotionEvent_getDownTime(pEvent)); packt_Log_debug("AMotionEvent_getEventTime=%lld", AMotionEvent_getEventTime(pEvent)); packt_Log_debug("AMotionEvent_getXOffset=%f", AMotionEvent_getXOffset(pEvent)); packt_Log_debug("AMotionEvent_getYOffset=%f", AMotionEvent_getYOffset(pEvent)); packt_Log_debug("AMotionEvent_getXPrecision=%f", AMotionEvent_getXPrecision(pEvent)); packt_Log_debug("AMotionEvent_getYPrecision=%f", AMotionEvent_getYPrecision(pEvent)); packt_Log_debug("AMotionEvent_getPointerCount=%d", AMotionEvent_getPointerCount(pEvent)); packt_Log_debug("AMotionEvent_getRawX=%f", AMotionEvent_getRawX(pEvent, 0)); packt_Log_debug("AMotionEvent_getRawY=%f", AMotionEvent_getRawY(pEvent, 0)); packt_Log_debug("AMotionEvent_getX=%f", AMotionEvent_getX(pEvent, 0)); packt_Log_debug("AMotionEvent_getY=%f", AMotionEvent_getY(pEvent, 0)); packt_Log_debug("AMotionEvent_getPressure=%f", AMotionEvent_getPressure(pEvent, 0)); packt_Log_debug("AMotionEvent_getSize=%f", AMotionEvent_getSize(pEvent, 0)); packt_Log_debug("AMotionEvent_getOrientation=%f", AMotionEvent_getOrientation(pEvent, 0)); packt_Log_debug("AMotionEvent_getTouchMajor=%f", AMotionEvent_getTouchMajor(pEvent, 0)); packt_Log_debug("AMotionEvent_getTouchMinor=%f", AMotionEvent_getTouchMinor(pEvent, 0)); #endif const float ORTHOGONAL_MOVE = 1.0f; const float DIAGONAL_MOVE = 0.707f; const float THRESHOLD = (1/100.0f); if (AMotionEvent_getAction(pEvent) == AMOTION_EVENT_ACTION_MOVE) { float lDirectionX = AMotionEvent_getX(pEvent, 0); float lDirectionY = AMotionEvent_getY(pEvent, 0); float lHorizontal, lVertical; if (lDirectionX < -THRESHOLD) { if (lDirectionY < -THRESHOLD) { lHorizontal = -DIAGONAL_MOVE; lVertical = DIAGONAL_MOVE; } else if (lDirectionY > THRESHOLD) { lHorizontal = -DIAGONAL_MOVE; lVertical = -DIAGONAL_MOVE; } else { lHorizontal = -ORTHOGONAL_MOVE; lVertical = 0.0f; } } else if (lDirectionX > THRESHOLD) { if (lDirectionY < -THRESHOLD) { lHorizontal = DIAGONAL_MOVE; lVertical = DIAGONAL_MOVE; } else if (lDirectionY > THRESHOLD) { lHorizontal = DIAGONAL_MOVE; lVertical = -DIAGONAL_MOVE; } else { lHorizontal = ORTHOGONAL_MOVE; lVertical = 0.0f; } } else if (lDirectionY < -THRESHOLD) { lHorizontal = 0.0f; lVertical = ORTHOGONAL_MOVE; } else if (lDirectionY > THRESHOLD) { lHorizontal = 0.0f; lVertical = -ORTHOGONAL_MOVE; } // Ends movement if there is a counter movement. if ((lHorizontal < 0.0f) && (mHorizontal > 0.0f)) { mHorizontal = 0.0f; } else if ((lHorizontal > 0.0f) && (mHorizontal < 0.0f)) { mHorizontal = 0.0f; } else { mHorizontal = lHorizontal; } if ((lVertical < 0.0f) && (mVertical > 0.0f)) { mVertical = 0.0f; } else if ((lVertical > 0.0f) && (mVertical < 0.0f)) { mVertical = 0.0f; } else { mVertical = lVertical; } } else { mHorizontal = 0.0f; mVertical = 0.0f; } return true; }
bool OuyaInputView::dispatchGenericMotionEvent(AInputEvent* motionEvent) { int64_t downTime = AMotionEvent_getDownTime(motionEvent); int64_t eventTime = AMotionEvent_getEventTime(motionEvent); int32_t action = AMotionEvent_getAction(motionEvent); int32_t metaState = AMotionEvent_getMetaState(motionEvent); int32_t pointerCount = AMotionEvent_getPointerCount(motionEvent); int32_t buttonState = AMotionEvent_getButtonState(motionEvent); float xPrecision = AMotionEvent_getXPrecision(motionEvent); float yPrecision = AMotionEvent_getYPrecision(motionEvent); int32_t deviceId = AInputEvent_getDeviceId(motionEvent); int32_t edgeFlags = AMotionEvent_getEdgeFlags(motionEvent); int32_t flags = AMotionEvent_getFlags(motionEvent); int32_t source = AInputEvent_getSource(motionEvent); int* pointerPropertiesId = new int[pointerCount]; int* pointerPropertiesToolType = new int[pointerCount]; float* pointerCoordsOrientation = new float[pointerCount]; float* pointerCoordsPressure = new