// ====================================================================== int CompareBlockSizes(string PrecType, const Teuchos::RefCountPtr<Epetra_RowMatrix>& A, int NumParts) { Epetra_MultiVector RHS(A->RowMatrixRowMap(), NumVectors); Epetra_MultiVector LHS(A->RowMatrixRowMap(), NumVectors); LHS.PutScalar(0.0); RHS.Random(); Epetra_LinearProblem Problem(&*A, &LHS, &RHS); Teuchos::ParameterList List; List.set("relaxation: damping factor", 1.0); List.set("relaxation: type", PrecType); List.set("relaxation: sweeps",1); List.set("partitioner: type", "linear"); List.set("partitioner: local parts", NumParts); RHS.PutScalar(1.0); LHS.PutScalar(0.0); Ifpack_BlockRelaxation<Ifpack_SparseContainer<Ifpack_Amesos> > Prec(&*A); Prec.SetParameters(List); Prec.Compute(); // set AztecOO solver object AztecOO AztecOOSolver(Problem); AztecOOSolver.SetAztecOption(AZ_solver,Solver); if (verbose) AztecOOSolver.SetAztecOption(AZ_output,32); else AztecOOSolver.SetAztecOption(AZ_output,AZ_none); AztecOOSolver.SetPrecOperator(&Prec); AztecOOSolver.Iterate(2550,1e-5); return(AztecOOSolver.NumIters()); }
bool Test(const Teuchos::RefCountPtr<Epetra_RowMatrix>& Matrix, Teuchos::ParameterList& List) { int NumVectors = 1; bool UseTranspose = false; Epetra_MultiVector LHS(Matrix->OperatorDomainMap(),NumVectors); Epetra_MultiVector RHS(Matrix->OperatorRangeMap(),NumVectors); Epetra_MultiVector LHSexact(Matrix->OperatorDomainMap(),NumVectors); LHS.PutScalar(0.0); LHSexact.Random(); Matrix->Multiply(UseTranspose,LHSexact,RHS); Epetra_LinearProblem Problem(&*Matrix,&LHS,&RHS); Teuchos::RefCountPtr<T> Prec; Prec = Teuchos::rcp( new T(&*Matrix) ); assert(Prec != Teuchos::null); IFPACK_CHK_ERR(Prec->SetParameters(List)); IFPACK_CHK_ERR(Prec->Initialize()); IFPACK_CHK_ERR(Prec->Compute()); // create the AztecOO solver AztecOO AztecOOSolver(Problem); // specify solver AztecOOSolver.SetAztecOption(AZ_solver,AZ_gmres); AztecOOSolver.SetAztecOption(AZ_output,32); AztecOOSolver.SetPrecOperator(&*Prec); // solver. The solver should converge in one iteration, // or maximum two (numerical errors) AztecOOSolver.Iterate(1550,1e-8); cout << *Prec; vector<double> Norm(NumVectors); LHS.Update(1.0,LHSexact,-1.0); LHS.Norm2(&Norm[0]); for (int i = 0 ; i < NumVectors ; ++i) { cout << "Norm[" << i << "] = " << Norm[i] << endl; if (Norm[i] > 1e-3) return(false); } return(true); }
// ====================================================================== int AllSingle(const Teuchos::RefCountPtr<Epetra_RowMatrix>& A, Teuchos::RCP<Epetra_MultiVector> coord) { Epetra_MultiVector LHS(A->RowMatrixRowMap(), NumVectors); Epetra_MultiVector RHS(A->RowMatrixRowMap(), NumVectors); LHS.PutScalar(0.0); RHS.Random(); Epetra_LinearProblem Problem(&*A, &LHS, &RHS); Teuchos::ParameterList List; List.set("relaxation: damping factor", 1.0); List.set("relaxation: type", "symmetric Gauss-Seidel"); List.set("relaxation: sweeps",1); List.set("partitioner: overlap",0); List.set("partitioner: type", "line"); List.set("partitioner: line detection threshold",1.0); List.set("partitioner: x-coordinates",&(*coord)[0][0]); List.set("partitioner: y-coordinates",&(*coord)[1][0]); List.set("partitioner: z-coordinates",(double*) 0); RHS.PutScalar(1.0); LHS.PutScalar(0.0); Ifpack_BlockRelaxation<Ifpack_SparseContainer<Ifpack_Amesos> > Prec(&*A); Prec.SetParameters(List); Prec.Compute(); // set AztecOO solver object AztecOO AztecOOSolver(Problem); AztecOOSolver.SetAztecOption(AZ_solver,Solver); if (verbose) AztecOOSolver.SetAztecOption(AZ_output,32); else AztecOOSolver.SetAztecOption(AZ_output,AZ_none); AztecOOSolver.SetPrecOperator(&Prec); AztecOOSolver.Iterate(2550,1e-5); printf(" AllSingle iters %d \n",AztecOOSolver.NumIters()); return(AztecOOSolver.NumIters()); }
