Example #1
0
DeckMetaData* DeckManager::getDeckMetaDataById( int deckId, bool isAI )
{
    DeckMetaData* deck = NULL;
    std::vector<DeckMetaData *>& deckList = isAI ? aiDeckOrderList : playerDeckOrderList;

    std::vector<DeckMetaData *>::iterator pos = find_if(deckList.begin(), deckList.end(), DeckIDMatch(deckId));
    if (pos != deckList.end())
    {
        deck = *pos;
    }
    else
    {
        ostringstream deckFilename;
        string filepath;
        if ( isAI )
            filepath = options.profileFile( "ai/baka/"); 
        else
            filepath = options.profileFile( "" );
            
        deckFilename << filepath << "/deck" << deckId << ".txt";
        AddMetaData( deckFilename.str(), isAI );
        deck = deckList.back();
    }
    return deck;
}
Example #2
0
static void _MonUpload(const char *file, const char *metafile) {
  DBG_Struct *dbg;
  char *id,*buf;
  size_t size;

  if (!g_file_get_contents(file, &buf, &size, NULL)) {
    g_warning("cannot read file:%s",file);
    exit(1);
  }

  dbg = GetDBG_monsys();
  dbg->dbt = NewNameHash();

  if (OpenDB(dbg) != MCP_OK) {
    g_warning("OpenDB failure");
    exit(1);
  }
  monblob_setup(dbg, FALSE);

  TransactionStart(dbg);

  id = monblob_import_mem(dbg, NULL, 0, "monupload.bin", NULL, 0, buf, size);
  g_free(buf);

  TransactionEnd(dbg);
  CloseDB(dbg);

  AddMetaData(id, metafile);
  xfree(id);
}
Example #3
0
DeckMetaData* DeckManager::getDeckMetaDataByFilename(const string& filename, bool isAI)
{
    DeckMetaData* deck = NULL;
    std::vector<DeckMetaData *>& deckList = isAI ? aiDeckOrderList : playerDeckOrderList;

    std::vector<DeckMetaData *>::iterator pos = find_if(deckList.begin(), deckList.end(), DeckFilenameMatch(filename));
    if (pos != deckList.end())
    {
        deck = *pos;
    }
    else
    {
        if ( FileExists( filename) )
        {
            AddMetaData( filename, isAI );
            deck = deckList.back();
        }
    }
    return deck;
}