CL_String CL_Clipboard_X11::get_clipboard_text() const
{
	if ( ( atom_CLIPBOARD == None ) )
	{
		// X Server does not have clipboard support
		return CL_String();
	}

	XConvertSelection(disp, atom_CLIPBOARD, XA_STRING, atom_CLIPBOARD, window, CurrentTime);
	XFlush(disp);

	XEvent event;
	if (!x11_window->get_xevent( event, SelectionNotify ))
	{
		return CL_String();
	}

	Atom actual_type;
	int actual_format;
	unsigned long number_items;
	unsigned char *read_data = x11_window->get_property(window, atom_CLIPBOARD, &number_items, &actual_format, &actual_type);

	if ( (actual_format != 8) || (actual_type != XA_STRING) || (number_items <=0) || (read_data==NULL) )
	{
		if (read_data)
		{
			XFree(read_data);
		}
		return CL_String();
	}

	CL_String buffer( (char *) read_data);
	XFree(read_data);
	return buffer;
}
Example #2
0
CL_String CL_TimeOfDay::PrintString (TimePrintForm form) const
{
    CL_String time_string;
    long hour = Hour();
    long min = Minute();
    long sec = Second();
    switch (form) {
    case Time_Military:
    {
        CL_String smin (min, 2, '0'), ssec (sec, 2, '0');
        time_string =  CL_String(hour, 2, '0') + ":" + smin + ":" + ssec;
        break;
    }

    
    case Time_Normal:
    default:
    {
        CL_String tmin (min, 2);
        if (hour > 12) {
            hour -= 12;
            time_string = CL_String(hour) + ":" + tmin + " pm";
        }
        else if (hour == 12)
            time_string = CL_String(hour) + ":" + tmin + " pm";
        else
            time_string = CL_String(hour) + ":" + tmin + " am";
        break;
    }
        
    }
    return time_string;
}
Example #3
0
void WriteObjects (const char* name)
{
    CL_ObjectSequence obj_seq;
    CL_BinaryFile file (name, TRUE);
    long i;
    
    // First, create a sample sequence of objects
    for (i = 0; i < 20; i++) {
        obj_seq.Add (new TestClass (i*13 % 7));
    }

    // Save the sequence
    file << obj_seq;
    obj_seq.DestroyContents ();


    // Now create a set of strings
    CL_StringSet some_set;
    for (i = 0; i < 12; i++)
        some_set.Add ("String in set: " + CL_String (i, 4, '$'));
    file << some_set;
    
    // Next, create a few sample map objects
    CL_IntPtrMap map1;
    for (i = 0; i < 20; i++) {
        long n = i*13 % 7;
        TestClass* p = new TestClass (n);
        if (!map1.Add (n, p))
            delete p; // Guard against memory leaks
    }

    CL_StringStringMap map2;
    for (i = 0; i < 30; i++) {
        long n = i*13 % 7;
        map2.Add (CL_String (i), CL_String (n));
    }

    // Save the maps
    file << map1 << map2;
    map1.DestroyContents ();
    map2.DestroyContents ();

    {
        CL_String* p1, *p2, *p3;
        p1 = new CL_String ("String1");
        p2 = new CL_String ("String2");
        CL_ObjectSequence sq(5);
        sq[0] = p2;
        sq[1] = p1;
        sq[2] = p2;
        sq[3] = p2;
        sq[4] = 0;
        file.Remember ();  // Need to do this explicitly when saving
                           // multi-linked structures
        file << sq;
        delete p1;
        delete p2;
        file.Forget ();
    }
}
Example #4
0
CL_String CL_Integer::AsString () const
{
    char buffer[15];
    short num_digits;
    long w;
    long v = _value;
    short sign = 1;

    if (_value == 0)
        return CL_String ("0");
    
    if (_value < 0) {
        sign = -1;
        v = -_value;
    }

    w = v;
    for (num_digits = 0; w > 0; num_digits++) {
        w /= 10;
    }
    if (sign == -1) num_digits++;
    buffer[num_digits] = '\0';
    for (w = v; w > 0; w /= 10) {
        buffer[--num_digits] = (char) ('0' + (w % 10));
    }
    return CL_String (buffer);
}
Example #5
0
CL_String CL_PathHelp::get_fullpath(
	const CL_String &filename,
	PathType path_type)
{
	if (path_type == path_type_file)
	{

		CL_String::size_type pos = filename.find_last_of("/\\");
		if (pos == CL_String::npos)
		{
#ifdef WIN32
			if (filename.length() >= 2 && filename[1] == ':')
				return filename.substr(0, 2);
#endif
			return CL_String();
		}
		return filename.substr(0, pos+1);
	}
	else
	{
		CL_String::size_type pos = filename.find_last_of('/');
		if (pos == CL_String::npos)
			return CL_String();
		return filename.substr(0, pos+1);
	}
}
void CL_StringFormat::set_arg(int index, long unsigned int value, int min_length)
{
	CL_String t = CL_StringHelp::ull_to_text(value);
	if ((int) t.length() < min_length)
		t = CL_String(min_length-t.length(), '0') + t;
	set_arg(index, t);
}
Example #7
0
CL_String RadialMenu::get_item(int index) const
{
	if(index >= 0 && index < (int)items.size())
		return items[index].text;
	else
		return CL_String();
}
Example #8
0
void show_specific_user(CL_SqliteConnection &connection, int user_id)
{
    CL_Console::write_line("User info for user %1: ", user_id);

