void S9xFixColourBrightness (void) { IPPU.XB = mul_brightness[PPU.Brightness]; for (int i = 0; i < 256; i++) { IPPU.Red[i] = IPPU.XB[(PPU.CGDATA[i]) & 0x1f]; IPPU.Green[i] = IPPU.XB[(PPU.CGDATA[i] >> 5) & 0x1f]; IPPU.Blue[i] = IPPU.XB[(PPU.CGDATA[i] >> 10) & 0x1f]; IPPU.ScreenColors[i] = BUILD_PIXEL(IPPU.Red[i], IPPU.Green[i], IPPU.Blue[i]); } }
PIXEL oily_png_color_interpolate_quick(PIXEL fg, PIXEL bg, int alpha) { BYTE a_com, new_r, new_g, new_b, new_a; if (alpha >= 255) return fg; if (alpha <= 0) return bg; a_com = 255 - alpha; new_r = INT8_MULTIPLY(alpha, R_BYTE(fg)) + INT8_MULTIPLY(a_com, R_BYTE(bg)); new_g = INT8_MULTIPLY(alpha, G_BYTE(fg)) + INT8_MULTIPLY(a_com, G_BYTE(bg)); new_b = INT8_MULTIPLY(alpha, B_BYTE(fg)) + INT8_MULTIPLY(a_com, B_BYTE(bg)); new_a = INT8_MULTIPLY(alpha, A_BYTE(fg)) + INT8_MULTIPLY(a_com, A_BYTE(bg)); return BUILD_PIXEL(new_r, new_g, new_b, new_a); }
PIXEL oily_png_compose_color(PIXEL fg, PIXEL bg) { // Check for simple cases first if ((A_BYTE(fg) == 0xff) || (A_BYTE(bg) == 0x00)) return fg; if (A_BYTE(fg) == 0x00) return bg; // Calculate the new values using fast 8-bit multiplication BYTE a_com = INT8_MULTIPLY(0xff - A_BYTE(fg), A_BYTE(bg)); BYTE new_r = INT8_MULTIPLY(A_BYTE(fg), R_BYTE(fg)) + INT8_MULTIPLY(a_com, R_BYTE(bg)); BYTE new_g = INT8_MULTIPLY(A_BYTE(fg), G_BYTE(fg)) + INT8_MULTIPLY(a_com, G_BYTE(bg)); BYTE new_b = INT8_MULTIPLY(A_BYTE(fg), B_BYTE(fg)) + INT8_MULTIPLY(a_com, B_BYTE(bg)); BYTE new_a = A_BYTE(fg) + a_com; return BUILD_PIXEL(new_r, new_g, new_b, new_a); }
VALUE Color_s_rgba(VALUE self, VALUE r, VALUE g, VALUE b, VALUE a) { return UINT2NUM(BUILD_PIXEL(FIX2INT(r), FIX2INT(g), FIX2INT(b), FIX2INT(a))); }
VALUE Color_s_rgb(VALUE self, VALUE r, VALUE g, VALUE b) { return UINT2NUM(BUILD_PIXEL(FIX2INT(r), FIX2INT(g), FIX2INT(b), 0xFF)); }