Example #1
0
static ACPI_STATUS
LdNamespace1Begin (
    ACPI_PARSE_OBJECT       *Op,
    UINT32                  Level,
    void                    *Context)
{
    ACPI_WALK_STATE         *WalkState = (ACPI_WALK_STATE *) Context;
    ACPI_NAMESPACE_NODE     *Node;
    ACPI_PARSE_OBJECT       *MethodOp;
    ACPI_STATUS             Status;
    ACPI_OBJECT_TYPE        ObjectType;
    ACPI_OBJECT_TYPE        ActualObjectType = ACPI_TYPE_ANY;
    char                    *Path;
    UINT32                  Flags = ACPI_NS_NO_UPSEARCH;
    ACPI_PARSE_OBJECT       *Arg;
    UINT32                  i;
    BOOLEAN                 ForceNewScope = FALSE;


    ACPI_FUNCTION_NAME (LdNamespace1Begin);
    ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op %p [%s]\n",
        Op, Op->Asl.ParseOpName));

    /*
     * We are only interested in opcodes that have an associated name
     * (or multiple names)
     */
    switch (Op->Asl.AmlOpcode)
    {
    case AML_BANK_FIELD_OP:
    case AML_INDEX_FIELD_OP:
    case AML_FIELD_OP:

        Status = LdLoadFieldElements (Op, WalkState);
        return (Status);

    case AML_INT_CONNECTION_OP:


        if (Op->Asl.Child->Asl.AmlOpcode != AML_INT_NAMEPATH_OP)
        {
            break;
        }
        Arg = Op->Asl.Child;

        Status = AcpiNsLookup (WalkState->ScopeInfo, Arg->Asl.ExternalName,
            ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT,
            WalkState, &Node);
        if (ACPI_FAILURE (Status))
        {
            break;
        }

        if (Node->Type == ACPI_TYPE_BUFFER)
        {
            Arg->Asl.Node = Node;

            Arg = Node->Op->Asl.Child;  /* Get namepath */
            Arg = Arg->Asl.Next;        /* Get actual buffer */
            Arg = Arg->Asl.Child;       /* Buffer length */
            Arg = Arg->Asl.Next;        /* RAW_DATA buffer */
        }
        break;

    default:

        /* All other opcodes go below */

        break;
    }

    /* Check if this object has already been installed in the namespace */

    if (Op->Asl.Node)
    {
        return (AE_OK);
    }

    Path = Op->Asl.Namepath;
    if (!Path)
    {
        return (AE_OK);
    }

    /* Map the raw opcode into an internal object type */

    switch (Op->Asl.ParseOpcode)
    {
    case PARSEOP_NAME:

        Arg = Op->Asl.Child;  /* Get the NameSeg/NameString node */
        Arg = Arg->Asl.Next;  /* First peer is the object to be associated with the name */

        /*
         * If this name refers to a ResourceTemplate, we will need to open
         * a new scope so that the resource subfield names can be entered into
         * the namespace underneath this name
         */
        if (Op->Asl.CompileFlags & NODE_IS_RESOURCE_DESC)
        {
            ForceNewScope = TRUE;
        }

        /* Get the data type associated with the named object, not the name itself */

        /* Log2 loop to convert from Btype (binary) to Etype (encoded) */

        ObjectType = 1;
        for (i = 1; i < Arg->Asl.AcpiBtype; i *= 2)
        {
            ObjectType++;
        }
        break;


    case PARSEOP_EXTERNAL:
        /*
         * "External" simply enters a name and type into the namespace.
         * We must be careful to not open a new scope, however, no matter
         * what type the external name refers to (e.g., a method)
         *
         * first child is name, next child is ObjectType
         */
        ActualObjectType = (UINT8) Op->Asl.Child->Asl.Next->Asl.Value.Integer;
        ObjectType = ACPI_TYPE_ANY;

        /*
         * We will mark every new node along the path as "External". This
         * allows some or all of the nodes to be created later in the ASL
         * code. Handles cases like this:
         *
         *   External (\_SB_.PCI0.ABCD, IntObj)
         *   Scope (_SB_)
         *   {
         *       Device (PCI0)
         *       {
         *       }
         *   }
         *   Method (X)
         *   {
         *       Store (\_SB_.PCI0.ABCD, Local0)
         *   }
         */
        Flags |= ACPI_NS_EXTERNAL;
        break;

    case PARSEOP_DEFAULT_ARG:

        if (Op->Asl.CompileFlags == NODE_IS_RESOURCE_DESC)
        {
            Status = LdLoadResourceElements (Op, WalkState);
            return_ACPI_STATUS (Status);
        }

        ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
        break;

    case PARSEOP_SCOPE:
        /*
         * The name referenced by Scope(Name) must already exist at this point.
         * In other words, forward references for Scope() are not supported.
         * The only real reason for this is that the MS interpreter cannot
         * handle this case. Perhaps someday this case can go away.
         */
        Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ACPI_TYPE_ANY,
            ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT,
            WalkState, &(Node));
        if (ACPI_FAILURE (Status))
        {
            if (Status == AE_NOT_FOUND)
            {
                /* The name was not found, go ahead and create it */

                Status = AcpiNsLookup (WalkState->ScopeInfo, Path,
                    ACPI_TYPE_LOCAL_SCOPE,
                    ACPI_IMODE_LOAD_PASS1, Flags,
                    WalkState, &(Node));
                if (ACPI_FAILURE (Status))
                {
                    return_ACPI_STATUS (Status);
                }

                /*
                 * However, this is an error -- primarily because the MS
                 * interpreter can't handle a forward reference from the
                 * Scope() operator.
                 */
                AslError (ASL_ERROR, ASL_MSG_NOT_FOUND, Op,
                    Op->Asl.ExternalName);
                AslError (ASL_ERROR, ASL_MSG_SCOPE_FWD_REF, Op,
                    Op->Asl.ExternalName);
                goto FinishNode;
            }

            AslCoreSubsystemError (Op, Status,
                "Failure from namespace lookup", FALSE);

            return_ACPI_STATUS (Status);
        }
        else /* Status AE_OK */
        {
            /*
             * Do not allow references to external scopes from the DSDT.
             * This is because the DSDT is always loaded first, and the
             * external reference cannot be resolved -- causing a runtime
             * error because Scope() must be resolved immediately.
             * 10/2015.
             */
            if ((Node->Flags & ANOBJ_IS_EXTERNAL) &&
                (ACPI_COMPARE_NAME (Gbl_TableSignature, "DSDT")))
            {
                /* However, allowed if the reference is within a method */

                MethodOp = Op->Asl.Parent;
                while (MethodOp &&
                      (MethodOp->Asl.ParseOpcode != PARSEOP_METHOD))
                {
                    MethodOp = MethodOp->Asl.Parent;
                }

                if (!MethodOp)
                {
                    /* Not in a control method, error */

                    AslError (ASL_ERROR, ASL_MSG_CROSS_TABLE_SCOPE, Op, NULL);
                }
            }
        }

        /* We found a node with this name, now check the type */

        switch (Node->Type)
        {
        case ACPI_TYPE_LOCAL_SCOPE:
        case ACPI_TYPE_DEVICE:
        case ACPI_TYPE_POWER:
        case ACPI_TYPE_PROCESSOR:
        case ACPI_TYPE_THERMAL:

            /* These are acceptable types - they all open a new scope */
            break;

        case ACPI_TYPE_INTEGER:
        case ACPI_TYPE_STRING:
        case ACPI_TYPE_BUFFER:
            /*
             * These types we will allow, but we will change the type.
             * This enables some existing code of the form:
             *
             *  Name (DEB, 0)
             *  Scope (DEB) { ... }
             *
             * Which is used to workaround the fact that the MS interpreter
             * does not allow Scope() forward references.
             */
            sprintf (MsgBuffer, "%s [%s], changing type to [Scope]",
                Op->Asl.ExternalName, AcpiUtGetTypeName (Node->Type));
            AslError (ASL_REMARK, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer);

            /* Switch the type to scope, open the new scope */

            Node->Type = ACPI_TYPE_LOCAL_SCOPE;
            Status = AcpiDsScopeStackPush (Node, ACPI_TYPE_LOCAL_SCOPE,
                WalkState);
            if (ACPI_FAILURE (Status))
            {
                return_ACPI_STATUS (Status);
            }
            break;

        default:

            /* All other types are an error */

            sprintf (MsgBuffer, "%s [%s]", Op->Asl.ExternalName,
                AcpiUtGetTypeName (Node->Type));
            AslError (ASL_ERROR, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer);

            /*
             * However, switch the type to be an actual scope so
             * that compilation can continue without generating a whole
             * cascade of additional errors. Open the new scope.
             */
            Node->Type = ACPI_TYPE_LOCAL_SCOPE;
            Status = AcpiDsScopeStackPush (Node, ACPI_TYPE_LOCAL_SCOPE,
                WalkState);
            if (ACPI_FAILURE (Status))
            {
                return_ACPI_STATUS (Status);
            }
            break;
        }

        Status = AE_OK;
        goto FinishNode;


    default:

        ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
        break;
    }


    ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Loading name: %s, (%s)\n",
        Op->Asl.ExternalName, AcpiUtGetTypeName (ObjectType)));

    /* The name must not already exist */

    Flags |= ACPI_NS_ERROR_IF_FOUND;

    /*
     * Enter the named type into the internal namespace. We enter the name
     * as we go downward in the parse tree. Any necessary subobjects that
     * involve arguments to the opcode must be created as we go back up the
     * parse tree later.
     */
    Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
        ACPI_IMODE_LOAD_PASS1, Flags, WalkState, &Node);
    if (ACPI_FAILURE (Status))
    {
        if (Status == AE_ALREADY_EXISTS)
        {
            /* The name already exists in this scope */

            if (Node->Type == ACPI_TYPE_LOCAL_SCOPE)
            {
                /* Allow multiple references to the same scope */

                Node->Type = (UINT8) ObjectType;
                Status = AE_OK;
            }
            else if ((Node->Flags & ANOBJ_IS_EXTERNAL) &&
                     (Op->Asl.ParseOpcode != PARSEOP_EXTERNAL))
            {
                /*
                 * Allow one create on an object or segment that was
                 * previously declared External
                 */
                Node->Flags &= ~ANOBJ_IS_EXTERNAL;
                Node->Type = (UINT8) ObjectType;

                /* Just retyped a node, probably will need to open a scope */

                if (AcpiNsOpensScope (ObjectType))
                {
                    Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
                    if (ACPI_FAILURE (Status))
                    {
                        return_ACPI_STATUS (Status);
                    }
                }

                Status = AE_OK;
            }
            else if (!(Node->Flags & ANOBJ_IS_EXTERNAL) &&
                     (Op->Asl.ParseOpcode == PARSEOP_EXTERNAL))
            {
                /*
                 * Allow externals in same scope as the definition of the
                 * actual object. Similar to C. Allows multiple definition
                 * blocks that refer to each other in the same file.
                 */
                Status = AE_OK;
            }
            else if ((Node->Flags & ANOBJ_IS_EXTERNAL) &&
                     (Op->Asl.ParseOpcode == PARSEOP_EXTERNAL) &&
                     (ObjectType == ACPI_TYPE_ANY))
            {
                /* Allow update of externals of unknown type. */

                if (AcpiNsOpensScope (ActualObjectType))
                {
                    Node->Type = (UINT8) ActualObjectType;
                    Status = AE_OK;
                }
                else
                {
                    sprintf (MsgBuffer, "%s [%s]", Op->Asl.ExternalName,
                        AcpiUtGetTypeName (Node->Type));
                    AslError (ASL_ERROR, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer);
                    return_ACPI_STATUS (AE_OK);
                }
            }
            else
            {
                /* Valid error, object already exists */

                AslError (ASL_ERROR, ASL_MSG_NAME_EXISTS, Op,
                    Op->Asl.ExternalName);
                return_ACPI_STATUS (AE_OK);
            }
        }
        else
        {
            AslCoreSubsystemError (Op, Status,
                "Failure from namespace lookup", FALSE);
            return_ACPI_STATUS (Status);
        }
    }

    if (ForceNewScope)
    {
        Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
        if (ACPI_FAILURE (Status))
        {
            return_ACPI_STATUS (Status);
        }
    }

FinishNode:
    /*
     * Point the parse node to the new namespace node, and point
     * the Node back to the original Parse node
     */
    Op->Asl.Node = Node;
    Node->Op = Op;

    /* Set the actual data type if appropriate (EXTERNAL term only) */

    if (ActualObjectType != ACPI_TYPE_ANY)
    {
        Node->Type = (UINT8) ActualObjectType;
        Node->Value = ASL_EXTERNAL_METHOD;
    }

    if (Op->Asl.ParseOpcode == PARSEOP_METHOD)
    {
        /*
         * Get the method argument count from "Extra" and save
         * it in the namespace node
         */
        Node->Value = (UINT32) Op->Asl.Extra;
    }

    return_ACPI_STATUS (Status);
}
Example #2
0
static ACPI_STATUS
LdNamespace2Begin (
    ACPI_PARSE_OBJECT       *Op,
    UINT32                  Level,
    void                    *Context)
{
    ACPI_WALK_STATE         *WalkState = (ACPI_WALK_STATE *) Context;
    ACPI_STATUS             Status;
    ACPI_NAMESPACE_NODE     *Node;
    ACPI_OBJECT_TYPE        ObjectType;
    BOOLEAN                 ForceNewScope = FALSE;
    ACPI_PARSE_OBJECT       *Arg;
    char                    *Path;
    ACPI_NAMESPACE_NODE     *TargetNode;


    ACPI_FUNCTION_NAME (LdNamespace2Begin);
    ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op %p [%s]\n",
        Op, Op->Asl.ParseOpName));


    /* Ignore Ops with no namespace node */

    Node = Op->Asl.Node;
    if (!Node)
    {
        return (AE_OK);
    }

    /* Get the type to determine if we should push the scope */

    if ((Op->Asl.ParseOpcode == PARSEOP_DEFAULT_ARG) &&
        (Op->Asl.CompileFlags == NODE_IS_RESOURCE_DESC))
    {
        ObjectType = ACPI_TYPE_LOCAL_RESOURCE;
    }
    else
    {
        ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
    }

    /* Push scope for Resource Templates */

    if (Op->Asl.ParseOpcode == PARSEOP_NAME)
    {
        if (Op->Asl.CompileFlags & NODE_IS_RESOURCE_DESC)
        {
            ForceNewScope = TRUE;
        }
    }

    /* Push the scope stack */

    if (ForceNewScope || AcpiNsOpensScope (ObjectType))
    {
        Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
        if (ACPI_FAILURE (Status))
        {
            return_ACPI_STATUS (Status);
        }
    }

    if (Op->Asl.ParseOpcode == PARSEOP_ALIAS)
    {
        /* Complete the alias node by getting and saving the target node */

        /* First child is the alias target */

        Arg = Op->Asl.Child;

        /* Get the target pathname */

        Path = Arg->Asl.Namepath;
        if (!Path)
        {
            Status = UtInternalizeName (Arg->Asl.ExternalName, &Path);
            if (ACPI_FAILURE (Status))
            {
                return (Status);
            }
        }

        /* Get the NS node associated with the target. It must exist. */

        Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ACPI_TYPE_ANY,
            ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE,
            WalkState, &TargetNode);
        if (ACPI_FAILURE (Status))
        {
            if (Status == AE_NOT_FOUND)
            {
                AslError (ASL_ERROR, ASL_MSG_NOT_FOUND, Op,
                    Op->Asl.ExternalName);

                /*
                 * The name was not found, go ahead and create it.
                 * This prevents more errors later.
                 */
                Status = AcpiNsLookup (WalkState->ScopeInfo, Path,
                    ACPI_TYPE_ANY,
                    ACPI_IMODE_LOAD_PASS1, ACPI_NS_NO_UPSEARCH,
                    WalkState, &(Node));
                return (AE_OK);
            }

            AslCoreSubsystemError (Op, Status,
                "Failure from namespace lookup", FALSE);
            return (AE_OK);
        }

