static uint32 HgfsChannelGetServer(HgfsChannelServerData *serverInfo) // IN/OUT: ref count { ASSERT(NULL != serverInfo); return Atomic_FetchAndInc(&serverInfo->refCount); }
uint32 HgfsChannelGetChannel(HgfsChannelData *channel) // IN/OUT: ref count { ASSERT(NULL != channel); return Atomic_FetchAndInc(&channel->refCount); }
static void VThreadBaseSimpleNoID(void) { VThreadID newID; Bool reused = FALSE; Bool result; void *newNative = VThreadBaseGetNative(); HashTable *ht = VThreadBaseGetNativeHash(); VThreadBaseData *base; /* Require key allocation before TLS read */ VThreadBaseGetKey(); /* Before allocating a new ID, try to reclaim any old IDs. */ for (newID = 0; newID < Atomic_Read(&vthreadBaseGlobals.dynamicID); newID++) { void *newKey = (void *)(uintptr_t)newID; /* * Windows: any entry that is found and not (alive or NULL) * is reclaimable. The check is slightly racy, but the race * would only cause missing a reclaim which isn't a problem. * Posix: thread exit is hooked (via TLS destructor) and sets * entries to NULL, so any entry that is NULL is reclaimable. */ #ifdef _WIN32 void *oldNative; reused = HashTable_Lookup(ht, newKey, &oldNative) && (oldNative == NULL || !VThreadBaseNativeIsAlive(oldNative)) && HashTable_ReplaceIfEqual(ht, newKey, oldNative, newNative); #else reused = HashTable_ReplaceIfEqual(ht, newKey, NULL, newNative); #endif if (reused) { break; } } if (!reused) { void *newKey; newID = Atomic_FetchAndInc(&vthreadBaseGlobals.dynamicID); /* * Detect VThreadID overflow (~0 is used as a sentinel). * Leave a space of ~10 IDs, since the increment and bounds-check * are not atomic. */ ASSERT_NOT_IMPLEMENTED(newID < VTHREAD_INVALID_ID - 10); newKey = (void *)(uintptr_t)newID; result = HashTable_Insert(ht, newKey, newNative); ASSERT_NOT_IMPLEMENTED(result); } /* ID picked. Now do the important stuff. */ base = Util_SafeCalloc(1, sizeof *base); base->id = newID; Str_Sprintf(base->name, sizeof base->name, "vthread-%u", newID); result = VThreadBase_InitWithTLS(base); ASSERT(result); if (vmx86_debug && reused) { Log("VThreadBase reused VThreadID %d.\n", newID); } if (Atomic_Read(&vthreadBaseGlobals.numThreads) > 1) { LOG_ONCE(("VThreadBase detected multiple threads.\n")); } }