Example #1
0
	cResourceImage* cImageManager::CreateFromBitmap(const tString &asName,iBitmap2D* apBmp, int alFrameHandle)
	{
		if(apBmp==NULL)return NULL;

		cResourceImage *pImage = AddToFrame(apBmp, alFrameHandle);

		if(pImage){
			AddResource(pImage, false);
			pImage->IncUserCount();
		}

		return pImage;
	}
Example #2
0
	iResourceBase* cImageManager::CreateInFrame(const tString& asName, int alFrameHandle)
	{
		cResourceImage *pImage = NULL;
		tString sPath;

		BeginLoad(asName);

		pImage = FindImage(asName, sPath);
		if(!pImage)
		{
			if(sPath != "")
			{
				iBitmap2D *pBmp;
				pBmp = mpLowLevelResources->LoadBitmap2D(sPath);
				if(pBmp==NULL){
					Error("Imagemanager Couldn't load bitmap '%s'\n", sPath.c_str());
					EndLoad();
					return NULL;
				}
				
				pImage = AddToFrame(pBmp, alFrameHandle);

				hplDelete(pBmp);

				if(pImage==NULL){
					Error("Imagemanager couldn't create image '%s'\n", asName.c_str());
				}
				
				if(pImage) AddResource(pImage);
 			}
		}
		else
		{
			//Log("Found '%s' in stock!\n",asName.c_str());
		}

		if(pImage)pImage->IncUserCount();
		else Error("Couldn't load image '%s'\n",asName.c_str());

		//Log("Loaded image %s, it has %d users!\n", pImage->GetName().c_str(),pImage->GetUserCount());
		//Log(" frame has %d pics\n", pImage->GetFrameTexture()->GetPicCount());

		EndLoad();
        return pImage;
	}
POTE Compiler::AddSymbolToFrame(const char* s, const TEXTRANGE& tokenRange)
{
	POTE oteSelector = InternSymbol(s);
	AddToFrame(reinterpret_cast<Oop>(oteSelector), tokenRange);
	return oteSelector;
}