void Stereo_Buffer::mix_stereo_no_center( blip_sample_t* out_, blargg_long count ) { blip_sample_t* BLIP_RESTRICT out = out_; int const bass = BLIP_READER_BASS( bufs [1] ); BLIP_READER_BEGIN( left, bufs [1] ); BLIP_READER_BEGIN( right, bufs [2] ); for ( ; count; --count ) { blargg_long l = BLIP_READER_READ( left ); if ( (BOOST::int16_t) l != l ) l = 0x7FFF - (l >> 24); blargg_long r = BLIP_READER_READ( right ); if ( (BOOST::int16_t) r != r ) r = 0x7FFF - (r >> 24); BLIP_READER_NEXT( left, bass ); BLIP_READER_NEXT( right, bass ); out [0] = l; out [1] = r; out += 2; } BLIP_READER_END( right, bufs [2] ); BLIP_READER_END( left, bufs [1] ); }
void Stereo_Mixer::mix_stereo( blip_sample_t* out_, int count ) { blip_sample_t* BLIP_RESTRICT out = out_ + count * stereo; // do left + center and right + center separately to reduce register load Tracked_Blip_Buffer* const* buf = &bufs [2]; while ( true ) // loop runs twice { --buf; --out; int const bass = BLIP_READER_BASS( *bufs [2] ); BLIP_READER_BEGIN( side, **buf ); BLIP_READER_BEGIN( center, *bufs [2] ); BLIP_READER_ADJ_( side, samples_read ); BLIP_READER_ADJ_( center, samples_read ); int offset = -count; do { blargg_long s = BLIP_READER_READ_RAW( center ) + BLIP_READER_READ_RAW( side ); s >>= blip_sample_bits - 16; BLIP_READER_NEXT_IDX_( side, bass, offset ); BLIP_READER_NEXT_IDX_( center, bass, offset ); BLIP_CLAMP( s, s ); ++offset; // before write since out is decremented to slightly before end out [offset * stereo] = (blip_sample_t) s; } while ( offset ); BLIP_READER_END( side, **buf ); if ( buf != bufs ) continue; // only end center once BLIP_READER_END( center, *bufs [2] ); break; } }
void Stereo_Buffer::mix_mono( blip_sample_t* out_, blargg_long count ) { blip_sample_t* BLIP_RESTRICT out = out_; int const bass = BLIP_READER_BASS( bufs [0] ); BLIP_READER_BEGIN( center, bufs [0] ); for ( ; count; --count ) { blargg_long s = BLIP_READER_READ( center ); if ( (BOOST::int16_t) s != s ) s = 0x7FFF - (s >> 24); BLIP_READER_NEXT( center, bass ); out [0] = s; out [1] = s; out += 2; } BLIP_READER_END( center, bufs [0] ); }
void Stereo_Mixer::mix_mono( blip_sample_t* out_, int count ) { int const bass = BLIP_READER_BASS( *bufs [2] ); BLIP_READER_BEGIN( center, *bufs [2] ); BLIP_READER_ADJ_( center, samples_read ); typedef blip_sample_t stereo_blip_sample_t [stereo]; stereo_blip_sample_t* BLIP_RESTRICT out = (stereo_blip_sample_t*) out_ + count; int offset = -count; do { blargg_long s = BLIP_READER_READ( center ); BLIP_READER_NEXT_IDX_( center, bass, offset ); BLIP_CLAMP( s, s ); out [offset] [0] = (blip_sample_t) s; out [offset] [1] = (blip_sample_t) s; } while ( ++offset ); BLIP_READER_END( center, *bufs [2] ); }
void Effects_Buffer::mix_effects( blip_sample_t* out_, int pair_count ) { typedef fixed_t stereo_fixed_t [stereo]; // add channels with echo, do echo, add channels without echo, then convert to 16-bit and output int echo_phase = 1; do { // mix any modified buffers { buf_t* buf = bufs; int bufs_remain = bufs_size; do { if ( buf->non_silent() && ( buf->echo == (bool)echo_phase ) ) { stereo_fixed_t* BLIP_RESTRICT out = (stereo_fixed_t*) &echo [echo_pos]; int const bass = BLIP_READER_BASS( *buf ); BLIP_READER_BEGIN( in, *buf ); BLIP_READER_ADJ_( in, mixer.samples_read ); fixed_t const vol_0 = buf->vol [0]; fixed_t const vol_1 = buf->vol [1]; int count = unsigned (echo_size - echo_pos) / stereo; int remain = pair_count; if ( count > remain ) count = remain; do { remain -= count; BLIP_READER_ADJ_( in, count ); out += count; int offset = -count; do { fixed_t s = BLIP_READER_READ( in ); BLIP_READER_NEXT_IDX_( in, bass, offset ); out [offset] [0] += s * vol_0; out [offset] [1] += s * vol_1; } while ( ++offset ); out = (stereo_fixed_t*) echo.begin(); count = remain; } while ( remain ); BLIP_READER_END( in, *buf ); } buf++; } while ( --bufs_remain ); } // add echo if ( echo_phase && !no_echo ) { fixed_t const feedback = s.feedback; fixed_t const treble = s.treble; int i = 1; do { fixed_t low_pass = s.low_pass [i]; fixed_t* echo_end = &echo [echo_size + i]; fixed_t const* BLIP_RESTRICT in_pos = &echo [echo_pos + i]; blargg_long out_offset = echo_pos + i + s.delay [i]; if ( out_offset >= echo_size ) out_offset -= echo_size; assert( out_offset < echo_size ); fixed_t* BLIP_RESTRICT out_pos = &echo [out_offset]; // break into up to three chunks to avoid having to handle wrap-around // in middle of core loop int remain = pair_count; do { fixed_t const* pos = in_pos; if ( pos < out_pos ) pos = out_pos; int count = blargg_ulong ((char*) echo_end - (char const*) pos) / unsigned (stereo * sizeof (fixed_t)); if ( count > remain ) count = remain; remain -= count; in_pos += count * stereo; out_pos += count * stereo; int offset = -count; do { low_pass += FROM_FIXED( in_pos [offset * stereo] - low_pass ) * treble; out_pos [offset * stereo] = FROM_FIXED( low_pass ) * feedback; } while ( ++offset ); if ( in_pos >= echo_end ) in_pos -= echo_size; if ( out_pos >= echo_end ) out_pos -= echo_size; } while ( remain ); s.low_pass [i] = low_pass; } while ( --i >= 0 ); } } while ( --echo_phase >= 0 ); // clamp to 16 bits { stereo_fixed_t const* BLIP_RESTRICT in = (stereo_fixed_t*) &echo [echo_pos]; typedef blip_sample_t stereo_blip_sample_t [stereo]; stereo_blip_sample_t* BLIP_RESTRICT out = (stereo_blip_sample_t*) out_; int count = unsigned (echo_size - echo_pos) / (unsigned) stereo; int remain = pair_count; if ( count > remain ) count = remain; do { remain -= count; in += count; out += count; int offset = -count; do { fixed_t in_0 = FROM_FIXED( in [offset] [0] ); fixed_t in_1 = FROM_FIXED( in [offset] [1] ); BLIP_CLAMP( in_0, in_0 ); out [offset] [0] = (blip_sample_t) in_0; BLIP_CLAMP( in_1, in_1 ); out [offset] [1] = (blip_sample_t) in_1; } while ( ++offset ); in = (stereo_fixed_t*) echo.begin(); count = remain; } while ( remain ); } }