void createUI(NVGcontext *vg, float w, float h) { int col; uiClear(); { int root = uiItem(); // position root element uiSetLayout(root,UI_LEFT|UI_TOP); uiSetMargins(root,50,50,0,0); uiSetSize(root,250,400); } col = column(0); uiSetLayout(col, UI_TOP|UI_HFILL); button(col, __LINE__, BND_ICONID(6,3), "Item 1", demohandler); button(col, __LINE__, BND_ICONID(6,3), "Item 2", demohandler); { int h = hgroup(col); radio(h, __LINE__, BND_ICONID(6,3), "Item 3.0", &enum1); radio(h, __LINE__, BND_ICONID(0,10), NULL, &enum1); radio(h, __LINE__, BND_ICONID(1,10), NULL, &enum1); radio(h, __LINE__, BND_ICONID(6,3), "Item 3.3", &enum1); } { int colr; int rows = row(col); int coll = vgroup(rows); label(coll, -1, "Items 4.0:"); coll = vgroup(coll); button(coll, __LINE__, BND_ICONID(6,3), "Item 4.0.0", demohandler); button(coll, __LINE__, BND_ICONID(6,3), "Item 4.0.1", demohandler); colr = vgroup(rows); uiSetFrozen(colr, option1); label(colr, -1, "Items 4.1:"); colr = vgroup(colr); slider(colr, __LINE__, "Item 4.1.0", &progress1); slider(colr,__LINE__, "Item 4.1.1", &progress2); } button(col, __LINE__, BND_ICONID(6,3), "Item 5", NULL); check(col, __LINE__, "Frozen", &option1); check(col, __LINE__, "Item 7", &option2); check(col, __LINE__, "Item 8", &option3); textbox(col, (UIhandle)textbuffer, textbuffer, 32); uiLayout(); }
void draw_noodles(NVGcontext *vg, int x, int y) { int w = 200; int s = 70; bndNodeBackground(vg, x+w, y-50, 100, 200, BND_DEFAULT, BND_ICONID(6,3), "Default", nvgRGBf(0.392f,0.392f,0.392f)); bndNodeBackground(vg, x+w+120, y-50, 100, 200, BND_HOVER, BND_ICONID(6,3), "Hover", nvgRGBf(0.392f,0.392f,0.392f)); bndNodeBackground(vg, x+w+240, y-50, 100, 200, BND_ACTIVE, BND_ICONID(6,3), "Active", nvgRGBf(0.392f,0.392f,0.392f)); for (int i = 0; i < 9; ++i) { int a = i%3; int b = i/3; bndNodeWire(vg, x, y+s*a, x+w, y+s*b, (BNDwidgetState)a, (BNDwidgetState)b); } bndNodePort(vg, x, y, BND_DEFAULT, nvgRGBf(0.5f, 0.5f, 0.5f)); bndNodePort(vg, x+w, y, BND_DEFAULT, nvgRGBf(0.5f, 0.5f, 0.5f)); bndNodePort(vg, x, y+s, BND_HOVER, nvgRGBf(0.5f, 0.5f, 0.5f)); bndNodePort(vg, x+w, y+s, BND_HOVER, nvgRGBf(0.5f, 0.5f, 0.5f)); bndNodePort(vg, x, y+2*s, BND_ACTIVE, nvgRGBf(0.5f, 0.5f, 0.5f)); bndNodePort(vg, x+w, y+2*s, BND_ACTIVE, nvgRGBf(0.5f, 0.5f, 0.5f)); }
