void UpperArm(char solid) { int i; glNewList(SOLID_MECH_UPPER_ARM, GL_COMPILE); #ifdef LIGHT SetMaterial(mat_specular, mat_ambient, mat_diffuse, mat_shininess); #endif glColor3f(1.0, 1.0, 0.0); Box(1.0, 2.0, 1.0, solid); glTranslatef(0.0, -0.95, 0.0); glRotatef(90.0, 1.0, 0.0, 0.0); #ifdef LIGHT SetMaterial(mat_specular2, mat_ambient2, mat_diffuse2, mat_shininess2); #endif glColor3f(0.5, 0.5, 0.5); if (!solid) gluQuadricDrawStyle(qobj, GLU_LINE); gluCylinder(qobj, 0.4, 0.4, 1.5, 16, 10); #ifdef LIGHT SetMaterial(mat_specular, mat_ambient, mat_diffuse, mat_shininess); #endif glColor3f(1.0, 1.0, 0.0); glRotatef(-90.0, 1.0, 0.0, 0.0); glTranslatef(-0.4, -1.85, 0.0); glRotatef(90.0, 0.0, 1.0, 0.0); for (i = 0; i < 2; i++) { if (!solid) gluQuadricDrawStyle(qobj, GLU_LINE); if (i) gluCylinder(qobj, 0.5, 0.5, 0.8, 16, 10); else gluCylinder(qobj, 0.2, 0.2, 0.8, 16, 10); } for (i = 0; i < 2; i++) { if (i) glScalef(-1.0, 1.0, 1.0); if (!solid) gluQuadricDrawStyle(qobj, GLU_LINE); if (i) glTranslatef(0.0, 0.0, 0.8); gluDisk(qobj, 0.2, 0.5, 16, 10); if (i) glTranslatef(0.0, 0.0, -0.8); } glScalef(-1.0, 1.0, 1.0); glRotatef(-90.0, 0.0, 1.0, 0.0); glTranslatef(0.4, 2.9, 0.0); glEndList(); }
// Constructor InstructionsMenu::InstructionsMenu() { // number of objects _textcount = 14; _boxcount = 4; _background = new Box(700, 600, 0, 0, 10, DARKGREY, LIGHTGREY); _boxes = (Box*)malloc(sizeof(Box)*_boxcount); _boxes[0] = Box(40, 40, 40, 145, 5, DARKGREY, LIGHTGREY); _boxes[1] = Box(40, 40, 40, 195, 5, GOLD, YELLOW); _boxes[2] = Box(40, 40, 40, 245, 5, RED, PINK); _boxes[3] = Box(40, 40, 40, 295, 5, DARKGREEN, LIGHTGREEN); _text = (Text*)malloc(sizeof(Text)*_textcount); _text[0] = Text(UBUNTU, 1.6f, "Fruit pellet - eat this to grow and gain points.", 100, 305, BLACK); _text[1] = Text(UBUNTU, 1.6f, "Snake head - this is what you control.", 100, 255, BLACK); _text[2] = Text(UBUNTU, 1.6f, "Snake body - don't eat yourself!", 100, 205, BLACK); _text[3] = Text(UBUNTU, 1.6f, "Wall - don't bump into walls! (appears after a score of 5)", 100, 155, BLACK); _text[4] = Text(ROBOTO, 2.2f, "--- HELP ---", 250, 550, BLACK); _text[5] = Text(ROBOTO, 1.8f, "- CONTROLS -", 35, 525, BLACK); _text[6] = Text(UBUNTU, 1.4f, "\"p\"\t - pauses and unpauses the game", 40, 500, BLACK); _text[7] = Text(UBUNTU, 1.4f, "\"i\"\t - displays the instructions/help menu", 40, 475, BLACK); _text[8] = Text(UBUNTU, 1.4f, "\"r\"\t - resets the game", 40, 450, BLACK); _text[9] = Text(UBUNTU, 1.4f, "\"q\"\t - exits the game", 40, 425, BLACK); _text[10] = Text(UBUNTU, 1.4f, "\"(arrow key)\" - moves the player character (snake)", 40, 400, BLACK); _text[11] = Text(ROBOTO, 1.8f, "- BLOCK TYPES -", 35, 350, BLACK); _text[12] = Text(ROBOTO, 2.2f, "PRESS \"I\" TO EXIT THIS MENU", 0, 40, RED); _text[13] = Text(UBUNTU, 1.2f, "(\"Snake\" is created by Chris Lee and Matthew Tseng for our CMPT 365 Term Project)", 35, 100, RED); // center header text int width = (int)_text[4].GetWidth(); _text[4].SetXPosition((700 - width)/2); // center exit text width = (int)_text[12].GetWidth(); _text[12].SetXPosition((700 - width)/2); }
