/** * Test if this is safe to copy and paste contents of the map instantly, without * using an intermediate buffer. * * If the copy and the paste areas are close enough (especially when they intersect), * sequential copy-pasting may alter at some point of time those tile of the copy * area which hasn't been copied yet. In this case, further copy-pasting will read * modified values, not the original and this is somthing we don't want to happen. * We can deal with it by firstly copying all the content to the clipboard buffer and * then pasting it onto the map. This function tels us whether we should use the * clipboard as an intermediate buffer because there may happen such a colision. * * @param copy_paste What, where and how we are copying. * @return \c true if intermediate buffer might be required, \c false if it's surely not required * * @pre booth the source area and the destination area are on the main map * * @see CalcMaxPasteRange */ static bool CopyPasteAreasMayColide(const CopyPasteParams ©_paste) { /* No need to check surroundings if we are not terraforming. Just test for content intersection. */ if ((copy_paste.mode & CPM_TERRAFORM_MASK) == CPM_TERRAFORM_NONE) return copy_paste.src_area.Intersects(copy_paste.dst_area); /* As we are interested in tile heights, increase areas to include all tile * corners, also these at SW and SE borders. */ TileArea src_corner_area(AsMainMapTile(copy_paste.src_area.tile), copy_paste.src_area.w + 1, copy_paste.src_area.h + 1); TileArea dst_corner_area(AsMainMapTile(copy_paste.dst_area.tile), copy_paste.dst_area.w + 1, copy_paste.dst_area.h + 1); DirTransformation inv_transformation = InvertDirTransform(copy_paste.transformation); /* source of the destination area most northern tile corner */ TileIndex source_of_north = dst_corner_area.TransformedNorth(src_corner_area.tile, inv_transformation); /* calculate current and new heights on destination area corners */ /* N */ TileIndex dst_corner = dst_corner_area.tile; TileIndex src_corner = source_of_north; uint curr_n = TileHeight(dst_corner); uint new_n = TileHeight(src_corner) + copy_paste.height_delta; /* W */ dst_corner = TILE_ADDXY(dst_corner_area.tile, dst_corner_area.w, 0); src_corner = dst_corner_area.TransformTile(dst_corner, source_of_north, inv_transformation); uint curr_w = TileHeight(dst_corner); uint new_w = TileHeight(src_corner) + copy_paste.height_delta; /* S */ dst_corner = TILE_ADDXY(dst_corner_area.tile, dst_corner_area.w, dst_corner_area.h); src_corner = dst_corner_area.TransformTile(dst_corner, source_of_north, inv_transformation); uint curr_s = TileHeight(dst_corner); uint new_s = TileHeight(src_corner) + copy_paste.height_delta; /* E */ dst_corner = TILE_ADDXY(dst_corner_area.tile, 0, dst_corner_area.h); src_corner = dst_corner_area.TransformTile(dst_corner, source_of_north, inv_transformation); uint curr_e = TileHeight(dst_corner); uint new_e = TileHeight(src_corner) + copy_paste.height_delta; /* calculate how far tiles can be altered beyon the paste area (safe approximation) */ uint range_ne = CalcMaxPasteRange(curr_n, new_n, curr_e, new_e, dst_corner_area.h - 1); uint range_sw = CalcMaxPasteRange(curr_s, new_s, curr_w, new_w, dst_corner_area.h - 1); uint range_nw = CalcMaxPasteRange(curr_n, new_n, curr_w, new_w, dst_corner_area.w - 1); uint range_se = CalcMaxPasteRange(curr_s, new_s, curr_e, new_e, dst_corner_area.w - 1); /* calculate the exact area which may be altered by the paste process */ uint x = TileX(dst_corner_area.tile); uint y = TileY(dst_corner_area.tile); range_ne = max(range_ne, x); // cut the area at the NE border (don't let x to go below 0) range_nw = max(range_nw, y); // cut the area at the NW border (don't let y to go below 0) TileArea forbidden_area( TileXY(x - range_ne, y - range_nw), dst_corner_area.w + range_ne + range_sw, dst_corner_area.h + range_nw + range_se); /* test if the source area is within the paste range */ return src_corner_area.Intersects(forbidden_area); }