        /* Save the target node within the alias node */

        Node->Object = ACPI_CAST_PTR (ACPI_OPERAND_OBJECT, TargetNode);
    }

    return (AE_OK);
}
Example #3
0
ACPI_STATUS
AcpiDsBuildInternalObject (
    ACPI_WALK_STATE         *WalkState,
    ACPI_PARSE_OBJECT       *Op,
    ACPI_OPERAND_OBJECT     **ObjDescPtr)
{
    ACPI_OPERAND_OBJECT     *ObjDesc;
    ACPI_STATUS             Status;


    ACPI_FUNCTION_TRACE (DsBuildInternalObject);


    *ObjDescPtr = NULL;
    if (Op->Common.AmlOpcode == AML_INT_NAMEPATH_OP)
    {
        /*
         * This is a named object reference. If this name was
         * previously looked up in the namespace, it was stored in
         * this op. Otherwise, go ahead and look it up now
         */
        if (!Op->Common.Node)
        {
            /* Check if we are resolving a named reference within a package */

            if ((Op->Common.Parent->Common.AmlOpcode == AML_PACKAGE_OP) ||
                (Op->Common.Parent->Common.AmlOpcode == AML_VARIABLE_PACKAGE_OP))
            {
                /*
                 * We won't resolve package elements here, we will do this
                 * after all ACPI tables are loaded into the namespace. This
                 * behavior supports both forward references to named objects
                 * and external references to objects in other tables.
                 */
                goto CreateNewObject;
            }
            else
            {
                Status = AcpiNsLookup (WalkState->ScopeInfo,
                    Op->Common.Value.String,
                    ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE,
                    ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE, NULL,
                    ACPI_CAST_INDIRECT_PTR (
                        ACPI_NAMESPACE_NODE, &(Op->Common.Node)));
                if (ACPI_FAILURE (Status))
                {
                    ACPI_ERROR_NAMESPACE (WalkState->ScopeInfo,
                        Op->Common.Value.String, Status);
                    return_ACPI_STATUS (Status);
                }
            }
        }
    }

CreateNewObject:

    /* Create and init a new internal ACPI object */

    ObjDesc = AcpiUtCreateInternalObject (
        (AcpiPsGetOpcodeInfo (Op->Common.AmlOpcode))->ObjectType);
    if (!ObjDesc)
    {
        return_ACPI_STATUS (AE_NO_MEMORY);
    }

    Status = AcpiDsInitObjectFromOp (
        WalkState, Op, Op->Common.AmlOpcode, &ObjDesc);
    if (ACPI_FAILURE (Status))
    {
        AcpiUtRemoveReference (ObjDesc);
        return_ACPI_STATUS (Status);
    }

    /*
     * Handling for unresolved package reference elements.
     * These are elements that are namepaths.
     */
    if ((Op->Common.Parent->Common.AmlOpcode == AML_PACKAGE_OP) ||
        (Op->Common.Parent->Common.AmlOpcode == AML_VARIABLE_PACKAGE_OP))
    {
        ObjDesc->Reference.Resolved = TRUE;

        if ((Op->Common.AmlOpcode == AML_INT_NAMEPATH_OP) &&
            !ObjDesc->Reference.Node)
        {
            /*
             * Name was unresolved above.
             * Get the prefix node for later lookup
             */
            ObjDesc->Reference.Node = WalkState->ScopeInfo->Scope.Node;
            ObjDesc->Reference.Aml = Op->Common.Aml;
            ObjDesc->Reference.Resolved = FALSE;
        }
    }

    *ObjDescPtr = ObjDesc;
    return_ACPI_STATUS (Status);
}
Example #4
0
ACPI_STATUS
AcpiNsEvaluateRelative (
    ACPI_NAMESPACE_NODE     *Handle,
    char                    *Pathname,
    ACPI_OPERAND_OBJECT     **Params,
    ACPI_OPERAND_OBJECT     **ReturnObject)
{
    ACPI_NAMESPACE_NODE     *PrefixNode;
    ACPI_STATUS             Status;
    ACPI_NAMESPACE_NODE     *Node = NULL;
    char                    *InternalPath = NULL;
    ACPI_GENERIC_STATE      ScopeInfo;


    ACPI_FUNCTION_TRACE ("NsEvaluateRelative");


    /*
     * Must have a valid object handle
     */
    if (!Handle)
    {
        return_ACPI_STATUS (AE_BAD_PARAMETER);
    }

    /* Build an internal name string for the method */

    Status = AcpiNsInternalizeName (Pathname, &InternalPath);
    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    /* Get the prefix handle and Node */

    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    PrefixNode = AcpiNsMapHandleToNode (Handle);
    if (!PrefixNode)
    {
        (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
        Status = AE_BAD_PARAMETER;
        goto Cleanup;
    }

    /* Lookup the name in the namespace */

    ScopeInfo.Scope.Node = PrefixNode;
    Status = AcpiNsLookup (&ScopeInfo, InternalPath, ACPI_TYPE_ANY,
                            ACPI_IMODE_EXECUTE, ACPI_NS_NO_UPSEARCH, NULL,
                            &Node);

    (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);

    if (ACPI_FAILURE (Status))
    {
        ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "Object [%s] not found [%s]\n",
            Pathname, AcpiFormatException (Status)));
        goto Cleanup;
    }

    /*
     * Now that we have a handle to the object, we can attempt
     * to evaluate it.
     */
    ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "%s [%p] Value %p\n",
        Pathname, Node, AcpiNsGetAttachedObject (Node)));

    Status = AcpiNsEvaluateByHandle (Node, Params, ReturnObject);

    ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "*** Completed eval of object %s ***\n",
        Pathname));

Cleanup:

    ACPI_MEM_FREE (InternalPath);
    return_ACPI_STATUS (Status);
}
Example #5
0
ACPI_STATUS
AcpiNsGetNodeUnlocked (
    ACPI_NAMESPACE_NODE     *PrefixNode,
    const char              *Pathname,
    UINT32                  Flags,
    ACPI_NAMESPACE_NODE     **ReturnNode)
{
    ACPI_GENERIC_STATE      ScopeInfo;
    ACPI_STATUS             Status;
    char                    *InternalPath;


    ACPI_FUNCTION_TRACE_PTR (NsGetNodeUnlocked, ACPI_CAST_PTR (char, Pathname));


    /* Simplest case is a null pathname */

    if (!Pathname)
    {
        *ReturnNode = PrefixNode;
        if (!PrefixNode)
        {
            *ReturnNode = AcpiGbl_RootNode;
        }

        return_ACPI_STATUS (AE_OK);
    }

    /* Quick check for a reference to the root */

    if (ACPI_IS_ROOT_PREFIX (Pathname[0]) && (!Pathname[1]))
    {
        *ReturnNode = AcpiGbl_RootNode;
        return_ACPI_STATUS (AE_OK);
    }

    /* Convert path to internal representation */

    Status = AcpiNsInternalizeName (Pathname, &InternalPath);
    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    /* Setup lookup scope (search starting point) */

    ScopeInfo.Scope.Node = PrefixNode;

    /* Lookup the name in the namespace */

    Status = AcpiNsLookup (&ScopeInfo, InternalPath, ACPI_TYPE_ANY,
        ACPI_IMODE_EXECUTE, (Flags | ACPI_NS_DONT_OPEN_SCOPE),
        NULL, ReturnNode);
    if (ACPI_FAILURE (Status))
    {
        ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "%s, %s\n",
            Pathname, AcpiFormatException (Status)));
    }

    ACPI_FREE (InternalPath);
    return_ACPI_STATUS (Status);
}
Example #6
0
ACPI_STATUS
AcpiDsLoad1BeginOp (
    ACPI_WALK_STATE         *WalkState,
    ACPI_PARSE_OBJECT       **OutOp)
{
    ACPI_PARSE_OBJECT       *Op;
    ACPI_NAMESPACE_NODE     *Node;
    ACPI_STATUS             Status;
    ACPI_OBJECT_TYPE        ObjectType;
    char                    *Path;
    UINT32                  Flags;


    ACPI_FUNCTION_TRACE (DsLoad1BeginOp);


    Op = WalkState->Op;
    ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op=%p State=%p\n", Op, WalkState));

    /* We are only interested in opcodes that have an associated name */

    if (Op)
    {
        if (!(WalkState->OpInfo->Flags & AML_NAMED))
        {
            *OutOp = Op;
            return_ACPI_STATUS (AE_OK);
        }

        /* Check if this object has already been installed in the namespace */

        if (Op->Common.Node)
        {
            *OutOp = Op;
            return_ACPI_STATUS (AE_OK);
        }
    }

    Path = AcpiPsGetNextNamestring (&WalkState->ParserState);

    /* Map the raw opcode into an internal object type */

    ObjectType = WalkState->OpInfo->ObjectType;

    ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
        "State=%p Op=%p [%s]\n", WalkState, Op, AcpiUtGetTypeName (ObjectType)));

    switch (WalkState->Opcode)
    {
    case AML_SCOPE_OP:
        /*
         * The target name of the Scope() operator must exist at this point so
         * that we can actually open the scope to enter new names underneath it.
         * Allow search-to-root for single namesegs.
         */
        Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
                        ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT, WalkState, &(Node));
#ifdef ACPI_ASL_COMPILER
        if (Status == AE_NOT_FOUND)
        {
            /*
             * Table disassembly:
             * Target of Scope() not found. Generate an External for it, and
             * insert the name into the namespace.
             */
            AcpiDmAddOpToExternalList (Op, Path, ACPI_TYPE_DEVICE, 0, 0);
            Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
                       ACPI_IMODE_LOAD_PASS1, ACPI_NS_SEARCH_PARENT,
                       WalkState, &Node);
        }
#endif
        if (ACPI_FAILURE (Status))
        {
            ACPI_ERROR_NAMESPACE (Path, Status);
            return_ACPI_STATUS (Status);
        }

        /*
         * Check to make sure that the target is
         * one of the opcodes that actually opens a scope
         */
        switch (Node->Type)
        {
        case ACPI_TYPE_ANY:
        case ACPI_TYPE_LOCAL_SCOPE:         /* Scope  */
        case ACPI_TYPE_DEVICE:
        case ACPI_TYPE_POWER:
        case ACPI_TYPE_PROCESSOR:
        case ACPI_TYPE_THERMAL:

            /* These are acceptable types */
            break;

        case ACPI_TYPE_INTEGER:
        case ACPI_TYPE_STRING:
        case ACPI_TYPE_BUFFER:
            /*
             * These types we will allow, but we will change the type.
             * This enables some existing code of the form:
             *
             *  Name (DEB, 0)
             *  Scope (DEB) { ... }
             *
             * Note: silently change the type here. On the second pass,
             * we will report a warning
             */
            ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
                "Type override - [%4.4s] had invalid type (%s) "
                "for Scope operator, changed to type ANY\n",
                AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Node->Type)));

            Node->Type = ACPI_TYPE_ANY;
            WalkState->ScopeInfo->Common.Value = ACPI_TYPE_ANY;
            break;

        case ACPI_TYPE_METHOD:
            /*
             * Allow scope change to root during execution of module-level
             * code. Root is typed METHOD during this time.
             */
            if ((Node == AcpiGbl_RootNode) &&
                (WalkState->ParseFlags & ACPI_PARSE_MODULE_LEVEL))
            {
                break;
            }

            /*lint -fallthrough */

        default:

            /* All other types are an error */

            ACPI_ERROR ((AE_INFO,
                "Invalid type (%s) for target of "
                "Scope operator [%4.4s] (Cannot override)",
                AcpiUtGetTypeName (Node->Type), AcpiUtGetNodeName (Node)));

            return_ACPI_STATUS (AE_AML_OPERAND_TYPE);
        }
        break;

    default:
        /*
         * For all other named opcodes, we will enter the name into
         * the namespace.
         *
         * Setup the search flags.
         * Since we are entering a name into the namespace, we do not want to
         * enable the search-to-root upsearch.
         *
         * There are only two conditions where it is acceptable that the name
         * already exists:
         *    1) the Scope() operator can reopen a scoping object that was
         *       previously defined (Scope, Method, Device, etc.)
         *    2) Whenever we are parsing a deferred opcode (OpRegion, Buffer,
         *       BufferField, or Package), the name of the object is already
         *       in the namespace.
         */
        if (WalkState->DeferredNode)
        {
            /* This name is already in the namespace, get the node */

            Node = WalkState->DeferredNode;
            Status = AE_OK;
            break;
        }

        /*
         * If we are executing a method, do not create any namespace objects
         * during the load phase, only during execution.
         */
        if (WalkState->MethodNode)
        {
            Node = NULL;
            Status = AE_OK;
            break;
        }

        Flags = ACPI_NS_NO_UPSEARCH;
        if ((WalkState->Opcode != AML_SCOPE_OP) &&
            (!(WalkState->ParseFlags & ACPI_PARSE_DEFERRED_OP)))
        {
            if (WalkState->NamespaceOverride)
            {
                Flags |= ACPI_NS_OVERRIDE_IF_FOUND;
                ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "[%s] Override allowed\n",
                        AcpiUtGetTypeName (ObjectType)));
            }
            else
            {
                Flags |= ACPI_NS_ERROR_IF_FOUND;
                ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "[%s] Cannot already exist\n",
                        AcpiUtGetTypeName (ObjectType)));
            }
        }
        else
        {
            ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
                "[%s] Both Find or Create allowed\n",
                    AcpiUtGetTypeName (ObjectType)));
        }

        /*
         * Enter the named type into the internal namespace. We enter the name
         * as we go downward in the parse tree. Any necessary subobjects that
         * involve arguments to the opcode must be created as we go back up the
         * parse tree later.
         */
        Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
                        ACPI_IMODE_LOAD_PASS1, Flags, WalkState, &Node);
        if (ACPI_FAILURE (Status))
        {
            if (Status == AE_ALREADY_EXISTS)
            {
                /* The name already exists in this scope */

                if (Node->Flags & ANOBJ_IS_EXTERNAL)
                {
                    /*
                     * Allow one create on an object or segment that was
                     * previously declared External
                     */
                    Node->Flags &= ~ANOBJ_IS_EXTERNAL;
                    Node->Type = (UINT8) ObjectType;

                    /* Just retyped a node, probably will need to open a scope */

                    if (AcpiNsOpensScope (ObjectType))
                    {
                        Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
                        if (ACPI_FAILURE (Status))
                        {
                            return_ACPI_STATUS (Status);
                        }
                    }

                    Status = AE_OK;
                }
            }

            if (ACPI_FAILURE (Status))
            {
                ACPI_ERROR_NAMESPACE (Path, Status);
                return_ACPI_STATUS (Status);
            }
        }
        break;
    }

    /* Common exit */

    if (!Op)
    {
        /* Create a new op */

        Op = AcpiPsAllocOp (WalkState->Opcode);
        if (!Op)
        {
            return_ACPI_STATUS (AE_NO_MEMORY);
        }
    }

    /* Initialize the op */

#if (defined (ACPI_NO_METHOD_EXECUTION) || defined (ACPI_CONSTANT_EVAL_ONLY))
    Op->Named.Path = ACPI_CAST_PTR (UINT8, Path);
#endif

    if (Node)
    {
        /*
         * Put the Node in the "op" object that the parser uses, so we
         * can get it again quickly when this scope is closed
         */
        Op->Common.Node = Node;
        Op->Named.Name = Node->Name.Integer;
    }

    AcpiPsAppendArg (AcpiPsGetParentScope (&WalkState->ParserState), Op);
    *OutOp = Op;
    return_ACPI_STATUS (Status);
}
Example #7
0
ACPI_STATUS
AcpiDsCreateOperand (
    ACPI_WALK_STATE         *WalkState,
    ACPI_PARSE_OBJECT       *Arg,
    UINT32                  ArgIndex)
{
    ACPI_STATUS             Status = AE_OK;
    char                    *NameString;
    UINT32                  NameLength;
    ACPI_OPERAND_OBJECT     *ObjDesc;
    ACPI_PARSE_OBJECT       *ParentOp;
    UINT16                  Opcode;
    ACPI_INTERPRETER_MODE   InterpreterMode;
    const ACPI_OPCODE_INFO  *OpInfo;


    ACPI_FUNCTION_TRACE_PTR (DsCreateOperand, Arg);


    /* A valid name must be looked up in the namespace */

    if ((Arg->Common.AmlOpcode == AML_INT_NAMEPATH_OP) &&
        (Arg->Common.Value.String) &&
        !(Arg->Common.Flags & ACPI_PARSEOP_IN_STACK))
    {
        ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Getting a name: Arg=%p\n", Arg));