void draw_demostuff(NVGcontext *vg, int x, int y, float w, float h) { nvgSave(vg); nvgTranslate(vg, x, y); bndSplitterWidgets(vg, 0, 0, w, h); x = 10; y = 10; bndToolButton(vg,x,y,120,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_DEFAULT, BND_ICONID(6,3),"Default"); y += 25; bndToolButton(vg,x,y,120,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_HOVER, BND_ICONID(6,3),"Hovered"); y += 25; bndToolButton(vg,x,y,120,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_ACTIVE, BND_ICONID(6,3),"Active"); y += 40; bndRadioButton(vg,x,y,80,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_DEFAULT, -1,"Default"); y += 25; bndRadioButton(vg,x,y,80,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_HOVER, -1,"Hovered"); y += 25; bndRadioButton(vg,x,y,80,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_ACTIVE, -1,"Active"); y += 25; bndLabel(vg,x,y,120,BND_WIDGET_HEIGHT,-1,"Label:"); y += BND_WIDGET_HEIGHT; bndChoiceButton(vg,x,y,80,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_DEFAULT, -1, "Default"); y += 25; bndChoiceButton(vg,x,y,80,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_HOVER, -1, "Hovered"); y += 25; bndChoiceButton(vg,x,y,80,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_ACTIVE, -1, "Active"); y += 25; int ry = y; int rx = x; y = 10; x += 130; bndOptionButton(vg,x,y,120,BND_WIDGET_HEIGHT,BND_DEFAULT,"Default"); y += 25; bndOptionButton(vg,x,y,120,BND_WIDGET_HEIGHT,BND_HOVER,"Hovered"); y += 25; bndOptionButton(vg,x,y,120,BND_WIDGET_HEIGHT,BND_ACTIVE,"Active"); y += 40; bndNumberField(vg,x,y,120,BND_WIDGET_HEIGHT,BND_CORNER_DOWN,BND_DEFAULT, "Top","100"); y += BND_WIDGET_HEIGHT-2; bndNumberField(vg,x,y,120,BND_WIDGET_HEIGHT,BND_CORNER_ALL,BND_DEFAULT, "Center","100"); y += BND_WIDGET_HEIGHT-2; bndNumberField(vg,x,y,120,BND_WIDGET_HEIGHT,BND_CORNER_TOP,BND_DEFAULT, "Bottom","100"); int mx = x-30; int my = y-12; int mw = 120; bndMenuBackground(vg,mx,my,mw,120,BND_CORNER_TOP); bndMenuLabel(vg,mx,my,mw,BND_WIDGET_HEIGHT,-1,"Menu Title"); my += BND_WIDGET_HEIGHT-2; bndMenuItem(vg,mx,my,mw,BND_WIDGET_HEIGHT,BND_DEFAULT, BND_ICONID(17,3),"Default"); my += BND_WIDGET_HEIGHT-2; bndMenuItem(vg,mx,my,mw,BND_WIDGET_HEIGHT,BND_HOVER, BND_ICONID(18,3),"Hovered"); my += BND_WIDGET_HEIGHT-2; bndMenuItem(vg,mx,my,mw,BND_WIDGET_HEIGHT,BND_ACTIVE, BND_ICONID(19,3),"Active"); y = 10; x += 130; int ox = x; bndNumberField(vg,x,y,120,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_DEFAULT, "Default","100"); y += 25; bndNumberField(vg,x,y,120,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_HOVER, "Hovered","100"); y += 25; bndNumberField(vg,x,y,120,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_ACTIVE, "Active","100"); y += 40; bndRadioButton(vg,x,y,60,BND_WIDGET_HEIGHT,BND_CORNER_RIGHT,BND_DEFAULT, -1,"One"); x += 60-1; bndRadioButton(vg,x,y,60,BND_WIDGET_HEIGHT,BND_CORNER_ALL,BND_DEFAULT, -1,"Two"); x += 