void CopyPastePlaceRailWaypoint(GenericTileIndex tile, StationID sid, Axis axis, RailType rt, StationGfx gfx, StationClassID stat_class, byte stat_type, int specindex, bool adjacent) { if (IsMainMapTile(tile)) { TileIndex t = AsMainMapTile(tile); /* check if required track is already there, try to build one if not */ if (!IsTileOwner(t, _current_company) || (!IsRailWaypointTile(tile) && !IsPlainRailTile(tile)) || GetRailType(t) != rt || (IsTileType(t, MP_STATION) ? GetRailStationAxis(tile) != axis : !HasBit(GetTrackBits(t), AxisToTrack(axis)))) { CopyPastePlaceTracks(tile, rt, AxisToTrackBits(axis)); if (_current_pasting->last_result.Failed()) return; } /* build the waypoint */ _station_cmd_specindex_to_paste = specindex; uint32 p1 = 0; SB(p1, 0, 4, rt); SB(p1, 4, 1, axis); SB(p1, 8, 8, 1); // width SB(p1, 16, 8, 1); // height SB(p1, 24, 1, adjacent); uint32 p2 = 0; SB(p2, 0, 8, stat_class); SB(p2, 8, 8, stat_type); SB(p2, 16, 16, sid); _current_pasting->DoCommand(t, p1, p2, CMD_BUILD_RAIL_WAYPOINT | CMD_MSG(STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT)); } else { MakeRailWaypoint(tile, OWNER_NONE, sid, axis, gfx & ~1, rt); assert(IsInsideMM(specindex, 0, MAX_UVALUE(byte) + 1)); SetCustomStationSpecIndex(tile, (byte)specindex); _clipboard_stations_builder.AddRailPart(sid, stat_class, stat_type, (byte)specindex); } }
/** * Copy and paste heights from one map to another. * * @param src_area Area to read heights from. It consists of tiles, not of tile corners * e.g. if you pass a single tile area then 4 corners will be terraformed. * @param dst_area_north Norhern tile of the area to write heigths at. * @param transformation Transformation to perform on tile indices. * @param height_delta Offset, number of units to add to each height. */ void CopyPasteHeights(const GenericTileArea &src_area, GenericTileIndex dst_area_north, DirTransformation transformation, int height_delta) { /* include also corners at SW and SE edges */ GenericTileArea src_corners(src_area.tile, src_area.w + 1, src_area.h + 1); /* transform the most northern corner */ GenericTileIndex transformed_north_corner = src_corners.TransformedNorth(dst_area_north, transformation); #ifdef WITH_ASSERT { assert(IsValidTileIndex(dst_area_north)); uint x = TileX(dst_area_north); uint y = TileY(dst_area_north); assert(!IsMainMapTile(dst_area_north) || !_settings_game.construction.freeform_edges || (x > 0 && y > 0)); Dimension dst_dim = { src_corners.w, src_corners.h }; dst_dim = TransformDimension(dst_dim, transformation); assert(x + dst_dim.width <= MapSizeX(MapOf(dst_area_north)) && y + dst_dim.height <= MapSizeY(MapOf(dst_area_north))); } #endif /* WITH_ASSERT */ if (IsMainMapTile(dst_area_north)) { HeightsCopyPastingIterator iter(src_corners, AsMainMapTile(transformed_north_corner), transformation, height_delta); TerraformPasteTiles(&iter); } else { for (TransformationTileIteratorT<true, true> iter(src_corners, transformed_north_corner, transformation); IsValidTileIndex(iter); ++iter) { SetTileHeight(iter.DstTile(), TileHeight(iter.SrcTile())); } } }
void CopyPastePlaceBuoy(GenericTileIndex tile, StationID sid, WaterClass wc) { if (IsMainMapTile(tile)) { TileIndex t = AsMainMapTile(tile); /* build a piece of canal if not on water */ if (!HasTileWaterGround(t)) { CopyPastePlaceCannal(tile); if (_current_pasting->last_result.Failed()) return; } /* build the buoy */ _current_pasting->DoCommand(t, 0, 0, CMD_BUILD_BUOY | CMD_MSG(STR_ERROR_CAN_T_POSITION_BUOY_HERE)); } else { SetTileOwner(tile, OWNER_NONE); MakeBuoy(tile, sid, wc); _clipboard_stations_builder.AddPart(sid); } }