        /* Get the entire name string from the AML stream */

        Status = AcpiExGetNameString (ACPI_TYPE_ANY, Arg->Common.Value.Buffer,
                        &NameString, &NameLength);

        if (ACPI_FAILURE (Status))
        {
            return_ACPI_STATUS (Status);
        }

        /* All prefixes have been handled, and the name is in NameString */

        /*
         * Special handling for BufferField declarations.  This is a deferred
         * opcode that unfortunately defines the field name as the last
         * parameter instead of the first.  We get here when we are performing
         * the deferred execution, so the actual name of the field is already
         * in the namespace.  We don't want to attempt to look it up again
         * because we may be executing in a different scope than where the
         * actual opcode exists.
         */
        if ((WalkState->DeferredNode) &&
            (WalkState->DeferredNode->Type == ACPI_TYPE_BUFFER_FIELD) &&
            (ArgIndex == (UINT32) ((WalkState->Opcode == AML_CREATE_FIELD_OP) ? 3 : 2)))
        {
            ObjDesc = ACPI_CAST_PTR (
                        ACPI_OPERAND_OBJECT, WalkState->DeferredNode);
            Status = AE_OK;
        }
        else    /* All other opcodes */
        {
            /*
             * Differentiate between a namespace "create" operation
             * versus a "lookup" operation (IMODE_LOAD_PASS2 vs.
             * IMODE_EXECUTE) in order to support the creation of
             * namespace objects during the execution of control methods.
             */
            ParentOp = Arg->Common.Parent;
            OpInfo = AcpiPsGetOpcodeInfo (ParentOp->Common.AmlOpcode);
            if ((OpInfo->Flags & AML_NSNODE) &&
                (ParentOp->Common.AmlOpcode != AML_INT_METHODCALL_OP) &&
                (ParentOp->Common.AmlOpcode != AML_REGION_OP) &&
                (ParentOp->Common.AmlOpcode != AML_INT_NAMEPATH_OP))
            {
                /* Enter name into namespace if not found */

                InterpreterMode = ACPI_IMODE_LOAD_PASS2;
            }
            else
            {
                /* Return a failure if name not found */

                InterpreterMode = ACPI_IMODE_EXECUTE;
            }

            Status = AcpiNsLookup (WalkState->ScopeInfo, NameString,
                        ACPI_TYPE_ANY, InterpreterMode,
                        ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE,
                        WalkState,
                        ACPI_CAST_INDIRECT_PTR (ACPI_NAMESPACE_NODE, &ObjDesc));
            /*
             * The only case where we pass through (ignore) a NOT_FOUND
             * error is for the CondRefOf opcode.
             */
            if (Status == AE_NOT_FOUND)
            {
                if (ParentOp->Common.AmlOpcode == AML_COND_REF_OF_OP)
                {
                    /*
                     * For the Conditional Reference op, it's OK if
                     * the name is not found;  We just need a way to
                     * indicate this to the interpreter, set the
                     * object to the root
                     */
                    ObjDesc = ACPI_CAST_PTR (
                                ACPI_OPERAND_OBJECT, AcpiGbl_RootNode);
                    Status = AE_OK;
                }
                else
                {
                    /*
                     * We just plain didn't find it -- which is a
                     * very serious error at this point
                     */
                    Status = AE_AML_NAME_NOT_FOUND;
                }
            }

            if (ACPI_FAILURE (Status))
            {
                ACPI_ERROR_NAMESPACE (NameString, Status);
            }
        }

        /* Free the namestring created above */

        ACPI_FREE (NameString);

        /* Check status from the lookup */

        if (ACPI_FAILURE (Status))
        {
            return_ACPI_STATUS (Status);
        }

        /* Put the resulting object onto the current object stack */

        Status = AcpiDsObjStackPush (ObjDesc, WalkState);
        if (ACPI_FAILURE (Status))
        {
            return_ACPI_STATUS (Status);
        }
        ACPI_DEBUGGER_EXEC (AcpiDbDisplayArgumentObject (ObjDesc, WalkState));
    }
    else
    {
        /* Check for null name case */

        if ((Arg->Common.AmlOpcode == AML_INT_NAMEPATH_OP) &&
            !(Arg->Common.Flags & ACPI_PARSEOP_IN_STACK))
        {
            /*
             * If the name is null, this means that this is an
             * optional result parameter that was not specified
             * in the original ASL.  Create a Zero Constant for a
             * placeholder.  (Store to a constant is a Noop.)
             */
            Opcode = AML_ZERO_OP;       /* Has no arguments! */

            ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
                "Null namepath: Arg=%p\n", Arg));
        }
        else
        {
            Opcode = Arg->Common.AmlOpcode;
        }

        /* Get the object type of the argument */

        OpInfo = AcpiPsGetOpcodeInfo (Opcode);
        if (OpInfo->ObjectType == ACPI_TYPE_INVALID)
        {
            return_ACPI_STATUS (AE_NOT_IMPLEMENTED);
        }

        if ((OpInfo->Flags & AML_HAS_RETVAL) || (Arg->Common.Flags & ACPI_PARSEOP_IN_STACK))
        {
            ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
                "Argument previously created, already stacked\n"));

            ACPI_DEBUGGER_EXEC (AcpiDbDisplayArgumentObject (
                WalkState->Operands [WalkState->NumOperands - 1], WalkState));

            /*
             * Use value that was already previously returned
             * by the evaluation of this argument
             */
            Status = AcpiDsResultPop (&ObjDesc, WalkState);
            if (ACPI_FAILURE (Status))
            {
                /*
                 * Only error is underflow, and this indicates
                 * a missing or null operand!
                 */
                ACPI_EXCEPTION ((AE_INFO, Status,
                    "Missing or null operand"));
                return_ACPI_STATUS (Status);
            }
        }
        else
        {
            /* Create an ACPI_INTERNAL_OBJECT for the argument */

            ObjDesc = AcpiUtCreateInternalObject (OpInfo->ObjectType);
            if (!ObjDesc)
            {
                return_ACPI_STATUS (AE_NO_MEMORY);
            }

            /* Initialize the new object */

            Status = AcpiDsInitObjectFromOp (
                        WalkState, Arg, Opcode, &ObjDesc);
            if (ACPI_FAILURE (Status))
            {
                AcpiUtDeleteObjectDesc (ObjDesc);
                return_ACPI_STATUS (Status);
            }
        }

        /* Put the operand object on the object stack */

        Status = AcpiDsObjStackPush (ObjDesc, WalkState);
        if (ACPI_FAILURE (Status))
        {
            return_ACPI_STATUS (Status);
        }

        ACPI_DEBUGGER_EXEC (AcpiDbDisplayArgumentObject (ObjDesc, WalkState));
    }

    return_ACPI_STATUS (AE_OK);
}
Example #8
0
static ACPI_STATUS
OptOptimizeNameDeclaration (
    ACPI_PARSE_OBJECT       *Op,
    ACPI_WALK_STATE         *WalkState,
    ACPI_NAMESPACE_NODE     *CurrentNode,
    ACPI_NAMESPACE_NODE     *TargetNode,
    char                    *AmlNameString,
    char                    **NewPath)
{
    ACPI_STATUS             Status;
    char                    *NewPathExternal;
    ACPI_NAMESPACE_NODE     *Node;


    ACPI_FUNCTION_TRACE (OptOptimizeNameDeclaration);


    if (((CurrentNode == AcpiGbl_RootNode) ||
        (Op->Common.Parent->Asl.ParseOpcode == PARSEOP_DEFINITION_BLOCK)) &&
            (ACPI_IS_ROOT_PREFIX (AmlNameString[0])))
    {
        /*
         * The current scope is the root, and the namepath has a root prefix
         * that is therefore extraneous. Remove it.
         */
        *NewPath = &AmlNameString[1];

        /* Debug output */

        Status = AcpiNsExternalizeName (ACPI_UINT32_MAX, *NewPath,
            NULL, &NewPathExternal);
        if (ACPI_FAILURE (Status))
        {
            AslCoreSubsystemError (Op, Status, "Externalizing NamePath",
                ASL_NO_ABORT);
            return (Status);
        }

        /*
         * Check to make sure that the optimization finds the node we are
         * looking for. This is simply a sanity check on the new
         * path that has been created.
         *
         * We know that we are at the root, so NULL is used for the scope.
         */
        Status = AcpiNsLookup (NULL, *NewPath,
            ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE,
            ACPI_NS_DONT_OPEN_SCOPE, WalkState, &(Node));
        if (ACPI_SUCCESS (Status))
        {
            /* Found the namepath, but make sure the node is correct */

            if (Node == TargetNode)
            {
                /* The lookup matched the node, accept this optimization */

                AslError (ASL_OPTIMIZATION, ASL_MSG_NAME_OPTIMIZATION,
                    Op, NewPathExternal);

                ACPI_DEBUG_PRINT_RAW ((ACPI_DB_OPTIMIZATIONS,
                    "AT ROOT:   %-24s", NewPathExternal));
            }
            else
            {
                /* Node is not correct, do not use this optimization */

                Status = AE_NOT_FOUND;
                ACPI_DEBUG_PRINT_RAW ((ACPI_DB_OPTIMIZATIONS,
                    " ***** WRONG NODE"));
                AslError (ASL_WARNING, ASL_MSG_COMPILER_INTERNAL, Op,
                    "Not using optimized name - found wrong node");
            }
        }
        else
        {
            /* The lookup failed, we obviously cannot use this optimization */

            ACPI_DEBUG_PRINT_RAW ((ACPI_DB_OPTIMIZATIONS,
                " ***** NOT FOUND"));
            AslError (ASL_WARNING, ASL_MSG_COMPILER_INTERNAL, Op,
                "Not using optimized name - did not find node");
        }

        ACPI_FREE (NewPathExternal);
        return (Status);
    }

    /* Could not optimize */

    return (AE_NOT_FOUND);
}
static ACPI_STATUS
AcpiDmLoadDescendingOp (
    ACPI_PARSE_OBJECT       *Op,
    UINT32                  Level,
    void                    *Context)
{
    ACPI_OP_WALK_INFO       *Info = Context;
    const ACPI_OPCODE_INFO  *OpInfo;
    ACPI_WALK_STATE         *WalkState;
    ACPI_OBJECT_TYPE        ObjectType;
    ACPI_STATUS             Status;
    char                    *Path = NULL;
    ACPI_PARSE_OBJECT       *NextOp;
    ACPI_NAMESPACE_NODE     *Node;
    char                    FieldPath[5];
    BOOLEAN                 PreDefined = FALSE;
    UINT8                   PreDefineIndex = 0;


    WalkState = Info->WalkState;
    OpInfo = AcpiPsGetOpcodeInfo (Op->Common.AmlOpcode);
    ObjectType = OpInfo->ObjectType;
    ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);

    /* Only interested in operators that create new names */

    if (!(OpInfo->Flags & AML_NAMED) &&
        !(OpInfo->Flags & AML_CREATE))
    {
        goto Exit;
    }

    /* Get the NamePath from the appropriate place */

    if (OpInfo->Flags & AML_NAMED)
    {
        /* For all named operators, get the new name */

        Path = (char *) Op->Named.Path;

        if (!Path && Op->Common.AmlOpcode == AML_INT_NAMEDFIELD_OP)
        {
            *ACPI_CAST_PTR (UINT32, &FieldPath[0]) = Op->Named.Name;
            FieldPath[4] = 0;
            Path = FieldPath;
        }
    }
    else if (OpInfo->Flags & AML_CREATE)
    {
        /* New name is the last child */

        NextOp = Op->Common.Value.Arg;

        while (NextOp->Common.Next)
        {
            NextOp = NextOp->Common.Next;
        }
        Path = NextOp->Common.Value.String;
    }

    if (!Path)
    {
        goto Exit;
    }

    /* Insert the name into the namespace */

    Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
                ACPI_IMODE_LOAD_PASS2, ACPI_NS_DONT_OPEN_SCOPE,
                WalkState, &Node);

    Op->Common.Node = Node;

    if (ACPI_SUCCESS (Status))
    {
        /* Check if it's a predefined node */

        while (AcpiGbl_PreDefinedNames[PreDefineIndex].Name)
        {
            if (!ACPI_STRNCMP (Node->Name.Ascii,
                AcpiGbl_PreDefinedNames[PreDefineIndex].Name, 4))
            {
                PreDefined = TRUE;
                break;
            }

            PreDefineIndex++;
        }

        /*
         * Set node owner id if it satisfies all the following conditions:
         * 1) Not a predefined node, _SB_ etc
         * 2) Not the root node
         * 3) Not a node created by Scope
         */

        if (!PreDefined && Node != AcpiGbl_RootNode &&
            Op->Common.AmlOpcode != AML_SCOPE_OP)
        {
            Node->OwnerId = WalkState->OwnerId;
        }
    }


Exit:

    if (AcpiNsOpensScope (ObjectType))
    {
        if (Op->Common.Node)
        {
            Status = AcpiDsScopeStackPush (Op->Common.Node, ObjectType, WalkState);
            if (ACPI_FAILURE (Status))
            {
                return (Status);
            }
        }
    }

    return (AE_OK);
}
Example #10
0
static ACPI_STATUS
AcpiDmXrefDescendingOp (
    ACPI_PARSE_OBJECT       *Op,
    UINT32                  Level,
    void                    *Context)
{
    ACPI_OP_WALK_INFO       *Info = Context;
    const ACPI_OPCODE_INFO  *OpInfo;
    ACPI_WALK_STATE         *WalkState;
    ACPI_OBJECT_TYPE        ObjectType;
    ACPI_OBJECT_TYPE        ObjectType2;
    ACPI_STATUS             Status;
    char                    *Path = NULL;
    ACPI_PARSE_OBJECT       *NextOp;
    ACPI_NAMESPACE_NODE     *Node;
    ACPI_OPERAND_OBJECT     *Object;


    WalkState = Info->WalkState;
    OpInfo = AcpiPsGetOpcodeInfo (Op->Common.AmlOpcode);
    ObjectType = OpInfo->ObjectType;
    ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);

    if ((!(OpInfo->Flags & AML_NAMED)) &&
        (!(OpInfo->Flags & AML_CREATE)) &&
        (Op->Common.AmlOpcode != AML_INT_NAMEPATH_OP))
    {
        goto Exit;
    }

    /* Get the NamePath from the appropriate place */

    if (OpInfo->Flags & AML_NAMED)
    {
        if ((Op->Common.AmlOpcode == AML_ALIAS_OP) ||
            (Op->Common.AmlOpcode == AML_SCOPE_OP))
        {
            /*
             * Only these two operators refer to an existing name,
             * first argument
             */
            Path = (char *) Op->Named.Path;
        }
    }
    else if (OpInfo->Flags & AML_CREATE)
    {
        /* Referenced Buffer Name is the first child */

        NextOp = Op->Common.Value.Arg;
        if (NextOp->Common.AmlOpcode == AML_INT_NAMEPATH_OP)
        {
            Path = NextOp->Common.Value.String;
        }
    }
    else
    {
        Path = Op->Common.Value.String;
    }

    if (!Path)
    {
        goto Exit;
    }

    /*
     * Lookup the name in the namespace.  Name must exist at this point, or it
     * is an invalid reference.
     *
     * The namespace is also used as a lookup table for references to resource
     * descriptors and the fields within them.
     */
    Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ACPI_TYPE_ANY,
                ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE,
                WalkState, &Node);
    if (ACPI_FAILURE (Status))
    {
        if (Status == AE_NOT_FOUND)
        {
            AcpiDmAddToExternalList (Path, (UINT8) ObjectType, 0);

            /*
             * We could install this into the namespace, but we catch duplicate
             * externals when they are added to the list.
             */
#if 0
            Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ACPI_TYPE_ANY,
                       ACPI_IMODE_LOAD_PASS1, ACPI_NS_DONT_OPEN_SCOPE,
                       WalkState, &Node);
#endif
        }
    }

    /*
     * Found the node in external table, add it to external list
     * Node->OwnerId == 0 indicates built-in ACPI Names, _OS_ etc
     */
    else if (Node->OwnerId && WalkState->OwnerId != Node->OwnerId)
    {
        ObjectType2 = ObjectType;

