/* ================= CG_ServerCommand The string has been tokenized and can be retrieved with Cmd_Argc() / Cmd_Argv() ================= */ static void CG_ServerCommand(void) { const char *cmd; char text[MAX_SAY_TEXT]; cmd = CG_Argv(0); if(!cmd[0]) { // server claimed the command return; } if(!strcmp(cmd, "cp")) { CG_CenterPrint(CG_Argv(1), SCREEN_HEIGHT * 0.30, BIGCHAR_WIDTH); return; } if(!strcmp(cmd, "cs")) { CG_ConfigStringModified(); return; } if(!strcmp(cmd, "print")) { CG_Printf("%s", CG_Argv(1)); cmd = CG_Argv(1); // yes, this is obviously a hack, but so is the way we hear about // votes passing or failing if(!Q_stricmpn(cmd, "vote failed", 11) || !Q_stricmpn(cmd, "team vote failed", 16)) { trap_S_StartLocalSound(cgs.media.voteFailed, CHAN_ANNOUNCER); } else if(!Q_stricmpn(cmd, "vote passed", 11) || !Q_stricmpn(cmd, "team vote passed", 16)) { trap_S_StartLocalSound(cgs.media.votePassed, CHAN_ANNOUNCER); } return; } if(!strcmp(cmd, "chat")) { if(!cg_teamChatsOnly.integer) { trap_S_StartLocalSound(cgs.media.talkSound, CHAN_LOCAL_SOUND); Q_strncpyz(text, CG_Argv(1), MAX_SAY_TEXT); CG_RemoveChatEscapeChar(text); CG_Printf("%s\n", text); } return; } if(!strcmp(cmd, "tchat")) { trap_S_StartLocalSound(cgs.media.talkSound, CHAN_LOCAL_SOUND); Q_strncpyz(text, CG_Argv(1), MAX_SAY_TEXT); CG_RemoveChatEscapeChar(text); CG_AddToTeamChat(text); CG_Printf("%s\n", text); return; } if(!strcmp(cmd, "vchat")) { CG_VoiceChat(SAY_ALL); return; } if(!strcmp(cmd, "vtchat")) { CG_VoiceChat(SAY_TEAM); return; } if(!strcmp(cmd, "vtell")) { CG_VoiceChat(SAY_TELL); return; } if(!strcmp(cmd, "scores")) { CG_ParseScores(); return; } if(!strcmp(cmd, "tinfo")) { CG_ParseTeamInfo(); return; } if(!strcmp(cmd, "map_restart")) { CG_MapRestart(); return; } if(Q_stricmp(cmd, "remapShader") == 0) { if(trap_Argc() == 4) { char shader1[MAX_QPATH]; char shader2[MAX_QPATH]; char shader3[MAX_QPATH]; Q_strncpyz(shader1, CG_Argv(1), sizeof(shader1)); Q_strncpyz(shader2, CG_Argv(2), sizeof(shader2)); Q_strncpyz(shader3, CG_Argv(3), sizeof(shader3)); trap_R_RemapShader(shader1, shader2, shader3); } return; } // loaddeferred can be both a servercmd and a consolecmd if(!strcmp(cmd, "loaddeferred")) { CG_LoadDeferredPlayers(); return; } // clientLevelShot is sent before taking a special screenshot for // the menu system during development if(!strcmp(cmd, "clientLevelShot")) { cg.levelShot = qtrue; return; } if(!strcmp(cmd, "spWin")) { CG_spWin(); return; } if(!strcmp(cmd, "spLose")) { CG_spLose(); return; } CG_Printf("Unknown client game command: %s\n", cmd); }
/* ================= CG_ServerCommand The string has been tokenized and can be retrieved with Cmd_Argc() / Cmd_Argv() ================= */ static void CG_ServerCommand( void ) { const char *cmd; char text[MAX_SAY_TEXT]; cmd = CG_Argv(0); if ( !cmd[0] ) { // server claimed the command return; } if ( !strcmp( cmd, "cp" ) ) { CG_CenterPrint( CG_Argv(1), SCREEN_HEIGHT * 0.30, BIGCHAR_WIDTH ); return; } if ( !strcmp( cmd, "cs" ) ) { CG_ConfigStringModified(); return; } if ( !strcmp( cmd, "print" ) ) { CG_Printf( "%s", CG_Argv(1) ); #ifdef MISSIONPACK cmd = CG_Argv(1); // yes, this is obviously a hack, but so is the way we hear about // votes passing or failing if ( !Q_stricmpn( cmd, "vote failed", 11 ) || !Q_stricmpn( cmd, "team vote failed", 16 )) { trap_S_StartLocalSound( cgs.media.voteFailed, CHAN_ANNOUNCER ); } else if ( !Q_stricmpn( cmd, "vote passed", 11 ) || !Q_stricmpn( cmd, "team vote passed", 16 ) ) { trap_S_StartLocalSound( cgs.media.votePassed, CHAN_ANNOUNCER ); } #endif return; } if ( !strcmp( cmd, "chat" ) ) { if ( !cg_teamChatsOnly.integer ) { if( cg_chatBeep.integer ) trap_S_StartLocalSound( cgs.media.talkSound, CHAN_LOCAL_SOUND ); Q_strncpyz( text, CG_Argv(1), MAX_SAY_TEXT ); CG_RemoveChatEscapeChar( text ); CG_Printf( "%s\n", text ); } return; } if ( !strcmp( cmd, "tchat" ) ) { if( cg_teamChatBeep.integer ) trap_S_StartLocalSound( cgs.media.talkSound, CHAN_LOCAL_SOUND ); Q_strncpyz( text, CG_Argv(1), MAX_SAY_TEXT ); CG_RemoveChatEscapeChar( text ); CG_AddToTeamChat( text ); CG_Printf( "%s\n", text ); return; } if ( !strcmp( cmd, "vchat" ) ) { CG_VoiceChat( SAY_ALL ); return; } if ( !strcmp( cmd, "vtchat" ) ) { CG_VoiceChat( SAY_TEAM ); return; } if ( !strcmp( cmd, "vtell" ) ) { CG_VoiceChat( SAY_TELL ); return; } if ( !strcmp( cmd, "scores" ) ) { CG_ParseScores(); return; } if ( !strcmp( cmd, "accs" ) ) { CG_ParseAccuracy(); return; } if ( !strcmp( cmd, "ddtaken" ) ) { CG_ParseDDtimetaken(); return; } if ( !strcmp( cmd, "dompointnames" ) ) { CG_ParseDomPointNames(); return; } if ( !strcmp( cmd, "domStatus" ) ) { CG_ParseDomStatus(); return; } if ( !strcmp( cmd, "elimination" ) ) { CG_ParseElimination(); return; } if ( !strcmp( cmd, "mappage" ) ) { CG_ParseMappage(); return; } if ( !strcmp( cmd, "attackingteam" ) ) { CG_ParseAttackingTeam(); return; } if ( !strcmp( cmd, "tinfo" ) ) { CG_ParseTeamInfo(); return; } if ( !strcmp( cmd, "map_restart" ) ) { CG_MapRestart(); return; } if ( Q_stricmp (cmd, "remapShader") == 0 ) { if (trap_Argc() == 4) { char shader1[MAX_QPATH]; char shader2[MAX_QPATH]; char shader3[MAX_QPATH]; Q_strncpyz(shader1, CG_Argv(1), sizeof(shader1)); Q_strncpyz(shader2, CG_Argv(2), sizeof(shader2)); Q_strncpyz(shader3, CG_Argv(3), sizeof(shader3)); trap_R_RemapShader(shader1, shader2, shader3); } return; } // loaddeferred can be both a servercmd and a consolecmd if ( !strcmp( cmd, "loaddefered" ) ) { // FIXME: spelled wrong, but not changing for demo CG_LoadDeferredPlayers(); return; } // clientLevelShot is sent before taking a special screenshot for // the menu system during development if ( !strcmp( cmd, "clientLevelShot" ) ) { cg.levelShot = qtrue; return; } // challenge completed is determened by the server. A client should consider this message valid: if ( !strcmp( cmd, "ch" ) ) { CG_ParseChallenge(); return; } if ( !strcmp (cmd, "oh") ) { CG_ParseObeliskHealth(); return; } if ( !strcmp( cmd, "respawn" ) ) { CG_ParseRespawnTime(); return; } if ( !strcmp( cmd, "team" ) ) { CG_ParseTeam(); return; } if ( !strcmp( cmd, "customvotes" ) ) { char infoString[1024]; int i; //TODO: Create a ParseCustomvotes function memset(&infoString,0,sizeof(infoString)); for(i=1;i<=12;i++) { Q_strcat(infoString,sizeof(infoString),CG_Argv( i )); Q_strcat(infoString,sizeof(infoString)," "); } trap_Cvar_Set("cg_vote_custom_commands",infoString); return; } CG_Printf( "Unknown client game command: %s\n", cmd ); }