    CL_DBCommand command = connection.create_command("SELECT UserId, UserName, Password, RealName, CreateDate, LastLoginDate FROM Users WHERE UserId=?1");
    command.set_input_parameter_int(1, user_id);
    CL_DBReader reader = connection.execute_reader(command);
    while (reader.retrieve_row())
    {
        int user_id = reader.get_column_int(0);
        CL_String user_name = reader.get_column_string(1);
        CL_String password = reader.get_column_string(2);
        CL_String real_name = reader.get_column_string(3);
        CL_DateTime create_date = reader.get_column_datetime(4);
        CL_DateTime last_login_date = reader.get_column_datetime(5);

        CL_Console::write_line("- User id: %1", user_id);
        CL_Console::write_line("- Username: %1", user_name);
        CL_Console::write_line("- Password: %1", password);
        CL_Console::write_line("- Real name: %1", real_name);
        CL_Console::write_line("- Create date: %1", create_date.to_short_datetime_string());
        if(!last_login_date.is_null())
            CL_Console::write_line("- Last login date: %1", last_login_date.to_short_datetime_string());
        else
            CL_Console::write_line("- Last login date: NULL");
    }
    reader.close();

    CL_Console::write_line(CL_String());
}
CL_String CL_PgsqlReaderProvider::get_column_name(int index) const
{
	const char *const string = PQfname(result, index);
	if (string == nullptr)
		throw ("Index out of range");
	return CL_String(string);
}
Example #10
0
void CL_GUIComponent::set_id_name(const CL_StringRef &name)
{
	impl->id_name = name;
	impl->element_name = CL_String(); // force update of cached element name 
	if (!impl->func_style_changed.is_null())
		impl->func_style_changed.invoke();
}
CL_String CL_CSSLayoutNode_Impl::print_node(CL_CSSBoxNode *node, int indent)
{
	CL_String output_string;
	output_string += CL_String(indent*2, ' ');

	CL_CSSBoxElement *element = dynamic_cast<CL_CSSBoxElement*>(node);
	CL_CSSBoxText *text = dynamic_cast<CL_CSSBoxText*>(node);

	if (element)
	{
		//if (element->computed_properties.font_family.names.empty())
			output_string += cl_format("%1 { display: %2; float: %3; width: %4 }\r\n", element->name, to_string(element->computed_properties.display), to_string(element->computed_properties.float_box), to_string(element->computed_properties.width));
		//else
		//	output_string += cl_format("%1 { font-family: %2 }\r\n", element->name, element->computed_properties.font_family.names[0].name);
	}
	else if (text)
	{
		output_string += cl_format("[%1]\r\n", escape_text(text->text));
	}
	else
	{
		output_string += cl_format("unknown\r\n");
	}

	CL_CSSBoxNode *cur = node->get_first_child();
	while (cur)
	{
		output_string += print_node(cur, indent+1);
		cur = cur->get_next_sibling();
	}
	return output_string;
}
CL_String CL_CSSLayoutText::get_text() const
{
	if (!is_null())
		return static_cast<const CL_CSSBoxText*>(impl->box_node)->get_text();
	else
		return CL_String();
}
Example #13
0
CL_String CL_PathHelp::get_extension(
	const CL_String &fullname,
	PathType path_type)
{
	CL_String filename = get_filename(fullname, path_type);
	CL_String::size_type pos = filename.find_last_of('.');
	if (pos == CL_String::npos)
		return CL_String();
#ifndef WIN32
	// Files beginning with a dot is not a filename extension in Unix.
	// This is different from Windows where it is considered the extension.
	if (path_type == path_type_file && pos == 0)
		return CL_String();
#endif
	if (path_type == path_type_virtual && pos == 0)
		return CL_String();
	return filename.substr(pos + 1);
}
CL_String CL_InputDeviceProvider_Win32Keyboard::get_key_name(int virtual_key) const
{
	throw_if_disposed();

	TCHAR name[1024];
	UINT scancode = MapVirtualKey(virtual_key, 0);
	int length = GetKeyNameText(scancode << 16, name, 1024);
	return CL_String(name, length);
}
Example #15
0
void delete_specific_user(CL_SqliteConnection &connection, int user_id)
{
    CL_Console::write_line("Deleting user %1", user_id);

    CL_DBTransaction transaction = connection.begin_transaction();

    CL_DBCommand command = connection.create_command("DELETE FROM Users Where UserId=?1");
    command.set_input_parameter_int(1, user_id);
    connection.execute_non_query(command);

    transaction.commit();

    CL_Console::write_line(CL_String());
}
Example #16
0
void update_user_realname(CL_SqliteConnection &connection, int user_id, CL_String real_name)
{
    CL_Console::write_line("Updating realname of user %1 with realname %2", user_id, real_name);

    CL_DBTransaction transaction = connection.begin_transaction();

    CL_DBCommand command = connection.create_command("UPDATE Users SET RealName=?2 WHERE UserId=?1");
    command.set_input_parameter_int(1, user_id);
    command.set_input_parameter_string(2, real_name);
    connection.execute_non_query(command);

    transaction.commit();

    CL_Console::write_line(CL_String());
}
Example #17
0
void show_all_users(CL_SqliteConnection &connection)
{
    CL_Console::write_line("All available users:");

    CL_DBCommand command = connection.create_command("SELECT UserId, UserName FROM Users");
    CL_DBReader reader = connection.execute_reader(command);
    while (reader.retrieve_row())
    {
        int user_id = reader.get_column_int(0);
        CL_String user_name = reader.get_column_string(1);

        CL_Console::write_line("- Id: %1 Username: %2", user_id, user_name);
    }
    reader.close();

    CL_Console::write_line(CL_String());
}
Example #18
0
void show_specific_user_characters(CL_SqliteConnection &connection, int user_id)
{
    CL_Console::write_line("Characters for user %1: ", user_id);

