void loadCircular(CircularBuffer *cb) { int i; data *value; value = (data *)malloc(sizeof(data)); /* for(i=0;i<MAX_LINE;i++) { value->ch = a_data1[i]; BufferWrite(cb, value); } */ for(i=0;i<MAX_LINE;i++) { value->ch = b_data1[i]; BufferWrite(cb, value); } for(i=0;i<MAX_LINE;i++) { value->ch = pbdata[i]; BufferWrite(cb, value); } }
void DataFlash_APM1::WriteByte(byte data) { if (!df_Stop_Write) { BufferWrite(df_BufferNum,df_BufferIdx,data); df_BufferIdx++; if (df_BufferIdx >= df_PageSize) // End of buffer? { df_BufferIdx=4; //(4 bytes for FileNumber, FilePage) BufferToPage(df_BufferNum,df_PageAdr,0); // Write Buffer to memory, NO WAIT df_PageAdr++; if (OVERWRITE_DATA==1) { if (df_PageAdr>DF_LAST_PAGE) // If we reach the end of the memory, start from the begining df_PageAdr = 1; } else { if (df_PageAdr>DF_LAST_PAGE) // If we reach the end of the memory, stop here df_Stop_Write=1; } if (df_BufferNum==1) // Change buffer to continue writing... df_BufferNum=2; else df_BufferNum=1; // We are starting a new page - write FileNumber and FilePage BufferWrite(df_BufferNum,0,df_FileNumber>>8); // High byte BufferWrite(df_BufferNum,1,df_FileNumber&0xFF); // Low byte df_FilePage++; BufferWrite(df_BufferNum,2,df_FilePage>>8); // High byte BufferWrite(df_BufferNum,3,df_FilePage&0xFF); // Low byte }
// *** DATAFLASH PUBLIC FUNCTIONS *** void DataFlash_APM1::StartWrite(int16_t PageAdr) { df_BufferNum=1; df_BufferIdx=4; df_PageAdr=PageAdr; df_Stop_Write=0; WaitReady(); // We are starting a new page - write FileNumber and FilePage BufferWrite(df_BufferNum,0,df_FileNumber>>8); // High byte BufferWrite(df_BufferNum,1,df_FileNumber&0xFF); // Low byte BufferWrite(df_BufferNum,2,df_FilePage>>8); // High byte BufferWrite(df_BufferNum,3,df_FilePage&0xFF); // Low byte }
static int Process(amrwb* p, const packet* Packet, const flowstate* State) { int Size; if (Packet) { if (Packet->RefTime >= 0) p->Codec.Packet.RefTime = Packet->RefTime; // add new packet to buffer BufferPack(&p->Buffer,0); BufferWrite(&p->Buffer,Packet->Data[0],Packet->Length,256); } else p->Codec.Packet.RefTime = TIME_UNKNOWN; if (p->Buffer.WritePos - p->Buffer.ReadPos < 1) return ERR_NEED_MORE_DATA; if (p->Buffer.Data[p->Buffer.ReadPos] == '#' && p->Buffer.WritePos - p->Buffer.ReadPos > 9 && memcmp(p->Buffer.Data+p->Buffer.ReadPos,"#!AMR-WB\n",9)==0) p->Buffer.ReadPos += 9; Size = block_size[(p->Buffer.Data[p->Buffer.ReadPos] >> 3) & 0xF]; if (p->Buffer.WritePos - p->Buffer.ReadPos < Size) return ERR_NEED_MORE_DATA; D_IF_decode(p->Decoder, p->Buffer.Data+p->Buffer.ReadPos, p->Synth, _good_frame); p->Buffer.ReadPos += Size; p->Codec.Packet.Length = sizeof(p->Synth); p->Codec.Packet.Data[0] = p->Synth; return ERR_NONE; }