        Object = AcpiNsGetAttachedObject (Node);
        if (Object)
        {
            ObjectType2 = Object->Common.Type;
        }

        if (ObjectType2 == ACPI_TYPE_METHOD)
        {
            AcpiDmAddToExternalList (Path, ACPI_TYPE_METHOD,
                Object->Method.ParamCount);
        }
        else
        {
            AcpiDmAddToExternalList (Path, (UINT8) ObjectType2, 0);
        }

        Op->Common.Node = Node;
    }
    else
    {
        Op->Common.Node = Node;
    }


Exit:
    /* Open new scope if necessary */

    if (AcpiNsOpensScope (ObjectType))
    {
        if (Op->Common.Node)
        {
            Status = AcpiDsScopeStackPush (Op->Common.Node, ObjectType, WalkState);
            if (ACPI_FAILURE (Status))
            {
                return (Status);
            }
        }
    }

    return (AE_OK);
}
Example #11
0
ACPI_STATUS
AcpiNsConvertToReference (
    ACPI_NAMESPACE_NODE     *Scope,
    ACPI_OPERAND_OBJECT     *OriginalObject,
    ACPI_OPERAND_OBJECT     **ReturnObject)
{
    ACPI_OPERAND_OBJECT     *NewObject = NULL;
    ACPI_STATUS             Status;
    ACPI_NAMESPACE_NODE     *Node;
    ACPI_GENERIC_STATE      ScopeInfo;
    char                    *Name;


    ACPI_FUNCTION_NAME (NsConvertToReference);


    /* Convert path into internal presentation */

    Status = AcpiNsInternalizeName (OriginalObject->String.Pointer, &Name);
    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    /* Find the namespace node */

    ScopeInfo.Scope.Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, Scope);
    Status = AcpiNsLookup (&ScopeInfo, Name,
        ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE,
        ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE, NULL, &Node);
    if (ACPI_FAILURE (Status))
    {
        /* Check if we are resolving a named reference within a package */

        ACPI_ERROR_NAMESPACE (&ScopeInfo,
            OriginalObject->String.Pointer, Status);
        goto ErrorExit;
    }

    /* Create and init a new internal ACPI object */

    NewObject = AcpiUtCreateInternalObject (ACPI_TYPE_LOCAL_REFERENCE);
    if (!NewObject)
    {
        Status = AE_NO_MEMORY;
        goto ErrorExit;
    }
    NewObject->Reference.Node = Node;
    NewObject->Reference.Object = Node->Object;
    NewObject->Reference.Class = ACPI_REFCLASS_NAME;

    /*
     * Increase reference of the object if needed (the object is likely a
     * null for device nodes).
     */
    AcpiUtAddReference (Node->Object);

ErrorExit:
    ACPI_FREE (Name);
    *ReturnObject = NewObject;
    return (AE_OK);
}
Example #12
0
void
AcpiPsGetNextNamepath (
    ACPI_PARSE_STATE        *ParserState,
    ACPI_PARSE_OBJECT       *Arg,
    UINT32                  *ArgCount,
    BOOLEAN                 MethodCall)
{
    NATIVE_CHAR             *Path;
    ACPI_PARSE_OBJECT       *NameOp;
    ACPI_STATUS             Status;
    ACPI_NAMESPACE_NODE     *MethodNode = NULL;
    ACPI_NAMESPACE_NODE     *Node;
    ACPI_GENERIC_STATE      ScopeInfo;


    FUNCTION_TRACE ("PsGetNextNamepath");


    Path = AcpiPsGetNextNamestring (ParserState);
    if (!Path || !MethodCall)
    {
        /* Null name case, create a null namepath object */

        AcpiPsInitOp (Arg, AML_INT_NAMEPATH_OP);
        Arg->Value.Name = Path;
        return_VOID;
    }


    if (MethodCall)
    {
        /*
         * Lookup the name in the internal namespace
         */
        ScopeInfo.Scope.Node = NULL;
        Node = ParserState->StartNode;
        if (Node)
        {
            ScopeInfo.Scope.Node = Node;
        }

        /*
         * Lookup object.  We don't want to add anything new to the namespace
         * here, however.  So we use MODE_EXECUTE.  Allow searching of the
         * parent tree, but don't open a new scope -- we just want to lookup the
         * object  (MUST BE mode EXECUTE to perform upsearch)
         */
        Status = AcpiNsLookup (&ScopeInfo, Path, ACPI_TYPE_ANY, IMODE_EXECUTE,
                                NS_SEARCH_PARENT | NS_DONT_OPEN_SCOPE, NULL,
                                &Node);
        if (ACPI_SUCCESS (Status))
        {
            if (Node->Type == ACPI_TYPE_METHOD)
            {
                MethodNode = Node;
                ACPI_DEBUG_PRINT ((ACPI_DB_PARSE, "method - %p Path=%p\n",
                    MethodNode, Path));

                NameOp = AcpiPsAllocOp (AML_INT_NAMEPATH_OP);
                if (NameOp)
                {
                    /* Change arg into a METHOD CALL and attach name to it */

                    AcpiPsInitOp (Arg, AML_INT_METHODCALL_OP);

                    NameOp->Value.Name = Path;

                    /* Point METHODCALL/NAME to the METHOD Node */

                    NameOp->Node = MethodNode;
                    AcpiPsAppendArg (Arg, NameOp);

                    if (!(ACPI_OPERAND_OBJECT  *) MethodNode->Object)
                    {
                        return_VOID;
                    }

                    *ArgCount = ((ACPI_OPERAND_OBJECT  *) MethodNode->Object)->Method.ParamCount;
                }

                return_VOID;
            }

            /*
             * Else this is normal named object reference.
             * Just init the NAMEPATH object with the pathname.
             * (See code below)
             */
        }
    }

    /*
     * Either we didn't find the object in the namespace, or the object is
     * something other than a control method.  Just initialize the Op with the
     * pathname.
     */
    AcpiPsInitOp (Arg, AML_INT_NAMEPATH_OP);
    Arg->Value.Name = Path;


    return_VOID;
}
Example #13
0
ACPI_STATUS
AcpiNsEvaluateByName (
    char                    *Pathname,
    ACPI_OPERAND_OBJECT     **Params,
    ACPI_OPERAND_OBJECT     **ReturnObject)
{
    ACPI_STATUS             Status;
    ACPI_NAMESPACE_NODE     *Node = NULL;
    char                    *InternalPath = NULL;


    ACPI_FUNCTION_TRACE ("NsEvaluateByName");


    /* Build an internal name string for the method */

    Status = AcpiNsInternalizeName (Pathname, &InternalPath);
    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    /* Lookup the name in the namespace */

    Status = AcpiNsLookup (NULL, InternalPath, ACPI_TYPE_ANY,
                            ACPI_IMODE_EXECUTE, ACPI_NS_NO_UPSEARCH, NULL,
                            &Node);

    (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);

    if (ACPI_FAILURE (Status))
    {
        ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "Object at [%s] was not found, status=%.4X\n",
            Pathname, Status));
        goto Cleanup;
    }

    /*
     * Now that we have a handle to the object, we can attempt
     * to evaluate it.
     */
    ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "%s [%p] Value %p\n",
        Pathname, Node, AcpiNsGetAttachedObject (Node)));

    Status = AcpiNsEvaluateByHandle (Node, Params, ReturnObject);

    ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "*** Completed eval of object %s ***\n",
        Pathname));


Cleanup:

    /* Cleanup */

    if (InternalPath)
    {
        ACPI_MEM_FREE (InternalPath);
    }

    return_ACPI_STATUS (Status);
}
Example #14
0
static ACPI_STATUS
OptSearchToRoot (
    ACPI_PARSE_OBJECT       *Op,
    ACPI_WALK_STATE         *WalkState,
    ACPI_NAMESPACE_NODE     *CurrentNode,
    ACPI_NAMESPACE_NODE     *TargetNode,
    ACPI_BUFFER             *TargetPath,
    char                    **NewPath)
{
    ACPI_NAMESPACE_NODE     *Node;
    ACPI_GENERIC_STATE      ScopeInfo;
    ACPI_STATUS             Status;
    char                    *Path;


    ACPI_FUNCTION_NAME (OptSearchToRoot);


    /*
     * Check if search-to-root can be utilized. Use the last NameSeg of
     * the NamePath and 1) See if can be found and 2) If found, make
     * sure that it is the same node that we want. If there is another
     * name in the search path before the one we want, the nodes will
     * not match, and we cannot use this optimization.
     */
    Path = &(((char *) TargetPath->Pointer)[
        TargetPath->Length - ACPI_NAME_SIZE]),
    ScopeInfo.Scope.Node = CurrentNode;

    /* Lookup the NameSeg using SEARCH_PARENT (search-to-root) */

    Status = AcpiNsLookup (&ScopeInfo, Path, ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE,
        ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE,
        WalkState, &(Node));
    if (ACPI_FAILURE (Status))
    {
        return (Status);
    }

    /*
     * We found the name, but we must check to make sure that the node
     * matches. Otherwise, there is another identical name in the search
     * path that precludes the use of this optimization.
     */
    if (Node != TargetNode)
    {
        /*
         * This means that another object with the same name was found first,
         * and we cannot use this optimization.
         */
        return (AE_NOT_FOUND);
    }

    /* Found the node, we can use this optimization */

    ACPI_DEBUG_PRINT_RAW ((ACPI_DB_OPTIMIZATIONS,
        "NAMESEG:   %-24s", Path));

    /* We must allocate a new string for the name (TargetPath gets deleted) */

    *NewPath = UtStringCacheCalloc (ACPI_NAME_SIZE + 1);
    strcpy (*NewPath, Path);

    if (strncmp (*NewPath, "_T_", 3))
    {
        AslError (ASL_OPTIMIZATION, ASL_MSG_SINGLE_NAME_OPTIMIZATION,
            Op, *NewPath);
    }

    return (AE_OK);
}
ACPI_STATUS
AcpiNsRootInitialize (
    void)
{
    ACPI_STATUS                 Status;
    const ACPI_PREDEFINED_NAMES *InitVal = NULL;
    ACPI_NAMESPACE_NODE         *NewNode;
    ACPI_OPERAND_OBJECT         *ObjDesc;
    ACPI_STRING                 Val = NULL;


    ACPI_FUNCTION_TRACE (NsRootInitialize);


    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    /*
     * The global root ptr is initially NULL, so a non-NULL value indicates
     * that AcpiNsRootInitialize() has already been called; just return.
     */
    if (AcpiGbl_RootNode)
    {
        Status = AE_OK;
        goto UnlockAndExit;
    }

    /*
     * Tell the rest of the subsystem that the root is initialized
     * (This is OK because the namespace is locked)
     */
    AcpiGbl_RootNode = &AcpiGbl_RootNodeStruct;

    /* Enter the pre-defined names in the name table */

    ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
        "Entering predefined entries into namespace\n"));

    for (InitVal = AcpiGbl_PreDefinedNames; InitVal->Name; InitVal++)
    {
        /* _OSI is optional for now, will be permanent later */

        if (!ACPI_STRCMP (InitVal->Name, "_OSI") && !AcpiGbl_CreateOsiMethod)
        {
            continue;
        }

        Status = AcpiNsLookup (NULL, __UNCONST(InitVal->Name), InitVal->Type,
                        ACPI_IMODE_LOAD_PASS2, ACPI_NS_NO_UPSEARCH,
                        NULL, &NewNode);

        if (ACPI_FAILURE (Status) || (!NewNode)) /* Must be on same line for code converter */
        {
            ACPI_EXCEPTION ((AE_INFO, Status,
                "Could not create predefined name %s",
                InitVal->Name));
        }

        /*
         * Name entered successfully. If entry in PreDefinedNames[] specifies
         * an initial value, create the initial value.
         */
        if (InitVal->Val)
        {
            Status = AcpiOsPredefinedOverride (InitVal, &Val);
            if (ACPI_FAILURE (Status))
            {
                ACPI_ERROR ((AE_INFO,
                    "Could not override predefined %s",
                    InitVal->Name));
            }

            if (!Val)
            {
                Val = __UNCONST(InitVal->Val);
            }

            /*
             * Entry requests an initial value, allocate a
             * descriptor for it.
             */
            ObjDesc = AcpiUtCreateInternalObject (InitVal->Type);
            if (!ObjDesc)
            {
                Status = AE_NO_MEMORY;
                goto UnlockAndExit;
            }

            /*
             * Convert value string from table entry to
             * internal representation. Only types actually
             * used for initial values are implemented here.
             */
            switch (InitVal->Type)
            {
            case ACPI_TYPE_METHOD:
                ObjDesc->Method.ParamCount = (UINT8) ACPI_TO_INTEGER (Val);
                ObjDesc->Common.Flags |= AOPOBJ_DATA_VALID;

#if defined (ACPI_ASL_COMPILER)

                /* Save the parameter count for the iASL compiler */

                NewNode->Value = ObjDesc->Method.ParamCount;
#else
                /* Mark this as a very SPECIAL method */

                ObjDesc->Method.InfoFlags = ACPI_METHOD_INTERNAL_ONLY;
                ObjDesc->Method.Dispatch.Implementation = AcpiUtOsiImplementation;
#endif
                break;

            case ACPI_TYPE_INTEGER:

                ObjDesc->Integer.Value = ACPI_TO_INTEGER (Val);
                break;


            case ACPI_TYPE_STRING:

                /* Build an object around the static string */

                ObjDesc->String.Length = (UINT32) ACPI_STRLEN (Val);
                ObjDesc->String.Pointer = Val;
                ObjDesc->Common.Flags |= AOPOBJ_STATIC_POINTER;
                break;


            case ACPI_TYPE_MUTEX:

                ObjDesc->Mutex.Node = NewNode;
                ObjDesc->Mutex.SyncLevel = (UINT8) (ACPI_TO_INTEGER (Val) - 1);

                /* Create a mutex */

                Status = AcpiOsCreateMutex (&ObjDesc->Mutex.OsMutex);
                if (ACPI_FAILURE (Status))
                {
                    AcpiUtRemoveReference (ObjDesc);
                    goto UnlockAndExit;
                }

                /* Special case for ACPI Global Lock */

                if (ACPI_STRCMP (InitVal->Name, "_GL_") == 0)
                {
                    AcpiGbl_GlobalLockMutex = ObjDesc;

                    /* Create additional counting semaphore for global lock */

                    Status = AcpiOsCreateSemaphore (
                                1, 0, &AcpiGbl_GlobalLockSemaphore);
                    if (ACPI_FAILURE (Status))
                    {
                        AcpiUtRemoveReference (ObjDesc);
                        goto UnlockAndExit;
                    }
                }
                break;


            default:

                ACPI_ERROR ((AE_INFO, "Unsupported initial type value 0x%X",
                    InitVal->Type));
                AcpiUtRemoveReference (ObjDesc);
                ObjDesc = NULL;
                continue;
            }

            /* Store pointer to value descriptor in the Node */

            Status = AcpiNsAttachObject (NewNode, ObjDesc,
                        ObjDesc->Common.Type);

            /* Remove local reference to the object */

            AcpiUtRemoveReference (ObjDesc);
        }
    }


UnlockAndExit:
    (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);

    /* Save a handle to "_GPE", it is always present */

    if (ACPI_SUCCESS (Status))
    {
        Status = AcpiNsGetNode (NULL, "\\_GPE", ACPI_NS_NO_UPSEARCH,
                    &AcpiGbl_FadtGpeDevice);
    }

    return_ACPI_STATUS (Status);
}
Example #16
0
static ACPI_STATUS
OptBuildShortestPath (
    ACPI_PARSE_OBJECT       *Op,
    ACPI_WALK_STATE         *WalkState,
    ACPI_NAMESPACE_NODE     *CurrentNode,
    ACPI_NAMESPACE_NODE     *TargetNode,
    ACPI_BUFFER             *CurrentPath,
    ACPI_BUFFER             *TargetPath,
    ACPI_SIZE               AmlNameStringLength,
    UINT8                   IsDeclaration,
    char                    **ReturnNewPath)
{
    UINT32                  NumCommonSegments;
    UINT32                  MaxCommonSegments;
    UINT32                  Index;
    UINT32                  NumCarats;
    UINT32                  i;
    char                    *NewPath;
    char                    *NewPathExternal;
    ACPI_NAMESPACE_NODE     *Node;
    ACPI_GENERIC_STATE      ScopeInfo;
    ACPI_STATUS             Status;
    BOOLEAN                 SubPath = FALSE;


