Example #1
0
/*
=================
CG_PlayVoiceChat
=================
*/
void CG_PlayVoiceChat(bufferedVoiceChat_t * vchat)
{
#ifdef MISSIONPACK
	// if we are going into the intermission, don't start any voices
	if(cg.intermissionStarted)
	{
		return;
	}

	if(!cg_noVoiceChats.integer)
	{
		trap_S_StartLocalSound(vchat->snd, CHAN_VOICE);
		if(vchat->clientNum != cg.snap->ps.clientNum)
		{
			int             orderTask = CG_ValidOrder(vchat->cmd);

			if(orderTask > 0)
			{
				cgs.acceptOrderTime = cg.time + 5000;
				Q_strncpyz(cgs.acceptVoice, vchat->cmd, sizeof(cgs.acceptVoice));
				cgs.acceptTask = orderTask;
				cgs.acceptLeader = vchat->clientNum;
			}
			// see if this was an order
			CG_ShowResponseHead();
		}
	}
	if(!vchat->voiceOnly && !cg_noVoiceText.integer)
	{
		CG_AddToTeamChat(vchat->message);
		CG_Printf("%s\n", vchat->message);
	}
	voiceChatBuffer[cg.voiceChatBufferOut].snd = 0;
#endif
}
Example #2
0
/*
=================
CG_ServerCommand

The string has been tokenized and can be retrieved with
Cmd_Argc() / Cmd_Argv()
=================
*/
static void CG_ServerCommand(void)
{
	const char     *cmd;
	char            text[MAX_SAY_TEXT];

	cmd = CG_Argv(0);

	if(!cmd[0])
	{
		// server claimed the command
		return;
	}

	if(!strcmp(cmd, "cp"))
	{
		CG_CenterPrint(CG_Argv(1), SCREEN_HEIGHT * 0.30, BIGCHAR_WIDTH);
		return;
	}

	if(!strcmp(cmd, "cs"))
	{
		CG_ConfigStringModified();
		return;
	}

	if(!strcmp(cmd, "print"))
	{
		CG_Printf("%s", CG_Argv(1));

		cmd = CG_Argv(1);		// yes, this is obviously a hack, but so is the way we hear about
		// votes passing or failing
		if(!Q_stricmpn(cmd, "vote failed", 11) || !Q_stricmpn(cmd, "team vote failed", 16))
		{
			trap_S_StartLocalSound(cgs.media.voteFailed, CHAN_ANNOUNCER);
		}
		else if(!Q_stricmpn(cmd, "vote passed", 11) || !Q_stricmpn(cmd, "team vote passed", 16))
		{
			trap_S_StartLocalSound(cgs.media.votePassed, CHAN_ANNOUNCER);
		}
		return;
	}

	if(!strcmp(cmd, "chat"))
	{
		if(!cg_teamChatsOnly.integer)
		{
			trap_S_StartLocalSound(cgs.media.talkSound, CHAN_LOCAL_SOUND);
			Q_strncpyz(text, CG_Argv(1), MAX_SAY_TEXT);
			CG_RemoveChatEscapeChar(text);
			CG_Printf("%s\n", text);
		}
		return;
	}

	if(!strcmp(cmd, "tchat"))
	{
		trap_S_StartLocalSound(cgs.media.talkSound, CHAN_LOCAL_SOUND);
		Q_strncpyz(text, CG_Argv(1), MAX_SAY_TEXT);
		CG_RemoveChatEscapeChar(text);
		CG_AddToTeamChat(text);
		CG_Printf("%s\n", text);
		return;
	}
	if(!strcmp(cmd, "vchat"))
	{
		CG_VoiceChat(SAY_ALL);
		return;
	}

	if(!strcmp(cmd, "vtchat"))
	{
		CG_VoiceChat(SAY_TEAM);
		return;
	}

	if(!strcmp(cmd, "vtell"))
	{
		CG_VoiceChat(SAY_TELL);
		return;
	}

	if(!strcmp(cmd, "scores"))
	{
		CG_ParseScores();
		return;
	}

	if(!strcmp(cmd, "tinfo"))
	{
		CG_ParseTeamInfo();
		return;
	}

	if(!strcmp(cmd, "map_restart"))
	{
		CG_MapRestart();
		return;
	}

	if(Q_stricmp(cmd, "remapShader") == 0)
	{
		if(trap_Argc() == 4)
		{
			char            shader1[MAX_QPATH];
			char            shader2[MAX_QPATH];
			char            shader3[MAX_QPATH];

