nuiSoftwarePainter::nuiSoftwarePainter(const nuiRect& rRect, nglContext* pContext) : nuiPainter(rRect, pContext) { mWidth = ToNearest(rRect.GetWidth()); mHeight = ToNearest(rRect.GetHeight()); mpRasterizer = new nuiRasterizer(mWidth, mHeight); AddNeedTextureBackingStore(); }
nuiSoftwarePainter::nuiSoftwarePainter(nglContext* pContext) : nuiPainter(pContext) { mWidth = 0; mHeight = 0; mpRasterizer = new nuiRasterizer(mWidth, mHeight); AddNeedTextureBackingStore(); }