ACPI_STATUS AcpiEnterSleepStateS4bios ( void) { UINT32 InValue; ACPI_STATUS Status; ACPI_FUNCTION_TRACE (AcpiEnterSleepStateS4bios); /* Clear the wake status bit (PM1) */ Status = AcpiWriteBitRegister (ACPI_BITREG_WAKE_STATUS, ACPI_CLEAR_STATUS); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } Status = AcpiHwClearAcpiStatus (); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* * 1) Disable/Clear all GPEs * 2) Enable all wakeup GPEs */ Status = AcpiHwDisableAllGpes (); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } AcpiGbl_SystemAwakeAndRunning = FALSE; Status = AcpiHwEnableAllWakeupGpes (); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } ACPI_FLUSH_CPU_CACHE (); Status = AcpiHwWritePort (AcpiGbl_FADT.SmiCommand, (UINT32) AcpiGbl_FADT.S4BiosRequest, 8); do { AcpiOsStall (ACPI_USEC_PER_MSEC); Status = AcpiReadBitRegister (ACPI_BITREG_WAKE_STATUS, &InValue); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } } while (!InValue); return_ACPI_STATUS (AE_OK); }
ACPI_STATUS AcpiEnableAllWakeupGpes ( void) { ACPI_STATUS Status; ACPI_FUNCTION_TRACE (AcpiEnableAllWakeupGpes); Status = AcpiUtAcquireMutex (ACPI_MTX_EVENTS); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } Status = AcpiHwEnableAllWakeupGpes (); (void) AcpiUtReleaseMutex (ACPI_MTX_EVENTS); return_ACPI_STATUS (Status); }
ACPI_STATUS AcpiHwLegacySleep ( UINT8 SleepState) { ACPI_BIT_REGISTER_INFO *SleepTypeRegInfo; ACPI_BIT_REGISTER_INFO *SleepEnableRegInfo; UINT32 Pm1aControl; UINT32 Pm1bControl; UINT32 InValue; ACPI_STATUS Status; ACPI_FUNCTION_TRACE (HwLegacySleep); SleepTypeRegInfo = AcpiHwGetBitRegisterInfo (ACPI_BITREG_SLEEP_TYPE); SleepEnableRegInfo = AcpiHwGetBitRegisterInfo (ACPI_BITREG_SLEEP_ENABLE); /* Clear wake status */ Status = AcpiWriteBitRegister (ACPI_BITREG_WAKE_STATUS, ACPI_CLEAR_STATUS); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Clear all fixed and general purpose status bits */ Status = AcpiHwClearAcpiStatus (); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* * 1) Disable/Clear all GPEs * 2) Enable all wakeup GPEs */ Status = AcpiHwDisableAllGpes (); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } AcpiGbl_SystemAwakeAndRunning = FALSE; Status = AcpiHwEnableAllWakeupGpes (); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Get current value of PM1A control */ Status = AcpiHwRegisterRead (ACPI_REGISTER_PM1_CONTROL, &Pm1aControl); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } ACPI_DEBUG_PRINT ((ACPI_DB_INIT, "Entering sleep state [S%u]\n", SleepState)); /* Clear the SLP_EN and SLP_TYP fields */ Pm1aControl &= ~(SleepTypeRegInfo->AccessBitMask | SleepEnableRegInfo->AccessBitMask); Pm1bControl = Pm1aControl; /* Insert the SLP_TYP bits */ Pm1aControl |= (AcpiGbl_SleepTypeA << SleepTypeRegInfo->BitPosition); Pm1bControl |= (AcpiGbl_SleepTypeB << SleepTypeRegInfo->BitPosition); /* * We split the writes of SLP_TYP and SLP_EN to workaround * poorly implemented hardware. */ /* Write #1: write the SLP_TYP data to the PM1 Control registers */ Status = AcpiHwWritePm1Control (Pm1aControl, Pm1bControl); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Insert the sleep enable (SLP_EN) bit */ Pm1aControl |= SleepEnableRegInfo->AccessBitMask; Pm1bControl |= SleepEnableRegInfo->AccessBitMask; /* Flush caches, as per ACPI specification */ ACPI_FLUSH_CPU_CACHE (); /* Write #2: Write both SLP_TYP + SLP_EN */ Status = AcpiHwWritePm1Control (Pm1aControl, Pm1bControl); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } if (SleepState > ACPI_STATE_S3) { /* * We wanted to sleep > S3, but it didn't happen (by virtue of the * fact that we are still executing!) * * Wait ten seconds, then try again. This is to get S4/S5 to work on * all machines. * * We wait so long to allow chipsets that poll this reg very slowly * to still read the right value. Ideally, this block would go * away entirely. */ AcpiOsStall (10 * ACPI_USEC_PER_SEC); Status = AcpiHwRegisterWrite (ACPI_REGISTER_PM1_CONTROL, SleepEnableRegInfo->AccessBitMask); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } } /* Wait for transition back to Working State */ do { Status = AcpiReadBitRegister (ACPI_BITREG_WAKE_STATUS, &InValue); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } } while (!InValue); return_ACPI_STATUS (AE_OK); }
