void StackedImageDataLIC3D::SimpleExecute(vtkImageData * input, vtkImageData * output) { vtkDataArray * vectors = input->GetPointData()->GetVectors(); if (!vectors) { vtkGenericWarningMacro("StackeImageDataLIC3D::SimpleExecute: missing input vectors"); return; } initialize(); auto appendTo3D = vtkSmartPointer<vtkImageAppend>::New(); appendTo3D->SetAppendAxis(2); int inputExtent[6]; input->GetExtent(inputExtent); for (int position = inputExtent[4]; position < inputExtent[5]; ++position) { int sliceExtent[6]; input->GetExtent(sliceExtent); sliceExtent[4] = sliceExtent[5] = position; auto slice = vtkSmartPointer<vtkExtractVOI>::New(); slice->SetVOI(sliceExtent); slice->SetInputData(input); auto lic2D = vtkSmartPointer<vtkImageDataLIC2D>::New(); lic2D->SetInputConnection(0, slice->GetOutputPort()); lic2D->SetInputConnection(1, m_noiseImage->GetOutputPort()); lic2D->SetSteps(50); lic2D->GlobalWarningDisplayOff(); lic2D->SetContext(m_glContext); appendTo3D->AddInputConnection(lic2D->GetOutputPort()); } appendTo3D->Update(); output->DeepCopy(appendTo3D->GetOutput()); }
void mitk::BoundingShapeVtkMapper2D::GenerateDataForRenderer(BaseRenderer *renderer) { const DataNode::Pointer node = GetDataNode(); if (node == nullptr) return; LocalStorage *localStorage = m_Impl->LocalStorageHandler.GetLocalStorage(renderer); // either update if GeometryData was modified or if the zooming was performed bool needGenerateData = localStorage->IsUpdateRequired( renderer, this, GetDataNode()); // true; // localStorage->GetLastGenerateDataTime() < node->GetMTime() || // localStorage->GetLastGenerateDataTime() < node->GetData()->GetMTime(); // //localStorage->IsGenerateDataRequired(renderer, this, GetDataNode()); double scale = renderer->GetScaleFactorMMPerDisplayUnit(); if (std::abs(scale - localStorage->m_ZoomFactor) > 0.001) { localStorage->m_ZoomFactor = scale; needGenerateData = true; } if (needGenerateData) { bool visible = true; GetDataNode()->GetVisibility(visible, renderer, "visible"); if (!visible) { localStorage->m_Actor->VisibilityOff(); return; } GeometryData::Pointer shape = static_cast<GeometryData *>(node->GetData()); if (shape == nullptr) return; mitk::BaseGeometry::Pointer geometry = shape->GetGeometry(); mitk::Vector3D spacing = geometry->GetSpacing(); // calculate cornerpoints and extent from geometry with visualization offset std::vector<Point3D> cornerPoints = GetCornerPoints(geometry, true); Point3D p0 = cornerPoints[0]; Point3D p1 = cornerPoints[1]; Point3D p2 = cornerPoints[2]; Point3D p4 = cornerPoints[4]; Point3D extent; extent[0] = sqrt((p0[0] - p4[0]) * (p0[0] - p4[0]) + (p0[1] - p4[1]) * (p0[1] - p4[1]) + (p0[2] - p4[2]) * (p0[2] - p4[2])); extent[1] = sqrt((p0[0] - p2[0]) * (p0[0] - p2[0]) + (p0[1] - p2[1]) * (p0[1] - p2[1]) + (p0[2] - p2[2]) * (p0[2] - p2[2])); extent[2] = sqrt((p0[0] - p1[0]) * (p0[0] - p1[0]) + (p0[1] - p1[1]) * (p0[1] - p1[1]) + (p0[2] - p1[2]) * (p0[2] - p1[2])); // calculate center based on half way of the distance between two opposing cornerpoints mitk::Point3D center = CalcAvgPoint(cornerPoints[7], cornerPoints[0]); if (m_Impl->HandlePropertyList.size() == 6) { // set handle positions Point3D pointLeft = CalcAvgPoint(cornerPoints[5], cornerPoints[6]); Point3D pointRight = CalcAvgPoint(cornerPoints[1], cornerPoints[2]); Point3D pointTop = CalcAvgPoint(cornerPoints[0], cornerPoints[6]); Point3D pointBottom = CalcAvgPoint(cornerPoints[7], cornerPoints[1]); Point3D pointFront = CalcAvgPoint(cornerPoints[2], cornerPoints[7]); Point3D pointBack = CalcAvgPoint(cornerPoints[4], cornerPoints[1]); m_Impl->HandlePropertyList[0].SetPosition(pointLeft); m_Impl->HandlePropertyList[1].SetPosition(pointRight); m_Impl->HandlePropertyList[2].SetPosition(pointTop); m_Impl->HandlePropertyList[3].SetPosition(pointBottom); m_Impl->HandlePropertyList[4].SetPosition(pointFront); m_Impl->HandlePropertyList[5].SetPosition(pointBack); } // caculate