DWORD WINAPI threadAvsDec(LPVOID id) { BYTE pUVrow[info->width]; for (int f = 0; f < info->num_frames; f++) { while (BufferIsFull(frameBuffer)) Sleep(250); // only bad if encodes more than 1000fps, then decrease AVS_VideoFrame *frame = avs_get_frame(clip, f); const BYTE *pYplane = avs_get_read_ptr_p(frame, AVS_PLANAR_Y); const BYTE *pUplane = avs_get_read_ptr_p(frame, AVS_PLANAR_U); const BYTE *pVplane = avs_get_read_ptr_p(frame, AVS_PLANAR_V); BYTE *frameData = (BYTE*) malloc(hostPtrSize); BYTE *pBuf = frameData; // Y plane unsigned int pitch = avs_get_pitch_p(frame, AVS_PLANAR_Y); for (int h = 0; h < info->height; h++) { memcpy(pBuf, pYplane, info->width); pBuf += alignedSurfaceWidth; pYplane += pitch; } // UV planes unsigned int uiHalfHeight = info->height >> 1; unsigned int uiHalfWidth = info->width >> 1; //chromaWidth unsigned int pos = 0; for (unsigned int h = 0; h < uiHalfHeight; h++) { for (unsigned int i = 0; i < uiHalfWidth; ++i) { pUVrow[i*2] = pUplane[pos + i]; pUVrow[i*2 + 1] = pVplane[pos + i]; } memcpy(pBuf, pUVrow, info->width); pBuf += alignedSurfaceWidth; pos += uiHalfWidth; } BufferWrite(frameBuffer, (BufferType)frameData); // not sure release is needed, but it doesn't cause an error avs_release_frame(frame); } return 0; }
/** @brief Flush all buffers for the active volume in the given range of blocks. @param ulBlockStart Starting block number to flush. @param ulBlockCount Count of blocks, starting at @p ulBlockStart, to flush. Must not be zero. @return A negated ::REDSTATUS code indicating the operation result. @retval 0 Operation was successful. @retval -RED_EIO A disk I/O error occurred. @retval -RED_EINVAL Invalid parameters. */ REDSTATUS RedBufferFlush( uint32_t ulBlockStart, uint32_t ulBlockCount) { REDSTATUS ret = 0; if( (ulBlockStart >= gpRedVolume->ulBlockCount) || ((gpRedVolume->ulBlockCount - ulBlockStart) < ulBlockCount) || (ulBlockCount == 0U)) { REDERROR(); ret = -RED_EINVAL; } else { uint8_t bIdx; for(bIdx = 0U; bIdx < REDCONF_BUFFER_COUNT; bIdx++) { BUFFERHEAD *pHead = &gBufCtx.aHead[bIdx]; if( (pHead->bVolNum == gbRedVolNum) && (pHead->ulBlock != BBLK_INVALID) && ((pHead->uFlags & BFLAG_DIRTY) != 0U) && (pHead->ulBlock >= ulBlockStart) && (pHead->ulBlock < (ulBlockStart + ulBlockCount))) { ret = BufferWrite(bIdx); if(ret == 0) { pHead->uFlags &= (~BFLAG_DIRTY); } else { break; } } } } return ret; }
static int Process( ffmpeg_video* p, const packet* Packet, const flowstate* State ) { int Picture; int Len; if (Packet) { if (State->DropLevel) { if (State->DropLevel>1) { p->SkipToKey = 1; p->DropToKey = 1; p->Dropping = 1; p->Context->hurry_up = 5; } else p->Context->hurry_up = 1; if (!SupportDrop(p)) p->Context->hurry_up = 0; } else p->Context->hurry_up = 0; if (!Packet->Key && p->DropToKey) { if (p->Dropping) { flowstate DropState; DropState.CurrTime = TIME_UNKNOWN; DropState.DropLevel = 1; p->Codec.Out.Process(p->Codec.Out.Pin.Node,NULL,&DropState); } if (SupportDrop(p)) avcodec_flush_buffers(p->Context); return ERR_DROPPING; } if (p->DropToKey) p->DropToKey = 0; if (Packet->RefTime >= 0) p->Codec.Packet.RefTime = Packet->RefTime; BufferPack(&p->Buffer,0); if(p->Codec.In.Pin.Node->Class==FOURCC('R','V','_','0')&& (p->Codec.In.Format.Format.Video.Pixel.FourCC == FOURCC('R','V','1','0')|| p->Codec.In.Format.Format.Video.Pixel.FourCC == FOURCC('R','V','2','0')|| p->Codec.In.Format.Format.Video.Pixel.FourCC == FOURCC('R','V','3','0')|| p->Codec.In.Format.Format.Video.Pixel.FourCC == FOURCC('R','V','4','0'))) { int32_t ret = rm_assemble_video_frame(p,Packet); if(ret != ERR_NONE) return ERR_NEED_MORE_DATA; } else { BufferWrite(&p->Buffer,Packet->Data[0],Packet->Length,2048); } } else { if (p->FrameTime<0) p->Codec.Packet.RefTime = TIME_UNKNOWN; else if (!State) p->Codec.Packet.RefTime += p->FrameTime; if (!State && p->Buffer.WritePos == p->Buffer.ReadPos) return ERR_NEED_MORE_DATA; } if (p->SkipToKey) p->Picture->pict_type = 0; Len = avcodec_decode_video(p->Context, p->Picture, &Picture, p->Buffer.Data + p->Buffer.ReadPos, p->Buffer.WritePos - p->Buffer.ReadPos); if (Len < 0) { BufferDrop(&p->Buffer); return ERR_INVALID_DATA; } p->Buffer.ReadPos += Len; if (!Picture) { if (p->SkipToKey>1 && p->Picture->pict_type) --p->SkipToKey; return ERR_NEED_MORE_DATA; } if (p->SkipToKey>0) { if ((!p->Picture->key_frame && p->Picture->pict_type) || p->SkipToKey>1) { if (p->SkipToKey>1) --p->SkipToKey; if (p->Dropping) { flowstate DropState; DropState.CurrTime = TIME_UNKNOWN; DropState.DropLevel = 1; p->Codec.Out.Process(p->Codec.Out.Pin.Node,NULL,&DropState); } return ERR_DROPPING; } p->SkipToKey = 0; } if (p->Context->pix_fmt != p->PixelFormat || p->Context->sample_aspect_ratio.num != p->Aspect.num || p->Context->sample_aspect_ratio.den != p->Aspect.den || p->Context->width != p->Codec.Out.Format.Format.Video.Width || p->Context->height != p->Codec.Out.Format.Format.Video.Height || p->Picture->linesize[0] != p->Codec.Out.Format.Format.Video.Pitch) { if (!BuildOutputFormat(p)) return ERR_INVALID_DATA; ConnectionUpdate(&p->Codec.Node,CODEC_OUTPUT,p->Codec.Out.Pin.Node,p->Codec.Out.Pin.No); } p->Codec.Packet.Data[0] = p->Picture->data[0]; p->Codec.Packet.Data[1] = p->Picture->data[1]; p->Codec.Packet.Data[2] = p->Picture->data[2]; return ERR_NONE; }
static int rm_assemble_video_frame(ffmpeg_video* p,const packet* Packet) { int32_t hdr, seq, pic_num, len2, pos; int32_t type; uint8_t* buf = (uint8_t*)Packet->Data[0]; int32_t len = Packet->Length; int32_t used=0; RMVideo* rm = &p->rm; hdr = *buf++; len--; type = hdr >> 6; switch(type) { case 0: // slice case 2: // last slice seq = *buf++; len--; len2 = get_num(p,buf, &used); buf+=used; len-=used; used=0; pos = get_num(p,buf, &used); buf+=used; len-=used; pic_num = *buf++; len--; break; case 1: //whole frame { uint8_t addbuf[9]={0,1,1,1,1,0,0,0,0}; seq = *buf++; len--; BufferWrite(&p->Buffer,addbuf,9,1); BufferWrite(&p->Buffer,buf,len,2048); } return ERR_NONE; case 3: //frame as a part of packet { uint8_t addbuf[9]={0,1,1,1,1,0,0,0,0}; len2 = get_num(p,buf, &used); buf+=used; len-=used; used=0; pos = get_num(p,buf, &used); buf+=used; len-=used; pic_num = *buf++; len--; BufferWrite(&p->Buffer,addbuf,9,1); BufferWrite(&p->Buffer,buf,len2,2048); } return ERR_NONE; } //now we have to deal with single slice if((seq & 0x7F) == 1 || rm->curpic_num != pic_num) { rm->slices = ((hdr & 0x3F) << 1) + 1; rm->videobufsize = len2 + 8*rm->slices + 1; av_free(rm->videobuf); if(!