Example #1
0
/**
 * @brief Remove aliens that exceed containment capacity
 * @note called on destroying an Alien Containment (from building_ondestroy)
 * @param[in, out] base Pointer to the base to check
 */
void AL_RemoveAliensExceedingCapacity (base_t *base)
{
	const int max = CAP_GetMax(base, CAP_ALIENS);
	int current = CAP_GetCurrent(base, CAP_ALIENS);
	int i;

	assert(base);
	assert(max >= 0);

	for (i = 0; i < ccs.numAliensTD; i++) {
		const int remove = min(base->alienscont[i].amountAlive, current - max);

		if (!base->alienscont[i].teamDef)
			continue;

		/* remove dead aliens if there is no alien containment */
		if (max == 0)
			base->alienscont[i].amountDead =  0;

		if (remove > 0) {
			base->alienscont[i].amountAlive -= remove;
			CAP_SetCurrent(base, CAP_ALIENS, current - remove);
			current = CAP_GetCurrent(base, CAP_ALIENS);
		}
	}

	assert(max >= current);
}
/**
 * @brief Alien containment menu init function.
 * @note Command to call this: ui_aliencont_init
 * @note Should be called whenever the alien containment menu gets active.
 */
static void AC_Init_f (void)
{
	base_t* base;
	if (cgi->Cmd_Argc() < 2)
		base = B_GetCurrentSelectedBase();
	else
		base = B_GetFoundedBaseByIDX(atoi(cgi->Cmd_Argv(1)));
	if (!base) {
		Com_Printf("No base selected\n");
		return;
	}

	cgi->UI_ExecuteConfunc("ui_aliencont_cap %d %d", CAP_GetCurrent(base, CAP_ALIENS), CAP_GetMax(base, CAP_ALIENS));
	cgi->UI_ExecuteConfunc("ui_aliencont_clear");
	if (!base->alienContainment)
		return;
	linkedList_t* list = base->alienContainment->list();
	LIST_Foreach(list, alienCargo_t, item) {
		const technology_t* tech = RS_GetTechForTeam(item->teamDef);
		cgi->UI_ExecuteConfunc("ui_aliencont_add \"%s\" \"%s\" \"%s\" \"%s\" \"%s\" %f %d %d",
			item->teamDef->id, _(item->teamDef->name), tech->id, tech->image,
			(RS_IsResearched_ptr(tech)) ? _("Researched") : _("Awaiting autopsy"),
			(1.0f - tech->time / tech->overallTime) * 100, item->alive, item->dead);
	}
	cgi->LIST_Delete(&list);
}
/**
 * @brief onDestroy Callback for Antimatter Storage
 */
static void B_Destroy_AntimaterStorage_f (void)
{
	base_t *base;
	const float prob = frand();

	if (cgi->Cmd_Argc() < 4) {	/** note: third parameter not used but we must be sure we have probability parameter */
		Com_Printf("Usage: %s <probability> <baseID> <buildingType>\n", cgi->Cmd_Argv(0));
		return;
	}

	base = B_GetFoundedBaseByIDX(atoi(cgi->Cmd_Argv(2)));
	if (!base)
		return;
	if (CAP_GetCurrent(base, CAP_ANTIMATTER) <= 0)
		return;

	CAP_RemoveAntimatterExceedingCapacity(base);

	if (base->baseStatus != BASE_WORKING)
		return;

	if (prob < atof(cgi->Cmd_Argv(1))) {
		MS_AddNewMessage(_("Notice"), va(_("%s has been destroyed by an antimatter storage breach."), base->name));
		cgi->UI_PopWindow(false);
		B_Destroy(base);
	}
}
Example #4
0
/**
 * @brief Remove exceeding antimatter if an antimatter tank has been destroyed.
 * @param[in] base Pointer to the base.
 */
void CAP_RemoveAntimatterExceedingCapacity (base_t* base)
{
	const int amount = CAP_GetCurrent(base, CAP_ANTIMATTER) - CAP_GetMax(base, CAP_ANTIMATTER);
	if (amount <= 0)
		return;