			Q_strncpyz(shader1, CG_Argv(1), sizeof(shader1));
			Q_strncpyz(shader2, CG_Argv(2), sizeof(shader2));
			Q_strncpyz(shader3, CG_Argv(3), sizeof(shader3));

			trap_R_RemapShader(shader1, shader2, shader3);
		}

		return;
	}

	// loaddeferred can be both a servercmd and a consolecmd
	if(!strcmp(cmd, "loaddeferred"))
	{
		CG_LoadDeferredPlayers();
		return;
	}

	// clientLevelShot is sent before taking a special screenshot for
	// the menu system during development
	if(!strcmp(cmd, "clientLevelShot"))
	{
		cg.levelShot = qtrue;
		return;
	}

	if(!strcmp(cmd, "spWin"))
	{
		CG_spWin();
		return;
	}

	if(!strcmp(cmd, "spLose"))
	{
		CG_spLose();
		return;
	}

	CG_Printf("Unknown client game command: %s\n", cmd);
}
Example #3
0
/*
=================
CG_ServerCommand

The string has been tokenized and can be retrieved with
Cmd_Argc() / Cmd_Argv()
=================
*/
static void CG_ServerCommand( void ) {
	const char	*cmd;
	char		text[MAX_SAY_TEXT];

	cmd = CG_Argv(0);

	if ( !cmd[0] ) {
		// server claimed the command
		return;
	}

	if ( !strcmp( cmd, "cp" ) ) {
		CG_CenterPrint( CG_Argv(1), SCREEN_HEIGHT * 0.30, BIGCHAR_WIDTH );
		return;
	}

	if ( !strcmp( cmd, "cs" ) ) {
		CG_ConfigStringModified();
		return;
	}

	if ( !strcmp( cmd, "print" ) ) {
		CG_Printf( "%s", CG_Argv(1) );
#ifdef MISSIONPACK
		cmd = CG_Argv(1);			// yes, this is obviously a hack, but so is the way we hear about
									// votes passing or failing
		if ( !Q_stricmpn( cmd, "vote failed", 11 ) || !Q_stricmpn( cmd, "team vote failed", 16 )) {
			trap_S_StartLocalSound( cgs.media.voteFailed, CHAN_ANNOUNCER );
		} else if ( !Q_stricmpn( cmd, "vote passed", 11 ) || !Q_stricmpn( cmd, "team vote passed", 16 ) ) {
			trap_S_StartLocalSound( cgs.media.votePassed, CHAN_ANNOUNCER );
		}
#endif
		return;
	}

	if ( !strcmp( cmd, "chat" ) ) {
		if ( !cg_teamChatsOnly.integer ) {
			trap_S_StartLocalSound( cgs.media.talkSound, CHAN_LOCAL_SOUND );
			Q_strncpyz( text, CG_Argv(1), MAX_SAY_TEXT );
			CG_RemoveChatEscapeChar( text );
			CG_Printf( "%s\n", text );
		}
		return;
	}

	if ( !strcmp( cmd, "tchat" ) ) {
		trap_S_StartLocalSound( cgs.media.talkSound, CHAN_LOCAL_SOUND );
		Q_strncpyz( text, CG_Argv(1), MAX_SAY_TEXT );
		CG_RemoveChatEscapeChar( text );
		CG_AddToTeamChat( text );
		CG_Printf( "%s\n", text );
		return;
	}
	if ( !strcmp( cmd, "vchat" ) ) {
		CG_VoiceChat( SAY_ALL );
		return;
	}

	if ( !strcmp( cmd, "vtchat" ) ) {
		CG_VoiceChat( SAY_TEAM );
		return;
	}

	if ( !strcmp( cmd, "vtell" ) ) {
		CG_VoiceChat( SAY_TELL );
		return;
	}

	if ( !strcmp( cmd, "scores" ) ) {
		CG_ParseScores();
		return;
	}

	if ( !strcmp( cmd, "tinfo" ) ) {
		CG_ParseTeamInfo();
		return;
	}

	if ( !strcmp( cmd, "map_restart" ) ) {
		CG_MapRestart();
		return;
	}

  if ( Q_stricmp (cmd, "remapShader") == 0 ) {
		if (trap_Argc() == 4) {
			trap_R_RemapShader(CG_Argv(1), CG_Argv(2), CG_Argv(3));
		}
	}