Box createBox(Set *vertices, Set *edges, unsigned numX, unsigned numY, unsigned numZ) { uassert(numX >= 1 && numY >= 1 && numZ >= 1); vector<ElementRef> points(numX*numY*numZ); for(unsigned x = 0; x < numX; ++x) { for(unsigned y = 0; y < numY; ++y) { for(unsigned z = 0; z < numZ; ++z) { points[node0(x,y,z)] = vertices->add(); } } } map<Box::Coord, ElementRef> coords2edges; // x edges for(unsigned x = 0; x < numX-1; ++x) { for(unsigned y = 0; y < numY; ++y) { for(unsigned z = 0; z < numZ; ++z) { Box::Coord coord(points[node0(x,y,z)], points[node1X(x,y,z)]); simit::ElementRef edge = edges->add(coord.first, coord.second); coords2edges[coord] = edge; } } } // y edges for(unsigned x = 0; x < numX; ++x) { for(unsigned y = 0; y < numY - 1; ++y) { for(unsigned z = 0; z < numZ; ++z) { Box::Coord coord(points[node0(x,y,z)], points[node1Y(x,y,z)]); simit::ElementRef edge = edges->add(coord.first, coord.second); coords2edges[coord] = edge; } } } // z edges for(unsigned x = 0; x < numX; ++x) { for(unsigned y = 0; y < numY; ++y) { for(unsigned z = 0; z < numZ-1; ++z) { Box::Coord coord(points[node0(x,y,z)], points[node1Z(x,y,z)]); simit::ElementRef edge = edges->add(coord.first, coord.second); coords2edges[coord] = edge; } } } return Box(numX, numY, numZ, points, coords2edges); }
void PopupWindow::addChild(Widget* newChild) { if(newChild!=titleBar&&newChild!=hideButton&&newChild!=closeButton) { /* Delete the current child: */ deleteChild(child); /* Add the new child: */ child=newChild; /* Resize the widget: */ resize(Box(Vector(0.0f,0.0f,0.0f),calcNaturalSize())); } }
Node::Node(int nodeId, int x, int y, int w, int h) { _NodeId = nodeId; _X = x; _Y = y; _Width = w; _Height = h; _BoundaryBox = Box(_X - _Width / 2, _Y + _Height / 2, _Width, _Height); _Tl = NULL; _Tr = NULL; _Bl = NULL; _Br = NULL; }
void ColorMapEditor:: setPreferredSize(const Vector& newPreferredSize) { //set the new preferred size preferredSize = newPreferredSize; if(isManaged) { //try adjusting the widget size to accomodate the new preferred size parent->requestResize(this, calcNaturalSize()); } else resize(Box(Vector(0.0f,0.0f,0.0f), calcNaturalSize())); }
void ColorMapEditor:: setMarginWidth(GLfloat newMarginWidth) { //set the new margin width marginWidth = newMarginWidth; if (isManaged) { //try adjusting the widget size to accomodate the new margin width parent->requestResize(this, calcNaturalSize()); } else resize(Box(Vector(0.0f,0.0f,0.0f), calcNaturalSize())); }
KnnWayIterator::KnnWayIterator(const OsmMap& map, ConstWayPtr way, const RStarTree* tree, const vector<long>& treeIdToWid, bool addError) : KnnIterator(tree, 0.0, 0.0, Box()), _map(map), _treeIdToWid(treeIdToWid) { _wayId = way->getId(); _ls = ElementConverter(map.shared_from_this()).convertToLineString(way); _lsFast = _ls.get(); _indexSlush = _map.getIndex().getIndexSlush(); _distanceCount = 0; _addError = addError; _baseAccuracy = way->getCircularError(); }
/// grow a shell around your box by a_numpoints Box Box::grow(int a_numpoints) { int newlowCorner[DIM]; int newhighCorner[DIM]; /// loop through the points, and do the operation on them for(int i=0; i<DIM; i++) { newlowCorner[i] = m_lowCorner[i]-a_numpoints; newhighCorner[i] = m_highCorner[i]+a_numpoints; } return Box(newlowCorner, newhighCorner); }
void Search::ShowBorder() const { SetColor(COL_DIALOGTEXT); GotoXY(m_X1+1,m_Y1+1); Text(L' '); GotoXY(m_X1+20,m_Y1+1); Text(L' '); Box(m_X1,m_Y1,m_X1+21,m_Y1+2,colors::PaletteColorToFarColor(COL_DIALOGBOX),DOUBLE_BOX); GotoXY(m_X1+7,m_Y1); SetColor(COL_DIALOGBOXTITLE); Text(L' '); Text(lng::MSearchFileTitle); Text(L' '); }