	B_ManageAntimatter(base, amount, false);
}
Example #5
0
/**
 * @brief Remove items until everything fits in storage.
 * @note items will be randomly selected for removal.
 * @param[in] base Pointer to the base
 */
void CAP_RemoveItemsExceedingCapacity (base_t *base)
{
	int i;
	int objIdx[MAX_OBJDEFS];	/**< Will contain idx of items that can be removed */
	int num, cnt;

	if (CAP_GetFreeCapacity(base, CAP_ITEMS) >= 0)
		return;

	for (i = 0, num = 0; i < cgi->csi->numODs; i++) {
		const objDef_t *obj = INVSH_GetItemByIDX(i);

		if (!B_ItemIsStoredInBaseStorage(obj))
			continue;

		/* Don't count item that we don't have in base */
		if (B_ItemInBase(obj, base) <= 0)
			continue;

		objIdx[num++] = i;
	}

	cnt = E_CountHired(base, EMPL_ROBOT);
	/* UGV takes room in storage capacity: we store them with a value MAX_OBJDEFS that can't be used by objIdx */
	for (i = 0; i < cnt; i++) {
		objIdx[num++] = MAX_OBJDEFS;
	}

	while (num && CAP_GetFreeCapacity(base, CAP_ITEMS) < 0) {
		/* Select the item to remove */
		const int randNumber = rand() % num;
		if (objIdx[randNumber] >= MAX_OBJDEFS) {
			/* A UGV is destroyed: get first one */
			Employee* employee = E_GetHiredRobot(base, 0);
			/* There should be at least a UGV */
			assert(employee);
			E_DeleteEmployee(employee);
		} else {
			/* items are destroyed. We guess that all items of a given type are stored in the same location
			 *	=> destroy all items of this type */
			const int idx = objIdx[randNumber];
			const objDef_t *od = INVSH_GetItemByIDX(idx);
			B_UpdateStorageAndCapacity(base, od, -B_ItemInBase(od, base), false);
		}
		REMOVE_ELEM(objIdx, randNumber, num);

		/* Make sure that we don't have an infinite loop */
		if (num <= 0)
			break;
	}
	Com_DPrintf(DEBUG_CLIENT, "B_RemoveItemsExceedingCapacity: Remains %i in storage for a maximum of %i\n",
		CAP_GetCurrent(base, CAP_ITEMS), CAP_GetMax(base, CAP_ITEMS));
}
/**
 * @brief Base Summary menu init function.
 * @note Should be called whenever the Base Summary menu gets active.
 */
static void BaseSummary_Init (const base_t *base)
{
	static char textStatsBuffer[1024];
	static char textInfoBuffer[256];
	const aliensCont_t *containment = base->alienscont;
	int i;

	baseCapacities_t cap;
	const production_queue_t *queue;
	const technology_t *tech;
	int tmp;

	/* wipe away old buffers */
	textStatsBuffer[0] = textInfoBuffer[0] = 0;

	Q_strcat(textInfoBuffer, _("^BAircraft\n"), sizeof(textInfoBuffer));
	for (i = 0; i <= MAX_HUMAN_AIRCRAFT_TYPE; i++) {
		const aircraftType_t airType = (aircraftType_t)i;
		const int count = AIR_CountTypeInBase(base, airType);
		if (count == 0)
			continue;

		Q_strcat(textInfoBuffer, va("\t%s:\t\t\t\t%i\n", AIR_GetAircraftString(airType),
			count), sizeof(textInfoBuffer));
	}

	Q_strcat(textInfoBuffer, "\n", sizeof(textInfoBuffer));