    ACPI_FUNCTION_NAME (OptBuildShortestPath);


    ScopeInfo.Scope.Node = CurrentNode;

    /*
     * Determine the maximum number of NameSegs that the Target and Current paths
     * can possibly have in common. (To optimize, we have to have at least 1)
     *
     * Note: The external NamePath string lengths are always a multiple of 5
     * (ACPI_NAME_SIZE + separator)
     */
    MaxCommonSegments = TargetPath->Length / ACPI_PATH_SEGMENT_LENGTH;
    if (CurrentPath->Length < TargetPath->Length)
    {
        MaxCommonSegments = CurrentPath->Length / ACPI_PATH_SEGMENT_LENGTH;
    }

    /*
     * Determine how many NameSegs the two paths have in common.
     * (Starting from the root)
     */
    for (NumCommonSegments = 0;
         NumCommonSegments < MaxCommonSegments;
         NumCommonSegments++)
    {
        /* Compare two single NameSegs */

        if (!ACPI_COMPARE_NAME (
            &((char *) TargetPath->Pointer)[
                (NumCommonSegments * ACPI_PATH_SEGMENT_LENGTH) + 1],
            &((char *) CurrentPath->Pointer)[
                (NumCommonSegments * ACPI_PATH_SEGMENT_LENGTH) + 1]))
        {
            /* Mismatch */

            break;
        }
    }

    ACPI_DEBUG_PRINT_RAW ((ACPI_DB_OPTIMIZATIONS, " COMMON: %u",
        NumCommonSegments));

    /* There must be at least 1 common NameSeg in order to optimize */

    if (NumCommonSegments == 0)
    {
        return (AE_NOT_FOUND);
    }

    if (NumCommonSegments == MaxCommonSegments)
    {
        if (CurrentPath->Length == TargetPath->Length)
        {
            ACPI_DEBUG_PRINT_RAW ((ACPI_DB_OPTIMIZATIONS, " SAME PATH"));
            return (AE_NOT_FOUND);
        }
        else
        {
            ACPI_DEBUG_PRINT_RAW ((ACPI_DB_OPTIMIZATIONS, " SUBPATH"));
            SubPath = TRUE;
        }
    }

    /* Determine how many prefix Carats are required */

    NumCarats = (CurrentPath->Length / ACPI_PATH_SEGMENT_LENGTH) -
        NumCommonSegments;

    /*
     * Construct a new target string
     */
    NewPathExternal = ACPI_ALLOCATE_ZEROED (
        TargetPath->Length + NumCarats + 1);

    /* Insert the Carats into the Target string */

    for (i = 0; i < NumCarats; i++)
    {
        NewPathExternal[i] = AML_PARENT_PREFIX;
    }

    /*
     * Copy only the necessary (optimal) segments from the original
     * target string
     */
    Index = (NumCommonSegments * ACPI_PATH_SEGMENT_LENGTH) + 1;

    /* Special handling for exact subpath in a name declaration */

    if (IsDeclaration && SubPath && (CurrentPath->Length > TargetPath->Length))
    {
        /*
         * The current path is longer than the target, and the target is a
         * subpath of the current path. We must include one more NameSeg of
         * the target path
         */
        Index -= ACPI_PATH_SEGMENT_LENGTH;

        /* Special handling for Scope() operator */

        if (Op->Asl.AmlOpcode == AML_SCOPE_OP)
        {
            NewPathExternal[i] = AML_PARENT_PREFIX;
            i++;
            ACPI_DEBUG_PRINT_RAW ((ACPI_DB_OPTIMIZATIONS, "(EXTRA ^)"));
        }
    }

    /* Make sure we haven't gone off the end of the target path */

    if (Index > TargetPath->Length)
    {
        Index = TargetPath->Length;
    }

    strcpy (&NewPathExternal[i], &((char *) TargetPath->Pointer)[Index]);
    ACPI_DEBUG_PRINT_RAW ((ACPI_DB_OPTIMIZATIONS, " %-24s", NewPathExternal));

    /*
     * Internalize the new target string and check it against the original
     * string to make sure that this is in fact an optimization. If the
     * original string is already optimal, there is no point in continuing.
     */
    Status = AcpiNsInternalizeName (NewPathExternal, &NewPath);
    if (ACPI_FAILURE (Status))
    {
        AslCoreSubsystemError (Op, Status, "Internalizing new NamePath",
            ASL_NO_ABORT);
        ACPI_FREE (NewPathExternal);
        return (Status);
    }

    if (strlen (NewPath) >= AmlNameStringLength)
    {
        ACPI_DEBUG_PRINT_RAW ((ACPI_DB_OPTIMIZATIONS,
            " NOT SHORTER (New %u old %u)",
            (UINT32) strlen (NewPath), (UINT32) AmlNameStringLength));
        ACPI_FREE (NewPathExternal);
        return (AE_NOT_FOUND);
    }

    /*
     * Check to make sure that the optimization finds the node we are
     * looking for. This is simply a sanity check on the new
     * path that has been created.
     */
    Status = AcpiNsLookup (&ScopeInfo,  NewPath,
        ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE,
        ACPI_NS_DONT_OPEN_SCOPE, WalkState, &(Node));
    if (ACPI_SUCCESS (Status))
    {
        /* Found the namepath, but make sure the node is correct */

        if (Node == TargetNode)
        {
            /* The lookup matched the node, accept this optimization */

            AslError (ASL_OPTIMIZATION, ASL_MSG_NAME_OPTIMIZATION,
                Op, NewPathExternal);
            *ReturnNewPath = NewPath;
        }
        else
        {
            /* Node is not correct, do not use this optimization */

            Status = AE_NOT_FOUND;
            ACPI_DEBUG_PRINT_RAW ((ACPI_DB_OPTIMIZATIONS, " ***** WRONG NODE"));
            AslError (ASL_WARNING, ASL_MSG_COMPILER_INTERNAL, Op,
                "Not using optimized name - found wrong node");
        }
    }
    else
    {
        /* The lookup failed, we obviously cannot use this optimization */

        ACPI_DEBUG_PRINT_RAW ((ACPI_DB_OPTIMIZATIONS, " ***** NOT FOUND"));
        AslError (ASL_WARNING, ASL_MSG_COMPILER_INTERNAL, Op,
            "Not using optimized name - did not find node");
    }

    ACPI_FREE (NewPathExternal);
    return (Status);
}
ACPI_STATUS
AcpiNsGetNode (
    ACPI_NAMESPACE_NODE     *PrefixNode,
    const char              *Pathname,
    UINT32                  Flags,
    ACPI_NAMESPACE_NODE     **ReturnNode)
{
    ACPI_GENERIC_STATE      ScopeInfo;
    ACPI_STATUS             Status;
    char                    *InternalPath;


    ACPI_FUNCTION_TRACE_PTR (NsGetNode, ACPI_CAST_PTR (char, Pathname));


    if (!Pathname)
    {
        *ReturnNode = PrefixNode;
        if (!PrefixNode)
        {
            *ReturnNode = AcpiGbl_RootNode;
        }
        return_ACPI_STATUS (AE_OK);
    }

    /* Convert path to internal representation */

    Status = AcpiNsInternalizeName (Pathname, &InternalPath);
    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    /* Must lock namespace during lookup */

    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
    if (ACPI_FAILURE (Status))
    {
        goto Cleanup;
    }

    /* Setup lookup scope (search starting point) */

    ScopeInfo.Scope.Node = PrefixNode;

    /* Lookup the name in the namespace */

    Status = AcpiNsLookup (&ScopeInfo, InternalPath, ACPI_TYPE_ANY,
                ACPI_IMODE_EXECUTE, (Flags | ACPI_NS_DONT_OPEN_SCOPE),
                NULL, ReturnNode);
    if (ACPI_FAILURE (Status))
    {
        ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "%s, %s\n",
                Pathname, AcpiFormatException (Status)));
    }

    (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);

Cleanup:
    ACPI_FREE (InternalPath);
    return_ACPI_STATUS (Status);
}
Example #18
0
ACPI_STATUS
AcpiPsDisplayObjectPathname (
    ACPI_WALK_STATE         *WalkState,
    ACPI_PARSE_OBJECT       *Op)
{
    ACPI_STATUS             Status;
    ACPI_NAMESPACE_NODE     *Node;
    ACPI_BUFFER             Buffer;
    UINT32                  DebugLevel;


    /* Save current debug level so we don't get extraneous debug output */

    DebugLevel = AcpiDbgLevel;
    AcpiDbgLevel = 0;

    /* Just get the Node out of the Op object */

    Node = Op->Common.Node;
    if (!Node)
    {
        /* Node not defined in this scope, look it up */

        Status = AcpiNsLookup (WalkState->ScopeInfo, Op->Common.Value.String,
                    ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT,
                    WalkState, &(Node));

        if (ACPI_FAILURE (Status))
        {
            /*
             * We can't get the pathname since the object
             * is not in the namespace. This can happen during single
             * stepping where a dynamic named object is *about* to be created.
             */
            AcpiOsPrintf ("  [Path not found]");
            goto Exit;
        }

        /* Save it for next time. */

        Op->Common.Node = Node;
    }

    /* Convert NamedDesc/handle to a full pathname */

    Buffer.Length = ACPI_ALLOCATE_LOCAL_BUFFER;
    Status = AcpiNsHandleToPathname (Node, &Buffer);
    if (ACPI_FAILURE (Status))
    {
        AcpiOsPrintf ("****Could not get pathname****)");
        goto Exit;
    }

    AcpiOsPrintf ("  (Path %s)", (char *) Buffer.Pointer);
    ACPI_FREE (Buffer.Pointer);


Exit:
    /* Restore the debug level */

    AcpiDbgLevel = DebugLevel;
    return (Status);
}
Example #19
0
static ACPI_STATUS
AcpiDsBuildInternalObject (
    ACPI_WALK_STATE         *WalkState,
    ACPI_PARSE_OBJECT       *Op,
    ACPI_OPERAND_OBJECT     **ObjDescPtr)
{
    ACPI_OPERAND_OBJECT     *ObjDesc;
    ACPI_STATUS             Status;


    ACPI_FUNCTION_TRACE (DsBuildInternalObject);


    *ObjDescPtr = NULL;
    if (Op->Common.AmlOpcode == AML_INT_NAMEPATH_OP)
    {
        /*
         * This is a named object reference. If this name was
         * previously looked up in the namespace, it was stored in this op.
         * Otherwise, go ahead and look it up now
         */
        if (!Op->Common.Node)
        {
            Status = AcpiNsLookup (WalkState->ScopeInfo,
                        Op->Common.Value.String,
                        ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE,
                        ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE, NULL,
                        ACPI_CAST_INDIRECT_PTR (ACPI_NAMESPACE_NODE, &(Op->Common.Node)));
            if (ACPI_FAILURE (Status))
            {
                /* Check if we are resolving a named reference within a package */

                if ((Status == AE_NOT_FOUND) && (AcpiGbl_EnableInterpreterSlack) &&

                    ((Op->Common.Parent->Common.AmlOpcode == AML_PACKAGE_OP) ||
                     (Op->Common.Parent->Common.AmlOpcode == AML_VAR_PACKAGE_OP)))
                {
                    /*
                     * We didn't find the target and we are populating elements
                     * of a package - ignore if slack enabled. Some ASL code
                     * contains dangling invalid references in packages and
                     * expects that no exception will be issued. Leave the
                     * element as a null element. It cannot be used, but it
                     * can be overwritten by subsequent ASL code - this is
                     * typically the case.
                     */
                    ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
                        "Ignoring unresolved reference in package [%4.4s]\n",
                        WalkState->ScopeInfo->Scope.Node->Name.Ascii));

                    return_ACPI_STATUS (AE_OK);
                }
                else
                {
                    ACPI_ERROR_NAMESPACE (Op->Common.Value.String, Status);
                }

                return_ACPI_STATUS (Status);
            }
        }
    }

    /* Create and init a new internal ACPI object */

    ObjDesc = AcpiUtCreateInternalObject (
                (AcpiPsGetOpcodeInfo (Op->Common.AmlOpcode))->ObjectType);
    if (!ObjDesc)
    {
        return_ACPI_STATUS (AE_NO_MEMORY);
    }

    Status = AcpiDsInitObjectFromOp (WalkState, Op, Op->Common.AmlOpcode,
                &ObjDesc);
    if (ACPI_FAILURE (Status))
    {
        AcpiUtRemoveReference (ObjDesc);
        return_ACPI_STATUS (Status);
    }

    *ObjDescPtr = ObjDesc;
    return_ACPI_STATUS (AE_OK);
}
Example #20
0
static ACPI_STATUS
XfNamespaceLocateBegin (
    ACPI_PARSE_OBJECT       *Op,
    UINT32                  Level,
    void                    *Context)
{
    ACPI_WALK_STATE         *WalkState = (ACPI_WALK_STATE *) Context;
    ACPI_NAMESPACE_NODE     *Node;
    ACPI_STATUS             Status;
    ACPI_OBJECT_TYPE        ObjectType;
    char                    *Path;
    UINT8                   PassedArgs;
    ACPI_PARSE_OBJECT       *NextOp;
    ACPI_PARSE_OBJECT       *OwningOp;
    ACPI_PARSE_OBJECT       *SpaceIdOp;
    UINT32                  MinimumLength;
    UINT32                  Offset;
    UINT32                  FieldBitLength;
    UINT32                  TagBitLength;
    UINT8                   Message = 0;
    const ACPI_OPCODE_INFO  *OpInfo;
    UINT32                  Flags;
    ASL_METHOD_LOCAL        *MethodLocals = NULL;
    ASL_METHOD_LOCAL        *MethodArgs = NULL;
    int                     RegisterNumber;
    UINT32                  i;


    ACPI_FUNCTION_TRACE_PTR (XfNamespaceLocateBegin, Op);


    if ((Op->Asl.AmlOpcode == AML_METHOD_OP) && Op->Asl.Node)
    {
        Node = Op->Asl.Node;

        /* Support for method LocalX/ArgX analysis */

        if (!Node->MethodLocals)
        {
            /* Create local/arg info blocks */

            MethodLocals = UtLocalCalloc (
                sizeof (ASL_METHOD_LOCAL) * ACPI_METHOD_NUM_LOCALS);
            Node->MethodLocals = MethodLocals;

            MethodArgs = UtLocalCalloc (
                sizeof (ASL_METHOD_LOCAL) * ACPI_METHOD_NUM_ARGS);
            Node->MethodArgs = MethodArgs;

            /*
             * Get the method argument count
             * First, get the name node
             */
            NextOp = Op->Asl.Child;

            /* Get the NumArguments node */

            NextOp = NextOp->Asl.Next;
            Node->ArgCount = (UINT8)
                (((UINT8) NextOp->Asl.Value.Integer) & 0x07);

            /* We will track all possible ArgXs */

            for (i = 0; i < ACPI_METHOD_NUM_ARGS; i++)
            {
                if (i < Node->ArgCount)
                {
                    /* Real Args are always "initialized" */

                    MethodArgs[i].Flags = ASL_ARG_INITIALIZED;
                }
                else
                {
                    /* Other ArgXs can be used as locals */

                    MethodArgs[i].Flags = ASL_ARG_IS_LOCAL;
                }

                MethodArgs[i].Op = Op;
            }
        }
    }

    /*
     * If this node is the actual declaration of a name
     * [such as the XXXX name in "Method (XXXX)"],
     * we are not interested in it here. We only care about names that are
     * references to other objects within the namespace and the parent objects
     * of name declarations
     */
    if (Op->Asl.CompileFlags & OP_IS_NAME_DECLARATION)
    {
        return_ACPI_STATUS (AE_OK);
    }

    OpInfo = AcpiPsGetOpcodeInfo (Op->Asl.AmlOpcode);

    /* Check method LocalX variables */

    if (OpInfo->Type == AML_TYPE_LOCAL_VARIABLE)
    {
        /* Find parent method Op */

        NextOp = XfGetParentMethod (Op);
        if (!NextOp)
        {
            return_ACPI_STATUS (AE_OK);
        }

        /* Get method node */

        Node = NextOp->Asl.Node;

