void sub_810CC54(void) { RunTasks(); AnimateSprites(); BuildOamBuffer(); UpdatePaletteFade(); }
void CB2_ResetRtcScreen(void) { RunTasks(); AnimateSprites(); BuildOamBuffer(); UpdatePaletteFade(); }
static void sub_814395C(void) { RunTasks(); AnimateSprites(); BuildOamBuffer(); UpdatePaletteFade(); if ((gMain.heldKeys & B_BUTTON) && gUnknown_02039324 != 0 && gTasks[gUnknown_02039322].func == task_a_8143B68) { vblank_8143948(); RunTasks(); AnimateSprites(); BuildOamBuffer(); UpdatePaletteFade(); gUnknown_02039325 = 1; } }
void SpriteAnimator::AnimateAll(float delta) { AnimateSprites(delta); AnimateVibes(delta); }