	Q_strcat(textInfoBuffer, _("^BEmployees\n"), sizeof(textInfoBuffer));
	for (i = 0; i < MAX_EMPL; i++) {
		const employeeType_t emplType = (employeeType_t)i;
		tmp = E_CountHired(base, emplType);

		if (tmp == 0)
			continue;

		Q_strcat(textInfoBuffer, va("\t%s:\t\t\t\t%i\n", E_GetEmployeeString(emplType, tmp), tmp), sizeof(textInfoBuffer));
	}

	Q_strcat(textInfoBuffer, "\n", sizeof(textInfoBuffer));

	Q_strcat(textInfoBuffer, _("^BAliens\n"), sizeof(textInfoBuffer));
	for (i = 0; i < ccs.numAliensTD; i++) {
		if (!containment[i].amountAlive && !containment[i].amountDead)
			continue;
		Q_strcat(textInfoBuffer, va("\t%s:\t\t\t\t%i/%i\n",
			_(containment[i].teamDef->name), containment[i].amountAlive,
			containment[i].amountDead), sizeof(textInfoBuffer));
	}

	/* link into the menu */
	cgi->UI_RegisterText(TEXT_STANDARD, textInfoBuffer);

	Q_strcat(textStatsBuffer, _("^BBuildings\t\t\t\t\t\tCapacity\t\t\t\tAmount\n"), sizeof(textStatsBuffer));
	for (i = 0; i < ccs.numBuildingTemplates; i++) {
		const building_t* b = &ccs.buildingTemplates[i];

		/* only show already researched buildings */
		if (!RS_IsResearched_ptr(b->tech))
			continue;

		cap = B_GetCapacityFromBuildingType(b->buildingType);
		if (cap == MAX_CAP)
			continue;

		if (!B_GetNumberOfBuildingsInBaseByBuildingType(base, b->buildingType))
			continue;

		/* Check if building is functional (see comments in B_UpdateBaseCapacities) */
		if (B_GetBuildingStatus(base, b->buildingType)) {
			Q_strcat(textStatsBuffer, va("%s:\t\t\t\t\t\t%i/%i", _(b->name),
				CAP_GetCurrent(base, cap), CAP_GetMax(base, cap)), sizeof(textStatsBuffer));
		} else {
			if (b->buildingStatus == B_STATUS_UNDER_CONSTRUCTION) {
				const float remaining = B_GetConstructionTimeRemain(b);
				const float timeLeft = std::max(0.0f, remaining);
				Q_strcat(textStatsBuffer, va("%s:\t\t\t\t\t\t%3.1f %s", _(b->name), timeLeft, ngettext("day", "days", timeLeft)), sizeof(textStatsBuffer));
			} else {
				Q_strcat(textStatsBuffer, va("%s:\t\t\t\t\t\t%i/%i", _(b->name), CAP_GetCurrent(base, cap), 0), sizeof(textStatsBuffer));
			}
		}
		Q_strcat(textStatsBuffer, va("\t\t\t\t%i\n", B_GetNumberOfBuildingsInBaseByBuildingType(base, b->buildingType)), sizeof(textStatsBuffer));
	}

	Q_strcat(textStatsBuffer, "\n", sizeof(textStatsBuffer));

	Q_strcat(textStatsBuffer, _("^BProduction\t\t\t\t\t\tQuantity\t\t\t\tPercent\n"), sizeof(textStatsBuffer));
	queue = PR_GetProductionForBase(base);
	if (queue->numItems > 0) {
		for (i = 0; i < queue->numItems; i++) {
			const production_t *production = &queue->items[i];
			const char *name = PR_GetName(&production->data);
			/** @todo use the same method as we do in PR_ProductionInfo */
			Q_strcat(textStatsBuffer, va(_("%s\t\t\t\t\t\t%d\t\t\t\t%.2f%%\n"), name,
				production->amount, PR_GetProgress(production) * 100), sizeof(textStatsBuffer));
		}
	} else {
		Q_strcat(textStatsBuffer, _("Nothing\n"), sizeof(textStatsBuffer));
	}