60-1; bndRadioButton(vg,x,y,60,BND_WIDGET_HEIGHT,BND_CORNER_ALL,BND_DEFAULT, -1,"Three"); x += 60-1; bndRadioButton(vg,x,y,60,BND_WIDGET_HEIGHT,BND_CORNER_LEFT,BND_ACTIVE, -1,"Butts"); x = ox; y += 40; float progress_value = fmodf(glfwGetTime()/10.0,1.0); char progress_label[32]; sprintf(progress_label, "%d%%", int(progress_value*100+0.5f)); bndSlider(vg,x,y,240,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_DEFAULT, progress_value,"Default",progress_label); y += 25; bndSlider(vg,x,y,240,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_HOVER, progress_value,"Hovered",progress_label); y += 25; bndSlider(vg,x,y,240,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_ACTIVE, progress_value,"Active",progress_label); int rw = x+240-rx; float s_offset = sinf(glfwGetTime()/2.0)*0.5+0.5; float s_size = cosf(glfwGetTime()/3.11)*0.5+0.5; bndScrollBar(vg,rx,ry,rw,BND_SCROLLBAR_HEIGHT,BND_DEFAULT,s_offset,s_size); ry += 20; bndScrollBar(vg,rx,ry,rw,BND_SCROLLBAR_HEIGHT,BND_HOVER,s_offset,s_size); ry += 20; bndScrollBar(vg,rx,ry,rw,BND_SCROLLBAR_HEIGHT,BND_ACTIVE,s_offset,s_size); const char edit_text[] = "The quick brown fox"; int textlen = strlen(edit_text)+1; int t = int(glfwGetTime()*2); int idx1 = (t/textlen)%textlen; int idx2 = idx1 + (t%(textlen-idx1)); ry += 25; bndTextField(vg,rx,ry,240,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_DEFAULT, -1, edit_text, idx1, idx2); ry += 25; bndTextField(vg,rx,ry,240,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_HOVER, -1, edit_text, idx1, idx2); ry += 25; bndTextField(vg,rx,ry,240,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_ACTIVE, -1, edit_text, idx1, idx2); draw_noodles(vg, 20, ry+50); rx += rw + 20; ry = 10; bndScrollBar(vg,rx,ry,BND_SCROLLBAR_WIDTH,240,BND_DEFAULT,s_offset,s_size); rx += 20; bndScrollBar(vg,rx,ry,BND_SCROLLBAR_WIDTH,240,BND_HOVER,s_offset,s_size); rx += 20; bndScrollBar(vg,rx,ry,BND_SCROLLBAR_WIDTH,240,BND_ACTIVE,s_offset,s_size); x = ox; y += 40; bndToolButton(vg,x,y,BND_TOOL_WIDTH,BND_WIDGET_HEIGHT,BND_CORNER_RIGHT, BND_DEFAULT,BND_ICONID(0,10),NULL); x += BND_TOOL_WIDTH-1; bndToolButton(vg,x,y,BND_TOOL_WIDTH,BND_WIDGET_HEIGHT,BND_CORNER_ALL, BND_DEFAULT,BND_ICONID(1,10),NULL); x += BND_TOOL_WIDTH-1; bndToolButton(vg,x,y,BND_TOOL_WIDTH,BND_WIDGET_HEIGHT,BND_CORNER_ALL, BND_DEFAULT,BND_ICONID(2,10),NULL); x += BND_TOOL_WIDTH-1; bndToolButton(vg,x,y,BND_TOOL_WIDTH,BND_WIDGET_HEIGHT,BND_CORNER_ALL, BND_DEFAULT,BND_ICONID(3,10),NULL); x += BND_TOOL_WIDTH-1; bndToolButton(vg,x,y,BND_TOOL_WIDTH,BND_WIDGET_HEIGHT,BND_CORNER_ALL, BND_DEFAULT,BND_ICONID(4,10),NULL); x += BND_TOOL_WIDTH-1; bndToolButton(vg,x,y,BND_TOOL_WIDTH,BND_WIDGET_HEIGHT,BND_CORNER_LEFT, BND_DEFAULT,BND_ICONID(5,10),NULL); x += BND_TOOL_WIDTH-1; x += 5; bndRadioButton(vg,x,y,BND_TOOL_WIDTH,BND_WIDGET_HEIGHT,BND_CORNER_RIGHT, BND_DEFAULT,BND_ICONID(0,11),NULL); x += BND_TOOL_WIDTH-1; bndRadioButton(vg,x,y,BND_TOOL_WIDTH,BND_WIDGET_HEIGHT,BND_CORNER_ALL, BND_DEFAULT,BND_ICONID(1,11),NULL); x += BND_TOOL_WIDTH-1; bndRadioButton(vg,x,y,BND_TOOL_WIDTH,BND_WIDGET_HEIGHT,BND_CORNER_ALL, BND_DEFAULT,BND_ICONID(2,11),NULL); x += BND_TOOL_WIDTH-1; bndRadioButton(vg,x,y,BND_TOOL_WIDTH,BND_WIDGET_HEIGHT,BND_CORNER_ALL, BND_DEFAULT,BND_ICONID(3,11),NULL); x += BND_TOOL_WIDTH-1; bndRadioButton(vg,x,y,BND_TOOL_WIDTH,BND_WIDGET_HEIGHT,BND_CORNER_ALL, BND_ACTIVE,BND_ICONID(4,11),NULL); x += BND_TOOL_WIDTH-1; bndRadioButton(vg,x,y,BND_TOOL_WIDTH,BND_WIDGET_HEIGHT,BND_CORNER_LEFT, BND_DEFAULT,BND_ICONID(5,11),NULL); nvgRestore(vg); }
void drawBlendish(struct NVGcontext* _vg, float _x, float _y, float _w, float _h, float _t) { float x = _x; float y = _y; bndBackground(_vg, _x - 10.0f, _y - 10.0f, _w, _h); bndToolButton(_vg, x, y, 120.0f, BND_WIDGET_HEIGHT, BND_CORNER_NONE, BND_DEFAULT, BND_ICONID(6, 3), "Default"); y += 25.0f; bndToolButton(_vg, x, y, 120.0f, BND_WIDGET_HEIGHT, BND_CORNER_NONE, BND_HOVER, BND_ICONID(6, 3), "Hovered"); y += 25.0f; bndToolButton(_vg, x, y, 120.0f, BND_WIDGET_HEIGHT, BND_CORNER_NONE, BND_ACTIVE, BND_ICONID(6, 3), "Active"); y += 40.0f; bndRadioButton(_vg, x, y, 80.0f, BND_WIDGET_HEIGHT, BND_CORNER_NONE, BND_DEFAULT, -1, "Default"); y += 25.0f; bndRadioButton(_vg, x, y, 80.0f, BND_WIDGET_HEIGHT, BND_CORNER_NONE, BND_HOVER, -1, "Hovered"); y += 25.0f; bndRadioButton(_vg, x, y, 80.0f, BND_WIDGET_HEIGHT, BND_CORNER_NONE, BND_ACTIVE, -1, "Active"); y += 25.0f; bndLabel(_vg, x, y, 120.0f, BND_WIDGET_HEIGHT, -1, "Label:"); y += BND_WIDGET_HEIGHT; bndChoiceButton(_vg, x, y, 80.0f, BND_WIDGET_HEIGHT, BND_CORNER_NONE, BND_DEFAULT, -1, "Default"); y += 25.0f; bndChoiceButton(_vg, x, y, 80.0f, BND_WIDGET_HEIGHT, BND_CORNER_NONE, BND_HOVER, -1, "Hovered"); y += 25.0f; bndChoiceButton(_vg, x, y, 80.0f, BND_WIDGET_HEIGHT, BND_CORNER_NONE, BND_ACTIVE, -1, "Active"); y += 25.0f; float ry = y; float rx = x; y = _y; x += 130.0f; bndOptionButton(_vg, x, y, 120.0f, BND_WIDGET_HEIGHT, BND_DEFAULT, "Default"); y += 25.0f; bndOptionButton(_vg, x, y, 120.0f, BND_WIDGET_HEIGHT, BND_HOVER, "Hovered"); y += 25.0f; bndOptionButton(_vg, x, y, 120.0f, BND_WIDGET_HEIGHT, BND_ACTIVE, "Active"); y += 40.0f; bndNumberField(_vg, x, y, 120.0f, BND_WIDGET_HEIGHT, BND_CORNER_DOWN, BND_DEFAULT, "Top", "100"); y += BND_WIDGET_HEIGHT - 2.0f; bndNumberField(_vg, x, y, 120.0f, BND_WIDGET_HEIGHT, BND_CORNER_ALL, BND_DEFAULT, "Center", "100"); y += BND_WIDGET_HEIGHT - 2.0f; bndNumberField(_vg, x, y, 120.0f, BND_WIDGET_HEIGHT, BND_CORNER_TOP, BND_DEFAULT, "Bottom", "100"); float mx = x - 30.0f; float my = y - 12.0f; float mw = 120.0f; bndMenuBackground(_vg, mx, my, mw, 120.0f, BND_CORNER_TOP); bndMenuLabel(_vg, mx, my, mw, BND_WIDGET_HEIGHT, -1, "Menu Title"); my += BND_WIDGET_HEIGHT - 2.0f; bndMenuItem(_vg, mx, my, mw, BND_WIDGET_HEIGHT, BND_DEFAULT, BND_ICONID(17, 3), "Default"); my += BND_WIDGET_HEIGHT - 2.0f; bndMenuItem(_vg, mx, my, mw, BND_WIDGET_HEIGHT, BND_HOVER, BND_ICONID(18, 3), "Hovered"); my += BND_WIDGET_HEIGHT - 2.0f; bndMenuItem(_vg, mx, my, mw, BND_WIDGET_HEIGHT, BND_ACTIVE, BND_ICONID(19, 3), "Active"); y = _y; x += 130.0f; float ox = x; bndNumberField(_vg, x, y, 120.0f, BND_WIDGET_HEIGHT, BND_CORNER_NONE, BND_DEFAULT, "Default", "100"); y += 25.0f; bndNumberField(_vg, x, y, 120.0f, BND_WIDGET_HEIGHT, BND_CORNER_NONE, BND_HOVER, "Hovered", "100"); y += 25.0f; bndNumberField(_vg, x, y, 120.0f, BND_WIDGET_HEIGHT, BND_CORNER_NONE, BND_ACTIVE, "Active", "100"); y += 40.0f; bndRadioButton(_vg, x, y, 60.0f, BND_WIDGET_HEIGHT, BND_CORNER_RIGHT, BND_DEFAULT, -1, "One"); x += 60.0f - 1.0f; bndRadioButton(_vg, x, y, 60.0f, BND_WIDGET_HEIGHT, BND_CORNER_ALL, BND_DEFAULT, -1, "Two"); x += 60.0f - 1.0f; bndRadioButton(_vg, x, y, 60.0f, BND_WIDGET_HEIGHT, BND_CORNER_ALL, BND_DEFAULT, -1, "Three"); x += 60.0f - 1.0f; bndRadioButton(_vg, x, y, 60.0f, BND_WIDGET_HEIGHT, BND_CORNER_LEFT, BND_ACTIVE, -1, "Butts"); x = ox; y += 40.0f; float progress_value = fmodf(_t / 10.0f, 1.0f); char progress_label[32]; bx::snprintf(progress_label, BX_COUNTOF(progress_label), "%d%%", int(progress_value * 100 + 0.5f) ); bndSlider(_vg, x, y, 240, BND_WIDGET_HEIGHT, BND_CORNER_NONE, BND_DEFAULT, progress_value, "Default", progress_label); y += 25.0f; bndSlider(_vg, x, y, 240, BND_WIDGET_HEIGHT, BND_CORNER_NONE, BND_HOVER, progress_value, "Hovered", progress_label); y += 25.0f; bndSlider(_vg, x, y, 240, BND_WIDGET_HEIGHT, BND_CORNER_NONE, BND_ACTIVE, progress_value, "Active", progress_label); float rw = x + 240.0f - rx; float s_offset = sinf(_t / 2.0f) * 0.5f + 0.5f; float s_size = cosf(_t / 3.11f) * 0.5f + 0.5f; bndScrollBar(_vg, rx, ry, rw, BND_SCROLLBAR_HEIGHT, BND_DEFAULT, s_offset, s_size); ry += 20.0f; bndScrollBar(_vg, rx, ry, rw, BND_SCROLLBAR_HEIGHT, BND_HOVER, s_offset, s_size); ry += 20.0f; bndScrollBar(_vg, rx, ry, rw, BND_SCROLLBAR_HEIGHT, BND_ACTIVE, s_offset, s_size); const