    CL_DBCommand command = connection.create_command("SELECT Characters.CharacterId, Characters.Name, Users.UserName FROM Characters INNER JOIN Users ON Characters.UserId = Users.UserId WHERE Characters.UserId=?1");
    command.set_input_parameter_int(1, user_id);
    CL_DBReader reader = connection.execute_reader(command);
    while (reader.retrieve_row())
    {
        int character_id = reader.get_column_int(0);
        CL_String character_name = reader.get_column_string(1);
        CL_String user_name = reader.get_column_string(2);

        CL_Console::write_line("- (Username %3) - Character id: %1 name: %2 ", character_id, character_name, user_name);
    }
    reader.close();

    CL_Console::write_line(CL_String());
}
Example #19
0
    static int main(const std::vector<CL_String> &args)
    {
        CL_SetupCore setup_core;
        CL_SetupDisplay setup_display;
        CL_SetupGL1 setup_opengl1;
        CL_SetupSWRender setup_swrender;

        bool fullscreen = false;
        for (auto it = args.begin(); it != args.end(); ++it) {
            if (*it == CL_String("--fullscreen")) {
                fullscreen = true;
                continue;
            }
        }

        MainWindow w;
        w.run(640, 480, fullscreen);

        return 0;
    }
Example #20
0
int create_new_user(CL_SqliteConnection &connection, CL_String user_name, CL_String password, CL_String real_name)
{
    CL_Console::write_line("Creating new user: %1", user_name);

    CL_DBTransaction transaction = connection.begin_transaction();

    CL_DBCommand command = connection.create_command("INSERT INTO Users (UserName, Password, RealName) VALUES (?1,?2,?3)");
    command.set_input_parameter_string(1, user_name);
    command.set_input_parameter_string(2, password);
    command.set_input_parameter_string(3, real_name);
    connection.execute_non_query(command);

    transaction.commit();

    int id = command.get_output_last_insert_rowid();

    CL_Console::write_line("New user created with id %1", id);
    CL_Console::write_line(CL_String());

    return id;
}
CL_PixelBuffer CL_ImageProviderFactory::load(
	const CL_String &filename,
	const CL_VirtualDirectory &directory,
	const CL_String &type
	)
{
	if (type != "")
	{
		if (types.find(type) == types.end()) throw CL_Exception("Unknown image provider type " + type);

		CL_ImageProviderType *factory = types[type];
		return factory->load(filename, directory);
	}

	// Determine file extension and use it to lookup type.
	CL_String ext = CL_PathHelp::get_extension(filename, CL_PathHelp::path_type_virtual);
	ext = CL_StringHelp::text_to_lower(ext);
	if (types.find(ext) == types.end()) throw CL_Exception(CL_String("Unknown image provider type ") + ext);

	CL_ImageProviderType *factory = types[ext];
	return factory->load(filename, directory);
}
Example #22
0
CL_String CL_PathHelp::get_basepath(
	const CL_String &fullname,
	PathType path_type)
{
	CL_String path = get_fullpath(fullname, path_type);
#ifdef WIN32
	if (path_type == path_type_file && path.length() >= 2)
	{
		if (path[1] == ':')
			return path.substr(2);

		if (path[0] == '\\' && path[1] == '\\')
		{
			CL_String::size_type pos = path.find_first_of("/\\", 2);
			if (pos == CL_String::npos)
				return CL_String();
			else
				return path.substr(pos);
		}
	}
#endif
	return path;
}
void TestApp::test_resources(void)
{
	CL_Console::write_line(" Header: resource.h");
	CL_Console::write_line("  Class: CL_Resource");

	// Construct resource manager. This will cause sig_resource_added() to be signalled for each
	// resource object located in the resource file. This means ResourceApp::on_resource_added will
	// get called for each resource.
	CL_ResourceManager resources("resources.xml");

	// Lets try to access some of the clanlib objects in the resource file:
	CL_String config_name = resources.get_string_resource("Configuration/name", "");
	int config_width = resources.get_integer_resource("Configuration/width", 0 );
	int config_height = resources.get_integer_resource("Configuration/height", 0 );

	CL_Console::write_line(CL_String("name = ") + config_name );
	CL_Console::write_line(CL_String("width = ") + CL_StringHelp::int_to_text(config_width));
	CL_Console::write_line(CL_String("height = ") + CL_StringHelp::int_to_text(config_height));

	// Get a list over all classes
	std::vector<CL_String> v = resources.get_resource_names_of_type("uclass", "Classes");
	std::vector<CL_String>::iterator it;
	for(it = v.begin(); it != v.end(); ++it)
	{
		// Get one of our custom resources:
		CL_Resource resource = resources.get_resource(*it);

		// Its possible to access the dom element object in the resource:
		CL_DomElement element = resource.get_element();
		int strength = CL_StringHelp::text_to_int(element.get_attribute("strength"));
		int magic = CL_StringHelp::text_to_int(element.get_attribute("magic"));

		CL_Console::write_line(CL_String("\n") + "name = " + resource.get_name());
		CL_Console::write_line(CL_String("strength = ") + CL_StringHelp::int_to_text(strength));
		CL_Console::write_line(CL_String("magic = ") + CL_StringHelp::int_to_text(magic) );
	}