// ====================================================================== int CompareLineSmootherEntries(const Teuchos::RefCountPtr<Epetra_RowMatrix>& A) { Epetra_MultiVector LHS(A->RowMatrixRowMap(), NumVectors); Epetra_MultiVector RHS(A->RowMatrixRowMap(), NumVectors); LHS.PutScalar(0.0); RHS.Random(); Epetra_LinearProblem Problem(&*A, &LHS, &RHS); Teuchos::ParameterList List; List.set("relaxation: damping factor", 1.0); List.set("relaxation: type", "symmetric Gauss-Seidel"); List.set("relaxation: sweeps",1); List.set("partitioner: overlap",0); List.set("partitioner: type", "line"); List.set("partitioner: line mode","matrix entries"); List.set("partitioner: line detection threshold",10.0); RHS.PutScalar(1.0); LHS.PutScalar(0.0); Ifpack_BlockRelaxation<Ifpack_SparseContainer<Ifpack_Amesos> > Prec(&*A); Prec.SetParameters(List); Prec.Compute(); // set AztecOO solver object AztecOO AztecOOSolver(Problem); AztecOOSolver.SetAztecOption(AZ_solver,Solver); if (verbose) AztecOOSolver.SetAztecOption(AZ_output,32); else AztecOOSolver.SetAztecOption(AZ_output,AZ_none); AztecOOSolver.SetPrecOperator(&Prec); AztecOOSolver.Iterate(2550,1e-5); return(AztecOOSolver.NumIters()); }
// ====================================================================== bool KrylovTest(string PrecType, const Teuchos::RefCountPtr<Epetra_RowMatrix>& A, bool backward, bool reorder=false) { Epetra_MultiVector LHS(A->RowMatrixRowMap(), NumVectors); Epetra_MultiVector RHS(A->RowMatrixRowMap(), NumVectors); LHS.PutScalar(0.0); RHS.Random(); Epetra_LinearProblem Problem(&*A, &LHS, &RHS); // Set up the list Teuchos::ParameterList List; List.set("relaxation: damping factor", 1.0); List.set("relaxation: type", PrecType); if(backward) List.set("relaxation: backward mode",backward); // Reordering if needed int NumRows=A->NumMyRows(); std::vector<int> RowList(NumRows); if(reorder) { for(int i=0; i<NumRows; i++) RowList[i]=i; List.set("relaxation: number of local smoothing indices",NumRows); List.set("relaxation: local smoothing indices",RowList.size()>0? &RowList[0] : (int*)0); } int Iters1, Iters10; if (verbose) { cout << "Krylov test: Using " << PrecType << " with AztecOO" << endl; } // ============================================== // // get the number of iterations with 1 sweep only // // ============================================== // { List.set("relaxation: sweeps",1); Ifpack_PointRelaxation Point(&*A); Point.SetParameters(List); Point.Compute(); // set AztecOO solver object AztecOO AztecOOSolver(Problem); AztecOOSolver.SetAztecOption(AZ_solver,Solver); AztecOOSolver.SetAztecOption(AZ_output,AZ_none); AztecOOSolver.SetPrecOperator(&Point); AztecOOSolver.Iterate(2550,1e-5); double TrueResidual = AztecOOSolver.TrueResidual(); // some output if (verbose && Problem.GetMatrix()->Comm().MyPID() == 0) { cout << "Norm of the true residual = " << TrueResidual << endl; } Iters1 = AztecOOSolver.NumIters(); } // ======================================================== // // now re-run with 10 sweeps, solver should converge faster // ======================================================== // { List.set("relaxation: sweeps",10); Ifpack_PointRelaxation Point(&*A); Point.SetParameters(List); Point.Compute(); LHS.PutScalar(0.0); // set