	Q_strcat(textStatsBuffer, "\n", sizeof(textStatsBuffer));

	Q_strcat(textStatsBuffer, _("^BResearch\t\t\t\t\t\tScientists\t\t\t\tPercent\n"), sizeof(textStatsBuffer));
	tmp = 0;
	for (i = 0; i < ccs.numTechnologies; i++) {
		tech = RS_GetTechByIDX(i);
		if (tech->base == base && (tech->statusResearch == RS_RUNNING || tech->statusResearch == RS_PAUSED)) {
			Q_strcat(textStatsBuffer, va(_("%s\t\t\t\t\t\t%d\t\t\t\t%1.2f%%\n"), _(tech->name),
				tech->scientists, (1 - tech->time / tech->overallTime) * 100), sizeof(textStatsBuffer));
			tmp++;
		}
	}
	if (!tmp)
		Q_strcat(textStatsBuffer, _("Nothing\n"), sizeof(textStatsBuffer));

	/* link into the menu */
	cgi->UI_RegisterText(TEXT_STATS_BASESUMMARY, textStatsBuffer);
}
/**
 * @brief Updates the Buy/Sell menu list.
 * @param[in] base Pointer to the base to buy/sell at
 * @sa BS_BuyType_f
 */
static void BS_BuyType (const base_t *base)
{
	const objDef_t *od;
	int i, j = 0;
	char tmpbuf[MAX_VAR];

	if (!base || buyCat >= MAX_FILTERTYPES || buyCat < 0)
		return;

	CP_UpdateCredits(ccs.credits);

	bsMarketNames = NULL;
	bsMarketStorage = NULL;
	bsMarketMarket = NULL;
	bsMarketPrices = NULL;
	UI_ResetData(TEXT_ITEMDESCRIPTION);

	/* hide autosell checkboxes by default */
	for (i = 0; i < MAX_MARKET_MENU_ENTRIES; i++) {
		UI_ExecuteConfunc("buy_autoselli %i", i);
	}

	switch (buyCat) {
	case FILTER_AIRCRAFT:	/* Aircraft */
		{
		const aircraft_t *aircraftTemplate;
		for (i = 0, j = 0, aircraftTemplate = ccs.aircraftTemplates; i < ccs.numAircraftTemplates; i++, aircraftTemplate++) {
			if (!BS_AircraftIsOnMarket(aircraftTemplate))
				continue;
			assert(aircraftTemplate->tech);
			if (BS_GetStorageAmountInBase(base, aircraftTemplate->id) + BS_GetAircraftOnMarket(aircraftTemplate) > 0) {
				if (j >= buyList.scroll && j < MAX_MARKET_MENU_ENTRIES) {
					UI_ExecuteConfunc("buy_show %i", j - buyList.scroll);
				}
				BS_AddToList(aircraftTemplate->name, BS_GetStorageAmountInBase(base, aircraftTemplate->id),
						BS_GetAircraftOnMarket(aircraftTemplate), BS_GetAircraftBuyingPrice(aircraftTemplate));
				if (j >= MAX_BUYLIST)
					Com_Error(ERR_DROP, "Increase the MAX_BUYLIST value to handle that much items\n");
				buyList.l[j].item = NULL;
				buyList.l[j].aircraft = aircraftTemplate;
				buyList.length = j + 1;
				BS_UpdateItem(base, j - buyList.scroll);
				j++;
			}
		}
		}
		break;
	case FILTER_CRAFTITEM:	/* Aircraft items */
		/* get item list */
		for (i = 0, j = 0, od = csi.ods; i < csi.numODs; i++, od++) {
			if (!BS_IsOnMarket(od))
				continue;
			/* Check whether the item matches the proper filter, storage in current base and market. */
			if ((B_ItemInBase(od, base) || ccs.eMarket.numItems[i])
			 && INV_ItemMatchesFilter(od, FILTER_CRAFTITEM)) {
				if (j >= buyList.scroll && j < MAX_MARKET_MENU_ENTRIES) {
					const technology_t *tech = RS_GetTechForItem(od);