}
Example #24
0
int CL_Event::wait(int count, CL_Event const * const * events, int timeout)
{
#ifdef WIN32
	DWORD timeout_win32 = (timeout == -1) ? INFINITE : timeout;

	int index_events;
	int num_events = 0;
	for (index_events = 0; index_events < count; index_events++)
	{
		bool flagged = events[index_events]->impl->provider->check_before_wait();
		if (flagged)
			return index_events;
		num_events += events[index_events]->impl->provider->get_num_event_handles();
	}

	if (num_events == 0)
	{
		WaitForMultipleObjects(0, 0, FALSE, timeout_win32);
		return -1;
	}
	else if (num_events == 1 && count == 1)
	{
		HANDLE handle = events[0]->impl->provider->get_event_handle(0);
		while (true)
		{
			DWORD result = WaitForSingleObject(handle, timeout_win32);
			if (result == WAIT_TIMEOUT)
				break;

			bool flagged = events[0]->impl->provider->check_after_wait(0);
			if (flagged)
				return 0;
		}
		return -1;
	}
	else
	{
		std::vector<HANDLE> handles;
		for (index_events = 0; index_events < count; index_events++)
		{
			int num_handles = events[index_events]->impl->provider->get_num_event_handles();
			for (int i=0; i<num_handles; i++)
				handles.push_back(events[index_events]->impl->provider->get_event_handle(i));
		}
		while (true)
		{
			DWORD result = WaitForMultipleObjects(handles.size(), &handles[0], FALSE, timeout_win32);
			DWORD index = 0;
			if (result == WAIT_TIMEOUT)
				break;
			else if (result == WAIT_FAILED)
				throw CL_Exception("WaitForMultipleObjects failed");
			else if (result >= WAIT_OBJECT_0 && result < WAIT_OBJECT_0 + num_events)
				index = result - WAIT_OBJECT_0;
			else if (result >= WAIT_ABANDONED_0 && result < WAIT_ABANDONED_0 + num_events)
				index = result - WAIT_ABANDONED_0;
			else
				continue;

			for (index_events = 0; index_events < count; index_events++)
			{
				int num_handles = events[index_events]->impl->provider->get_num_event_handles();
				if (index < (DWORD) num_handles)
				{
					bool flagged = events[index_events]->impl->provider->check_after_wait((int) index);
					if (flagged)
						return index_events;
					break;
				}
				index -= (DWORD) num_handles;
			}
		}

		return -1;
	}
#else
	int index_events;
	for (index_events = 0; index_events < count; index_events++)
	{
		CL_EventProvider *provider = events[index_events]->impl->provider;
		if (provider == 0)
			throw CL_Exception("CL_Event's CL_EventProvider is a null pointer!");
		bool flagged = provider->check_before_wait();
		if (flagged)
			return index_events;
	}

	if (timeout == -1)		// Wait forever
		timeout = 0x7FFFFFFF;

	// Placing the timeval struct here allows linux systems to more
	// correctly resume a select if it was awaken by a complex event.
	// On non-linux unixes (those that do not update timeval), the
	// timeout precision will be more inaccurate for manual reset
	// events with multiple listeners.
	//   -- mbn 4 nov 2004
	timeval tv;
	tv.tv_sec = timeout / 1000;
	tv.tv_usec = (timeout % 1000) * 1000;

	while (true)
	{
		bool reads = false;
		bool writes = false;
		bool exceptions = false;
		int highest_fd = -1;
		fd_set rfds, wfds, efds;
		FD_ZERO(&rfds);
		FD_ZERO(&wfds);
		FD_ZERO(&efds);

		for (index_events = 0; index_events < count; index_events++)
		{
			CL_EventProvider *provider = events[index_events]->impl->provider;
			if (provider == 0)
				throw CL_Exception("CL_Event's CL_EventProvider is a null pointer!");
			int num_handles = provider->get_num_event_handles();
			for (int i=0; i<num_handles; i++)
			{
				int handle = provider->get_event_handle(i);
				switch (provider->get_event_type(i))
				{
				case CL_EventProvider::type_fd_read:
					FD_SET(handle, &rfds);
					if (handle > highest_fd)
						highest_fd = handle;
					reads = true;
					break;
				case CL_EventProvider::type_fd_write:
					FD_SET(handle, &wfds);
					if (handle > highest_fd)
						highest_fd = handle;
					writes = true;
					break;
				case CL_EventProvider::type_fd_exception:
					FD_SET(handle, &efds);
					if (handle > highest_fd)
						highest_fd = handle;
					exceptions = true;
					break;
				}
			}
		}

		int result;
	rerun_eintr:
		result = select(highest_fd+1,
				reads ? &rfds : 0,
				writes ? &wfds : 0,
				exceptions ? &efds : 0,
				(timeout == -1) ? 0 : &tv);
		
		if (result == -1) // Error occoured
		{
		  if(errno == EINTR) //The syscall was interrupted. Try again
		    goto rerun_eintr;
		  else
		    throw CL_Exception(CL_String("Event wait failed! Unix Error: ") + strerror(errno));
		}
		else if (result == 0) // Timed out
		{
			return -1;
		}
		else // Got a message
		{
			// find the flagged sockets
			for (index_events = 0; index_events < count; index_events++)
			{
				CL_EventProvider *provider = events[index_events]->impl->provider;
				if (provider == 0)
					throw CL_Exception("CL_Event's CL_EventProvider is a null pointer!");
				int num_handles = provider->get_num_event_handles();
				for (int i=0; i<num_handles; i++)
				{
					int handle = provider->get_event_handle(i);
					bool flagged = false;
					switch (provider->get_event_type(i))
					{
					case CL_EventProvider::type_fd_read:
						if (FD_ISSET(handle, &rfds))
							flagged = true;
						break;
					case CL_EventProvider::type_fd_write:
						if (FD_ISSET(handle, &wfds))
							flagged = true;
						break;
					case CL_EventProvider::type_fd_exception:
						if (FD_ISSET(handle, &efds))
							flagged = true;
						break;
					}