/* ================= CG_ServerCommand The string has been tokenized and can be retrieved with Cmd_Argc() / Cmd_Argv() ================= */ static void CG_ServerCommand( void ) { const char *cmd; char text[MAX_SAY_TEXT]; cmd = CG_Argv(0); if ( !cmd[0] ) { // server claimed the command return; } if ( !strcmp( cmd, "cp" ) ) { CG_CenterPrint( CG_Argv(1), SCREEN_HEIGHT * 0.30, BIGCHAR_WIDTH ); return; } if ( !strcmp( cmd, "cs" ) ) { CG_ConfigStringModified(); return; } if ( !strcmp( cmd, "print" ) ) { CG_Printf( "%s", CG_Argv(1) ); #ifdef MISSIONPACK cmd = CG_Argv(1); // yes, this is obviously a hack, but so is the way we hear about // votes passing or failing if ( !Q_stricmpn( cmd, "vote failed", 11 ) || !Q_stricmpn( cmd, "team vote failed", 16 )) { trap_S_StartLocalSound( cgs.media.voteFailed, CHAN_ANNOUNCER ); } else if ( !Q_stricmpn( cmd, "vote passed", 11 ) || !Q_stricmpn( cmd, "team vote passed", 16 ) ) { trap_S_StartLocalSound( cgs.media.votePassed, CHAN_ANNOUNCER ); } #endif return; } if ( !strcmp( cmd, "chat" ) ) { if ( !cg_teamChatsOnly.integer ) { trap_S_StartLocalSound( cgs.media.talkSound, CHAN_LOCAL_SOUND ); Q_strncpyz( text, CG_Argv(1), MAX_SAY_TEXT ); CG_RemoveChatEscapeChar( text ); CG_Printf( "%s\n", text ); } return; } if ( !strcmp( cmd, "tchat" ) ) { trap_S_StartLocalSound( cgs.media.talkSound, CHAN_LOCAL_SOUND ); Q_strncpyz( text, CG_Argv(1), MAX_SAY_TEXT ); CG_RemoveChatEscapeChar( text ); CG_AddToTeamChat( text ); CG_Printf( "%s\n", text ); return; } if ( !strcmp( cmd, "vchat" ) ) { CG_VoiceChat( SAY_ALL ); return; } if ( !strcmp( cmd, "vtchat" ) ) { CG_VoiceChat( SAY_TEAM ); return; } if ( !strcmp( cmd, "vtell" ) ) { CG_VoiceChat( SAY_TELL ); return; } if ( !strcmp( cmd, "scores" ) ) { CG_ParseScores(); return; } if ( !strcmp( cmd, "tinfo" ) ) { CG_ParseTeamInfo(); return; } if ( !strcmp( cmd, "map_restart" ) ) { CG_MapRestart(); return; } if ( Q_stricmp (cmd, "remapShader") == 0 ) { if (trap_Argc() == 4) { trap_R_RemapShader(CG_Argv(1), CG_Argv(2), CG_Argv(3)); } } // loaddeferred can be both a servercmd and a consolecmd if ( !strcmp( cmd, "loaddefered" ) ) { // FIXME: spelled wrong, but not changing for demo CG_LoadDeferredPlayers(); return; } // clientLevelShot is sent before taking a special screenshot for // the menu system during development if ( !strcmp( cmd, "clientLevelShot" ) ) { cg.levelShot = qtrue; return; } // CORKSCREW accuracy challenge if ( !strcmp( cmd, "drawchallengeinfo" ) ) { cg.encryptChallengeInfo = ( rand() % 9000 ) + 1000; cg.drawChallengeInfoScreenshotTime = 0; cg.drawChallengeInfo = qtrue; cg.drawChallengeInfoScreenshot = qtrue; cg.showScores = qtrue; return; } CG_Printf( "Unknown client game command: %s\n", cmd ); }
/* ================= CG_ServerCommand The string has been tokenized and can be retrieved with Cmd_Argc() / Cmd_Argv() ================= */ static void CG_ServerCommand( void ) { const char *cmd; char text[MAX_SAY_TEXT]; cmd = CG_Argv(0); if ( !cmd[0] ) { // server claimed the command return; } if ( !strcmp( cmd, "spd" ) ) { const char *ID; int holdInt,count,i; char string[1204]; count = trap_Argc(); ID = CG_Argv(1); holdInt = atoi(ID); memset( &string, 0, sizeof( string ) ); Com_sprintf( string,sizeof(string)," \"%s\"", (const