TempOctree::TempOctree(char* fileNameTemplate,unsigned int sMaxNumPointsPerNode,LidarPoint* points,size_t numPoints) :tempFileName(new char[strlen(fileNameTemplate)+1]), file(createTempFile(fileNameTemplate),File::ReadWrite), maxNumPointsPerNode(sMaxNumPointsPerNode), pointBbox(Box::empty), writerThreadRun(true),writerThread(this,&TempOctree::writerThreadMethod) { /* Save the temporary file name: */ strcpy(tempFileName,fileNameTemplate); /* Immediately unlink the temporary file; it will stay alive until the file handle is closed: */ unlink(tempFileName); /* Calculate the point set's bounding box: */ for(unsigned int i=0;i<numPoints;++i) pointBbox.addPoint(points[i]); /* Extend the bounding box by a small delta to include all points in a half-open box: */ Point newMax=pointBbox.max; for(int i=0;i<3;++i) { Scalar delta=Scalar(1); if(newMax[i]+delta!=newMax[i]) { while(newMax[i]+(delta*Scalar(0.5))!=newMax[i]) delta*=Scalar(0.5); } else { while(newMax[i]+delta==newMax[i]) delta*=Scalar(2); } newMax[i]+=delta; } pointBbox=Box(pointBbox.min,newMax); /* Set the root's domain to contain all points: */ root.domain=Cube(pointBbox); /* Create the root node's subtree: */ root.numPoints=numPoints; root.points=points; createSubTree(root); /* Wait until the octree file is finished: */ writerThreadRun=false; writeQueueCond.signal(); writerThread.join(); file.flush(); }
// System.Boolean System.Collections.Generic.EqualityComparer`1/DefaultComparer<System.TimeSpan>::Equals(T,T) extern "C" bool DefaultComparer_Equals_m27418_gshared (DefaultComparer_t3286 * __this, TimeSpan_t1036 ___x, TimeSpan_t1036 ___y, const MethodInfo* method) { { TimeSpan_t1036 L_0 = ___x; goto IL_0015; } { TimeSpan_t1036 L_1 = ___y; TimeSpan_t1036 L_2 = L_1; Object_t * L_3 = Box(IL2CPP_RGCTX_DATA(InitializedTypeInfo(method->declaring_type)->rgctx_data, 2), &L_2); return ((((Object_t*)(Object_t *)L_3) == ((Object_t*)(Object_t *)NULL))? 1 : 0); } IL_0015: { TimeSpan_t1036 L_4 = ___y; TimeSpan_t1036 L_5 = L_4; Object_t * L_6 = Box(IL2CPP_RGCTX_DATA(InitializedTypeInfo(method->declaring_type)->rgctx_data, 2), &L_5); NullCheck((TimeSpan_t1036 *)(&___x)); bool L_7 = TimeSpan_Equals_m14108((TimeSpan_t1036 *)(&___x), (Object_t *)L_6, NULL); return L_7; } }
// ------------------------------------ TerrainChunk::TerrainChunk(float height, float x) : // ------------------------------------ height(height), x(x) { Box b = Box(Vector2(0, -100), Vector2(10, 100 + height)); GeomAttr* g = new GeomAttr(b); AddAttribute(g); AddAttribute(new SpatialAttr(x, 0)); AddAttribute(new TexAttr("Textures/default.png")); AddComponent(ECOMP_RENDER); AddComponent(ECOMP_COLLISION); }
IMGUI& IMGUI::rect(int x, int y, int w, int h, HexColor color){ this->m_box = Box(x,y,w,h); this->m_hover = hasHover(this->m_box); this->m_lClicked = this->m_hover && this->ks.lClick; this->m_rClicked = this->m_hover && this->ks.rClick; m_UIContainer->push(Label, color, this->m_box, currentLayer); this->m_buttonFlags |= NoInsertion; this->m_forceNoDraw = true; return *this; }
Van::Van (int n){ //-------------------------------------------------------- int a, b, c; Count = 0; Load1 = new Box[Max=n]; Load2 = new Box[2]; cout <<"\nEnter the boxes; use a 0 dimension to quit\n"; for (Count=0; Count<Max; ++Count) { cout <<" Dimensions: "; cin >> a >> b >> c; if (a*b*c == 0) break; Load1[Count] = Box(a, b, c); // Make a local box, copy it using assignment. } // Delete the local box at end of loop body. }