        RegisterNumber = Op->Asl.AmlOpcode & 0x0007; /* 0x60 through 0x67 */
        MethodLocals = Node->MethodLocals;

        if (Op->Asl.CompileFlags & OP_IS_TARGET)
        {
            /* Local is being initialized */

            MethodLocals[RegisterNumber].Flags |= ASL_LOCAL_INITIALIZED;
            MethodLocals[RegisterNumber].Op = Op;

            return_ACPI_STATUS (AE_OK);
        }

        /* Mark this Local as referenced */

        MethodLocals[RegisterNumber].Flags |= ASL_LOCAL_REFERENCED;
        MethodLocals[RegisterNumber].Op = Op;

        return_ACPI_STATUS (AE_OK);
    }

    /* Check method ArgX variables */

    if (OpInfo->Type == AML_TYPE_METHOD_ARGUMENT)
    {
        /* Find parent method Op */

        NextOp = XfGetParentMethod (Op);
        if (!NextOp)
        {
            return_ACPI_STATUS (AE_OK);
        }

        /* Get method node */

        Node = NextOp->Asl.Node;

        /* Get Arg # */

        RegisterNumber = Op->Asl.AmlOpcode - AML_ARG0; /* 0x68 through 0x6F */
        MethodArgs = Node->MethodArgs;

        /* Mark this Arg as referenced */

        MethodArgs[RegisterNumber].Flags |= ASL_ARG_REFERENCED;
        MethodArgs[RegisterNumber].Op = Op;

        if (Op->Asl.CompileFlags & OP_IS_TARGET)
        {
            /* Arg is being initialized */

            MethodArgs[RegisterNumber].Flags |= ASL_ARG_INITIALIZED;
        }

        return_ACPI_STATUS (AE_OK);
    }

    /*
     * After method ArgX and LocalX, we are only interested in opcodes
     * that have an associated name
     */
    if ((!(OpInfo->Flags & AML_NAMED)) &&
        (!(OpInfo->Flags & AML_CREATE)) &&
        (Op->Asl.ParseOpcode != PARSEOP_NAMESTRING) &&
        (Op->Asl.ParseOpcode != PARSEOP_NAMESEG)    &&
        (Op->Asl.ParseOpcode != PARSEOP_METHODCALL) &&
        (Op->Asl.ParseOpcode != PARSEOP_EXTERNAL))
    {
        return_ACPI_STATUS (AE_OK);
    }

    /*
     * One special case: CondRefOf operator - we don't care if the name exists
     * or not at this point, just ignore it, the point of the operator is to
     * determine if the name exists at runtime.
     */
    if ((Op->Asl.Parent) &&
        (Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_CONDREFOF))
    {
        return_ACPI_STATUS (AE_OK);
    }

    /*
     * We must enable the "search-to-root" for single NameSegs, but
     * we have to be very careful about opening up scopes
     */
    Flags = ACPI_NS_SEARCH_PARENT;
    if ((Op->Asl.ParseOpcode == PARSEOP_NAMESTRING) ||
        (Op->Asl.ParseOpcode == PARSEOP_NAMESEG)    ||
        (Op->Asl.ParseOpcode == PARSEOP_METHODCALL) ||
        (Op->Asl.ParseOpcode == PARSEOP_EXTERNAL))
    {
        /*
         * These are name references, do not push the scope stack
         * for them.
         */
        Flags |= ACPI_NS_DONT_OPEN_SCOPE;
    }

    /* Get the NamePath from the appropriate place */

    if (OpInfo->Flags & AML_NAMED)
    {
        /* For nearly all NAMED operators, the name reference is the first child */

        Path = Op->Asl.Child->Asl.Value.String;
        if (Op->Asl.AmlOpcode == AML_ALIAS_OP)
        {
            /*
             * ALIAS is the only oddball opcode, the name declaration
             * (alias name) is the second operand
             */
            Path = Op->Asl.Child->Asl.Next->Asl.Value.String;
        }
    }
    else if (OpInfo->Flags & AML_CREATE)
    {
        /* Name must appear as the last parameter */

        NextOp = Op->Asl.Child;
        while (!(NextOp->Asl.CompileFlags & OP_IS_NAME_DECLARATION))
        {
            NextOp = NextOp->Asl.Next;
        }

        Path = NextOp->Asl.Value.String;
    }
    else
    {
        Path = Op->Asl.Value.String;
    }

    ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
    ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
        "Type=%s\n", AcpiUtGetTypeName (ObjectType)));

    /*
     * Lookup the name in the namespace. Name must exist at this point, or it
     * is an invalid reference.
     *
     * The namespace is also used as a lookup table for references to resource
     * descriptors and the fields within them.
     */
    AslGbl_NsLookupCount++;

    Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
        ACPI_IMODE_EXECUTE, Flags, WalkState, &Node);
    if (ACPI_FAILURE (Status))
    {
        if (Status == AE_NOT_FOUND)
        {
            /*
             * We didn't find the name reference by path -- we can qualify this
             * a little better before we print an error message
             */
            if (strlen (Path) == ACPI_NAME_SIZE)
            {
                /* A simple, one-segment ACPI name */

                if (XfObjectExists (Path))
                {
                    /*
                     * There exists such a name, but we couldn't get to it
                     * from this scope
                     */
                    AslError (ASL_ERROR, ASL_MSG_NOT_REACHABLE, Op,
                        Op->Asl.ExternalName);
                }
                else
                {
                    /* The name doesn't exist, period */

                    AslError (ASL_ERROR, ASL_MSG_NOT_EXIST,
                        Op, Op->Asl.ExternalName);
                }
            }
            else
            {
                /* The NamePath contains multiple NameSegs */

                if ((OpInfo->Flags & AML_CREATE) ||
                    (OpInfo->ObjectType == ACPI_TYPE_LOCAL_ALIAS))
                {
                    /*
                     * The new name is the last parameter. For the
                     * CreateXXXXField and Alias operators
                     */
                    NextOp = Op->Asl.Child;
                    while (!(NextOp->Asl.CompileFlags & OP_IS_NAME_DECLARATION))
                    {
                        NextOp = NextOp->Asl.Next;
                    }

                    AslError (ASL_ERROR, ASL_MSG_PREFIX_NOT_EXIST, NextOp,
                        NextOp->Asl.ExternalName);
                }
                else if (OpInfo->Flags & AML_NAMED)
                {
                    /* The new name is the first parameter */

                    AslError (ASL_ERROR, ASL_MSG_PREFIX_NOT_EXIST, Op,
                        Op->Asl.ExternalName);
                }
                else if (Path[0] == AML_ROOT_PREFIX)
                {
                    /* Full namepath from root, the object does not exist */

                    AslError (ASL_ERROR, ASL_MSG_NOT_EXIST, Op,
                        Op->Asl.ExternalName);
                }
                else
                {
                    /*
                     * Generic "not found" error. Cannot determine whether it
                     * doesn't exist or just can't be reached. However, we
                     * can differentiate between a NameSeg vs. NamePath.
                     */
                    if (strlen (Op->Asl.ExternalName) == ACPI_NAME_SIZE)
                    {
                        AslError (ASL_ERROR, ASL_MSG_NOT_FOUND, Op,
                            Op->Asl.ExternalName);
                    }
                    else
                    {
                        AslError (ASL_ERROR, ASL_MSG_NAMEPATH_NOT_EXIST, Op,
                            Op->Asl.ExternalName);
                    }
                }
            }

            Status = AE_OK;
        }

        return_ACPI_STATUS (Status);
    }

    /* Check for an attempt to access an object in another method */

    if (!XfValidateCrossReference (Op, OpInfo, Node))
    {
        AslError (ASL_ERROR, ASL_MSG_TEMPORARY_OBJECT, Op,
            Op->Asl.ExternalName);
        return_ACPI_STATUS (Status);
    }

    /* Object was found above, check for an illegal forward reference */

    if (Op->Asl.CompileFlags & OP_NOT_FOUND_DURING_LOAD)
    {
        /*
         * During the load phase, this Op was flagged as a possible
         * illegal forward reference
         *
         * Note: Allow "forward references" from within a method to an
         * object that is not within any method (module-level code)
         */
        if (!WalkState->ScopeInfo || (UtGetParentMethod (Node) &&
            !UtNodeIsDescendantOf (WalkState->ScopeInfo->Scope.Node,
                UtGetParentMethod (Node))))
        {
            AslError (ASL_ERROR, ASL_MSG_ILLEGAL_FORWARD_REF, Op,
                Op->Asl.ExternalName);
        }
    }

    /* Check for a reference vs. name declaration */

    if (!(OpInfo->Flags & AML_NAMED) &&
        !(OpInfo->Flags & AML_CREATE))
    {
        /* This node has been referenced, mark it for reference check */

        Node->Flags |= ANOBJ_IS_REFERENCED;
    }

    /* Attempt to optimize the NamePath */

    OptOptimizeNamePath (Op, OpInfo->Flags, WalkState, Path, Node);

    /*
     * 1) Dereference an alias (A name reference that is an alias)
     *    Aliases are not nested, the alias always points to the final object
     */
    if ((Op->Asl.ParseOpcode != PARSEOP_ALIAS) &&
        (Node->Type == ACPI_TYPE_LOCAL_ALIAS))
    {
        /* This node points back to the original PARSEOP_ALIAS */

        NextOp = Node->Op;

        /* The first child is the alias target op */

        NextOp = NextOp->Asl.Child;

        /* That in turn points back to original target alias node */

        if (NextOp->Asl.Node)
        {
            Node = NextOp->Asl.Node;
        }

        /* Else - forward reference to alias, will be resolved later */
    }

    /* 2) Check for a reference to a resource descriptor */

    if ((Node->Type == ACPI_TYPE_LOCAL_RESOURCE_FIELD) ||
        (Node->Type == ACPI_TYPE_LOCAL_RESOURCE))
    {
        /*
         * This was a reference to a field within a resource descriptor.
         * Extract the associated field offset (either a bit or byte
         * offset depending on the field type) and change the named
         * reference into an integer for AML code generation
         */
        Offset = Node->Value;
        TagBitLength = Node->Length;

        /*
         * If a field is being created, generate the length (in bits) of
         * the field. Note: Opcodes other than CreateXxxField and Index
         * can come through here. For other opcodes, we just need to
         * convert the resource tag reference to an integer offset.
         */
        switch (Op->Asl.Parent->Asl.AmlOpcode)
        {
        case AML_CREATE_FIELD_OP: /* Variable "Length" field, in bits */
            /*
             * We know the length operand is an integer constant because
             * we know that it contains a reference to a resource
             * descriptor tag.
             */
            FieldBitLength = (UINT32) Op->Asl.Next->Asl.Value.Integer;
            break;

        case AML_CREATE_BIT_FIELD_OP:

            FieldBitLength = 1;
            break;

        case AML_CREATE_BYTE_FIELD_OP:
        case AML_INDEX_OP:

            FieldBitLength = 8;
            break;

        case AML_CREATE_WORD_FIELD_OP:

            FieldBitLength = 16;
            break;

        case AML_CREATE_DWORD_FIELD_OP:

            FieldBitLength = 32;
            break;

        case AML_CREATE_QWORD_FIELD_OP:

            FieldBitLength = 64;
            break;

        default:

            FieldBitLength = 0;
            break;
        }

        /* Check the field length against the length of the resource tag */

        if (FieldBitLength)
        {
            if (TagBitLength < FieldBitLength)
            {
                Message = ASL_MSG_TAG_SMALLER;
            }
            else if (TagBitLength > FieldBitLength)
            {
                Message = ASL_MSG_TAG_LARGER;
            }

            if (Message)
            {
                sprintf (AslGbl_MsgBuffer,
                    "Size mismatch, Tag: %u bit%s, Field: %u bit%s",
                    TagBitLength, (TagBitLength > 1) ? "s" : "",
                    FieldBitLength, (FieldBitLength > 1) ? "s" : "");

                AslError (ASL_WARNING, Message, Op, AslGbl_MsgBuffer);
            }
        }

        /* Convert the BitOffset to a ByteOffset for certain opcodes */

        switch (Op->Asl.Parent->Asl.AmlOpcode)
        {
        case AML_CREATE_BYTE_FIELD_OP:
        case AML_CREATE_WORD_FIELD_OP:
        case AML_CREATE_DWORD_FIELD_OP:
        case AML_CREATE_QWORD_FIELD_OP:
        case AML_INDEX_OP:

            Offset = ACPI_DIV_8 (Offset);
            break;

        default:

            break;
        }

        /* Now convert this node to an integer whose value is the field offset */

        Op->Asl.AmlLength = 0;
        Op->Asl.ParseOpcode = PARSEOP_INTEGER;
        Op->Asl.Value.Integer = (UINT64) Offset;
        Op->Asl.CompileFlags |= OP_IS_RESOURCE_FIELD;

        OpcGenerateAmlOpcode (Op);
    }

    /* 3) Check for a method invocation */

    else if ((((Op->Asl.ParseOpcode == PARSEOP_NAMESTRING) || (Op->Asl.ParseOpcode == PARSEOP_NAMESEG)) &&
                (Node->Type == ACPI_TYPE_METHOD) &&
                (Op->Asl.Parent) &&
                (Op->Asl.Parent->Asl.ParseOpcode != PARSEOP_METHOD))   ||

                (Op->Asl.ParseOpcode == PARSEOP_METHODCALL))
    {
        /*
         * A reference to a method within one of these opcodes is not an
         * invocation of the method, it is simply a reference to the method.
         *
         * September 2016: Removed DeRefOf from this list
         */
        if ((Op->Asl.Parent) &&
            ((Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_REFOF)     ||
            (Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_PACKAGE)    ||
            (Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_VAR_PACKAGE)||
            (Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_OBJECTTYPE)))
        {
            return_ACPI_STATUS (AE_OK);
        }

        /*
         * There are two types of method invocation:
         * 1) Invocation with arguments -- the parser recognizes this
         *    as a METHODCALL.
         * 2) Invocation with no arguments --the parser cannot determine that
         *    this is a method invocation, therefore we have to figure it out
         *    here.
         */
        if (Node->Type != ACPI_TYPE_METHOD)
        {
            sprintf (AslGbl_MsgBuffer, "%s is a %s",
                Op->Asl.ExternalName, AcpiUtGetTypeName (Node->Type));

            AslError (ASL_ERROR, ASL_MSG_NOT_METHOD, Op, AslGbl_MsgBuffer);
            return_ACPI_STATUS (AE_OK);
        }

        /* Save the method node in the caller's op */

        Op->Asl.Node = Node;
        if (Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_CONDREFOF)
        {
            return_ACPI_STATUS (AE_OK);
        }

        /*
         * This is a method invocation, with or without arguments.
         * Count the number of arguments, each appears as a child
         * under the parent node
         */
        Op->Asl.ParseOpcode = PARSEOP_METHODCALL;
        UtSetParseOpName (Op);

        PassedArgs = 0;
        NextOp = Op->Asl.Child;

        while (NextOp)
        {
            PassedArgs++;
            NextOp = NextOp->Asl.Next;
        }

        if (Node->Value != ASL_EXTERNAL_METHOD &&
            Op->Asl.Parent->Asl.ParseOpcode != PARSEOP_EXTERNAL)
        {
            /*
             * Check the parsed arguments with the number expected by the
             * method declaration itself
             */
            if (PassedArgs != Node->Value)
            {
                sprintf (AslGbl_MsgBuffer, "%s requires %u", Op->Asl.ExternalName,
                    Node->Value);

                if (PassedArgs < Node->Value)
                {
                    AslError (ASL_ERROR, ASL_MSG_ARG_COUNT_LO, Op, AslGbl_MsgBuffer);
                }
                else
                {
                    AslError (ASL_ERROR, ASL_MSG_ARG_COUNT_HI, Op, AslGbl_MsgBuffer);
                }
            }
        }
    }

    /* 4) Check for an ASL Field definition */

    else if ((Op->Asl.Parent) &&
            ((Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_FIELD)     ||
             (Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_BANKFIELD)))
    {
        /*
         * Offset checking for fields. If the parent operation region has a
         * constant length (known at compile time), we can check fields
         * defined in that region against the region length. This will catch
         * fields and field units that cannot possibly fit within the region.
         *
         * Note: Index fields do not directly reference an operation region,
         * thus they are not included in this check.
         */
        if (Op == Op->Asl.Parent->Asl.Child)
        {
            /*
             * This is the first child of the field node, which is
             * the name of the region. Get the parse node for the
             * region -- which contains the length of the region.
             */
            OwningOp = Node->Op;
            Op->Asl.Parent->Asl.ExtraValue =
                ACPI_MUL_8 ((UINT32) OwningOp->Asl.Value.Integer);