					UI_ExecuteConfunc("buy_show %i", j - buyList.scroll);
					if (RS_IsResearched_ptr(tech)) {
						if (ccs.eMarket.autosell[i])
							UI_ExecuteConfunc("buy_autoselle %i", j - buyList.scroll);
						else
							UI_ExecuteConfunc("buy_autoselld %i", j - buyList.scroll);
					}
				}
				BS_AddToList(od->name, B_ItemInBase(od, base), ccs.eMarket.numItems[i], BS_GetItemBuyingPrice(od));
				if (j >= MAX_BUYLIST)
					Com_Error(ERR_DROP, "Increase the MAX_FILTERLIST value to handle that much items\n");
				buyList.l[j].item = od;
				buyList.l[j].aircraft = NULL;
				buyList.length = j + 1;
				BS_UpdateItem(base, j - buyList.scroll);
				j++;
			}
		}
		break;
	default:	/* Normal items */
		if (buyCat < MAX_SOLDIER_FILTERTYPES || buyCat == FILTER_DUMMY) {
			/* get item list */
			for (i = 0, j = 0, od = csi.ods; i < csi.numODs; i++, od++) {
				if (!BS_IsOnMarket(od))
					continue;
				/* Check whether the item matches the proper filter, storage in current base and market. */
				if ((B_ItemInBase(od, base) || ccs.eMarket.numItems[i]) && INV_ItemMatchesFilter(od, buyCat)) {
					BS_AddToList(od->name, B_ItemInBase(od, base), ccs.eMarket.numItems[i], BS_GetItemBuyingPrice(od));
					/* Set state of Autosell button. */
					if (j >= buyList.scroll && j < MAX_MARKET_MENU_ENTRIES) {
						const technology_t *tech = RS_GetTechForItem(od);

						UI_ExecuteConfunc("buy_show %i", j - buyList.scroll);
						if (RS_IsResearched_ptr(tech)) {
							if (ccs.eMarket.autosell[i])
								UI_ExecuteConfunc("buy_autoselle %i", j - buyList.scroll);
							else
								UI_ExecuteConfunc("buy_autoselld %i", j - buyList.scroll);
						}
					}

					if (j >= MAX_BUYLIST)
						Com_Error(ERR_DROP, "Increase the MAX_BUYLIST value to handle that much items\n");
					buyList.l[j].item = od;
					buyList.l[j].aircraft = NULL;
					buyList.length = j + 1;
					BS_UpdateItem(base, j - buyList.scroll);
					j++;
				}
			}
		}
		break;
	}

	for (; j < MAX_MARKET_MENU_ENTRIES; j++) {
		/* Hide the rest of the entries. */
		UI_ExecuteConfunc("buy_hide %i", j);
	}

	/* Update some menu cvars. */
	/* Set up base capacities. */
	Com_sprintf(tmpbuf, sizeof(tmpbuf), "%i/%i", CAP_GetCurrent(base, CAP_ITEMS),
		CAP_GetMax(base, CAP_ITEMS));
	Cvar_Set("mn_bs_storage", tmpbuf);

	/* select first item */
	if (buyList.length) {
		switch (buyCat) {	/** @sa BS_MarketClick_f */
		case FILTER_AIRCRAFT:
			BS_MarketAircraftDescription(buyList.l[0].aircraft);
			break;
		case FILTER_CRAFTITEM:
			Cvar_Set("mn_aircraftname", "");	/** @todo Use craftitem name here? See also BS_MarketClick_f */
			/* Select current item or first one. */
			if (currentSelectedMenuEntry)
				UP_AircraftItemDescription(currentSelectedMenuEntry);
			else
				UP_AircraftItemDescription(buyList.l[0].item);
			break;
		default:
			assert(buyCat != MAX_FILTERTYPES);
			/* Select current item or first one. */
			if (currentSelectedMenuEntry)
				INV_ItemDescription(currentSelectedMenuEntry);
			else
				INV_ItemDescription(buyList.l[0].item);
			break;
		}
	} else {
		/* reset description */
		INV_ItemDescription(NULL);
	}

