int main()
{
    printf("%d \n", Add1(15, 32));
    printf("%d \n", Add2(15, 32));
    printf("%d \n", Add3(15, 32));

    return 0;
}
Example #2
0
void main()
{
	int var=0, result;
	int *p;
	
	// case 1: without pointers
	result=Add3(var);

	printf("Result: %d\n", result);
	
	// case 2: with pointers
	
	p=&var;
	
	Add3_p(p);
	
	printf("var: %d\n", var);
	
	
}
unsigned int Add3(unsigned int a,unsigned int b)
{
	return a ?Add3((a&b) << 1,a^b):b;
}
Example #4
0
void MIDITOR::CtrlModeChange(SysU8 c,SysU8 v,SysF32 t)
{
    if(t<0) t=Time-Bias;
    Add3(MIDICtrlModeChange|Channel,c,v,t);
}
Example #5
0
void MIDITOR::PolyAfterTouch(SysU8 n,SysU8 p,SysF32 t)
{
    if(t<0) t=Time-Bias;
    Add3(MIDIPolyAfterTouch|Channel,n,p,t);
}
Example #6
0
void MIDITOR::NoteOn(SysU8 n,SysU8 v,SysF32 t)
{
    if(t<0) t=Time;
    Add3(MIDINoteOn|Channel,n,v,t);
}
Example #7
0
void MIDITOR::PitchWheel(SysU8 m,SysU8 l,SysF32 t)
{
    if(t<0) t=Time;
    Add3(MIDIPitchWheel|Channel,l,m,t);
}