face normals double result0[3], result1[3], result2[3]; double a[3], b[3]; a[0] = (cornerPoints[5][0] - cornerPoints[6][0]); a[1] = (cornerPoints[5][1] - cornerPoints[6][1]); a[2] = (cornerPoints[5][2] - cornerPoints[6][2]); b[0] = (cornerPoints[5][0] - cornerPoints[4][0]); b[1] = (cornerPoints[5][1] - cornerPoints[4][1]); b[2] = (cornerPoints[5][2] - cornerPoints[4][2]); vtkMath::Cross(a, b, result0); a[0] = (cornerPoints[0][0] - cornerPoints[6][0]); a[1] = (cornerPoints[0][1] - cornerPoints[6][1]); a[2] = (cornerPoints[0][2] - cornerPoints[6][2]); b[0] = (cornerPoints[0][0] - cornerPoints[2][0]); b[1] = (cornerPoints[0][1] - cornerPoints[2][1]); b[2] = (cornerPoints[0][2] - cornerPoints[2][2]); vtkMath::Cross(a, b, result1); a[0] = (cornerPoints[2][0] - cornerPoints[7][0]); a[1] = (cornerPoints[2][1] - cornerPoints[7][1]); a[2] = (cornerPoints[2][2] - cornerPoints[7][2]); b[0] = (cornerPoints[2][0] - cornerPoints[6][0]); b[1] = (cornerPoints[2][1] - cornerPoints[6][1]); b[2] = (cornerPoints[2][2] - cornerPoints[6][2]); vtkMath::Cross(a, b, result2); vtkMath::Normalize(result0); vtkMath::Normalize(result1); vtkMath::Normalize(result2); // create cube for rendering bounding box auto cube = vtkCubeSource::New(); cube->SetXLength(extent[0] / spacing[0]); cube->SetYLength(extent[1] / spacing[1]); cube->SetZLength(extent[2] / spacing[2]); // calculates translation based on offset+extent not on the transformation matrix vtkSmartPointer<vtkMatrix4x4> imageTransform = geometry->GetVtkTransform()->GetMatrix(); auto translation = vtkSmartPointer<vtkTransform>::New(); translation->Translate(center[0] - imageTransform->GetElement(0, 3), center[1] - imageTransform->GetElement(1, 3), center[2] - imageTransform->GetElement(2, 3)); auto transform = vtkSmartPointer<vtkTransform>::New(); transform->SetMatrix(imageTransform); transform->PostMultiply(); transform->Concatenate(translation); transform->Update(); cube->Update(); auto transformFilter = vtkSmartPointer<vtkTransformFilter>::New(); transformFilter->SetInputData(cube->GetOutput()); transformFilter->SetTransform(transform); transformFilter->Update(); cube->Delete(); vtkSmartPointer<vtkPolyData> polydata = transformFilter->GetPolyDataOutput(); if (polydata == nullptr || (polydata->GetNumberOfPoints() < 1)) { localStorage->m_Actor->VisibilityOff(); localStorage->m_HandleActor->VisibilityOff(); localStorage->m_SelectedHandleActor->VisibilityOff(); return; } // estimate current image plane to decide whether the cube is visible or not const PlaneGeometry *planeGeometry = renderer->GetCurrentWorldPlaneGeometry(); if ((planeGeometry == nullptr) || (!planeGeometry->IsValid()) || (!planeGeometry->HasReferenceGeometry())) return; double origin[3]; origin[0] = planeGeometry->GetOrigin()[0]; origin[1] = planeGeometry->GetOrigin()[1]; origin[2] = planeGeometry->GetOrigin()[2]; double normal[3]; normal[0] = planeGeometry->GetNormal()[0]; normal[1] = planeGeometry->GetNormal()[1]; normal[2] = planeGeometry->GetNormal()[2]; // MITK_INFO << "normal1 " << normal[0] << " " << normal[1] << " " << normal[2]; localStorage->m_CuttingPlane->SetOrigin(origin); localStorage->m_CuttingPlane->SetNormal(normal); // add cube polydata to local storage localStorage->m_Cutter->SetInputData(polydata); localStorage->m_Cutter->SetGenerateCutScalars(1); localStorage->m_Cutter->Update(); if (localStorage->m_PropAssembly->GetParts()->IsItemPresent(localStorage->m_HandleActor)) localStorage->m_PropAssembly->RemovePart(localStorage->m_HandleActor); if (localStorage->m_PropAssembly->GetParts()->IsItemPresent(localStorage->m_Actor)) localStorage->m_PropAssembly->RemovePart(localStorage->m_Actor); vtkCoordinate *tcoord = vtkCoordinate::New(); tcoord->SetCoordinateSystemToWorld(); localStorage->m_HandleMapper->SetTransformCoordinate(tcoord); tcoord->Delete(); if (localStorage->m_Cutter->GetOutput()->GetNumberOfPoints() > 0) // if plane is visible in the renderwindow { mitk::DoubleProperty::Pointer handleSizeProperty = dynamic_cast<mitk::DoubleProperty *>(this->GetDataNode()->GetProperty("Bounding Shape.Handle Size Factor")); ScalarType initialHandleSize; if (handleSizeProperty != nullptr) initialHandleSize = handleSizeProperty->GetValue(); else initialHandleSize = 1.0 / 40.0; mitk::Point2D displaySize = renderer->GetDisplaySizeInMM(); double handleSize = ((displaySize[0] + displaySize[1]) / 2.0) * initialHandleSize; auto appendPoly = vtkSmartPointer<vtkAppendPolyData>::New(); unsigned int i = 0; // add handles and their assigned properties to the local storage mitk::IntProperty::Pointer activeHandleId = dynamic_cast<mitk::IntProperty *>(node->GetProperty("Bounding Shape.Active Handle ID")); bool visible = false; bool selected = false; for (auto handle : localStorage->m_Handles) { Point3D handleCenter = m_Impl->HandlePropertyList[i].GetPosition(); handle->SetRadius(handleSize); handle->SetCenter(handleCenter[0], handleCenter[1], handleCenter[2]); vtkMath::Normalize(normal); double angle = vtkMath::DegreesFromRadians(acos(vtkMath::Dot(normal, result0))); double angle1 = vtkMath::DegreesFromRadians(acos(vtkMath::Dot(normal, result1))); double angle2 = vtkMath::DegreesFromRadians(acos(vtkMath::Dot(normal, result2))); // show handles only if the corresponding face is aligned to the render window if ((((std::abs(angle - 0) < 0.001) || (std::abs(angle - 180) < 0.001)) && i != 0 && i != 1) || (((std::abs(angle1 - 0) < 0.001) || (std::abs(angle1 - 180) < 0.001)) && i != 2 && i != 3) || (((std::abs(angle2 - 0) < 0.001) || (std::abs(angle2 - 180) < 0.001)) && i != 4 && i != 5)) { if (activeHandleId == nullptr) { appendPoly->AddInputConnection(handle->GetOutputPort()); } else { if ((activeHandleId->GetValue() != m_Impl->HandlePropertyList[i].GetIndex())) { appendPoly->AddInputConnection(handle->GetOutputPort()); } else { handle->Update(); localStorage->m_SelectedHandleMapper->SetInputData(handle->GetOutput()); localStorage->m_SelectedHandleActor->VisibilityOn(); selected = true; } } visible = true; } i++; } if (visible) { appendPoly->Update(); } else { localStorage->m_HandleActor->VisibilityOff(); localStorage->m_SelectedHandleActor->VisibilityOff(); } auto stripper = vtkSmartPointer<vtkStripper>::New(); stripper->SetInputData(localStorage->m_Cutter->GetOutput()); stripper->Update(); auto cutPolyData = vtkSmartPointer<vtkPolyData>::New(); cutPolyData->SetPoints(stripper->GetOutput()->GetPoints()); cutPolyData->SetPolys(stripper->GetOutput()->GetLines()); localStorage->m_Actor->GetMapper()->SetInputDataObject(cutPolyData); mitk::ColorProperty::Pointer selectedColor = dynamic_cast<mitk::ColorProperty *>(node->GetProperty("color")); if (selectedColor != nullptr) { mitk::Color color = selectedColor->GetColor(); localStorage->m_Actor->GetProperty()->SetColor(color[0], color[1], color[2]); } if (activeHandleId != nullptr) { localStorage->m_HandleActor->GetProperty()->SetColor(1, 0, 0); } else { localStorage->m_HandleActor->GetProperty()->SetColor(1, 1, 1); } localStorage->m_HandleActor->GetMapper()->SetInputDataObject(appendPoly->GetOutput()); // add parts to the overall storage localStorage->m_PropAssembly->AddPart(localStorage->m_Actor); localStorage->m_PropAssembly->AddPart(localStorage->m_HandleActor); if (selected) { localStorage->m_PropAssembly->AddPart(localStorage->m_SelectedHandleActor); } localStorage->m_PropAssembly->VisibilityOn(); localStorage->m_Actor->VisibilityOn(); localStorage->m_HandleActor->VisibilityOn(); } else { localStorage->m_PropAssembly->VisibilityOff(); localStorage->m_Actor->VisibilityOff(); localStorage->m_HandleActor->VisibilityOff(); localStorage->m_SelectedHandleActor->VisibilityOff(); localStorage->UpdateGenerateDataTime(); } localStorage->UpdateGenerateDataTime(); } }