(rm->videobuf = av_malloc(rm->videobufsize))) return ERR_OUT_OF_MEMORY; rm->videobufpos = 8*rm->slices + 1; rm->cur_slice = 0; rm->curpic_num = pic_num; } if(type == 2) len = FFMIN(len, pos); if(++rm->cur_slice > rm->slices) return ERR_OUT_OF_MEMORY; AV_WL32(rm->videobuf - 7 + 8*rm->cur_slice, 1); AV_WL32(rm->videobuf - 3 + 8*rm->cur_slice, rm->videobufpos - 8*rm->slices - 1); if(rm->videobufpos + len > rm->videobufsize) return ERR_OUT_OF_MEMORY; memcpy(rm->videobuf+rm->videobufpos,buf,len); rm->videobufpos += len; rm->remaining_len-= len; if(type == 2 || (rm->videobufpos) == rm->videobufsize) { rm->videobuf[0] = rm->cur_slice-1; BufferWrite(&p->Buffer,rm->videobuf,1 + 8*rm->cur_slice,1); BufferWrite(&p->Buffer,rm->videobuf + 1 + 8*rm->slices,rm->videobufpos - 1 - 8*rm->slices,2048); return ERR_NONE; } return ERR_NEED_MORE_DATA; }
static int FillQueue(ogg* p,format_reader* Reader) { for (;;) { int Bytes = ogg_sync_pageseek(p->OggSync,&p->OggPage); if (Bytes == 0) // need more data { int Result; format_buffer* Buffer; if (!Reader->BufferAvailable && (!p->Format.SyncMode || p->Format.SyncRead<=0)) return ERR_NEED_MORE_DATA; Buffer = Format_BufferRemove(Reader); if (!Buffer && p->Format.SyncMode && p->Format.SyncRead>0 && Format_ReadBuffer(Reader,0)) Buffer = Format_BufferRemove(Reader); Result = AddBuffer(p,Buffer); if (Result != ERR_NONE) return Result; } else if (Bytes < 0) Reader->FilePos -= Bytes; else if (Bytes > 0) { int StreamNo; oggstream* s; int Id; Reader->FilePos += Bytes; Id = ogg_page_serialno(&p->OggPage); DEBUG_MSG4(DEBUG_FORMAT,T("OGG Page id:%d size:%d gran:%d filepos:%d"),Id,p->OggPage.body_len,(int)ogg_page_granulepos(&p->OggPage),Reader->FilePos - Bytes); for (StreamNo=0;StreamNo<p->Format.StreamCount;++StreamNo) if (p->Format.Streams[StreamNo]->Id == Id) break; if (StreamNo==p->Format.StreamCount) { // check for restarted audio http streaming (comments changed) if (p->Format.StreamCount==1 && p->Format.Streams[0]->Format.Type == PACKET_AUDIO && p->Format.Streams[0]->LastTime>0) { StreamNo = 0; s = (oggstream*) p->Format.Streams[0]; if (s->Vorbis) { // vorbis decoder have to release s->Info s->Stream.Format.Extra = NULL; s->Stream.Format.ExtraLength = 0; ConnectionUpdate((node*)&p->Format,FORMAT_STREAM+0,s->Stream.Pin.Node,s->Stream.Pin.No); } FreeStream(p,s); } else { s = (oggstream*) Format_AddStream(&p->Format,sizeof(oggstream)); if (!s) continue; } // init stream s->Stream.Id = Id; s->OggStream = ogg_stream_create(Id); s->NeedMorePage = 1; s->MediaTime = 0; s->Invalid = 0; s->Vorbis = 0; s->Native = 0; s->PacketNo = 0; vorbis_info_init(&s->Info); vorbis_comment_init(&s->Comment); } s = (oggstream*) p->Format.Streams[StreamNo]; if (s->Invalid) // drop invalid streams continue; if (s->PacketNo>=3) { if (!s->Stream.Pin.Node) // drop unused streams continue; if (p->Format.InSeek) { // reftime needed for SeekByPacket if ((s->MediaTime = ogg_page_granulepos(&p->OggPage)) != -1) { // no need for GlobalOffset here s->Stream.LastTime = (tick_t)(s->MediaTime * s->MediaRateDen / s->MediaRateNum); if (s->Stream.Format.Type == PACKET_AUDIO) { s->Stream.LastTime += p->Format.AVOffset; if (s->Stream.LastTime < 0) s->Stream.LastTime = 0; } } } } // add page to stream if (ogg_stream_pagein(s->OggStream,&p->OggPage) >= 0) { if (s->PacketNo<3) // header packet needed? { int i = ogg_stream_packetout(s->OggStream,&s->OggPacket); if (i == 0) // stream needs more pages continue; if (++s->PacketNo==1) // first packet? { ogg_reference* Ref; const void* Data; int Length; if (i < 0) { // first header packet is a must have s->Invalid = 1; continue; } if (p->Format.UseBufferBlock) { for (Length=0,Ref=s->OggPacket.packet;Ref;Ref=Ref->next) Length += Ref->length; if (s->Stream.BufferBlockLength<Length && !Format_AllocBufferBlock(&p->Format,&s->Stream,Length)) { Length = 0; Data = NULL; } else { for (Length=0,Ref=s->OggPacket.packet;Ref;Ref=Ref->next) { WriteBlock(&s->Stream.BufferBlock,Length,Ref->buffer->data + Ref->begin,Ref->length); Length += Ref->length; } Data = s->Stream.BufferBlock.Ptr; } } else { BufferDrop(&s->Stream.BufferMem); for (Ref=s->OggPacket.packet;Ref;Ref=Ref->next) BufferWrite(&s->Stream.BufferMem,Ref->buffer->data + Ref->begin, Ref->length, 16384); Data = s->Stream.BufferMem.Data; Length = s->Stream.BufferMem.WritePos; } if (OGMHeader(p,s,(char*)Data,Length) || SpeexHeader(p,s,(char*)Data,Length)) { PacketFormatDefault(&s->Stream.Format); s->PacketNo = 3; // no more headers } else if (!VorbisHeader(p,s)) { s->Invalid = 1; continue; } while (s->MediaRateNum > (1<<30)) { s->MediaRateDen >>= 1; s->MediaRateNum >>= 1; } Format_PrepairStream(&p->Format,&s->Stream); continue; } else { assert(s->Vorbis); // error in second or third header packet will not cause fatal error vorbis_synthesis_headerin(&s->Info,&s->Comment,&s->OggPacket); if (s->PacketNo == 3) { // got the three header packets: reinit codec with vorbis_info s->Stream.Format.Extra = &s->Info; s->Stream.Format.ExtraLength = -1; ConnectionUpdate((node*)&p->Format,FORMAT_STREAM+StreamNo,s->Stream.Pin.Node,s->Stream.Pin.No); SendComments(s); } continue; } }
/** @brief Acquire a buffer. @param ulBlock Block number to acquire. @param uFlags BFLAG_ values for the operation. @param ppBuffer On success, populated with the acquired buffer. @return A negated ::REDSTATUS code indicating the operation result. @retval 0 Operation was successful. @retval -RED_EIO A disk I/O error occurred. @retval -RED_EINVAL Invalid parameters. @retval -RED_EBUSY All buffers are referenced. */ REDSTATUS RedBufferGet( uint32_t ulBlock, uint16_t uFlags, void **ppBuffer) { REDSTATUS ret = 0; uint8_t bIdx; if((ulBlock >= gpRedVolume->ulBlockCount) || ((uFlags & BFLAG_MASK) != uFlags) || (ppBuffer == NULL)) { REDERROR(); ret = -RED_EINVAL; } else { if(BufferFind(ulBlock, &bIdx)) { /* Error if the buffer exists and BFLAG_NEW was specified, since the new flag is used when a block is newly allocated/created, so the block was previously free and and there should never be an existing buffer for a free block. Error if the buffer exists but does not have the same type as was requested. */ if( ((uFlags & BFLAG_NEW) != 0U) || ((uFlags & BFLAG_META_MASK) != (gBufCtx.aHead[bIdx].uFlags & BFLAG_META_MASK))) { CRITICAL_ERROR(); ret = -RED_EFUBAR; } } else if(gBufCtx.uNumUsed == REDCONF_BUFFER_COUNT) { /* The