            /* Examine the field access width */

            switch ((UINT8) Op->Asl.Parent->Asl.Value.Integer)
            {
            case AML_FIELD_ACCESS_ANY:
            case AML_FIELD_ACCESS_BYTE:
            case AML_FIELD_ACCESS_BUFFER:
            default:

                MinimumLength = 1;
                break;

            case AML_FIELD_ACCESS_WORD:

                MinimumLength = 2;
                break;

            case AML_FIELD_ACCESS_DWORD:

                MinimumLength = 4;
                break;

            case AML_FIELD_ACCESS_QWORD:

                MinimumLength = 8;
                break;
            }

            /*
             * Is the region at least as big as the access width?
             * Note: DataTableRegions have 0 length
             */
            if (((UINT32) OwningOp->Asl.Value.Integer) &&
                ((UINT32) OwningOp->Asl.Value.Integer < MinimumLength))
            {
                AslError (ASL_ERROR, ASL_MSG_FIELD_ACCESS_WIDTH, Op, NULL);
            }

            /*
             * Check EC/CMOS/SMBUS fields to make sure that the correct
             * access type is used (BYTE for EC/CMOS, BUFFER for SMBUS)
             */
            SpaceIdOp = OwningOp->Asl.Child->Asl.Next;
            switch ((UINT32) SpaceIdOp->Asl.Value.Integer)
            {
            case ACPI_ADR_SPACE_EC:
            case ACPI_ADR_SPACE_CMOS:
            case ACPI_ADR_SPACE_GPIO:

                if ((UINT8) Op->Asl.Parent->Asl.Value.Integer !=
                    AML_FIELD_ACCESS_BYTE)
                {
                    AslError (ASL_ERROR, ASL_MSG_REGION_BYTE_ACCESS, Op, NULL);
                }
                break;

            case ACPI_ADR_SPACE_SMBUS:
            case ACPI_ADR_SPACE_IPMI:
            case ACPI_ADR_SPACE_GSBUS:

                if ((UINT8) Op->Asl.Parent->Asl.Value.Integer !=
                    AML_FIELD_ACCESS_BUFFER)
                {
                    AslError (ASL_ERROR, ASL_MSG_REGION_BUFFER_ACCESS, Op, NULL);
                }
                break;

            default:

                /* Nothing to do for other address spaces */

                break;
            }
        }
        else
        {
            /*
             * This is one element of the field list. Check to make sure
             * that it does not go beyond the end of the parent operation region.
             *
             * In the code below:
             *    Op->Asl.Parent->Asl.ExtraValue      - Region Length (bits)
             *    Op->Asl.ExtraValue                  - Field start offset (bits)
             *    Op->Asl.Child->Asl.Value.Integer32  - Field length (bits)
             *    Op->Asl.Child->Asl.ExtraValue       - Field access width (bits)
             */
            if (Op->Asl.Parent->Asl.ExtraValue && Op->Asl.Child)
            {
                XfCheckFieldRange (Op,
                    Op->Asl.Parent->Asl.ExtraValue,
                    Op->Asl.ExtraValue,
                    (UINT32) Op->Asl.Child->Asl.Value.Integer,
                    Op->Asl.Child->Asl.ExtraValue);
            }
        }
    }

    /* 5) Check for a connection object */
#if 0
    else if (Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_CONNECTION)
    {
        return_ACPI_STATUS (Status);
    }
#endif

    Op->Asl.Node = Node;
    return_ACPI_STATUS (Status);
}
Example #21
0
static ACPI_STATUS
LdLoadFieldElements (
    ACPI_PARSE_OBJECT       *Op,
    ACPI_WALK_STATE         *WalkState)
{
    ACPI_PARSE_OBJECT       *Child = NULL;
    ACPI_NAMESPACE_NODE     *Node;
    ACPI_STATUS             Status;


    /* Get the first named field element */

    switch (Op->Asl.AmlOpcode)
    {
    case AML_BANK_FIELD_OP:

        Child = UtGetArg (Op, 6);
        break;

    case AML_INDEX_FIELD_OP:

        Child = UtGetArg (Op, 5);
        break;

    case AML_FIELD_OP:

        Child = UtGetArg (Op, 4);
        break;

    default:

        /* No other opcodes should arrive here */

        return (AE_BAD_PARAMETER);
    }

    /* Enter all elements into the namespace */

    while (Child)
    {
        switch (Child->Asl.AmlOpcode)
        {
        case AML_INT_RESERVEDFIELD_OP:
        case AML_INT_ACCESSFIELD_OP:
        case AML_INT_CONNECTION_OP:
            break;

        default:

            Status = AcpiNsLookup (WalkState->ScopeInfo,
                Child->Asl.Value.String,
                ACPI_TYPE_LOCAL_REGION_FIELD,
                ACPI_IMODE_LOAD_PASS1,
                ACPI_NS_NO_UPSEARCH | ACPI_NS_DONT_OPEN_SCOPE |
                    ACPI_NS_ERROR_IF_FOUND, NULL, &Node);
            if (ACPI_FAILURE (Status))
            {
                if (Status != AE_ALREADY_EXISTS)
                {
                    AslError (ASL_ERROR, ASL_MSG_CORE_EXCEPTION, Child,
                        Child->Asl.Value.String);
                    return (Status);
                }

                /*
                 * The name already exists in this scope
                 * But continue processing the elements
                 */
                AslError (ASL_ERROR, ASL_MSG_NAME_EXISTS, Child,
                    Child->Asl.Value.String);
            }
            else
            {
                Child->Asl.Node = Node;
                Node->Op = Child;
            }
            break;
        }

        Child = Child->Asl.Next;
    }

    return (AE_OK);
}
Example #22
0
void
AcpiDmCheckResourceReference (
    ACPI_PARSE_OBJECT       *Op,
    ACPI_WALK_STATE         *WalkState)
{
    ACPI_STATUS             Status;
    ACPI_PARSE_OBJECT       *BufferNameOp;
    ACPI_PARSE_OBJECT       *IndexOp;
    ACPI_NAMESPACE_NODE     *BufferNode;
    ACPI_NAMESPACE_NODE     *ResourceNode;
    const ACPI_OPCODE_INFO  *OpInfo;
    UINT32                  BitIndex;


    /* We are only interested in the CreateXxxxField opcodes */

    OpInfo = AcpiPsGetOpcodeInfo (Op->Common.AmlOpcode);
    if (OpInfo->Type != AML_TYPE_CREATE_FIELD)
    {
        return;
    }

    /* Get the buffer term operand */

    BufferNameOp = AcpiPsGetDepthNext (NULL, Op);

    /* Must be a named buffer, not an arg or local or method call */

    if (BufferNameOp->Common.AmlOpcode != AML_INT_NAMEPATH_OP)
    {
        return;
    }

    /* Get the Index term, must be an integer constant to convert */

    IndexOp = BufferNameOp->Common.Next;

    /* Major cheat: The Node field is also used for the Tag ptr. Clear it now */

    IndexOp->Common.Node = NULL;

    OpInfo = AcpiPsGetOpcodeInfo (IndexOp->Common.AmlOpcode);
    if (OpInfo->ObjectType != ACPI_TYPE_INTEGER)
    {
        return;
    }

    /* Get the bit offset of the descriptor within the buffer */

    if ((Op->Common.AmlOpcode == AML_CREATE_BIT_FIELD_OP) ||
        (Op->Common.AmlOpcode == AML_CREATE_FIELD_OP))
    {
        /* Index operand is a bit offset */

        BitIndex = (UINT32) IndexOp->Common.Value.Integer;
    }
    else
    {
        /* Index operand is a byte offset, convert to bits */

        BitIndex = (UINT32) ACPI_MUL_8 (IndexOp->Common.Value.Integer);
    }

    /* Lookup the buffer in the namespace */

    Status = AcpiNsLookup (WalkState->ScopeInfo,
        BufferNameOp->Common.Value.String, ACPI_TYPE_BUFFER,
        ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT, WalkState,
        &BufferNode);
    if (ACPI_FAILURE (Status))
    {
        return;
    }

    /* Validate object type, we must have a buffer */

    if (BufferNode->Type != ACPI_TYPE_BUFFER)
    {
        return;
    }

    /* Find the resource descriptor node corresponding to the index */

    ResourceNode = AcpiDmGetResourceNode (BufferNode, BitIndex);
    if (!ResourceNode)
    {
        return;
    }

    /* Translate the Index to a resource tag pathname */

    AcpiGetTagPathname (IndexOp, BufferNode, ResourceNode, BitIndex);
}
Example #23
0
static ACPI_STATUS
LdLoadResourceElements (
    ACPI_PARSE_OBJECT       *Op,
    ACPI_WALK_STATE         *WalkState)
{
    ACPI_PARSE_OBJECT       *InitializerOp = NULL;
    ACPI_NAMESPACE_NODE     *Node;
    ACPI_STATUS             Status;


    /*
     * Enter the resource name into the namespace. Name must not already exist.
     * This opens a scope, so later field names are guaranteed to be new/unique.
     */
    Status = AcpiNsLookup (WalkState->ScopeInfo, Op->Asl.Namepath,
        ACPI_TYPE_LOCAL_RESOURCE, ACPI_IMODE_LOAD_PASS1,
        ACPI_NS_NO_UPSEARCH | ACPI_NS_ERROR_IF_FOUND,
        WalkState, &Node);
    if (ACPI_FAILURE (Status))
    {
        if (Status == AE_ALREADY_EXISTS)
        {
            /* Actual node causing the error was saved in ParentMethod */

            AslError (ASL_ERROR, ASL_MSG_NAME_EXISTS,
                (ACPI_PARSE_OBJECT *) Op->Asl.ParentMethod, Op->Asl.Namepath);
            return (AE_OK);
        }
        return (Status);
    }

    Node->Value = (UINT32) Op->Asl.Value.Integer;
    Node->Op = Op;
    Op->Asl.Node = Node;

    /*
     * Now enter the predefined fields, for easy lookup when referenced
     * by the source ASL
     */
    InitializerOp = ASL_GET_CHILD_NODE (Op);
    while (InitializerOp)
    {
        if (InitializerOp->Asl.ExternalName)
        {
            Status = AcpiNsLookup (WalkState->ScopeInfo,
                InitializerOp->Asl.ExternalName,
                ACPI_TYPE_LOCAL_RESOURCE_FIELD,
                ACPI_IMODE_LOAD_PASS1,
                ACPI_NS_NO_UPSEARCH | ACPI_NS_DONT_OPEN_SCOPE,
                NULL, &Node);
            if (ACPI_FAILURE (Status))
            {
                return (Status);
            }

            /*
             * Store the field offset and length in the namespace node
             * so it can be used when the field is referenced
             */
            Node->Value = InitializerOp->Asl.Value.Tag.BitOffset;
            Node->Length = InitializerOp->Asl.Value.Tag.BitLength;
            InitializerOp->Asl.Node = Node;
            Node->Op = InitializerOp;
        }

        InitializerOp = ASL_GET_PEER_NODE (InitializerOp);
    }

    return (AE_OK);
}
Example #24
0
static ACPI_STATUS
AcpiDsBuildInternalObject (
    ACPI_WALK_STATE         *WalkState,
    ACPI_PARSE_OBJECT       *Op,
    ACPI_OPERAND_OBJECT     **ObjDescPtr)
{
    ACPI_OPERAND_OBJECT     *ObjDesc;
    ACPI_STATUS             Status;
    ACPI_OBJECT_TYPE        Type;


    ACPI_FUNCTION_TRACE (DsBuildInternalObject);


    *ObjDescPtr = NULL;
    if (Op->Common.AmlOpcode == AML_INT_NAMEPATH_OP)
    {
        /*
         * This is a named object reference. If this name was
         * previously looked up in the namespace, it was stored in this op.
         * Otherwise, go ahead and look it up now
         */
        if (!Op->Common.Node)
        {
            Status = AcpiNsLookup (WalkState->ScopeInfo,
                        Op->Common.Value.String,
                        ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE,
                        ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE, NULL,
                        ACPI_CAST_INDIRECT_PTR (ACPI_NAMESPACE_NODE, &(Op->Common.Node)));
            if (ACPI_FAILURE (Status))
            {
                /* Check if we are resolving a named reference within a package */

                if ((Status == AE_NOT_FOUND) && (AcpiGbl_EnableInterpreterSlack) &&

                    ((Op->Common.Parent->Common.AmlOpcode == AML_PACKAGE_OP) ||
                     (Op->Common.Parent->Common.AmlOpcode == AML_VAR_PACKAGE_OP)))
                {
                    /*
                     * We didn't find the target and we are populating elements
                     * of a package - ignore if slack enabled. Some ASL code
                     * contains dangling invalid references in packages and
                     * expects that no exception will be issued. Leave the
                     * element as a null element. It cannot be used, but it
                     * can be overwritten by subsequent ASL code - this is
                     * typically the case.
                     */
                    ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
                        "Ignoring unresolved reference in package [%4.4s]\n",
                        WalkState->ScopeInfo->Scope.Node->Name.Ascii));

                    return_ACPI_STATUS (AE_OK);
                }
                else
                {
                    ACPI_ERROR_NAMESPACE (Op->Common.Value.String, Status);
                }

                return_ACPI_STATUS (Status);
            }
        }

        /* Special object resolution for elements of a package */

        if ((Op->Common.Parent->Common.AmlOpcode == AML_PACKAGE_OP) ||
            (Op->Common.Parent->Common.AmlOpcode == AML_VAR_PACKAGE_OP))
        {
            /*
             * Attempt to resolve the node to a value before we insert it into
             * the package. If this is a reference to a common data type,
             * resolve it immediately. According to the ACPI spec, package
             * elements can only be "data objects" or method references.
             * Attempt to resolve to an Integer, Buffer, String or Package.
             * If cannot, return the named reference (for things like Devices,
             * Methods, etc.) Buffer Fields and Fields will resolve to simple
             * objects (int/buf/str/pkg).
             *
             * NOTE: References to things like Devices, Methods, Mutexes, etc.
             * will remain as named references. This behavior is not described
             * in the ACPI spec, but it appears to be an oversight.
             */
            ObjDesc = ACPI_CAST_PTR (ACPI_OPERAND_OBJECT, Op->Common.Node);

            Status = AcpiExResolveNodeToValue (
                        ACPI_CAST_INDIRECT_PTR (ACPI_NAMESPACE_NODE, &ObjDesc),
                        WalkState);
            if (ACPI_FAILURE (Status))
            {
                return_ACPI_STATUS (Status);
            }

            /*
             * Special handling for Alias objects. We need to setup the type
             * and the Op->Common.Node to point to the Alias target. Note,
             * Alias has at most one level of indirection internally.
             */
            Type = Op->Common.Node->Type;
            if (Type == ACPI_TYPE_LOCAL_ALIAS)
            {
                Type = ObjDesc->Common.Type;
                Op->Common.Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE,
                    Op->Common.Node->Object);
            }

            switch (Type)
            {
            /*
             * For these types, we need the actual node, not the subobject.
             * However, the subobject did not get an extra reference count above.
             *
             * TBD: should ExResolveNodeToValue be changed to fix this?
             */
            case ACPI_TYPE_DEVICE:
            case ACPI_TYPE_THERMAL:

                AcpiUtAddReference (Op->Common.Node->Object);

                /*lint -fallthrough */
            /*
             * For these types, we need the actual node, not the subobject.
             * The subobject got an extra reference count in ExResolveNodeToValue.
             */
            case ACPI_TYPE_MUTEX:
            case ACPI_TYPE_METHOD:
            case ACPI_TYPE_POWER:
            case ACPI_TYPE_PROCESSOR:
            case ACPI_TYPE_EVENT:
            case ACPI_TYPE_REGION:

                /* We will create a reference object for these types below */
                break;

            default:
                /*
                 * All other types - the node was resolved to an actual
                 * object, we are done.
                 */
                goto Exit;
            }
        }
    }