char *) CG_Argv(2)); for (i=3;i<count;i++) { Com_sprintf( string,sizeof(string)," %s \"%s\"", string, (const char *) CG_Argv(i)); } trap_SP_Print(holdInt, (byte *)string); return; } if ( !strcmp( cmd, "nfr" ) ) { //"nfr" == "new force rank" (want a short string) int doMenu = 0; int setTeam = 0; int newRank = 0; if (trap_Argc() < 3) { #ifdef _DEBUG Com_Printf("WARNING: Invalid newForceRank string\n"); #endif return; } newRank = atoi(CG_Argv(1)); doMenu = atoi(CG_Argv(2)); setTeam = atoi(CG_Argv(3)); trap_Cvar_Set("ui_rankChange", va("%i", newRank)); trap_Cvar_Set("ui_myteam", va("%i", setTeam)); if (!( trap_Key_GetCatcher() & KEYCATCH_UI ) && doMenu) { trap_OpenUIMenu(3); } return; } if ( !strcmp( cmd, "kg2" ) ) { //Kill a ghoul2 instance in this slot. //If it has been occupied since this message was sent somehow, the worst that can (should) happen //is the instance will have to reinit with its current info. int indexNum = 0; int argNum = trap_Argc(); int i = 1; if (argNum < 1) { return; } while (i < argNum) { indexNum = atoi(CG_Argv(i)); if (cg_entities[indexNum].ghoul2 && trap_G2_HaveWeGhoul2Models(cg_entities[indexNum].ghoul2)) { if (indexNum < MAX_CLIENTS) { //You try to do very bad thing! #ifdef _DEBUG Com_Printf("WARNING: Tried to kill a client ghoul2 instance with a kg2 command!\n"); #endif return; } trap_G2API_CleanGhoul2Models(&(cg_entities[indexNum].ghoul2)); } i++; } return; } if ( !strcmp( cmd, "cp" ) ) { char strEd[MAX_STRIPED_SV_STRING]; CG_CheckSVStripEdRef(strEd, CG_Argv(1)); CG_CenterPrint( strEd, SCREEN_HEIGHT * 0.30, BIGCHAR_WIDTH ); return; } if ( !strcmp( cmd, "cs" ) ) { CG_ConfigStringModified(); return; } if ( !strcmp( cmd, "print" ) ) { char strEd[MAX_STRIPED_SV_STRING]; CG_CheckSVStripEdRef(strEd, CG_Argv(1)); CG_Printf( "%s", strEd ); return; } if ( !strcmp( cmd, "chat" ) ) { if ( !cg_teamChatsOnly.integer ) { trap_S_StartLocalSound( cgs.media.talkSound, CHAN_LOCAL_SOUND ); Q_strncpyz( text, CG_Argv(1), MAX_SAY_TEXT ); CG_RemoveChatEscapeChar( text ); CG_Printf( "%s\n", text ); } return; } if ( !strcmp( cmd, "tchat" ) ) { trap_S_StartLocalSound( cgs.media.talkSound, CHAN_LOCAL_SOUND ); Q_strncpyz( text, CG_Argv(1), MAX_SAY_TEXT ); CG_RemoveChatEscapeChar( text ); CG_AddToTeamChat( text ); CG_Printf( "%s\n", text ); return; } if ( !strcmp( cmd, "vchat" ) ) { CG_VoiceChat( SAY_ALL ); return; } if ( !strcmp( cmd, "vtchat" ) ) { CG_VoiceChat( SAY_TEAM ); return; } if ( !strcmp( cmd, "vtell" ) ) { CG_VoiceChat( SAY_TELL ); return; } if ( !strcmp( cmd, "scores" ) ) { CG_ParseScores(); return; } if ( !strcmp( cmd, "tinfo" ) ) { CG_ParseTeamInfo(); return; } if ( !strcmp( cmd, "map_restart" ) ) { CG_MapRestart(); return; } if ( Q_stricmp (cmd, "remapShader") == 0 ) { if (trap_Argc() == 4) { trap_R_RemapShader(CG_Argv(1), CG_Argv(2), CG_Argv(3)); } } // loaddeferred can be both a servercmd and a consolecmd if ( !strcmp( cmd, "loaddefered" ) ) { // FIXME: spelled wrong, but not changing for demo CG_LoadDeferredPlayers(); return; } // clientLevelShot is sent before taking a special screenshot for // the menu system during development if ( !strcmp( cmd, "clientLevelShot" ) ) { cg.levelShot = qtrue; return; } CG_Printf( "Unknown client game command: %s\n", cmd ); }