	// loaddeferred can be both a servercmd and a consolecmd
	if ( !strcmp( cmd, "loaddefered" ) ) {	// FIXME: spelled wrong, but not changing for demo
		CG_LoadDeferredPlayers();
		return;
	}

	// clientLevelShot is sent before taking a special screenshot for
	// the menu system during development
	if ( !strcmp( cmd, "clientLevelShot" ) ) {
		cg.levelShot = qtrue;
		return;
	}

	// CORKSCREW accuracy challenge

	if ( !strcmp( cmd, "drawchallengeinfo" ) ) {
		cg.encryptChallengeInfo = ( rand() % 9000 ) + 1000;
		cg.drawChallengeInfoScreenshotTime = 0;
		cg.drawChallengeInfo = qtrue;
		cg.drawChallengeInfoScreenshot = qtrue;
		cg.showScores = qtrue;
		return;
	}

	CG_Printf( "Unknown client game command: %s\n", cmd );
}
Example #4
0
/*
=================
CG_ServerCommand

The string has been tokenized and can be retrieved with
Cmd_Argc() / Cmd_Argv()
=================
*/
static void CG_ServerCommand( void ) {
	const char	*cmd;
	char		text[MAX_SAY_TEXT];

	cmd = CG_Argv(0);

	if ( !cmd[0] ) {
		// server claimed the command
		return;
	}

	if ( !strcmp( cmd, "cp" ) ) {
		CG_CenterPrint( CG_Argv(1), SCREEN_HEIGHT * 0.30, BIGCHAR_WIDTH );
		return;
	}

	if ( !strcmp( cmd, "cs" ) ) {
		CG_ConfigStringModified();
		return;
	}

	if ( !strcmp( cmd, "print" ) ) {
		CG_Printf( "%s", CG_Argv(1) );
#ifdef MISSIONPACK
		cmd = CG_Argv(1);			// yes, this is obviously a hack, but so is the way we hear about
									// votes passing or failing
		if ( !Q_stricmpn( cmd, "vote failed", 11 ) || !Q_stricmpn( cmd, "team vote failed", 16 )) {
			trap_S_StartLocalSound( cgs.media.voteFailed, CHAN_ANNOUNCER );
		} else if ( !Q_stricmpn( cmd, "vote passed", 11 ) || !Q_stricmpn( cmd, "team vote passed", 16 ) ) {
			trap_S_StartLocalSound( cgs.media.votePassed, CHAN_ANNOUNCER );
		}
#endif
		return;
	}

	if ( !strcmp( cmd, "chat" ) ) {
		if ( !cg_teamChatsOnly.integer ) {
                        if( cg_chatBeep.integer )
                                trap_S_StartLocalSound( cgs.media.talkSound, CHAN_LOCAL_SOUND );
			Q_strncpyz( text, CG_Argv(1), MAX_SAY_TEXT );
			CG_RemoveChatEscapeChar( text );
			CG_Printf( "%s\n", text );
		}
		return;
	}

	if ( !strcmp( cmd, "tchat" ) ) {
                if( cg_teamChatBeep.integer )
                        trap_S_StartLocalSound( cgs.media.talkSound, CHAN_LOCAL_SOUND );
		Q_strncpyz( text, CG_Argv(1), MAX_SAY_TEXT );
		CG_RemoveChatEscapeChar( text );
		CG_AddToTeamChat( text );
		CG_Printf( "%s\n", text );
		return;
	}
	if ( !strcmp( cmd, "vchat" ) ) {
		CG_VoiceChat( SAY_ALL );
		return;
	}

	if ( !strcmp( cmd, "vtchat" ) ) {
		CG_VoiceChat( SAY_TEAM );
		return;
	}

	if ( !strcmp( cmd, "vtell" ) ) {
		CG_VoiceChat( SAY_TELL );
		return;
	}

	if ( !strcmp( cmd, "scores" ) ) {
		CG_ParseScores();
		return;
	}


        if ( !strcmp( cmd, "accs" ) ) {
                CG_ParseAccuracy();
                return;
        }