// System.Boolean System.Collections.Generic.EqualityComparer`1/DefaultComparer<System.Guid>::Equals(T,T) extern "C" bool DefaultComparer_Equals_m27365_gshared (DefaultComparer_t3281 * __this, Guid_t2182 ___x, Guid_t2182 ___y, const MethodInfo* method) { { Guid_t2182 L_0 = ___x; goto IL_0015; } { Guid_t2182 L_1 = ___y; Guid_t2182 L_2 = L_1; Object_t * L_3 = Box(IL2CPP_RGCTX_DATA(InitializedTypeInfo(method->declaring_type)->rgctx_data, 2), &L_2); return ((((Object_t*)(Object_t *)L_3) == ((Object_t*)(Object_t *)NULL))? 1 : 0); } IL_0015: { Guid_t2182 L_4 = ___y; Guid_t2182 L_5 = L_4; Object_t * L_6 = Box(IL2CPP_RGCTX_DATA(InitializedTypeInfo(method->declaring_type)->rgctx_data, 2), &L_5); NullCheck((Guid_t2182 *)(&___x)); bool L_7 = Guid_Equals_m13813((Guid_t2182 *)(&___x), (Object_t *)L_6, NULL); return L_7; } }
void DropdownBox::setArrowSize(GLfloat newArrowSize) { /* Adjust the arrow glyph: */ arrow.setGlyphSize(newArrowSize); /* Adjust the label position: */ setInsets(0.0f,arrow.getPreferredBoxSize()+spacing); /* Try adjusting the widget size to accomodate the new setting: */ if(isManaged) parent->requestResize(this,calcNaturalSize()); else resize(Box(Vector(0.0f,0.0f,0.0f),calcNaturalSize())); }
// ------------------------------------ Platform::Platform() : // ------------------------------------ _base(Vector2(0, 0)), _dim(Vector2(0.5, 2)) { Box b = Box( Vector2(0, 0), Vector2(0.5, 2)); GeomAttr* g = new GeomAttr(b); AddAttribute(g); AddAttribute(new SpatialAttr(0, 0)); AddAttribute(new TexAttr("Textures/default.png")); AddComponent(ECOMP_RENDER); AddComponent(ECOMP_COLLISION); }
void Magic3D::Object::init(std::string name) { this->name = name; this->script = name; this->layer = NULL; this->octree = NULL; flag = 0; billboard = eBILLBOARD_NONE; parent = NULL; parentBone = NULL; parentPosition = true; parentRotation = true; parentScale = true; collisionMesh = -1; enabled = true; visible = true; shadowed = false; reflective = false; glowed = false; selected = false; grid = false; frustum = false; frustumEffect = false; pick = false; zOrder = false; zOrderFactor = 0.0f; position = Vector3(0.0f, 0.0f, 0.0f); scale = Vector3(1.0f, 1.0f, 1.0f); euler = Vector3(0.0f, 0.0f, 0.0f); upward = Vector3::yAxis(); forward = Vector3::zAxis(); rightward = Vector3::xAxis(); box = Box(Vector3(0.0f, 0.0f, 0.0f), Vector3(0.0f, 0.0f, 0.0f)); rotation = Quaternion::identity(); matrix = Matrix4::identity(); uniqueUpdate = false; scripted = false; networkSpawn = false; AI = NULL; }
extern "C" t968488902* m3272970053 (t3525329790 * __this, const MethodInfo* method) { static bool s_Il2CppMethodIntialized; if (!s_Il2CppMethodIntialized) { il2cpp_codegen_initialize_method (m3272970053_MetadataUsageId); s_Il2CppMethodIntialized = true; } { t11523773* L_0 = ((t11523773*)SZArrayNew(t11523773_TI_var, (uint32_t)4)); float L_1 = (__this->f1); float L_2 = L_1; t837106420 * L_3 = Box(t958209021_TI_var, &L_2); ArrayElementTypeCheck (L_0, L_3); *((t837106420 **)(t837106420 **)SZArrayLdElema(L_0, 0, sizeof(t837106420 *))) = (t837106420 *)L_3; t11523773* L_4 = L_0; float L_5 = (__this->f2); float L_6 = L_5; t837106420 * L_7 = Box(t958209021_TI_var, &L_6); ArrayElementTypeCheck (L_4, L_7); *((t837106420 **)(t837106420 **)SZArrayLdElema(L_4, 1, sizeof(t837106420 *))) = (t837106420 *)L_7; t11523773* L_8 = L_4; float L_9 = (__this->f3); float L_10 = L_9; t837106420 * L_11 = Box(t958209021_TI_var, &L_10); ArrayElementTypeCheck (L_8, L_11); *((t837106420 **)(t837106420 **)SZArrayLdElema(L_8, 2, sizeof(t837106420 *))) = (t837106420 *)L_11; t11523773* L_12 = L_8; float L_13 = (__this->f4); float L_14 = L_13; t837106420 * L_15 = Box(t958209021_TI_var, &L_14); ArrayElementTypeCheck (L_12, L_15); *((t837106420 **)(t837106420 **)SZArrayLdElema(L_12, 3, sizeof(t837106420 *))) = (t837106420 *)L_15; t968488902* L_16 = m427603113(NULL, _stringLiteral843281963, L_12, NULL); return L_16; } }
// Testing methods void Test::_CreateBoxTest() { /*box_objects = (Box*) malloc(sizeof(Box) * 10); box_objects[0] = Box(); box_objects[1] = Box(100, 200, 0, 600); box_objects[2] = Box(100, 100, 100, 700, CYAN, RED); box_objects[3] = Box(box_objects[2]); box_objects[3].SetXPosition(200); box_objects[4] = Box(box_objects[2]); box_objects[4].SetYPosition(600); box_objects[5] = Box(20, 20, 700, 0, LIGHTBLUE, WHITE); box_objects[5].SetXSize(100); box_objects[6] = Box(box_objects[5]); box_objects[6].SetYSize(100); box_objects[7] = Box(150, 150, 400, 400, PINK, YELLOW); box_objects[7].Translate(250, 250); box_objects[8] = Box(150, 150, 300, 300); box_objects[8].SetInnerColour(ORANGE); box_objects[8].SetOuterColour(GOLD); box_objects[9] = Box();*/ box_objects = (Box*)malloc(sizeof(Box)* 64); box_objects[0] = Box(100, 100, 0, 0, DARKBLUE, LIGHTBLUE); for (int i = 1; i < 64; i++) { box_objects[i] = Box(box_objects[0]); box_objects[i].Translate(100 * (i % 8), 100 * (i / 8)); if (i % 2 == 1 && (i/8) % 2 == 0) box_objects[i].SetColour(RED, PINK); else if (i % 2 == 0 && (i/8) % 2 == 1) box_objects[i].SetColour(DARKGREEN, LIGHTGREEN); else if (i % 2 == 1 && (i / 8) % 2 == 1) box_objects[i].SetColour(GOLD, YELLOW); } _box_test = true; }
void PopupWindow::removeChild(Widget* removeChild) { /* Check if the given widget is really the child: */ if(child!=0&&child==removeChild) { /* Tell the child that it is being removed: */ child->unmanageChild(); /* Remove the child: */ child=0; } /* Resize the widget: */ resize(Box(Vector(0.0f,0.0f,0.0f),calcNaturalSize())); }
Box Segment2D:: get_Bbox(void) const throw() { double min_x = min(source_.x(), sink_.x()); double max_x = max(source_.x(), sink_.x()); double min_y = min(source_.y(), sink_.y()); double max_y = max(source_.y(), sink_.y()); Vec lower = Vec(min_x, min_y, 0.0); Vec upper = Vec(max_x, max_y, 0.0); return Box(lower, upper); }
int WIN_Play_Samples ( const void* data, size_t len ) { HGLOBAL hg; HGLOBAL hg2; LPWAVEHDR wh; void* allocptr; do { while ( PlayedWaveHeadersCount > 0 ) // free used blocks ... free_memory (); if ( ScheduledBlocks < sizeof(PlayedWaveHeaders)/sizeof(*PlayedWaveHeaders) ) // wait for a free block ... break; Sleep (26); } while (1); if ( (hg2 = GlobalAlloc ( GMEM_MOVEABLE, len )) == NULL ) // allocate some memory for a copy of the buffer return Box ( "GlobalAlloc failed." ); allocptr = GlobalLock (hg2); CopyMemory ( allocptr, data, len ); // Here we can call any modification output functions we want.... if ( (hg = GlobalAlloc (GMEM_MOVEABLE | GMEM_ZEROINIT, sizeof (WAVEHDR))) == NULL ) // now make a header and WRITE IT! return -1; wh = (LPWAVEHDR)GlobalLock (hg); wh -> dwBufferLength = len; wh -> lpData = (LPSTR)allocptr; if ( waveOutPrepareHeader ( dev, wh, sizeof (WAVEHDR)) != MMSYSERR_NOERROR ) { GlobalUnlock (hg); GlobalFree (hg); return -1; } if ( waveOutWrite ( dev, wh, sizeof (WAVEHDR)) != MMSYSERR_NOERROR ) { GlobalUnlock (hg); GlobalFree (hg); return -1; } EnterCriticalSection ( &cs ); ScheduledBlocks++; LeaveCriticalSection ( &cs ); return len; }