MINIMUM_BUFFER_COUNT is supposed to ensure that no operation ever runs out of buffers, so this should never happen. */ CRITICAL_ERROR(); ret = -RED_EBUSY; } else { BUFFERHEAD *pHead; /* Search for the least recently used buffer which is not referenced. */ for(bIdx = (uint8_t)(REDCONF_BUFFER_COUNT - 1U); bIdx > 0U; bIdx--) { if(gBufCtx.aHead[gBufCtx.abMRU[bIdx]].bRefCount == 0U) { break; } } bIdx = gBufCtx.abMRU[bIdx]; pHead = &gBufCtx.aHead[bIdx]; if(pHead->bRefCount == 0U) { /* If the LRU buffer is valid and dirty, write it out before repurposing it. */ if(((pHead->uFlags & BFLAG_DIRTY) != 0U) && (pHead->ulBlock != BBLK_INVALID)) { #if REDCONF_READ_ONLY == 1 CRITICAL_ERROR(); ret = -RED_EFUBAR; #else ret = BufferWrite(bIdx); #endif } } else { /* All the buffers are used, which should have been caught by checking gBufCtx.uNumUsed. */ CRITICAL_ERROR(); ret = -RED_EBUSY; } if(ret == 0) { if((uFlags & BFLAG_NEW) == 0U) { /* Invalidate the LRU buffer. If the read fails, we do not want the buffer head to continue to refer to the old block number, since the read, even if it fails, may have partially overwritten the buffer data (consider the case where block size exceeds sector size, and some but not all of the sectors are read successfully), and if the buffer were to be used subsequently with its partially erroneous contents, bad things could happen. */ pHead->ulBlock = BBLK_INVALID; ret = RedIoRead(gbRedVolNum, ulBlock, 1U, gBufCtx.b.aabBuffer[bIdx]); if((ret == 0) && ((uFlags & BFLAG_META) != 0U)) { if(!BufferIsValid(gBufCtx.b.aabBuffer[bIdx], uFlags)) { /* A corrupt metadata node is usually a critical error. The master block is an exception since it might be invalid because the volume is not mounted; that condition is expected and should not result in an assertion. */ CRITICAL_ASSERT((uFlags & BFLAG_META_MASTER) == BFLAG_META_MASTER); ret = -RED_EIO; } } #ifdef REDCONF_ENDIAN_SWAP if(ret == 0) { BufferEndianSwap(gBufCtx.b.aabBuffer[bIdx], uFlags); } #endif } else { RedMemSet(gBufCtx.b.aabBuffer[bIdx], 0U, REDCONF_BLOCK_SIZE); } } if(ret == 0) { pHead->bVolNum = gbRedVolNum; pHead->ulBlock = ulBlock; pHead->uFlags = 0U; } } /* Reference the buffer, update its flags, and promote it to MRU. This happens both when BufferFind() found an existing buffer for the block and when the LRU buffer was repurposed to create a buffer for the block. */ if(ret == 0) { BUFFERHEAD *pHead = &gBufCtx.aHead[bIdx]; pHead->bRefCount++; if(pHead->bRefCount == 1U) { gBufCtx.uNumUsed++; } /* BFLAG_NEW tells this function to zero the buffer instead of reading it from disk; it has no meaning later on, and thus is not saved. */ pHead->uFlags |= (uFlags & (~BFLAG_NEW)); BufferMakeMRU(bIdx); *ppBuffer = gBufCtx.b.aabBuffer[bIdx]; } } return ret; }