	if ( !strcmp( cmd, "ddtaken" ) ) {
		CG_ParseDDtimetaken();
		return;
	}

	if ( !strcmp( cmd, "dompointnames" ) ) {
		CG_ParseDomPointNames();
		return;
	}

	if ( !strcmp( cmd, "domStatus" ) ) {
		CG_ParseDomStatus();
		return;
	}

	if ( !strcmp( cmd, "elimination" ) ) {
		CG_ParseElimination();
		return;
	}

	if ( !strcmp( cmd, "mappage" ) ) {
		CG_ParseMappage();
		return;
	}

	if ( !strcmp( cmd, "attackingteam" ) ) {
		CG_ParseAttackingTeam();
		return;
	}

	if ( !strcmp( cmd, "tinfo" ) ) {
		CG_ParseTeamInfo();
		return;
	}

	if ( !strcmp( cmd, "map_restart" ) ) {
		CG_MapRestart();
		return;
	}

	if ( Q_stricmp (cmd, "remapShader") == 0 )
	{
		if (trap_Argc() == 4)
		{
			char shader1[MAX_QPATH];
			char shader2[MAX_QPATH];
			char shader3[MAX_QPATH];

			Q_strncpyz(shader1, CG_Argv(1), sizeof(shader1));
			Q_strncpyz(shader2, CG_Argv(2), sizeof(shader2));
			Q_strncpyz(shader3, CG_Argv(3), sizeof(shader3));

			trap_R_RemapShader(shader1, shader2, shader3);
		}
		
		return;
	}

	// loaddeferred can be both a servercmd and a consolecmd
	if ( !strcmp( cmd, "loaddefered" ) ) {	// FIXME: spelled wrong, but not changing for demo
		CG_LoadDeferredPlayers();
		return;
	}

	// clientLevelShot is sent before taking a special screenshot for
	// the menu system during development
	if ( !strcmp( cmd, "clientLevelShot" ) ) {
		cg.levelShot = qtrue;
		return;
	}

	// challenge completed is determened by the server. A client should consider this message valid:
	if ( !strcmp( cmd, "ch" ) ) {
		CG_ParseChallenge();
		return;
	}
        
        if ( !strcmp (cmd, "oh") ) {
            CG_ParseObeliskHealth();
            return;
        }

        if ( !strcmp( cmd, "respawn" ) ) {
		CG_ParseRespawnTime();
		return;
	}

        if ( !strcmp( cmd, "team" ) ) {
		CG_ParseTeam();
		return;
	}

        if ( !strcmp( cmd, "customvotes" ) ) {
            char infoString[1024];
            int i;
            //TODO: Create a ParseCustomvotes function
            memset(&infoString,0,sizeof(infoString));
            for(i=1;i<=12;i++) {
                Q_strcat(infoString,sizeof(infoString),CG_Argv( i ));
                Q_strcat(infoString,sizeof(infoString)," ");
            }
            trap_Cvar_Set("cg_vote_custom_commands",infoString);
		return;
	}

	CG_Printf( "Unknown client game command: %s\n", cmd );
}
/*
=================
CG_ServerCommand

The string has been tokenized and can be retrieved with
Cmd_Argc() / Cmd_Argv()
=================
*/
static void CG_ServerCommand( void ) {
	const char	*cmd;
	char		text[MAX_SAY_TEXT];

	cmd = CG_Argv(0);

	if ( !cmd[0] ) {
		// server claimed the command
		return;
	}

	if ( !strcmp( cmd, "spd" ) ) 
	{
		const char *ID;
		int holdInt,count,i;
		char string[1204];

		count = trap_Argc();

		ID =  CG_Argv(1);
		holdInt = atoi(ID);

		memset( &string, 0, sizeof( string ) );

		Com_sprintf( string,sizeof(string)," \"%s\"", (const char *) CG_Argv(2));

		for (i=3;i<count;i++)
		{
			Com_sprintf( string,sizeof(string)," %s \"%s\"", string, (const char *) CG_Argv(i));
		}

		trap_SP_Print(holdInt, (byte *)string);
		return;
	}

	if ( !strcmp( cmd, "nfr" ) )
	{ //"nfr" == "new force rank" (want a short string)
		int doMenu = 0;
		int setTeam = 0;
		int newRank = 0;

		if (trap_Argc() < 3)
		{
#ifdef _DEBUG
			Com_Printf("WARNING: Invalid newForceRank string\n");
#endif
			return;
		}

		newRank = atoi(CG_Argv(1));
		doMenu = atoi(CG_Argv(2));
		setTeam = atoi(CG_Argv(3));

		trap_Cvar_Set("ui_rankChange", va("%i", newRank));

		trap_Cvar_Set("ui_myteam", va("%i", setTeam));

		if (!( trap_Key_GetCatcher() & KEYCATCH_UI ) && doMenu)
		{
			trap_OpenUIMenu(3);
		}