/// intersection of two boxes Box Box::operator*(const Box& a_rightBox) const { int rhs_lowCorner[DIM]; int rhs_highCorner[DIM]; int intersect_lowCorner[DIM]; int intersect_highCorner[DIM]; a_rightBox.getLowCorner(rhs_lowCorner); a_rightBox.getHighCorner(rhs_highCorner); for(int i=0; i<DIM; i++) { /// comparison of low corner of box B with the corners to see if its in between if(rhs_lowCorner[i]>m_lowCorner[i] && rhs_lowCorner[i]<m_highCorner[i]) { intersect_lowCorner[i] = rhs_lowCorner[i]; } /// comparison of low corner of box A with the corners to see if its in between else if(m_lowCorner[i]>rhs_lowCorner[i] && m_lowCorner[i]<rhs_highCorner[i]) { intersect_lowCorner[i] = m_lowCorner[i]; } /// If no intersection, then okay else { /// stop the program if no intersection assert(0); intersect_lowCorner[i]=0; } /// comparison of the high corner of box B with the corners to see if it is in between if(rhs_highCorner[i]>m_lowCorner[i] && rhs_highCorner[i]<m_highCorner[i]) { intersect_highCorner[i] = rhs_highCorner[i]; } /// comparison of the high corner of box A with the corners to see if it is in between else if(m_highCorner[i]>rhs_lowCorner[i] && m_highCorner[i]<rhs_highCorner[i]) { intersect_highCorner[i]=m_highCorner[i]; } else { /// stop the program if no intersection assert(0); intersect_highCorner[i]=0; } } return Box(intersect_lowCorner, intersect_highCorner); }
void GameWidget::checkGameOver() { for(int x = 0; x < grid_size; x++) { for(int y = 0; y < grid_size; y++) { QList<Box> connected; getConnectedBubbles(Box(x,y), connected); if(connected.size() > 1) return; //found cluster, continue game } } //assertion: no connected bubbles left in grid emit newScore(score); restart(); }
Vec3f MeshCutting::getCenterBox(arrayInt voxelIdxs) { std::vector<voxelBox> * boxes = &s_voxelObj->m_boxes; // Get current bounding box Vec3f LD(MAX, MAX, MAX); Vec3f RU(MIN, MIN, MIN); Box b(LD, RU); for (int i = 0; i < voxelIdxs.size(); i++) { voxelBox curB = boxes->at(voxelIdxs[i]); b = combineBox(b, Box(curB.leftDown, curB.rightUp)); } return (b.leftDown + b.rightUp)/2.0; }
void Popup::setTitle(const char* titleString) { /* Delete the current title: */ delete title; title=0; if(titleString!=0) { /* Create a new title widget: */ title=new Label("_Title",this,titleString,false); title->setHAlignment(GLFont::Center); } /* Resize the widget: */ resize(Box(Vector(0.0f,0.0f,0.0f),calcNaturalSize())); }
Mark::Mark() { this->col = false; x = 100; y = 24; _xcoin = 100; _ycoin = 64; _vycoin = 0; vy = 0; starty = y; hit = 0; this->box = Box(x -width/2, y - height/2, 16, 16); }
void PaletteCycleEditor ::drawColorPreviewGraphic(Graphic& dst) { dst = Graphic(colorPreviewWidth_, colorPreviewHeight_); int currentNum = colorPicker_.pickedIndex(); GGColor color = currentCycleState().color(currentNum); Color realColor = Color(color.realR(), color.realG(), color.realB(), Color::fullAlphaOpacity); colorPreview_.setColor(realColor); colorPreview_.render(dst, Box(0, 0, colorPreviewWidth_, colorPreviewHeight_), 1.00); }