float[pointerCount]; float* pointerCoordsSize = new float[pointerCount]; float* pointerCoordsToolMajor = new float[pointerCount]; float* pointerCoordsToolMinor = new float[pointerCount]; float* pointerCoordsTouchMajor = new float[pointerCount]; float* pointerCoordsTouchMinor = new float[pointerCount]; float* pointerCoordsX = new float[pointerCount]; float* pointerCoordsY = new float[pointerCount]; std::vector<int> listAxisIndices; std::vector<float> listAxisValues; if (pointerCount > 0) { #if ENABLE_VERBOSE_LOGGING __android_log_print(ANDROID_LOG_VERBOSE, LOG_TAG, "pointerCount=%d deviceId=%d source=%d", pointerCount, deviceId, source); #endif // MotionEvent.PointerProperties long long pointerId = AMotionEvent_getPointerId(motionEvent, 0); int32_t toolType = AMotionEvent_getToolType(motionEvent, 0); #if ENABLE_VERBOSE_LOGGING __android_log_print(ANDROID_LOG_VERBOSE, LOG_TAG, "PointerProperties pointerId=%lld toolType-%d", pointerId, toolType); #endif pointerPropertiesId[0] = pointerId; pointerPropertiesToolType[0] = toolType; // MotionEvent.PointerCoords float orientation = AMotionEvent_getOrientation(motionEvent, pointerId); float pressure = AMotionEvent_getPressure(motionEvent, pointerId); float size = AMotionEvent_getSize(motionEvent, pointerId); float toolMajor = AMotionEvent_getTouchMajor(motionEvent, pointerId); float toolMinor = AMotionEvent_getToolMinor(motionEvent, pointerId); float touchMajor = AMotionEvent_getTouchMajor(motionEvent, pointerId); float touchMinor = AMotionEvent_getTouchMinor(motionEvent, pointerId); float x = AMotionEvent_getX(motionEvent, pointerId); float y = AMotionEvent_getY(motionEvent, pointerId); #if ENABLE_VERBOSE_LOGGING __android_log_print(ANDROID_LOG_VERBOSE, LOG_TAG, "PointerCoords orientation=%f pressure=%f size=%f toolMajor=%f toolMinor=%f touchMajor=%f touchMinor=%f x=%f y=%f", orientation, pressure, size, toolMajor, toolMinor, touchMajor, touchMinor, x, y); #endif pointerCoordsOrientation[0] = orientation; pointerCoordsPressure[0] = pressure; pointerCoordsSize[0] = size; pointerCoordsToolMajor[0] = toolMajor; pointerCoordsToolMinor[0] = toolMinor; pointerCoordsTouchMajor[0] = touchMajor; pointerCoordsTouchMinor[0] = touchMinor; pointerCoordsX[0] = x; pointerCoordsY[0] = y; for (int32_t axis = 0; axis < 50; ++axis) // 50 is based on the AXIS_value range I saw in the documentation { float val = AMotionEvent_getAxisValue(motionEvent, axis, pointerId); if (val != 0.0f) { #if ENABLE_VERBOSE_LOGGING __android_log_print(ANDROID_LOG_VERBOSE, LOG_TAG, "axis=%d val=%f", axis, val); #endif listAxisIndices.push_back(axis); listAxisValues.push_back(val); } } } int axisCount = listAxisIndices.size(); int* axisIndexes = new int[axisCount]; float* axisValues = new float[axisCount]; for (int index = 0; index < axisCount; ++index) { axisIndexes[index] = listAxisIndices[index]; axisValues[index] = listAxisValues[index]; } listAxisIndices.clear(); listAxisValues.clear(); bool handled = javaDispatchGenericMotionEvent( downTime, eventTime, action, pointerCount, metaState, buttonState, xPrecision, yPrecision, deviceId, edgeFlags, source, flags, pointerPropertiesId, pointerPropertiesToolType, pointerCoordsOrientation, pointerCoordsPressure, pointerCoordsSize, pointerCoordsToolMajor, pointerCoordsToolMinor, pointerCoordsTouchMajor, pointerCoordsTouchMinor, pointerCoordsX, pointerCoordsY, axisCount, axisIndexes, axisValues); delete pointerPropertiesId; delete pointerPropertiesToolType; delete pointerCoordsOrientation; delete pointerCoordsPressure; delete pointerCoordsSize; delete pointerCoordsToolMajor; delete pointerCoordsToolMinor; delete pointerCoordsTouchMajor; delete pointerCoordsTouchMinor; delete pointerCoordsX; delete pointerCoordsY; delete axisIndexes; delete axisValues; return handled; }