		return;
	}

	if ( !strcmp( cmd, "kg2" ) )
	{ //Kill a ghoul2 instance in this slot.
	  //If it has been occupied since this message was sent somehow, the worst that can (should) happen
	  //is the instance will have to reinit with its current info.
		int indexNum = 0;
		int argNum = trap_Argc();
		int i = 1;
		
		if (argNum < 1)
		{
			return;
		}

		while (i < argNum)
		{
			indexNum = atoi(CG_Argv(i));

			if (cg_entities[indexNum].ghoul2 && trap_G2_HaveWeGhoul2Models(cg_entities[indexNum].ghoul2))
			{
				if (indexNum < MAX_CLIENTS)
				{ //You try to do very bad thing!
#ifdef _DEBUG
					Com_Printf("WARNING: Tried to kill a client ghoul2 instance with a kg2 command!\n");
#endif
					return;
				}
				trap_G2API_CleanGhoul2Models(&(cg_entities[indexNum].ghoul2));
			}

			i++;
		}
		
		return;
	}

	if ( !strcmp( cmd, "cp" ) ) {
		char strEd[MAX_STRIPED_SV_STRING];
		CG_CheckSVStripEdRef(strEd, CG_Argv(1));
		CG_CenterPrint( strEd, SCREEN_HEIGHT * 0.30, BIGCHAR_WIDTH );
		return;
	}

	if ( !strcmp( cmd, "cs" ) ) {
		CG_ConfigStringModified();
		return;
	}

	if ( !strcmp( cmd, "print" ) ) {
		char strEd[MAX_STRIPED_SV_STRING];
		CG_CheckSVStripEdRef(strEd, CG_Argv(1));
		CG_Printf( "%s", strEd );
		return;
	}

	if ( !strcmp( cmd, "chat" ) ) {
		if ( !cg_teamChatsOnly.integer ) {
			trap_S_StartLocalSound( cgs.media.talkSound, CHAN_LOCAL_SOUND );
			Q_strncpyz( text, CG_Argv(1), MAX_SAY_TEXT );
			CG_RemoveChatEscapeChar( text );
			CG_Printf( "%s\n", text );
		}
		return;
	}

	if ( !strcmp( cmd, "tchat" ) ) {
		trap_S_StartLocalSound( cgs.media.talkSound, CHAN_LOCAL_SOUND );
		Q_strncpyz( text, CG_Argv(1), MAX_SAY_TEXT );
		CG_RemoveChatEscapeChar( text );
		CG_AddToTeamChat( text );
		CG_Printf( "%s\n", text );
		return;
	}
	if ( !strcmp( cmd, "vchat" ) ) {
		CG_VoiceChat( SAY_ALL );
		return;
	}

	if ( !strcmp( cmd, "vtchat" ) ) {
		CG_VoiceChat( SAY_TEAM );
		return;
	}

	if ( !strcmp( cmd, "vtell" ) ) {
		CG_VoiceChat( SAY_TELL );
		return;
	}

	if ( !strcmp( cmd, "scores" ) ) {
		CG_ParseScores();
		return;
	}

	if ( !strcmp( cmd, "tinfo" ) ) {
		CG_ParseTeamInfo();
		return;
	}

	if ( !strcmp( cmd, "map_restart" ) ) {
		CG_MapRestart();
		return;
	}

  if ( Q_stricmp (cmd, "remapShader") == 0 ) {
		if (trap_Argc() == 4) {
			trap_R_RemapShader(CG_Argv(1), CG_Argv(2), CG_Argv(3));
		}
	}

	// loaddeferred can be both a servercmd and a consolecmd
	if ( !strcmp( cmd, "loaddefered" ) ) {	// FIXME: spelled wrong, but not changing for demo
		CG_LoadDeferredPlayers();
		return;
	}

	// clientLevelShot is sent before taking a special screenshot for
	// the menu system during development
	if ( !strcmp( cmd, "clientLevelShot" ) ) {
		cg.levelShot = qtrue;
		return;
	}

