Example #1
0
ACPI_STATUS
AcpiPsxExecute (
    ACPI_NAMESPACE_NODE     *MethodNode,
    ACPI_OPERAND_OBJECT     **Params,
    ACPI_OPERAND_OBJECT     **ReturnObjDesc)
{
    ACPI_STATUS             Status;
    ACPI_OPERAND_OBJECT     *ObjDesc;
    UINT32                  i;
    ACPI_PARSE_OBJECT       *Op;
    ACPI_WALK_STATE         *WalkState;


    ACPI_FUNCTION_TRACE ("PsxExecute");


    /* Validate the Node and get the attached object */

    if (!MethodNode)
    {
        return_ACPI_STATUS (AE_NULL_ENTRY);
    }

    ObjDesc = AcpiNsGetAttachedObject (MethodNode);
    if (!ObjDesc)
    {
        return_ACPI_STATUS (AE_NULL_OBJECT);
    }

    /* Init for new method, wait on concurrency semaphore */

    Status = AcpiDsBeginMethodExecution (MethodNode, ObjDesc, NULL);
    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    if (Params)
    {
        /*
         * The caller "owns" the parameters, so give each one an extra
         * reference
         */
        for (i = 0; Params[i]; i++)
        {
            AcpiUtAddReference (Params[i]);
        }
    }

    /*
     * 1) Perform the first pass parse of the method to enter any
     * named objects that it creates into the namespace
     */
    ACPI_DEBUG_PRINT ((ACPI_DB_PARSE,
        "**** Begin Method Parse **** Entry=%p obj=%p\n",
        MethodNode, ObjDesc));

    /* Create and init a Root Node */

    Op = AcpiPsCreateScopeOp ();
    if (!Op)
    {
        return_ACPI_STATUS (AE_NO_MEMORY);
    }

    /*
     * Get a new OwnerId for objects created by this method.  Namespace
     * objects (such as Operation Regions) can be created during the
     * first pass parse.
     */
    ObjDesc->Method.OwningId = AcpiUtAllocateOwnerId (ACPI_OWNER_TYPE_METHOD);

    /* Create and initialize a new walk state */

    WalkState = AcpiDsCreateWalkState (ObjDesc->Method.OwningId,
                                    NULL, NULL, NULL);
    if (!WalkState)
    {
        return_ACPI_STATUS (AE_NO_MEMORY);
    }

    Status = AcpiDsInitAmlWalk (WalkState, Op, MethodNode, ObjDesc->Method.AmlStart,
                    ObjDesc->Method.AmlLength, NULL, NULL, 1);
    if (ACPI_FAILURE (Status))
    {
        AcpiDsDeleteWalkState (WalkState);
        return_ACPI_STATUS (Status);
    }

    /* Parse the AML */

    Status = AcpiPsParseAml (WalkState);
    AcpiPsDeleteParseTree (Op);

    /*
     * 2) Execute the method.  Performs second pass parse simultaneously
     */
    ACPI_DEBUG_PRINT ((ACPI_DB_PARSE,
        "**** Begin Method Execution **** Entry=%p obj=%p\n",
        MethodNode, ObjDesc));

    /* Create and init a Root Node */

    Op = AcpiPsCreateScopeOp ();
    if (!Op)
    {
        return_ACPI_STATUS (AE_NO_MEMORY);
    }

    /* Init new op with the method name and pointer back to the NS node */

    AcpiPsSetName (Op, MethodNode->Name.Integer);
    Op->Common.Node = MethodNode;

    /* Create and initialize a new walk state */

    WalkState = AcpiDsCreateWalkState (TABLE_ID_DSDT, NULL, NULL, NULL);
    if (!WalkState)
    {
        return_ACPI_STATUS (AE_NO_MEMORY);
    }

    Status = AcpiDsInitAmlWalk (WalkState, Op, MethodNode, ObjDesc->Method.AmlStart,
                    ObjDesc->Method.AmlLength, Params, ReturnObjDesc, 3);
    if (ACPI_FAILURE (Status))
    {
        AcpiDsDeleteWalkState (WalkState);
        return_ACPI_STATUS (Status);
    }

    /*
     * The walk of the parse tree is where we actually execute the method
     */
    Status = AcpiPsParseAml (WalkState);
    AcpiPsDeleteParseTree (Op);

    if (Params)
    {
        /* Take away the extra reference that we gave the parameters above */

        for (i = 0; Params[i]; i++)
        {
            /* Ignore errors, just do them all */

