static Shape EstartEyes(
    const DetPar& detpar_roi,      // in: detpar wrt the ROI
    const Image&  face_roi,        // in
    const Shape&  meanshape)       // in
{
    Shape startshape;
    Shape meanshape1(meanshape);
    if (Valid(detpar_roi.lex) && Valid(detpar_roi.rex)) // both eyes available?
    {
        FlipIfLeftFacing(meanshape1, detpar_roi.eyaw, face_roi.cols);
        // TODO Tune the following code, what approach is best?
        if (detpar_roi.eyaw == EYAW00)
            startshape = AlignMeanShapeToBothEyesEstMouth(detpar_roi, meanshape1);
        else
            startshape = AlignMeanShapeToBothEyesNoMouth(detpar_roi, meanshape1);
        FlipIfLeftFacing(startshape, detpar_roi.eyaw, face_roi.cols);
    }
    else // at least one eye is missing, use the face det rectangle
    {
        startshape =
            AlignMeanShapeToFaceDet(detpar_roi, meanshape1,
                                        FACERECT_SCALE_WHEN_NO_EYES, face_roi);
    }
    return startshape;
}
Example #2
0
static Shape StartShapeFromDetPar(
    const DetPar& detpar_roi,      // in: detpar wrt the ROI
    const Image&  face_roi,        // in
    const Shape&  meanshape,       // in
    ESTART        estart)          // in: use mouth etc. to posn start shape?
{
    CV_Assert(estart == ESTART_RECT_ONLY ||
              estart == ESTART_EYES ||
              estart == ESTART_EYE_AND_MOUTH);

    Shape startshape;
    Shape meanshape1(meanshape);

    if (estart == ESTART_EYE_AND_MOUTH &&             // use both eyes and mouth?
        Valid(detpar_roi.mouthx) &&
        Valid(detpar_roi.lex) &&
        Valid(detpar_roi.rex))
    {
        FlipIfLeftFacing(meanshape1, detpar_roi.eyaw, face_roi.cols);
        startshape = AlignMeanShapeToBothEyesAndMouth(detpar_roi, meanshape1);
        FlipIfLeftFacing(startshape, detpar_roi.eyaw, face_roi.cols);
    }
    else if (Valid(detpar_roi.lex) &&                 // use both eyes?
             Valid(detpar_roi.rex))
    {
        FlipIfLeftFacing(meanshape1, detpar_roi.eyaw, face_roi.cols);
        // TODO Tune the following code, what approach is best?
        if (detpar_roi.eyaw == EYAW00)
            startshape = AlignMeanShapeToBothEyesEstMouth(detpar_roi, meanshape1);
        else
            startshape = AlignMeanShapeToBothEyesNoMouth(detpar_roi, meanshape1);
        FlipIfLeftFacing(startshape, detpar_roi.eyaw, face_roi.cols);
    }
    else if (estart == ESTART_EYE_AND_MOUTH &&        // use left eye and mouth?
             Valid(detpar_roi.mouthx) &&
             Valid(detpar_roi.lex))
    {
        FlipIfLeftFacing(meanshape1, detpar_roi.eyaw, face_roi.cols);
        startshape = AlignMeanShapeToLeftEyeAndMouth(detpar_roi, meanshape1);
        FlipIfLeftFacing(startshape, detpar_roi.eyaw, face_roi.cols);
    }
    else if (estart == ESTART_EYE_AND_MOUTH &&        // use right eye and mouth?
             Valid(detpar_roi.mouthx) &&
             Valid(detpar_roi.rex))
    {
        FlipIfLeftFacing(meanshape1, detpar_roi.eyaw, face_roi.cols);
        startshape = AlignMeanShapeToRightEyeAndMouth(detpar_roi, meanshape1);
        FlipIfLeftFacing(startshape, detpar_roi.eyaw, face_roi.cols);
    }
    else // last resort: use the face det rectangle (can't use facial features)
    {
        startshape =
            AlignMeanShapeToFaceDetRect(detpar_roi, meanshape1,
                                        FACERECT_SCALE_WHEN_NO_EYES, face_roi);
    }
    return JitterPointsAt00(startshape);
}
static Shape EstartEyeMouth(
    const DetPar& detpar_roi,      // in: detpar wrt the ROI
    const Image&  face_roi,        // in
    const Shape&  meanshape)       // in
{
    Shape startshape;
    Shape meanshape1(meanshape);
    if (Valid(detpar_roi.mouthx) &&              // both eyes and mouth?
        Valid(detpar_roi.lex) &&
        Valid(detpar_roi.rex))
    {
        FlipIfLeftFacing(meanshape1, detpar_roi.eyaw, face_roi.cols);
        startshape = AlignMeanShapeToBothEyesMouth(detpar_roi, meanshape1);
        FlipIfLeftFacing(startshape, detpar_roi.eyaw, face_roi.cols);
    }
    else if (Valid(detpar_roi.lex) &&                 // both eyes?
             Valid(detpar_roi.rex))
    {
        FlipIfLeftFacing(meanshape1, detpar_roi.eyaw, face_roi.cols);
        // TODO Tune the following code, what approach is best?
        if (detpar_roi.eyaw == EYAW00)
            startshape = AlignMeanShapeToBothEyesEstMouth(detpar_roi, meanshape1);
        else
            startshape = AlignMeanShapeToBothEyesNoMouth(detpar_roi, meanshape1);
        FlipIfLeftFacing(startshape, detpar_roi.eyaw, face_roi.cols);
    }
    else if (Valid(detpar_roi.mouthx) &&         // left eye and mouth?
             Valid(detpar_roi.lex))
    {
        FlipIfLeftFacing(meanshape1, detpar_roi.eyaw, face_roi.cols);
        startshape = AlignMeanShapeToLeftEyeMouth(detpar_roi, meanshape1);
        FlipIfLeftFacing(startshape, detpar_roi.eyaw, face_roi.cols);
    }
    else if (Valid(detpar_roi.mouthx) &&         // right eye and mouth?
             Valid(detpar_roi.rex))
    {
        FlipIfLeftFacing(meanshape1, detpar_roi.eyaw, face_roi.cols);
        startshape = AlignMeanShapeToRightEyeMouth(detpar_roi, meanshape1);
        FlipIfLeftFacing(startshape, detpar_roi.eyaw, face_roi.cols);
    }
    else // last resort: use the face det rectangle (can't use facial features)
    {
        startshape =
            AlignMeanShapeToFaceDet(detpar_roi, meanshape1,
                                        FACERECT_SCALE_WHEN_NO_EYES, face_roi);
    }
    return startshape;
}