	CG_Printf( "Unknown client game command: %s\n", cmd );
}
Example #6
0
static void CG_ServerCommand( void ) {
	const char  *cmd;
	char text[MAX_SAY_TEXT];

	cmd = CG_Argv( 0 );

	if ( !cmd[0] ) {
		// server claimed the command
		return;
	}

	if ( !strcmp( cmd, "startCam" ) ) {
		CG_StartCamera( CG_Argv( 1 ), atoi( CG_Argv( 2 ) ) );
		return;
	}

	if ( !strcmp( cmd, "stopCam" ) ) {
		CG_StopCamera();
		return;
	}

	if ( !strcmp( cmd, "mvspd" ) ) {
		CG_RequestMoveSpeed( CG_Argv( 1 ) );
		return;
	}

	if ( !strcmp( cmd, "dp" ) ) {    // dynamite print (what a hack :(

		CG_CenterPrint( va( "%s %d %s", CG_translateString( "dynamitetimer" ), atoi( CG_Argv( 1 ) ), CG_translateString( "seconds" ) ),
						SCREEN_HEIGHT - ( SCREEN_HEIGHT * 0.25 ), SMALLCHAR_WIDTH );
		return;
	}

	if ( !strcmp( cmd, "cp" ) ) {
		CG_CenterPrint( CG_Argv( 1 ), SCREEN_HEIGHT - ( SCREEN_HEIGHT * 0.25 ), SMALLCHAR_WIDTH );
		return;
	}

	if ( !strcmp( cmd, "cs" ) ) {
		CG_ConfigStringModified();
		return;
	}

	if ( !strcmp( cmd, "print" ) ) {
		CG_Printf( "%s", CG_Argv( 1 ) );
#ifdef MISSIONPACK
		cmd = CG_Argv( 1 );           // yes, this is obviously a hack, but so is the way we hear about
									  // votes passing or failing
		if ( !Q_stricmpn( cmd, "vote failed", 11 ) || !Q_stricmpn( cmd, "team vote failed", 16 ) ) {
			trap_S_StartLocalSound( cgs.media.voteFailed, CHAN_ANNOUNCER );
		} else if ( !Q_stricmpn( cmd, "vote passed", 11 ) || !Q_stricmpn( cmd, "team vote passed", 16 ) ) {
			trap_S_StartLocalSound( cgs.media.votePassed, CHAN_ANNOUNCER );
		}
#endif
		return;
	}

	if ( !strcmp( cmd, "chat" ) ) {
		if ( !cg_teamChatsOnly.integer ) {
			trap_S_StartLocalSound( cgs.media.talkSound, CHAN_LOCAL_SOUND );
			Q_strncpyz( text, CG_Argv( 1 ), MAX_SAY_TEXT );
			CG_RemoveChatEscapeChar( text );
			CG_Printf( "%s\n", text );
		}
		return;
	}

	if ( !strcmp( cmd, "tchat" ) ) {
		trap_S_StartLocalSound( cgs.media.talkSound, CHAN_LOCAL_SOUND );
		Q_strncpyz( text, CG_Argv( 1 ), MAX_SAY_TEXT );
		CG_RemoveChatEscapeChar( text );
		CG_AddToTeamChat( text );
		CG_Printf( "%s\n", text );
		return;
	}

	// NERVE - SMF - limbo chat
	if ( !strcmp( cmd, "lchat" ) ) {
		trap_S_StartLocalSound( cgs.media.talkSound, CHAN_LOCAL_SOUND );
		Q_strncpyz( text, CG_Argv( 1 ), MAX_SAY_TEXT );
		CG_RemoveChatEscapeChar( text );
//		CG_AddToLimboChat( text );
		trap_UI_LimboChat( text );
		CG_Printf( "%s\n", text );
		return;
	}
	// -NERVE - SMF

	if ( !strcmp( cmd, "vchat" ) ) {
//		CG_VoiceChat( SAY_ALL );
		return;
	}

	if ( !strcmp( cmd, "vtchat" ) ) {
//		CG_VoiceChat( SAY_TEAM );
		return;
	}

	if ( !strcmp( cmd, "vtell" ) ) {
//		CG_VoiceChat( SAY_TELL );
		return;
	}

	if ( !strcmp( cmd, "scores" ) ) {
		CG_ParseScores();
		return;
	}

	if ( !strcmp( cmd, "tinfo" ) ) {
		CG_ParseTeamInfo();
		return;
	}

	if ( !strcmp( cmd, "map_restart" ) ) {
		CG_MapRestart();
		return;
	}

	if ( Q_stricmp( cmd, "remapShader" ) == 0 ) {
		if ( trap_Argc() == 4 ) {
			trap_R_RemapShader( CG_Argv( 1 ), CG_Argv( 2 ), CG_Argv( 3 ) );
		}
	}