ACPI_STATUS AcpiEnterSleepState ( UINT8 SleepState) { UINT32 Pm1aControl; UINT32 Pm1bControl; ACPI_BIT_REGISTER_INFO *SleepTypeRegInfo; ACPI_BIT_REGISTER_INFO *SleepEnableRegInfo; UINT32 InValue; ACPI_OBJECT_LIST ArgList; ACPI_OBJECT Arg; ACPI_STATUS Status; ACPI_FUNCTION_TRACE (AcpiEnterSleepState); if ((AcpiGbl_SleepTypeA > ACPI_SLEEP_TYPE_MAX) || (AcpiGbl_SleepTypeB > ACPI_SLEEP_TYPE_MAX)) { ACPI_ERROR ((AE_INFO, "Sleep values out of range: A=%X B=%X", AcpiGbl_SleepTypeA, AcpiGbl_SleepTypeB)); return_ACPI_STATUS (AE_AML_OPERAND_VALUE); } SleepTypeRegInfo = AcpiHwGetBitRegisterInfo (ACPI_BITREG_SLEEP_TYPE); SleepEnableRegInfo = AcpiHwGetBitRegisterInfo (ACPI_BITREG_SLEEP_ENABLE); /* Clear wake status */ Status = AcpiWriteBitRegister (ACPI_BITREG_WAKE_STATUS, ACPI_CLEAR_STATUS); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Clear all fixed and general purpose status bits */ Status = AcpiHwClearAcpiStatus (); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } if (SleepState != ACPI_STATE_S5) { /* * Disable BM arbitration. This feature is contained within an * optional register (PM2 Control), so ignore a BAD_ADDRESS * exception. */ Status = AcpiWriteBitRegister (ACPI_BITREG_ARB_DISABLE, 1); if (ACPI_FAILURE (Status) && (Status != AE_BAD_ADDRESS)) { return_ACPI_STATUS (Status); } } /* * 1) Disable/Clear all GPEs * 2) Enable all wakeup GPEs */ Status = AcpiHwDisableAllGpes (); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } AcpiGbl_SystemAwakeAndRunning = FALSE; Status = AcpiHwEnableAllWakeupGpes (); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Execute the _GTS method (Going To Sleep) */ ArgList.Count = 1; ArgList.Pointer = &Arg; Arg.Type = ACPI_TYPE_INTEGER; Arg.Integer.Value = SleepState; Status = AcpiEvaluateObject (NULL, METHOD_NAME__GTS, &ArgList, NULL); if (ACPI_FAILURE (Status) && Status != AE_NOT_FOUND) { return_ACPI_STATUS (Status); } /* Get current value of PM1A control */ Status = AcpiHwRegisterRead (ACPI_REGISTER_PM1_CONTROL, &Pm1aControl); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } ACPI_DEBUG_PRINT ((ACPI_DB_INIT, "Entering sleep state [S%d]\n", SleepState)); /* Clear the SLP_EN and SLP_TYP fields */ Pm1aControl &= ~(SleepTypeRegInfo->AccessBitMask | SleepEnableRegInfo->AccessBitMask); Pm1bControl = Pm1aControl; /* Insert the SLP_TYP bits */ Pm1aControl |= (AcpiGbl_SleepTypeA << SleepTypeRegInfo->BitPosition); Pm1bControl |= (AcpiGbl_SleepTypeB << SleepTypeRegInfo->BitPosition); /* * We split the writes of SLP_TYP and SLP_EN to workaround * poorly implemented hardware. */ /* Write #1: write the SLP_TYP data to the PM1 Control registers */ Status = AcpiHwWritePm1Control (Pm1aControl, Pm1bControl); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Insert the sleep enable (SLP_EN) bit */ Pm1aControl |= SleepEnableRegInfo->AccessBitMask; Pm1bControl |= SleepEnableRegInfo->AccessBitMask; /* Flush caches, as per ACPI specification */ ACPI_FLUSH_CPU_CACHE (); /* Write #2: Write both SLP_TYP + SLP_EN */ Status = AcpiHwWritePm1Control (Pm1aControl, Pm1bControl); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } if (SleepState > ACPI_STATE_S3) { /* * We wanted to sleep > S3, but it didn't happen (by virtue of the * fact that we are still executing!) * * Wait ten seconds, then try again. This is to get S4/S5 to work on * all machines. * * We wait so long to allow chipsets that poll this reg very slowly * to still read the right value. Ideally, this block would go * away entirely. */ AcpiOsStall (10000000); Status = AcpiHwRegisterWrite (ACPI_REGISTER_PM1_CONTROL, SleepEnableRegInfo->AccessBitMask); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } } /* Wait until we enter sleep state */ do { Status = AcpiReadBitRegister (ACPI_BITREG_WAKE_STATUS, &InValue); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Spin until we wake */ } while (!InValue); return_ACPI_STATUS (AE_OK); }
