//--------------------------------------------------------------------------// // Function: main // // // // Description: After calling a few initalization routines, main() just // // waits in a loop forever. The code to process the incoming // // data can be placed in the function Process_Data() in the // // file "Process_Data.c". // //--------------------------------------------------------------------------// void main(void) { Init_Flags(); Audio_Reset(); Init_Sport0(); Init_DMA(); Init_Interrupts(); Enable_DMA_Sport0(); while(1); }
void AudioPluginOSX::StopEmulation() { Audio_Reset(); StopAudio(); }