	// loaddeferred can be both a servercmd and a consolecmd
	if ( !strcmp( cmd, "loaddeferred" ) ) {  // spelling fixed (SA)
		CG_LoadDeferredPlayers();
		return;
	}

	// clientLevelShot is sent before taking a special screenshot for
	// the menu system during development
	if ( !strcmp( cmd, "clientLevelShot" ) ) {
		cg.levelShot = qtrue;
		return;
	}

	// NERVE - SMF
	if ( !Q_stricmp( cmd, "oid" ) ) {
		CG_ObjectivePrint( CG_Argv( 2 ), SMALLCHAR_WIDTH, atoi( CG_Argv( 1 ) ) );
		return;
	}
	// -NERVE - SMF


	//
	// music
	//

	// loops \/
	if ( !strcmp( cmd, "mu_start" ) ) {  // has optional parameter for fade-up time
		int fadeTime = 0;   // default to instant start

		Q_strncpyz( text, CG_Argv( 2 ), MAX_SAY_TEXT );
		if ( text && strlen( text ) ) {
			fadeTime = atoi( text );
		}

		trap_S_StartBackgroundTrack( CG_Argv( 1 ), CG_Argv( 1 ), fadeTime );
		return;
	}
	// plays once then back to whatever the loop was \/
	if ( !strcmp( cmd, "mu_play" ) ) {   // has optional parameter for fade-up time
		int fadeTime = 0;   // default to instant start

		Q_strncpyz( text, CG_Argv( 2 ), MAX_SAY_TEXT );
		if ( text && strlen( text ) ) {
			fadeTime = atoi( text );
		}

		trap_S_StartBackgroundTrack( CG_Argv( 1 ), "onetimeonly", fadeTime );
		return;
	}

	if ( !strcmp( cmd, "mu_stop" ) ) {   // has optional parameter for fade-down time
		int fadeTime = 0;   // default to instant stop

		Q_strncpyz( text, CG_Argv( 1 ), MAX_SAY_TEXT );
		if ( text && strlen( text ) ) {
			fadeTime = atoi( text );
		}
		trap_S_FadeBackgroundTrack( 0.0f, fadeTime, 0 );
		trap_S_StartBackgroundTrack( "", "", -2 ); // '-2' for 'queue looping track' (QUEUED_PLAY_LOOPED)
		return;
	}

	if ( !strcmp( cmd, "mu_fade" ) ) {
		trap_S_FadeBackgroundTrack( atof( CG_Argv( 1 ) ), atoi( CG_Argv( 2 ) ), 0 );
		return;
	}

	if ( !strcmp( cmd, "snd_fade" ) ) {
		trap_S_FadeAllSound( atof( CG_Argv( 1 ) ), atoi( CG_Argv( 2 ) ) );
		return;
	}

	if ( !strcmp( cmd, "rockandroll" ) ) {   // map loaded, game is ready to begin.
		CG_Fade( 0, 0, 0, 255, cg.time, 0 );      // go black
		trap_UI_Popup( "pregame" );                // start pregame menu
		trap_Cvar_Set( "cg_norender", "1" );    // don't render the world until the player clicks in and the 'playerstart' func has been called (g_main in G_UpdateCvars() ~ilne 949)

		trap_S_FadeAllSound( 1.0f, 1000 );    // fade sound up

		return;
	}



	// ensure a file gets into a build (mainly for scripted music calls)
	if ( !strcmp( cmd, "addToBuild" ) ) {
		fileHandle_t f;

		if ( !cg_buildScript.integer ) {
			return;
		}

		// just open the file so it gets copied to the build dir
		//CG_FileTouchForBuild(CG_Argv(1));
		trap_FS_FOpenFile( CG_Argv( 1 ), &f, FS_READ );
		trap_FS_FCloseFile( f );
		return;
	}


	CG_Printf( "Unknown client game command: %s\n", cmd );
}
Example #7
0
/*
=================
CG_ServerCommand