					if (flagged)
					{
						flagged = provider->check_after_wait(i);
						if (flagged)
							return index_events;
					}
				}
			}
		}
	}

	return -1;
#endif
}
Example #25
0
void DebugTool::PrintFps(void){
	std::stringstream stream;
	stream << fps;
	Engine &ObjEngine = Engine::GetEngine();
	consoleFont.draw_text(ObjEngine.graphicContext, 10, 10, CL_String(stream.str()));
}
Example #26
0
void DebugTool::PrintMemoryUsage(void){
	std::stringstream stream;
	stream << memoryUsage;
	Engine &ObjEngine = Engine::GetEngine();
	consoleFont.draw_text(ObjEngine.graphicContext, 10, 20, CL_String(stream.str() + " MB"));
}
CL_String CL_SecurityIdentifier::get_domain_name() const
{
	return CL_String();
}
Example #28
0
int ConsoleProgram::main(const std::vector<CL_String> &args)
{
	// Setup clanCore:
	CL_SetupCore setup_core;

	// Initialize the ClanLib display component
	CL_SetupDisplay setup_display;

	// Create a console Window if one does not exist:
	CL_ConsoleWindow console_window("Console", 80, 600);

try
{	
	//получение параметра запуска
	for (std::vector<CL_String>::const_iterator iter_args = args.begin(); iter_args != args.end(); ++iter_args)
		CL_Console::write_line( *iter_args );

	//получение имени директории для сохранения
	CL_String workDirectoryName;
	if (args.size() > 1)
	{
		//полное имя рабочей директории
		workDirectoryName = args[1];
		//конвертирование из CP-1251 в UTF-8 имени рабочей директории
		workDirectoryName = decode(workDirectoryName);
	}
	else
	{
		//получение полного пути к текущему каталогу
		workDirectoryName = CL_Directory::get_current();
	}

	CL_Console::write_line("workDirectoryName: %1", workDirectoryName);
	//получение имени последней директории
	CL_String locationName = CL_PathHelp::remove_trailing_slash(workDirectoryName);
	locationName = CL_PathHelp::get_filename(locationName);
	CL_Console::write_line("locationName: %1", locationName);

	CL_String tempDir = CL_PathHelp::add_trailing_slash(workDirectoryName) + "temp\\";
	CL_DirectoryScanner directoryScanner;
	directoryScanner.scan(tempDir, "*.export");
	while (directoryScanner.next())
	{
		//имя обрабатываемого файла
		CL_String fileName;

		if (directoryScanner.is_directory())
			continue;
		//получение полного имени файла экспорта
		fileName = directoryScanner.get_pathname();
		//конвертирование из CP-1251 в UTF-8
		fileName = decode(fileName);
		CL_Console::write_line("find: %1", fileName);

		//открытие XML файла
		CL_File fileXML;
		bool is_opened = fileXML.open(fileName);
		if( !is_opened )
			return PrintError( CL_String("Can't open file: ") + fileName );

		//Создание объекта DOM парсера
		CL_DomDocument document(fileXML);
		//получение root узла
		CL_DomElement root = document.get_document_element();
		if( root.get_local_name() != "resources")
		{
			CL_Console::write_line("Root name can't be: %1", root.get_local_name().c_str());
			return PrintError("");
		}

		//цикл по потомкам "resources"
		for (CL_DomNode cur = root.get_first_child(); !cur.is_null(); cur = cur.get_next_sibling())
		{
			//загрузка только спрайтов
			if (cur.get_node_name() != "sprite")
				continue;

			CL_DomElement element = cur.to_element();

			//проверка на обязательные параметры
			if (!element.has_attribute("name"))
				return PrintError("Error: can't find parametr \"name\"");

			CL_DomString name = element.get_attribute("name");
			int x = element.get_attribute_int("x");
			int y = element.get_attribute_int("y");
			//добавление спрайта
			sprites.push_back( S_Sprite(name, CL_Vec2i(x, y) ) );

			//цикл по "image" (формирование списка имен файлов)
			for (CL_DomNode cur_image = cur.get_first_child(); !cur_image.is_null(); cur_image = cur_image.get_next_sibling())
			{
				//загрузка только image
				if (cur_image.get_node_name() != "image")
					continue;
				
				CL_DomElement element_image = cur_image.to_element();
				CL_DomString file = element_image.get_attribute("file");
				
				//конвертирование из CP-1251 в UTF-8 имени файла изображения
				file = decode(file); 

				//добавление изображения для обработки
				(sprites.end()-1)->AddImage(file);
			}

			//цикл по "frame" (дополнение списка информацией о файле)
			for (CL_DomNode cur_frame = cur.get_first_child(); !cur_frame.is_null(); cur_frame = cur_frame.get_next_sibling())
			{
				if (cur_frame.get_node_name() != "frame")
					continue;
				
				CL_DomElement element_frame = cur_frame.to_element();
				//проверка на обязательные параметры
				if (!element_frame.has_attribute("nr"))
					return PrintError("Error: can't find parameter \"nr\"");

				size_t nr = element_frame.get_attribute_int("nr");
				int speed = element_frame.get_attribute_int("speed");
				int x_image = element_frame.get_attribute_int("x");
				int y_image = element_frame.get_attribute_int("y");

				(sprites.end()-1)->SetAnimationsParam(nr, speed, CL_Vec2i(x_image, y_image));
			}
		}
		fileXML.close();

	}
	//CL_Console::wait_for_key();

	// TODO:
	//проверка на перекрытие ресурсных имен
	//return PrintError( CL_String("Error: This resourse already exist") );