    /* Create and init a new internal ACPI object */

    ObjDesc = AcpiUtCreateInternalObject (
                (AcpiPsGetOpcodeInfo (Op->Common.AmlOpcode))->ObjectType);
    if (!ObjDesc)
    {
        return_ACPI_STATUS (AE_NO_MEMORY);
    }

    Status = AcpiDsInitObjectFromOp (WalkState, Op, Op->Common.AmlOpcode,
                &ObjDesc);
    if (ACPI_FAILURE (Status))
    {
        AcpiUtRemoveReference (ObjDesc);
        return_ACPI_STATUS (Status);
    }

Exit:
    *ObjDescPtr = ObjDesc;
    return_ACPI_STATUS (Status);
}
Example #25
0
static ACPI_STATUS
LkNamespaceLocateBegin (
    ACPI_PARSE_OBJECT       *Op,
    UINT32                  Level,
    void                    *Context)
{
    ACPI_WALK_STATE         *WalkState = (ACPI_WALK_STATE *) Context;
    ACPI_NAMESPACE_NODE     *Node;
    ACPI_STATUS             Status;
    ACPI_OBJECT_TYPE        ObjectType;
    char                    *Path;
    UINT8                   PassedArgs;
    ACPI_PARSE_OBJECT       *NextOp;
    ACPI_PARSE_OBJECT       *OwningOp;
    ACPI_PARSE_OBJECT       *SpaceIdOp;
    UINT32                  MinimumLength;
    UINT32                  Temp;
    const ACPI_OPCODE_INFO  *OpInfo;
    UINT32                  Flags;


    ACPI_FUNCTION_TRACE_PTR (LkNamespaceLocateBegin, Op);

    /*
     * If this node is the actual declaration of a name
     * [such as the XXXX name in "Method (XXXX)"],
     * we are not interested in it here.  We only care about names that are
     * references to other objects within the namespace and the parent objects
     * of name declarations
     */
    if (Op->Asl.CompileFlags & NODE_IS_NAME_DECLARATION)
    {
        return (AE_OK);
    }

    /* We are only interested in opcodes that have an associated name */

    OpInfo = AcpiPsGetOpcodeInfo (Op->Asl.AmlOpcode);

    if ((!(OpInfo->Flags & AML_NAMED)) &&
        (!(OpInfo->Flags & AML_CREATE)) &&
        (Op->Asl.ParseOpcode != PARSEOP_NAMESTRING) &&
        (Op->Asl.ParseOpcode != PARSEOP_NAMESEG)    &&
        (Op->Asl.ParseOpcode != PARSEOP_METHODCALL))
    {
        return (AE_OK);
    }

    /*
     * We must enable the "search-to-root" for single NameSegs, but
     * we have to be very careful about opening up scopes
     */
    Flags = ACPI_NS_SEARCH_PARENT;
    if ((Op->Asl.ParseOpcode == PARSEOP_NAMESTRING) ||
        (Op->Asl.ParseOpcode == PARSEOP_NAMESEG)    ||
        (Op->Asl.ParseOpcode == PARSEOP_METHODCALL))
    {
        /*
         * These are name references, do not push the scope stack
         * for them.
         */
        Flags |= ACPI_NS_DONT_OPEN_SCOPE;
    }

    /* Get the NamePath from the appropriate place */

    if (OpInfo->Flags & AML_NAMED)
    {
        /* For nearly all NAMED operators, the name reference is the first child */

        Path = Op->Asl.Child->Asl.Value.String;
        if (Op->Asl.AmlOpcode == AML_ALIAS_OP)
        {
            /*
             * ALIAS is the only oddball opcode, the name declaration
             * (alias name) is the second operand
             */
            Path = Op->Asl.Child->Asl.Next->Asl.Value.String;
        }
    }
    else if (OpInfo->Flags & AML_CREATE)
    {
        /* Name must appear as the last parameter */

        NextOp = Op->Asl.Child;
        while (!(NextOp->Asl.CompileFlags & NODE_IS_NAME_DECLARATION))
        {
            NextOp = NextOp->Asl.Next;
        }
        Path = NextOp->Asl.Value.String;
    }
    else
    {
        Path = Op->Asl.Value.String;
    }

    ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
    ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
        "Type=%s\n", AcpiUtGetTypeName (ObjectType)));

    /*
     * Lookup the name in the namespace.  Name must exist at this point, or it
     * is an invalid reference.
     *
     * The namespace is also used as a lookup table for references to resource
     * descriptors and the fields within them.
     */
    Gbl_NsLookupCount++;

    Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
                ACPI_IMODE_EXECUTE, Flags, WalkState, &(Node));
    if (ACPI_FAILURE (Status))
    {
        if (Status == AE_NOT_FOUND)
        {
            /*
             * We didn't find the name reference by path -- we can qualify this
             * a little better before we print an error message
             */
            if (strlen (Path) == ACPI_NAME_SIZE)
            {
                /* A simple, one-segment ACPI name */

                if (LkObjectExists (Path))
                {
                    /*
                     * There exists such a name, but we couldn't get to it
                     * from this scope
                     */
                    AslError (ASL_ERROR, ASL_MSG_NOT_REACHABLE, Op,
                        Op->Asl.ExternalName);
                }
                else
                {
                    /* The name doesn't exist, period */

                    if ((Op->Asl.Parent) &&
                        (Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_CONDREFOF))
                    {
                        /* Ignore not found if parent is CondRefOf */

                        return (AE_OK);
                    }

                    AslError (ASL_ERROR, ASL_MSG_NOT_EXIST,
                        Op, Op->Asl.ExternalName);
                }
            }
            else
            {
                /* Check for a fully qualified path */

                if (Path[0] == AML_ROOT_PREFIX)
                {
                    /* Gave full path, the object does not exist */

                    if ((Op->Asl.Parent) &&
                        (Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_CONDREFOF))
                    {
                        /* Ignore not found if parent is CondRefOf */

                        return (AE_OK);
                    }

                    AslError (ASL_ERROR, ASL_MSG_NOT_EXIST, Op,
                        Op->Asl.ExternalName);
                }
                else
                {
                    /*
                     * We can't tell whether it doesn't exist or just
                     * can't be reached.
                     */
                    AslError (ASL_ERROR, ASL_MSG_NOT_FOUND, Op,
                        Op->Asl.ExternalName);
                }
            }

            Status = AE_OK;
        }
        return (Status);
    }

    /* Check for a reference vs. name declaration */

    if (!(OpInfo->Flags & AML_NAMED) &&
        !(OpInfo->Flags & AML_CREATE))
    {
        /* This node has been referenced, mark it for reference check */

        Node->Flags |= ANOBJ_IS_REFERENCED;
    }

    /* Attempt to optimize the NamePath */

    OptOptimizeNamePath (Op, OpInfo->Flags, WalkState, Path, Node);

    /*
     * 1) Dereference an alias (A name reference that is an alias)
     *    Aliases are not nested, the alias always points to the final object
     */
    if ((Op->Asl.ParseOpcode != PARSEOP_ALIAS) &&
        (Node->Type == ACPI_TYPE_LOCAL_ALIAS))
    {
        /* This node points back to the original PARSEOP_ALIAS */

        NextOp = Node->Op;

        /* The first child is the alias target op */

        NextOp = NextOp->Asl.Child;

        /* That in turn points back to original target alias node */

        if (NextOp->Asl.Node)
        {
            Node = NextOp->Asl.Node;
        }

        /* Else - forward reference to alias, will be resolved later */
    }

    /* 2) Check for a reference to a resource descriptor */

    if ((Node->Type == ACPI_TYPE_LOCAL_RESOURCE_FIELD) ||
             (Node->Type == ACPI_TYPE_LOCAL_RESOURCE))
    {
        /*
         * This was a reference to a field within a resource descriptor.  Extract
         * the associated field offset (either a bit or byte offset depending on
         * the field type) and change the named reference into an integer for
         * AML code generation
         */
        Temp = Node->Value;
        if (Node->Flags & ANOBJ_IS_BIT_OFFSET)
        {
            Op->Asl.CompileFlags |= NODE_IS_BIT_OFFSET;
        }

        /* Perform BitOffset <--> ByteOffset conversion if necessary */

        switch (Op->Asl.Parent->Asl.AmlOpcode)
        {
        case AML_CREATE_FIELD_OP:

            /* We allow a Byte offset to Bit Offset conversion for this op */

            if (!(Op->Asl.CompileFlags & NODE_IS_BIT_OFFSET))
            {
                /* Simply multiply byte offset times 8 to get bit offset */

                Temp = ACPI_MUL_8 (Temp);
            }
            break;


        case AML_CREATE_BIT_FIELD_OP:

            /* This op requires a Bit Offset */

            if (!(Op->Asl.CompileFlags & NODE_IS_BIT_OFFSET))
            {
                AslError (ASL_ERROR, ASL_MSG_BYTES_TO_BITS, Op, NULL);
            }
            break;


        case AML_CREATE_BYTE_FIELD_OP:
        case AML_CREATE_WORD_FIELD_OP:
        case AML_CREATE_DWORD_FIELD_OP:
        case AML_CREATE_QWORD_FIELD_OP:
        case AML_INDEX_OP:

            /* These Ops require Byte offsets */

            if (Op->Asl.CompileFlags & NODE_IS_BIT_OFFSET)
            {
                AslError (ASL_ERROR, ASL_MSG_BITS_TO_BYTES, Op, NULL);
            }
            break;


        default:
            /* Nothing to do for other opcodes */
            break;
        }

        /* Now convert this node to an integer whose value is the field offset */

        Op->Asl.AmlLength       = 0;
        Op->Asl.ParseOpcode     = PARSEOP_INTEGER;
        Op->Asl.Value.Integer   = (UINT64) Temp;
        Op->Asl.CompileFlags   |= NODE_IS_RESOURCE_FIELD;

        OpcGenerateAmlOpcode (Op);
    }

    /* 3) Check for a method invocation */

    else if ((((Op->Asl.ParseOpcode == PARSEOP_NAMESTRING) || (Op->Asl.ParseOpcode == PARSEOP_NAMESEG)) &&
                (Node->Type == ACPI_TYPE_METHOD) &&
                (Op->Asl.Parent) &&
                (Op->Asl.Parent->Asl.ParseOpcode != PARSEOP_METHOD))   ||

                (Op->Asl.ParseOpcode == PARSEOP_METHODCALL))
    {

        /*
         * A reference to a method within one of these opcodes is not an
         * invocation of the method, it is simply a reference to the method.
         */
        if ((Op->Asl.Parent) &&
           ((Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_REFOF)      ||
            (Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_DEREFOF)    ||
            (Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_OBJECTTYPE)))
        {
            return (AE_OK);
        }
        /*
         * There are two types of method invocation:
         * 1) Invocation with arguments -- the parser recognizes this
         *    as a METHODCALL.
         * 2) Invocation with no arguments --the parser cannot determine that
         *    this is a method invocation, therefore we have to figure it out
         *    here.
         */
        if (Node->Type != ACPI_TYPE_METHOD)
        {
            sprintf (MsgBuffer, "%s is a %s",
                    Op->Asl.ExternalName, AcpiUtGetTypeName (Node->Type));

            AslError (ASL_ERROR, ASL_MSG_NOT_METHOD, Op, MsgBuffer);
            return (AE_OK);
        }

        /* Save the method node in the caller's op */

        Op->Asl.Node = Node;
        if (Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_CONDREFOF)
        {
            return (AE_OK);
        }

        /*
         * This is a method invocation, with or without arguments.
         * Count the number of arguments, each appears as a child
         * under the parent node
         */
        Op->Asl.ParseOpcode = PARSEOP_METHODCALL;
        UtSetParseOpName (Op);

        PassedArgs = 0;
        NextOp     = Op->Asl.Child;

        while (NextOp)
        {
            PassedArgs++;
            NextOp = NextOp->Asl.Next;
        }

        if (Node->Value != ASL_EXTERNAL_METHOD)
        {
            /*
             * Check the parsed arguments with the number expected by the
             * method declaration itself
             */
            if (PassedArgs != Node->Value)
            {
                sprintf (MsgBuffer, "%s requires %d", Op->Asl.ExternalName,
                            Node->Value);

                if (PassedArgs < Node->Value)
                {
                    AslError (ASL_ERROR, ASL_MSG_ARG_COUNT_LO, Op, MsgBuffer);
                }
                else
                {
                    AslError (ASL_ERROR, ASL_MSG_ARG_COUNT_HI, Op, MsgBuffer);
                }
            }
        }
    }

    /* 4) Check for an ASL Field definition */

    else if ((Op->Asl.Parent) &&
            ((Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_FIELD)     ||
             (Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_BANKFIELD)))
    {
        /*
         * Offset checking for fields.  If the parent operation region has a
         * constant length (known at compile time), we can check fields
         * defined in that region against the region length.  This will catch
         * fields and field units that cannot possibly fit within the region.
         *
         * Note: Index fields do not directly reference an operation region,
         * thus they are not included in this check.
         */
        if (Op == Op->Asl.Parent->Asl.Child)
        {
            /*
             * This is the first child of the field node, which is
             * the name of the region.  Get the parse node for the
             * region -- which contains the length of the region.
             */
            OwningOp = Node->Op;
            Op->Asl.Parent->Asl.ExtraValue =
                ACPI_MUL_8 ((UINT32) OwningOp->Asl.Value.Integer);

            /* Examine the field access width */

            switch ((UINT8) Op->Asl.Parent->Asl.Value.Integer)
            {
            case AML_FIELD_ACCESS_ANY:
            case AML_FIELD_ACCESS_BYTE:
            case AML_FIELD_ACCESS_BUFFER:
            default:
                MinimumLength = 1;
                break;

            case AML_FIELD_ACCESS_WORD:
                MinimumLength = 2;
                break;

            case AML_FIELD_ACCESS_DWORD:
                MinimumLength = 4;
                break;

            case AML_FIELD_ACCESS_QWORD:
                MinimumLength = 8;
                break;
            }

            /*
             * Is the region at least as big as the access width?
             * Note: DataTableRegions have 0 length
             */
            if (((UINT32) OwningOp->Asl.Value.Integer) &&
                ((UINT32) OwningOp->Asl.Value.Integer < MinimumLength))
            {
                AslError (ASL_ERROR, ASL_MSG_FIELD_ACCESS_WIDTH, Op, NULL);
            }

            /*
             * Check EC/CMOS/SMBUS fields to make sure that the correct
             * access type is used (BYTE for EC/CMOS, BUFFER for SMBUS)
             */
            SpaceIdOp = OwningOp->Asl.Child->Asl.Next;
            switch ((UINT32) SpaceIdOp->Asl.Value.Integer)
            {
            case REGION_EC:
            case REGION_CMOS:

                if ((UINT8) Op->Asl.Parent->Asl.Value.Integer != AML_FIELD_ACCESS_BYTE)
                {
                    AslError (ASL_ERROR, ASL_MSG_REGION_BYTE_ACCESS, Op, NULL);
                }
                break;

            case REGION_SMBUS:

                if ((UINT8) Op->Asl.Parent->Asl.Value.Integer != AML_FIELD_ACCESS_BUFFER)
                {
                    AslError (ASL_ERROR, ASL_MSG_REGION_BUFFER_ACCESS, Op, NULL);
                }
                break;

            default:

                /* Nothing to do for other address spaces */
                break;
            }
        }
        else
        {
            /*
             * This is one element of the field list.  Check to make sure
             * that it does not go beyond the end of the parent operation region.
             *
             * In the code below:
             *    Op->Asl.Parent->Asl.ExtraValue      - Region Length (bits)
             *    Op->Asl.ExtraValue                  - Field start offset (bits)
             *    Op->Asl.Child->Asl.Value.Integer32  - Field length (bits)
             *    Op->Asl.Child->Asl.ExtraValue       - Field access width (bits)
             */
            if (Op->Asl.Parent->Asl.ExtraValue && Op->Asl.Child)
            {
                LkCheckFieldRange (Op,
                            Op->Asl.Parent->Asl.ExtraValue,
                            Op->Asl.ExtraValue,
                            (UINT32) Op->Asl.Child->Asl.Value.Integer,
                            Op->Asl.Child->Asl.ExtraValue);
            }
        }
    }

    Op->Asl.Node = Node;
    return (Status);
}