static int Process(codecidct* p, const packet* Packet, const flowstate* State) { int Result; idct* IDCT = p->IDCT.Ptr; if (p->IDCT.Count<=0 && p->IDCT.Width>0 && p->IDCT.Height>0) return ERR_INVALID_DATA; p->State.CurrTime = State->CurrTime; if (State->DropLevel > 1) Discontinuity(p); if (p->Show>=0) // pending frame? { Result = IDCT->Send(IDCT,p->RefTime,&p->State); if (Result == ERR_BUFFER_FULL) return Result; p->Show = -1; } if (!Packet) // end of file or dropped return IDCT->Null(IDCT,State,0); if ((p->In.Format.Video.Pixel.Flags & PF_FRAGMENTED) && p->FindNext) { bool_t Processed = 0; if (p->RefTime >= 0) p->RefTime += p->FrameTime; for (;;) { if (!p->FindNext(p)) { if (Processed) { Result = ERR_NEED_MORE_DATA; break; } p->FrameEnd -= p->Buffer.ReadPos; BufferPack(&p->Buffer,0); BufferWrite(&p->Buffer,Packet->Data[0],Packet->Length,32768); Processed = 1; if (Packet->RefTime >= 0) { p->RefTime = Packet->RefTime; // if (p->IDCT.Count >= 3 && p->FrameTime>0 && p->RefTime >= p->FrameTime) // p->RefTime -= p->FrameTime; } } else { p->State.DropLevel = p->RefTime >= 0 && State->CurrTime >= 0 && p->RefTime < (State->CurrTime - p->DropTolerance); if (State->DropLevel > 1) { p->IDCT.Ptr->Null(p->IDCT.Ptr,NULL,0); Result = ERR_NONE; } else Result = p->Frame(p,p->Buffer.Data+p->Buffer.ReadPos,p->FrameEnd-p->Buffer.ReadPos); p->Buffer.ReadPos = p->FrameEnd; if (Result==ERR_NONE && p->Show>=0) { if (!Processed) Result = ERR_BUFFER_FULL; // resend packet next time break; } } } } else { if (State->DropLevel > 1) { p->IDCT.Ptr->Null(p->IDCT.Ptr,NULL,0); Result = ERR_NONE; } else { p->State.DropLevel = State->DropLevel; p->RefTime = Packet->RefTime; // if (p->IDCT.Count >= 3 && p->FrameTime>0 && p->RefTime >= p->FrameTime) // p->RefTime -= p->FrameTime; Result = p->Frame(p,Packet->Data[0],Packet->Length); } } if (p->Show>=0 && IDCT->Send(IDCT,p->RefTime,&p->State) != ERR_BUFFER_FULL) p->Show = -1; return Result; }
/// Allocate a new buffer or reuse a free one. BufferWrite BufferPool::alloc(Allocator* allocator, size_t size, bool strict) { if (size == 0) return allocator->alloc(0); ipc::ScopedMTLock locker(globalLock, "alloc"); ++nbrequests; if (size != currentBufferSize) { // remove all current references buffers.clear(); freeBuffers.clear(); currentBufferSize = size; } if (freeBuffers.empty() && !buffers.empty()) { // search for any newly free buffers BufferList::iterator it = buffers.begin(); while (it != buffers.end()) { if (it->unique()) { // this buffer is free BufferList::iterator old = it; freeBuffers.push_back(*it); ++it; buffers.erase(old); } else ++it; } } BufferWrite buf; if(freeBuffers.empty()) { if( buffers.size() >= maxBuffers) { #ifdef DEBUG std::cerr << "Warning: buffer pool overflow ("<<buffers.size()<<")."<<std::endl; #endif if (strict) return BufferWrite(); else buffers.pop_front(); } // allocate a new buffer ++nballocs; buf = allocator->alloc(currentBufferSize); if (buf.getSize() != size) std::cerr << "BufferPool: alloc failure for requested size " << size << std::endl; } else { // use the first free buffer buf = freeBuffers.front(); freeBuffers.pop_front(); // this is not a free buffer anymore if (buf.getSize() != size) std::cerr << "BufferPool: reuse failure for requested size " << size << std::endl; } if (buf.getSize() == size) buffers.push_back(buf); return buf; }
void ParserDataFeed(parser* p,const void* Ptr,size_t Len) { BufferWrite(&p->Buffer,Ptr,Len,4096); }