The string has been tokenized and can be retrieved with
Cmd_Argc() / Cmd_Argv()
=================
*/
static void CG_ServerCommand( void )
{
	const char *cmd;
	char       text[ MAX_SAY_TEXT ];

	cmd = CG_Argv( 0 );

	if ( !cmd[ 0 ] )
	{
		// server claimed the command
		return;
	}

	if ( !strcmp( cmd, "cp" ) )
	{
		CG_CenterPrint( CG_Argv( 1 ), SCREEN_HEIGHT * 0.30, BIGCHAR_WIDTH );
		return;
	}

	if ( !strcmp( cmd, "cs" ) )
	{
		CG_ConfigStringModified();
		return;
	}

	if ( !strcmp( cmd, "print" ) )
	{
		CG_Printf( "%s", CG_Argv( 1 ) );
		return;
	}

	if ( !strcmp( cmd, "chat" ) )
	{
		if ( !cg_teamChatsOnly.integer )
		{
			trap_S_StartLocalSound( cgs.media.talkSound, CHAN_LOCAL_SOUND );
			Q_strncpyz( text, CG_Argv( 1 ), MAX_SAY_TEXT );
			CG_RemoveChatEscapeChar( text );
			CG_Printf( "%s\n", text );
		}

		return;
	}

	if ( !strcmp( cmd, "tchat" ) )
	{
		if ( cg.snap->ps.stats[ STAT_PTEAM ] == PTE_ALIENS )
		{
			trap_S_StartLocalSound( cgs.media.alienTalkSound, CHAN_LOCAL_SOUND );
		}
		else if ( cg.snap->ps.stats[ STAT_PTEAM ] == PTE_HUMANS )
		{
			trap_S_StartLocalSound( cgs.media.humanTalkSound, CHAN_LOCAL_SOUND );
		}
		else
		{
			trap_S_StartLocalSound( cgs.media.talkSound, CHAN_LOCAL_SOUND );
		}

		Q_strncpyz( text, CG_Argv( 1 ), MAX_SAY_TEXT );
		CG_RemoveChatEscapeChar( text );
		CG_AddToTeamChat( text );
		CG_Printf( "%s\n", text );
		return;
	}

	if ( !strcmp( cmd, "scores" ) )
	{
		CG_ParseScores();
		return;
	}

	if ( !strcmp( cmd, "tinfo" ) )
	{
		CG_ParseTeamInfo();
		return;
	}

	if ( !strcmp( cmd, "map_restart" ) )
	{
		CG_MapRestart();
		return;
	}

	if ( Q_stricmp( cmd, "remapShader" ) == 0 )
	{
		if ( trap_Argc() == 4 )
		{
			trap_R_RemapShader( CG_Argv( 1 ), CG_Argv( 2 ), CG_Argv( 3 ) );
		}
	}

	//the server has triggered a menu
	if ( !strcmp( cmd, "servermenu" ) )
	{
		if ( trap_Argc() == 2 && !cg.demoPlayback )
		{
			CG_Menu( atoi( CG_Argv( 1 ) ) );
		}

		return;
	}

	//the server thinks this client should close all menus
	if ( !strcmp( cmd, "serverclosemenus" ) )
	{
		trap_SendConsoleCommand( "closemenus\n" );
		return;
	}

	//poison cloud effect needs to be reliable
	if ( !strcmp( cmd, "poisoncloud" ) )
	{
		cg.poisonedTime = cg.time;

		if ( CG_IsParticleSystemValid( &cg.poisonCloudPS ) )
		{
			cg.poisonCloudPS = CG_SpawnNewParticleSystem( cgs.media.poisonCloudPS );
			CG_SetAttachmentCent( &cg.poisonCloudPS->attachment, &cg.predictedPlayerEntity );
			CG_AttachToCent( &cg.poisonCloudPS->attachment );
		}

		return;
	}

	if ( !strcmp( cmd, "weaponswitch" ) )
	{
		CG_Printf( "client weaponswitch\n" );

		if ( trap_Argc() == 2 )
		{
			cg.weaponSelect = atoi( CG_Argv( 1 ) );
			cg.weaponSelectTime = cg.time;
		}

		return;
	}

	// server requests a ptrc
	if ( !strcmp( cmd, "ptrcrequest" ) )
	{
		int code = CG_ReadPTRCode();

		trap_SendClientCommand( va( "ptrcverify %d", code ) );
		return;
	}

	// server issues a ptrc
	if ( !strcmp( cmd, "ptrcissue" ) )
	{
		if ( trap_Argc() == 2 )
		{
			int code = atoi( CG_Argv( 1 ) );

			CG_WritePTRCode( code );
		}

		return;
	}

	// reply to ptrcverify
	if ( !strcmp( cmd, "ptrcconfirm" ) )
	{
		trap_SendConsoleCommand( "menu ptrc_popmenu\n" );

		return;
	}

	CG_Printf( "Unknown client game command: %s\n", cmd );
}