AztecOO solver object AztecOO AztecOOSolver(Problem); AztecOOSolver.SetAztecOption(AZ_solver,Solver); AztecOOSolver.SetAztecOption(AZ_output,AZ_none); AztecOOSolver.SetPrecOperator(&Point); AztecOOSolver.Iterate(2550,1e-5); double TrueResidual = AztecOOSolver.TrueResidual(); // some output if (verbose && Problem.GetMatrix()->Comm().MyPID() == 0) { cout << "Norm of the true residual = " << TrueResidual << endl; } Iters10 = AztecOOSolver.NumIters(); } if (verbose) { cout << "Iters_1 = " << Iters1 << ", Iters_10 = " << Iters10 << endl; cout << "(second number should be smaller than first one)" << endl; } if (Iters10 > Iters1) { if (verbose) cout << "KrylovTest TEST FAILED!" << endl; return(false); } else { if (verbose) cout << "KrylovTest TEST PASSED" << endl; return(true); } }
// ====================================================================== bool ComparePointAndBlock(string PrecType, const Teuchos::RefCountPtr<Epetra_RowMatrix>& A, int sweeps) { Epetra_MultiVector RHS(A->RowMatrixRowMap(), NumVectors); Epetra_MultiVector LHS(A->RowMatrixRowMap(), NumVectors); LHS.PutScalar(0.0); RHS.Random(); Epetra_LinearProblem Problem(&*A, &LHS, &RHS); // Set up the list Teuchos::ParameterList List; List.set("relaxation: damping factor", 1.0); List.set("relaxation: type", PrecType); List.set("relaxation: sweeps",sweeps); List.set("partitioner: type", "linear"); List.set("partitioner: local parts", A->NumMyRows()); int ItersPoint, ItersBlock; // ================================================== // // get the number of iterations with point relaxation // // ================================================== // { RHS.PutScalar(1.0); LHS.PutScalar(0.0); Ifpack_PointRelaxation Point(&*A); Point.SetParameters(List); Point.Compute(); // set AztecOO solver object AztecOO AztecOOSolver(Problem); AztecOOSolver.SetAztecOption(AZ_solver,Solver); if (verbose) AztecOOSolver.SetAztecOption(AZ_output,32); else AztecOOSolver.SetAztecOption(AZ_output,AZ_none); AztecOOSolver.SetPrecOperator(&Point); AztecOOSolver.Iterate(2550,1e-2); double TrueResidual = AztecOOSolver.TrueResidual(); ItersPoint = AztecOOSolver.NumIters(); // some output if (verbose && Problem.GetMatrix()->Comm().MyPID() == 0) { cout << "Iterations = " << ItersPoint << endl; cout << "Norm of the true residual = " << TrueResidual << endl; } } // ================================================== // // get the number of iterations with block relaxation // // ================================================== // { RHS.PutScalar(1.0); LHS.PutScalar(0.0); Ifpack_BlockRelaxation<Ifpack_SparseContainer<Ifpack_Amesos> > Block(&*A); Block.SetParameters(List); Block.Compute(); // set AztecOO solver object AztecOO AztecOOSolver(Problem); AztecOOSolver.SetAztecOption(AZ_solver,Solver); if (verbose) AztecOOSolver.SetAztecOption(AZ_output,32); else AztecOOSolver.SetAztecOption(AZ_output,AZ_none); AztecOOSolver.SetPrecOperator(&Block); AztecOOSolver.Iterate(2550,1e-2); double TrueResidual = AztecOOSolver.TrueResidual(); ItersBlock = AztecOOSolver.NumIters(); // some output if (verbose && Problem.GetMatrix()->Comm().MyPID() == 0) { cout << "Iterations " << ItersBlock << endl; cout << "Norm of the true residual = " << TrueResidual << endl; } } int diff = ItersPoint - ItersBlock; if (diff < 0) diff = -diff; if (diff > 10) { if (verbose) cout << "ComparePointandBlock TEST FAILED!" << endl; return(false); } else { if (verbose) cout << "ComparePointandBlock TEST PASSED" << endl; return(true); } }