ACPI_STATUS AcpiHwLegacySleep ( UINT8 SleepState, UINT8 Flags) { ACPI_BIT_REGISTER_INFO *SleepTypeRegInfo; ACPI_BIT_REGISTER_INFO *SleepEnableRegInfo; UINT32 Pm1aControl; UINT32 Pm1bControl; UINT32 InValue; UINT32 Retry; ACPI_STATUS Status; ACPI_FUNCTION_TRACE (HwLegacySleep); SleepTypeRegInfo = AcpiHwGetBitRegisterInfo (ACPI_BITREG_SLEEP_TYPE); SleepEnableRegInfo = AcpiHwGetBitRegisterInfo (ACPI_BITREG_SLEEP_ENABLE); /* Clear wake status */ Status = AcpiWriteBitRegister (ACPI_BITREG_WAKE_STATUS, ACPI_CLEAR_STATUS); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Clear all fixed and general purpose status bits */ Status = AcpiHwClearAcpiStatus (); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } if (SleepState != ACPI_STATE_S5) { /* * Disable BM arbitration. This feature is contained within an * optional register (PM2 Control), so ignore a BAD_ADDRESS * exception. */ Status = AcpiWriteBitRegister (ACPI_BITREG_ARB_DISABLE, 1); if (ACPI_FAILURE (Status) && (Status != AE_BAD_ADDRESS)) { return_ACPI_STATUS (Status); } } /* * 1) Disable/Clear all GPEs * 2) Enable all wakeup GPEs */ Status = AcpiHwDisableAllGpes (); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } AcpiGbl_SystemAwakeAndRunning = FALSE; Status = AcpiHwEnableAllWakeupGpes (); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Optionally execute _GTS (Going To Sleep) */ if (Flags & ACPI_EXECUTE_GTS) { AcpiHwExecuteSleepMethod (METHOD_PATHNAME__GTS, SleepState); } /* Get current value of PM1A control */ Status = AcpiHwRegisterRead (ACPI_REGISTER_PM1_CONTROL, &Pm1aControl); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } ACPI_DEBUG_PRINT ((ACPI_DB_INIT, "Entering sleep state [S%u]\n", SleepState)); /* Clear the SLP_EN and SLP_TYP fields */ Pm1aControl &= ~(SleepTypeRegInfo->AccessBitMask | SleepEnableRegInfo->AccessBitMask); Pm1bControl = Pm1aControl; /* Insert the SLP_TYP bits */ Pm1aControl |= (AcpiGbl_SleepTypeA << SleepTypeRegInfo->BitPosition); Pm1bControl |= (AcpiGbl_SleepTypeB << SleepTypeRegInfo->BitPosition); /* * We split the writes of SLP_TYP and SLP_EN to workaround * poorly implemented hardware. */ /* Write #1: write the SLP_TYP data to the PM1 Control registers */ Status = AcpiHwWritePm1Control (Pm1aControl, Pm1bControl); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Insert the sleep enable (SLP_EN) bit */ Pm1aControl |= SleepEnableRegInfo->AccessBitMask; Pm1bControl |= SleepEnableRegInfo->AccessBitMask; /* Flush caches, as per ACPI specification */ ACPI_FLUSH_CPU_CACHE (); /* Write #2: Write both SLP_TYP + SLP_EN */ Status = AcpiHwWritePm1Control (Pm1aControl, Pm1bControl); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } if (SleepState > ACPI_STATE_S3) { /* * We wanted to sleep > S3, but it didn't happen (by virtue of the * fact that we are still executing!) * * Wait ten seconds, then try again. This is to get S4/S5 to work on * all machines. * * We wait so long to allow chipsets that poll this reg very slowly * to still read the right value. Ideally, this block would go * away entirely. */ AcpiOsStall (10000000); Status = AcpiHwRegisterWrite (ACPI_REGISTER_PM1_CONTROL, SleepEnableRegInfo->AccessBitMask); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } } /* Wait for transition back to Working State */ Retry = 1000; do { Status = AcpiReadBitRegister (ACPI_BITREG_WAKE_STATUS, &InValue); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } if (AcpiGbl_EnableInterpreterSlack) { /* * Some BIOSs don't set WAK_STS at all. Give up waiting after * 1000 retries if it still isn't set. */ if (Retry-- == 0) { break; } } } while (!InValue); return_ACPI_STATUS (AE_OK); }