Example #1
0
static bfd_vma
read_value (bfd *abfd, bfd_byte *buf, int width, int is_signed)
{
  bfd_vma value;

  switch (width)
    {
    case 2:
      if (is_signed)
	value = bfd_get_signed_16 (abfd, buf);
      else
	value = bfd_get_16 (abfd, buf);
      break;
    case 4:
      if (is_signed)
	value = bfd_get_signed_32 (abfd, buf);
      else
	value = bfd_get_32 (abfd, buf);
      break;
    case 8:
      if (is_signed)
	value = bfd_get_signed_64 (abfd, buf);
      else
	value = bfd_get_64 (abfd, buf);
      break;
    default:
      BFD_FAIL ();
      return 0;
    }

  return value;
}
Example #2
0
static void
write_value (bfd *abfd, bfd_byte *buf, bfd_vma value, int width)
{
  switch (width)
    {
    case 2: bfd_put_16 (abfd, value, buf); break;
    case 4: bfd_put_32 (abfd, value, buf); break;
    case 8: bfd_put_64 (abfd, value, buf); break;
    default: BFD_FAIL ();
    }
}
Example #3
0
static bfd_boolean
oasys_slurp_section_data (bfd *const abfd)
{
  oasys_record_union_type record;
  oasys_data_type *data = OASYS_DATA (abfd);
  bfd_boolean loop = TRUE;
  oasys_per_section_type *per;
  asection *s;
  bfd_size_type amt;

  /* See if the data has been slurped already.  */
  for (s = abfd->sections; s != NULL; s = s->next)
    {
      per = oasys_per_section (s);
      if (per->initialized)
	return TRUE;
    }

  if (data->first_data_record == 0)
    return TRUE;

  if (bfd_seek (abfd, data->first_data_record, SEEK_SET) != 0)
    return FALSE;

  while (loop)
    {
      if (! oasys_read_record (abfd, &record))
	return FALSE;

      switch (record.header.type)
	{
	case oasys_record_is_header_enum:
	  break;
	case oasys_record_is_data_enum:
	  {
	    bfd_byte *src = record.data.data;
	    bfd_byte *end_src = ((bfd_byte *) & record) + record.header.length;
	    bfd_byte *dst_ptr;
	    bfd_byte *dst_base_ptr;
	    unsigned int relbit;
	    unsigned int count;
	    asection *section =
	    data->sections[record.data.relb & RELOCATION_SECT_BITS];
	    bfd_vma dst_offset;

	    per = oasys_per_section (section);

	    if (! per->initialized)
	      {
		arelent **relpp;

		per->data = bfd_zalloc (abfd, section->size);
		if (!per->data)
		  return FALSE;
		relpp = &section->relocation;
		per->reloc_tail_ptr = (oasys_reloc_type **) relpp;
		per->had_vma = FALSE;
		per->initialized = TRUE;
		section->reloc_count = 0;
		section->flags = SEC_ALLOC;
	      }

	    dst_offset = H_GET_32 (abfd, record.data.addr);
	    if (! per->had_vma)
	      {
		/* Take the first vma we see as the base.  */
		section->vma = dst_offset;
		per->had_vma = TRUE;
	      }

	    dst_offset -= section->vma;

	    dst_base_ptr = oasys_per_section (section)->data;
	    dst_ptr = oasys_per_section (section)->data +
	      dst_offset;

	    if (src < end_src)
	      section->flags |= SEC_LOAD | SEC_HAS_CONTENTS;

	    while (src < end_src)
	      {
		unsigned char mod_byte = *src++;
		size_t gap = end_src - src;

		count = 8;
		if (mod_byte == 0 && gap >= 8)
		  {
		    dst_ptr[0] = src[0];
		    dst_ptr[1] = src[1];
		    dst_ptr[2] = src[2];
		    dst_ptr[3] = src[3];
		    dst_ptr[4] = src[4];
		    dst_ptr[5] = src[5];
		    dst_ptr[6] = src[6];
		    dst_ptr[7] = src[7];
		    dst_ptr += 8;
		    src += 8;
		  }
		else
		  {
		    for (relbit = 1; count-- != 0 && src < end_src; relbit <<= 1)
		      {
			if (relbit & mod_byte)
			  {
			    unsigned char reloc = *src;
			    /* This item needs to be relocated.  */
			    switch (reloc & RELOCATION_TYPE_BITS)
			      {
			      case RELOCATION_TYPE_ABS:
				break;

			      case RELOCATION_TYPE_REL:
				{
				  /* Relocate the item relative to the section.  */
				  oasys_reloc_type *r;

				  amt = sizeof (oasys_reloc_type);
				  r = bfd_alloc (abfd, amt);
				  if (!r)
				    return FALSE;
				  *(per->reloc_tail_ptr) = r;
				  per->reloc_tail_ptr = &r->next;
				  r->next = NULL;
				  /* Reference to undefined symbol.  */
				  src++;
				  /* There is no symbol.  */
				  r->symbol = 0;
				  /* Work out the howto.  */
				  abort ();
				  r->relent.address = dst_ptr - dst_base_ptr;
				  r->relent.howto = &howto_table[reloc >> 6];
				  r->relent.sym_ptr_ptr = NULL;
				  section->reloc_count++;

				  /* Fake up the data to look like
				     it's got the -ve pc in it, this
				     makes it much easier to convert
				     into other formats.  This is done
				     by hitting the addend.  */
				  if (r->relent.howto->pc_relative)
				    r->relent.addend -= dst_ptr - dst_base_ptr;
				}
				break;

			      case RELOCATION_TYPE_UND:
				{
				  oasys_reloc_type *r;

				  amt = sizeof (oasys_reloc_type);
				  r = bfd_alloc (abfd, amt);
				  if (!r)
				    return FALSE;
				  *(per->reloc_tail_ptr) = r;
				  per->reloc_tail_ptr = &r->next;
				  r->next = NULL;
				  /* Reference to undefined symbol.  */
				  src++;
				  /* Get symbol number.  */
				  r->symbol = (src[0] << 8) | src[1];
				  /* Work out the howto.  */
				  abort ();

				  r->relent.addend = 0;
				  r->relent.address = dst_ptr - dst_base_ptr;
				  r->relent.howto = &howto_table[reloc >> 6];
				  r->relent.sym_ptr_ptr = NULL;
				  section->reloc_count++;

				  src += 2;
				  /* Fake up the data to look like
				     it's got the -ve pc in it, this
				     makes it much easier to convert
				     into other formats.  This is done
				     by hitting the addend.  */
				  if (r->relent.howto->pc_relative)
				    r->relent.addend -= dst_ptr - dst_base_ptr;
				}
				break;
			      case RELOCATION_TYPE_COM:
				BFD_FAIL ();
			      }
			  }
			*dst_ptr++ = *src++;
		      }
		  }
	      }
	  }
	  break;
	case oasys_record_is_local_enum:
	case oasys_record_is_symbol_enum:
	case oasys_record_is_section_enum:
	  break;
	default:
	  loop = FALSE;
	}
    }