	//декодирование имени спрайта и генерация с декодированием полных имен файлов
	for(T_Sprites::iterator iter_sprites = sprites.begin(); iter_sprites != sprites.end(); ++iter_sprites)
	{
		for(S_Sprite::T_Images::iterator iter_images = iter_sprites->mImages.begin(); iter_images != iter_sprites->mImages.end(); ++iter_images)
		{
			//CL_Console::write_line("processing: %1 pos = %2 %3", iter_sprites->mName, iter_sprites->mPos.x, iter_sprites->mPos.y);
			//генерация полного имени файла
			iter_images->mSourceFullName = CL_PathHelp::make_absolute(tempDir, iter_images->mSourceFileName);
			//CL_Console::write_line("image: %1 pos = %2 %3", iter_images->mSourceFileName, iter_images->mOffset.x, iter_images->mOffset.y);
			CL_Console::write_line("image fullname: %1", iter_images->mSourceFullName);
		}
	}
	//CL_Console::wait_for_key();

	//загрузка файлов-картинок
	for(T_Sprites::iterator iter_sprites = sprites.begin(); iter_sprites != sprites.end(); ++iter_sprites)
		for(S_Sprite::T_Images::iterator iter_images = iter_sprites->mImages.begin(); iter_images != iter_sprites->mImages.end(); ++iter_images)
			iter_images->mImage = CL_ImageProviderFactory::load(iter_images->mSourceFullName).to_format(cl_rgba8);

	//CL_Console::wait_for_key();

	//проход по всем спрайтам для определения необходимости разрезки на несколько спрайтов

	for(T_Sprites::size_type iSprites = 0; iSprites < sprites.size(); ++iSprites)
	{
		for(S_Sprite::T_Images::size_type iImages = 0; iImages < sprites[iSprites].mImages.size(); ++iImages)
		{
			//определение размеров
			CL_Size image_size = sprites[iSprites].mImages[iImages].mImage.get_size();

			//Определение наличия прозрачности
			sprites[iSprites].mImages[iImages].mNoTransparent = testAlpha(sprites[iSprites].mImages[iImages].mImage);

			//высота превышает допустимую
			if(image_size.height > MAX_HEIGHT)
				return PrintError( CL_String("Error: image height is more then 1024") );

			//ширина превышает допустимую
			if(image_size.width > MAX_WIDTH)
			{
				
				CL_Console::write_line("scussor: sprites[iSprites].mName: %1", sprites[iSprites].mName);

				//проверка на то что у этого спрайта один image
				if(sprites[iSprites].mImages.size() > 1)
					return PrintError( CL_String("Error: animation size can't be more than MAX_WIDTH*MAX_HEIGHT (1024*1024)") );
				
				//сохранение высоты и ширины
				int h = image_size.height;
				int w = image_size.width;
				
				//определение кол-ва частей на разрезку
				int n; //кол-во частей на разрезку
				for(n = 2; n < 10; ++n)
					if (w > (n-1)*MAX_WIDTH - 2*(n-2) && w <= (n)*MAX_WIDTH - 2*(n-1))
						break;
				
				T_Sprites::iterator addedSprite;
				switch (n)
				{
				case 2: //две части
					//спрайт слева (задание имени и позиции спрайта)
					addedSprite = sprites.insert( sprites.begin()+iSprites+1, 
						S_Sprite(CL_String(sprites[iSprites].mName)+CL_StringHelp::int_to_text(0), sprites[iSprites].mPos+CL_Vec2i(0, 0) ) );

					//создание одного Image в добавленом спрайте
					addedSprite->AddImage(sprites[iSprites].mImages[iImages].mSourceFileName);
					//создание изображения (задание зазмеров спрайта)
					addedSprite->mImages[0].mImage = CL_PixelBuffer(MAX_WIDTH, h, cl_rgba8);
					//наследование флага отсутствия прозрачности
					addedSprite->mImages[0].mNoTransparent = sprites[iSprites].mImages[iImages].mNoTransparent;
					//копирование куска изображения
					sprites[iSprites].mImages[iImages].mImage.convert(addedSprite->mImages[0].mImage,
						//(dst Rect, src Rect)
						CL_Rect(0, 0, MAX_WIDTH, h), CL_Rect(0, 0, MAX_WIDTH, h));
					addedSprite->mImages[0].mDeltaGrid.left = 0;
					addedSprite->mImages[0].mDeltaGrid.right = -1;

					//спрайт справа (задание имени и позиции спрайта)
					addedSprite = sprites.insert( sprites.begin()+iSprites+1, 
						S_Sprite(CL_String(sprites[iSprites].mName)+CL_StringHelp::int_to_text(1), sprites[iSprites].mPos+CL_Vec2i(MAX_WIDTH-1, 0) ) );

					//создание одного Image в добавленом спрайте
					addedSprite->AddImage(sprites[iSprites].mImages[iImages].mSourceFileName);
					//создание изображения (задание зазмеров спрайта)
					addedSprite->mImages[0].mImage = CL_PixelBuffer(w-MAX_WIDTH+2, h, cl_rgba8);
					//наследование флага отсутствия прозрачности
					addedSprite->mImages[0].mNoTransparent = sprites[iSprites].mImages[iImages].mNoTransparent;
					//копирование куска изображения
					sprites[iSprites].mImages[iImages].mImage.convert(addedSprite->mImages[0].mImage,
						//(dst Rect, src Rect)
						CL_Rect(0, 0, w-MAX_WIDTH+2, h), CL_Rect(MAX_WIDTH-2, 0, w, h));
					addedSprite->mImages[0].mDeltaGrid.left = +1;
					addedSprite->mImages[0].mDeltaGrid.right = -1;

					break;
				default:
					return PrintError( CL_String("Error: scussored on >2 part is't writen by C++ programmer") );
					break;
				}