char edit_text[] = "The quick brown fox"; int textlen = int(strlen(edit_text) + 1); int t = int(_t * 2); int idx1 = (t / textlen) % textlen; int idx2 = idx1 + (t % (textlen - idx1) ); ry += 25.0f; bndTextField(_vg, rx, ry, 240.0f, BND_WIDGET_HEIGHT, BND_CORNER_NONE, BND_DEFAULT, -1, edit_text, idx1, idx2); ry += 25.0f; bndTextField(_vg, rx, ry, 240.0f, BND_WIDGET_HEIGHT, BND_CORNER_NONE, BND_HOVER, -1, edit_text, idx1, idx2); ry += 25.0f; bndTextField(_vg, rx, ry, 240.0f, BND_WIDGET_HEIGHT, BND_CORNER_NONE, BND_ACTIVE, -1, edit_text, idx1, idx2); rx += rw + 20.0f; ry = _y; bndScrollBar(_vg, rx, ry, BND_SCROLLBAR_WIDTH, 240.0f, BND_DEFAULT, s_offset, s_size); rx += 20.0f; bndScrollBar(_vg, rx, ry, BND_SCROLLBAR_WIDTH, 240.0f, BND_HOVER, s_offset, s_size); rx += 20.0f; bndScrollBar(_vg, rx, ry, BND_SCROLLBAR_WIDTH, 240.0f, BND_ACTIVE, s_offset, s_size); x = ox; y += 40.0f; bndToolButton(_vg, x, y, BND_TOOL_WIDTH, BND_WIDGET_HEIGHT, BND_CORNER_RIGHT, BND_DEFAULT, BND_ICONID(0, 10), NULL); x += BND_TOOL_WIDTH - 1; bndToolButton(_vg, x, y, BND_TOOL_WIDTH, BND_WIDGET_HEIGHT, BND_CORNER_ALL, BND_DEFAULT, BND_ICONID(1, 10), NULL); x += BND_TOOL_WIDTH - 1; bndToolButton(_vg, x, y, BND_TOOL_WIDTH, BND_WIDGET_HEIGHT, BND_CORNER_ALL, BND_DEFAULT, BND_ICONID(2, 10), NULL); x += BND_TOOL_WIDTH - 1; bndToolButton(_vg, x, y, BND_TOOL_WIDTH, BND_WIDGET_HEIGHT, BND_CORNER_ALL, BND_DEFAULT, BND_ICONID(3, 10), NULL); x += BND_TOOL_WIDTH - 1; bndToolButton(_vg, x, y, BND_TOOL_WIDTH, BND_WIDGET_HEIGHT, BND_CORNER_ALL, BND_DEFAULT, BND_ICONID(4, 10), NULL); x += BND_TOOL_WIDTH - 1; bndToolButton(_vg, x, y, BND_TOOL_WIDTH, BND_WIDGET_HEIGHT, BND_CORNER_LEFT, BND_DEFAULT, BND_ICONID(5, 10), NULL); x += BND_TOOL_WIDTH - 1; x += 5.0f; bndRadioButton(_vg, x, y, BND_TOOL_WIDTH, BND_WIDGET_HEIGHT, BND_CORNER_RIGHT, BND_DEFAULT, BND_ICONID(0, 11), NULL); x += BND_TOOL_WIDTH - 1; bndRadioButton(_vg, x, y, BND_TOOL_WIDTH, BND_WIDGET_HEIGHT, BND_CORNER_ALL, BND_DEFAULT, BND_ICONID(1, 11), NULL); x += BND_TOOL_WIDTH - 1; bndRadioButton(_vg, x, y, BND_TOOL_WIDTH, BND_WIDGET_HEIGHT, BND_CORNER_ALL, BND_DEFAULT, BND_ICONID(2, 11), NULL); x += BND_TOOL_WIDTH - 1; bndRadioButton(_vg, x, y, BND_TOOL_WIDTH, BND_WIDGET_HEIGHT, BND_CORNER_ALL, BND_DEFAULT, BND_ICONID(3, 11), NULL); x += BND_TOOL_WIDTH - 1; bndRadioButton(_vg, x, y, BND_TOOL_WIDTH, BND_WIDGET_HEIGHT, BND_CORNER_ALL, BND_ACTIVE, BND_ICONID(4, 11), NULL); x += BND_TOOL_WIDTH - 1; bndRadioButton(_vg, x, y, BND_TOOL_WIDTH, BND_WIDGET_HEIGHT, BND_CORNER_LEFT, BND_DEFAULT, BND_ICONID(5, 11), NULL); }