	UI_RegisterLinkedListText(TEXT_MARKET_NAMES, bsMarketNames);
	UI_RegisterLinkedListText(TEXT_MARKET_STORAGE, bsMarketStorage);
	UI_RegisterLinkedListText(TEXT_MARKET_MARKET, bsMarketMarket);
	UI_RegisterLinkedListText(TEXT_MARKET_PRICES, bsMarketPrices);
}
/**
 * @brief Updates the alienscont menu.
 */
static void AC_UpdateMenu (const base_t *base)
{

	Cvar_Set("mn_al_alientype", "");
	Cvar_Set("mn_al_alienimage", "");
	Cvar_SetValue("mn_al_dead", 0);
	Cvar_SetValue("mn_al_alive", 0);
	Cvar_SetValue("mn_al_capacity", CAP_GetCurrent(base, CAP_ALIENS));
	Cvar_SetValue("mn_al_capacity_max", CAP_GetMax(base, CAP_ALIENS));

	/* Reset list. */
	cgi->UI_ExecuteConfunc("aliencont_clear");
	if (B_GetBuildingStatus(base, B_ALIEN_CONTAINMENT)) {
		const aliensCont_t *containment = base->alienscont;
		int i, j;
		for (i = 0, j = 0; i < ccs.numAliensTD; i++) {
			if (j < MAX_AC_MENU_ENTRIES) {
				if (containment[i].teamDef) {
					const technology_t *tech = containment[i].tech;
					if (!tech) {
						Com_Printf("AC_UpdateMenu: Tech entry for containment %i not set!\n", i);
						/* to let the click function still work */
						continue;
					}
					if (!aliencontCurrent) {
						aliencontCurrent = &containment[i];
					}
					if (containment[i].amountAlive > 0 || containment[i].amountDead > 0) {
						/* Generate a list entry. */
						if (RS_IsResearched_ptr(tech)) {
							Cvar_Set(va("mn_ac_statusstr%i", j), _("Researched"));
						} else {
							Cvar_Set(va("mn_ac_statusstr%i", j), _("Awaiting autopsy"));
							if (!containment[i].amountDead) {
								cgi->UI_ExecuteConfunc("aliencontkill %i", j);
							} else {
								cgi->UI_ExecuteConfunc("aliencontneedautopsy %i", j);
							}
						}
						Cvar_SetValue(va("mn_ac_progress%i", j), (1 - tech->time / tech->overallTime) * 100);
						/* Display name in the correct list-entry. */
						Cvar_Set(va("mn_ac_name%i", j), _(containment[i].teamDef->name));
						/* Display amount of dead aliens in the correct list-entry. */
						Cvar_SetValue(va("mn_ac_dead%i", j), containment[i].amountDead);
						/* Display number of live aliens in the correct list-entry. */
						Cvar_SetValue(va("mn_ac_alive%i", j), containment[i].amountAlive);
						j++;
					}
				}
			}
		}

		numAliensOnList = j;

		for (; j < MAX_AC_MENU_ENTRIES; j++) {
			Cvar_Set(va("mn_ac_statusstr%i", j), _("Free slot"));
			Cvar_Set(va("mn_ac_name%i", j), _("None"));
			Cvar_Set(va("mn_ac_dead%i", j), "");
			Cvar_Set(va("mn_ac_alive%i", j), "");
			Cvar_SetValue(va("mn_ac_progress%i", j), 0);
		}
	}

	/** @todo Select the containment we (maybe) just clicked again */
	AC_AlienClick(base, 0);
}