/*
				//разделение изображения на части
				int x = 1;
				int residual = image_size.width;
				int left, right;
				int i = 0;
				do
				{
					x -= 1;
					left = x;
					x += min(MAX_WIDTH, residual);
					right = x;
					residual -= (right-left-1);

					i++;
					//добавление куска
					T_Sprites::iterator addedSprite =
						sprites.insert( sprites.begin()+iSprites+1, 
						S_Sprite(CL_String(sprites[iSprites].mName)+CL_StringHelp::int_to_text(i), sprites[iSprites].mPos+CL_Vec2i(left, 0) ) );

					//создание одного Image в добавленом спрайте
					addedSprite->AddImage(sprites[iSprites].mImages[iImages].mSourceFileName);
					//создание изображения
					addedSprite->mImages[0].mImage = CL_PixelBuffer(right-left, h, cl_rgba8);
					//наследование флага отсутствия прозрачности
					addedSprite->mImages[0].mNoTransparent = sprites[iSprites].mImages[iImages].mNoTransparent;
					//копирование куска изображения
					sprites[iSprites].mImages[iImages].mImage.convert(addedSprite->mImages[0].mImage, CL_Rect(0,0,right-left,h), CL_Rect(left, 0, right, h));
				}
				while(residual != 1);
*/		
				//удаление исходного разрезаемого изображения
				sprites.erase( sprites.begin() + iSprites );
			}		
		}
	}

//	for(T_Sprites::iterator iter_sprites = sprites.begin(); iter_sprites != sprites.end(); ++iter_sprites)
//	{
//		//определение размеров
//		CL_Size imageSize = iter_sprites->mImage.get_size();
//		//Добавление несколько пикселей для границы спрайтов с дублированием граничных пикселей
//		iter_sprites->image = CL_PixelBufferHelp::add_border(iter_sprites->image, ADDING_BORDER, CL_Rect(0, 0, image_size.width, image_size.height) );
//	}

	///////////////////////////////////////////////////////
	//распределение картинок на текстурном атласе
	///////////////////////////////////////////////////////

	for(T_Sprites::size_type iSprites = 0; iSprites < sprites.size(); ++iSprites)
	{
		for(S_Sprite::T_Images::size_type iImages = 0; iImages < sprites[iSprites].mImages.size(); ++iImages)
		{
			//переполучение размера
			CL_Size image_size = sprites[iSprites].mImages[iImages].mImage.get_size();
			//помещение в отсортированый список указателя на image
			sortedList.insert( std::make_pair( max(image_size.width, image_size.height), S_ImagePointer(iSprites, iImages) ) );
		}
	}

	//Проверка сортировки
	//for(T_SortedList::iterator iter_sortedList = sortedList.begin(); iter_sortedList != sortedList.end(); ++iter_sortedList)
	//	CL_Console::write_line("sorted: %1, key=(%2, %3)", iter_sortedList->first, iter_sortedList->second.iSprite, iter_sortedList->second.iImage);

	//проход по всем спрайтам по убыванию большей стороны
	for(T_SortedList::reverse_iterator iter_sortedList = sortedList.rbegin(); iter_sortedList != sortedList.rend(); ++iter_sortedList)
	{
		//номер спрайта
		T_Sprites::size_type iSprite = iter_sortedList->second.iSprite;
		//номер изображения в спрайте
		S_Sprite::T_Images::size_type iImage = iter_sortedList->second.iImage;

		if( !sprites[iSprite].mImages[iImage].mNoTransparent )
			pngNodes.ConnectTexture( S_ImagePointer(iSprite, iImage) );
		else
			jpgNodes.ConnectTexture( S_ImagePointer(iSprite, iImage) );

		//проверка добавления
		CL_Console::write_line("rects are %1 %2 %3 %4", sprites[iSprite].mImages[iImage].mSrcRect.left, sprites[iSprite].mImages[iImage].mSrcRect.top, sprites[iSprite].mImages[iImage].mSrcRect.right, sprites[iSprite].mImages[iImage].mSrcRect.bottom);
	}

	size_t textureW = MAX_WIDTH;
	size_t textureH = MAX_HEIGHT;

	//список текстур PNG
	std::vector<CL_PixelBuffer> endTexturesPNG;
	//список текстур JPG
	std::vector<CL_PixelBuffer> endTexturesJPG;

	//физическое создание конечных текстур
	size_t nTexture = pngNodes.GetNumberTextures();
	for(size_t iTexture = 0; iTexture < nTexture; ++iTexture)
		endTexturesPNG.push_back( CL_PixelBuffer(textureW, textureH, cl_rgba8) );
	nTexture = jpgNodes.GetNumberTextures();
	for(size_t iTexture = 0; iTexture < nTexture; ++iTexture)
		endTexturesJPG.push_back( CL_PixelBuffer(textureW, textureH, cl_rgb8) );
	
	//обнуление цвета и альфы конечных текстур PNG
	for(std::vector<CL_PixelBuffer>::iterator iterEndTexture = endTexturesPNG.begin(); iterEndTexture != endTexturesPNG.end(); ++iterEndTexture)
		memset( (void *)iterEndTexture->get_data(), 0, iterEndTexture->get_pitch()*iterEndTexture->get_height() );
	//обнуление цвета конечных текстуры JPG
	for(std::vector<CL_PixelBuffer>::iterator iterEndTexture = endTexturesJPG.begin(); iterEndTexture != endTexturesJPG.end(); ++iterEndTexture)
		memset( (void *)iterEndTexture->get_data(), 0, iterEndTexture->get_pitch()*iterEndTexture->get_height() );
	