            (void) AcpiUtUpdateObjectReference (Params[i], REF_DECREMENT);
        }
    }

    /*
     * If the method has returned an object, signal this to the caller with
     * a control exception code
     */
    if (*ReturnObjDesc)
    {
        ACPI_DEBUG_PRINT ((ACPI_DB_PARSE, "Method returned ObjDesc=%p\n",
            *ReturnObjDesc));
        ACPI_DUMP_STACK_ENTRY (*ReturnObjDesc);

        Status = AE_CTRL_RETURN_VALUE;
    }

    return_ACPI_STATUS (Status);
}
Example #2
0
ACPI_STATUS
AcpiDsCallControlMethod (
    ACPI_THREAD_STATE       *Thread,
    ACPI_WALK_STATE         *ThisWalkState,
    ACPI_PARSE_OBJECT       *Op)
{
    ACPI_STATUS             Status;
    ACPI_NAMESPACE_NODE     *MethodNode;
    ACPI_WALK_STATE         *NextWalkState = NULL;
    ACPI_OPERAND_OBJECT     *ObjDesc;
    ACPI_EVALUATE_INFO      *Info;
    UINT32                  i;


    ACPI_FUNCTION_TRACE_PTR (DsCallControlMethod, ThisWalkState);

    ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Calling method %p, currentstate=%p\n",
        ThisWalkState->PrevOp, ThisWalkState));

    /*
     * Get the namespace entry for the control method we are about to call
     */
    MethodNode = ThisWalkState->MethodCallNode;
    if (!MethodNode)
    {
        return_ACPI_STATUS (AE_NULL_ENTRY);
    }

    ObjDesc = AcpiNsGetAttachedObject (MethodNode);
    if (!ObjDesc)
    {
        return_ACPI_STATUS (AE_NULL_OBJECT);
    }

    /* Init for new method, possibly wait on method mutex */

    Status = AcpiDsBeginMethodExecution (MethodNode, ObjDesc,
                ThisWalkState);
    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    /* Begin method parse/execution. Create a new walk state */

    NextWalkState = AcpiDsCreateWalkState (ObjDesc->Method.OwnerId,
                        NULL, ObjDesc, Thread);
    if (!NextWalkState)
    {
        Status = AE_NO_MEMORY;
        goto Cleanup;
    }

    /*
     * The resolved arguments were put on the previous walk state's operand
     * stack. Operands on the previous walk state stack always
     * start at index 0. Also, null terminate the list of arguments
     */
    ThisWalkState->Operands [ThisWalkState->NumOperands] = NULL;

    /*
     * Allocate and initialize the evaluation information block
     * TBD: this is somewhat inefficient, should change interface to
     * DsInitAmlWalk. For now, keeps this struct off the CPU stack
     */
    Info = ACPI_ALLOCATE_ZEROED (sizeof (ACPI_EVALUATE_INFO));
    if (!Info)
    {
        return_ACPI_STATUS (AE_NO_MEMORY);
    }

    Info->Parameters = &ThisWalkState->Operands[0];

    Status = AcpiDsInitAmlWalk (NextWalkState, NULL, MethodNode,
                ObjDesc->Method.AmlStart, ObjDesc->Method.AmlLength,
                Info, ACPI_IMODE_EXECUTE);

    ACPI_FREE (Info);
    if (ACPI_FAILURE (Status))
    {
        goto Cleanup;
    }

    /*
     * Delete the operands on the previous walkstate operand stack
     * (they were copied to new objects)
     */
    for (i = 0; i < ObjDesc->Method.ParamCount; i++)
    {
        AcpiUtRemoveReference (ThisWalkState->Operands [i]);
        ThisWalkState->Operands [i] = NULL;
    }

    /* Clear the operand stack */

    ThisWalkState->NumOperands = 0;

    ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
        "**** Begin nested execution of [%4.4s] **** WalkState=%p\n",
        MethodNode->Name.Ascii, NextWalkState));

    /* Invoke an internal method if necessary */

    if (ObjDesc->Method.InfoFlags & ACPI_METHOD_INTERNAL_ONLY)
    {
        Status = ObjDesc->Method.Dispatch.Implementation (NextWalkState);
        if (Status == AE_OK)
        {
            Status = AE_CTRL_TERMINATE;
        }
    }

    return_ACPI_STATUS (Status);


Cleanup:

    /* On error, we must terminate the method properly */

    AcpiDsTerminateControlMethod (ObjDesc, NextWalkState);
    if (NextWalkState)
    {
        AcpiDsDeleteWalkState (NextWalkState);
    }

    return_ACPI_STATUS (Status);
}
Example #3
0
ACPI_STATUS
AcpiPsExecuteMethod (
    ACPI_EVALUATE_INFO      *Info)
{
    ACPI_STATUS             Status;
    ACPI_PARSE_OBJECT       *Op;
    ACPI_WALK_STATE         *WalkState;


    ACPI_FUNCTION_TRACE (PsExecuteMethod);


    /* Quick validation of DSDT header */

    AcpiTbCheckDsdtHeader ();

    /* Validate the Info and method Node */

    if (!Info || !Info->Node)
    {
        return_ACPI_STATUS (AE_NULL_ENTRY);
    }

    /* Init for new method, wait on concurrency semaphore */

    Status = AcpiDsBeginMethodExecution (Info->Node, Info->ObjDesc, NULL);
    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    /*
     * The caller "owns" the parameters, so give each one an extra reference
     */
    AcpiPsUpdateParameterList (Info, REF_INCREMENT);

    /*
     * Execute the method. Performs parse simultaneously
     */
    ACPI_DEBUG_PRINT ((ACPI_DB_PARSE,
        "**** Begin Method Parse/Execute [%4.4s] **** Node=%p Obj=%p\n",
        Info->Node->Name.Ascii, Info->Node, Info->ObjDesc));

    /* Create and init a Root Node */

    Op = AcpiPsCreateScopeOp (Info->ObjDesc->Method.AmlStart);
    if (!Op)
    {
        Status = AE_NO_MEMORY;
        goto Cleanup;
    }

    /* Create and initialize a new walk state */

    Info->PassNumber = ACPI_IMODE_EXECUTE;
    WalkState = AcpiDsCreateWalkState (
        Info->ObjDesc->Method.OwnerId, NULL, NULL, NULL);
    if (!WalkState)
    {
        Status = AE_NO_MEMORY;
        goto Cleanup;
    }

    Status = AcpiDsInitAmlWalk (WalkState, Op, Info->Node,
        Info->ObjDesc->Method.AmlStart,
        Info->ObjDesc->Method.AmlLength, Info, Info->PassNumber);
    if (ACPI_FAILURE (Status))
    {
        AcpiDsDeleteWalkState (WalkState);
        goto Cleanup;
    }

    if (Info->ObjDesc->Method.InfoFlags & ACPI_METHOD_MODULE_LEVEL)
    {
        WalkState->ParseFlags |= ACPI_PARSE_MODULE_LEVEL;
    }

    /* Invoke an internal method if necessary */

    if (Info->ObjDesc->Method.InfoFlags & ACPI_METHOD_INTERNAL_ONLY)
    {
        Status = Info->ObjDesc->Method.Dispatch.Implementation (WalkState);
        Info->ReturnObject = WalkState->ReturnDesc;

        /* Cleanup states */

        AcpiDsScopeStackClear (WalkState);
        AcpiPsCleanupScope (&WalkState->ParserState);
        AcpiDsTerminateControlMethod (WalkState->MethodDesc, WalkState);
        AcpiDsDeleteWalkState (WalkState);
        goto Cleanup;
    }

    /*
     * Start method evaluation with an implicit return of zero.
     * This is done for Windows compatibility.
     */
    if (AcpiGbl_EnableInterpreterSlack)
    {
        WalkState->ImplicitReturnObj =
            AcpiUtCreateIntegerObject ((UINT64) 0);
        if (!WalkState->ImplicitReturnObj)
        {
            Status = AE_NO_MEMORY;
            AcpiDsDeleteWalkState (WalkState);
            goto Cleanup;
        }
    }

    /* Parse the AML */

    Status = AcpiPsParseAml (WalkState);

    /* WalkState was deleted by ParseAml */

Cleanup:
    AcpiPsDeleteParseTree (Op);

    /* Take away the extra reference that we gave the parameters above */

    AcpiPsUpdateParameterList (Info, REF_DECREMENT);

    /* Exit now if error above */

    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    /*
     * If the method has returned an object, signal this to the caller with
     * a control exception code
     */
    if (Info->ReturnObject)
    {
        ACPI_DEBUG_PRINT ((ACPI_DB_PARSE, "Method returned ObjDesc=%p\n",
            Info->ReturnObject));
        ACPI_DUMP_STACK_ENTRY (Info->ReturnObject);

        Status = AE_CTRL_RETURN_VALUE;
    }

    return_ACPI_STATUS (Status);
}