	//копирование подтекстур в конечные текстуры
	for(T_Sprites::iterator iter_sprites = sprites.begin(); iter_sprites != sprites.end(); ++iter_sprites)
	{
		for(S_Sprite::T_Images::iterator iter_images = iter_sprites->mImages.begin(); iter_images != iter_sprites->mImages.end(); ++iter_images)
		{
			//размеры добавляемого прямоугольника
			CL_Rect srcRect = CL_Rect(0, 0, iter_images->mImage.get_width(), iter_images->mImage.get_height());
			//номер текстуры
			size_t iTexture = iter_images->mITexture;
			
			if( !iter_images->mNoTransparent )
				iter_images->mImage.convert(endTexturesPNG[iTexture], iter_images->mSrcRect, srcRect);
			else
				iter_images->mImage.convert(endTexturesJPG[iTexture], iter_images->mSrcRect, srcRect);
		}
	}

	//сохранение текстур PNG
	std::vector<CL_PixelBuffer>::size_type iEndTexture, nEndTexture;
	nEndTexture = endTexturesPNG.size();
	for(iEndTexture = 0; iEndTexture < nEndTexture; ++iEndTexture)
	{
		//Предумножение на альфу
		endTexturesPNG[iEndTexture].premultiply_alpha();
		//сохранение
		CL_PNGProvider::save(endTexturesPNG[iEndTexture], CL_PathHelp::make_absolute(workDirectoryName, OUTPUT_TEXTURE_NAME + CL_StringHelp::int_to_text(iEndTexture) + ".png") );
		CL_Console::write_line("saved %1", CL_PathHelp::make_absolute(workDirectoryName, OUTPUT_TEXTURE_NAME + CL_StringHelp::int_to_text(iEndTexture) + ".png"));
	}
	//сохранение текстур JPG
	nEndTexture = endTexturesJPG.size();
	for(iEndTexture = 0; iEndTexture < nEndTexture; ++iEndTexture)
	{
		//сохранение
		CL_JPEGProvider::save(endTexturesJPG[iEndTexture], CL_PathHelp::make_absolute(workDirectoryName, OUTPUT_TEXTURE_NAME + CL_StringHelp::int_to_text(iEndTexture) + ".jpg"));
		CL_Console::write_line("saved %1", CL_PathHelp::make_absolute(workDirectoryName, OUTPUT_TEXTURE_NAME + CL_StringHelp::int_to_text(iEndTexture) + ".jpg"));
	}
	
	//CL_Console::wait_for_key();

#if SAVE_COLLISION != 0
//Запись файлов - контуров////////////////////////////////////////////////////////
	//удаление старых файлов
	for(T_Sprites::iterator iter_sprites = sprites.begin(); iter_sprites != sprites.end(); ++iter_sprites)
	{
		for(S_Sprite::T_Images::iterator iter_images = iter_sprites->mImages.begin(); iter_images != iter_sprites->mImages.end(); ++iter_images)
		{
			CL_String currentOutlineFileName = iter_images->mCollision.GetCollisionFileName();
			if ( CL_FileHelp::file_exists(currentOutlineFileName) ) 
				CL_FileHelp::delete_file(currentOutlineFileName);
		}
	}

	//объекты файлов для записи в них данных контуров
	std::map<CL_String, CL_File> outlineFiles;

	//открытие файлов
	for(T_Sprites::iterator iter_sprites = sprites.begin(); iter_sprites != sprites.end(); ++iter_sprites)
	{
		for(S_Sprite::T_Images::iterator iter_images = iter_sprites->mImages.begin(); iter_images != iter_sprites->mImages.end(); ++iter_images)
		{
			CL_String currentOutlineFileName = iter_images->mCollision.GetCollisionFileName();
			std::map<CL_String, CL_File>::iterator iterOutlineFiles = outlineFiles.find(currentOutlineFileName);
			if (iterOutlineFiles == outlineFiles.end())
			{
				CL_File outlineFile;
				//формирование полного имени файла
				CL_String currentOutlineFullName = CL_PathHelp::make_absolute(workDirectoryName, currentOutlineFileName);
				//открытие файла
				CL_Console::write_line("open outline file: %1", currentOutlineFullName);
				bool is_opened = outlineFile.open(currentOutlineFullName, CL_File::open_always, CL_File::access_write);
				if (!is_opened)
					return PrintError( CL_String("I Can't open file: ") + currentOutlineFullName );
				//добавление файла в список открытых файлов
				outlineFiles.insert( std::make_pair(currentOutlineFileName, outlineFile) );
				CL_Console::write_line("-inserted %1", currentOutlineFileName);
			}
		}
	}
		
	//сохранение в бинарные файлы данных о контуре
	for(T_Sprites::iterator iter_sprites = sprites.begin(); iter_sprites != sprites.end(); ++iter_sprites)
	{
		for(S_Sprite::T_Images::iterator iter_images = iter_sprites->mImages.begin(); iter_images != iter_sprites->mImages.end(); ++iter_images)
		{
			CL_String currentOutlineFileName = iter_images->mCollision.GetCollisionFileName();

			//сохранение информации о коллизии
			saveCollision(iter_images->mImage, outlineFiles[currentOutlineFileName]);

			//установка смещения для последующих таких имён
			for(T_Sprites::iterator iter_sprites2 = iter_sprites; iter_sprites2 != sprites.end(); ++iter_sprites2)
			{
				S_Sprite::T_Images::iterator iter_images2;
				if(iter_sprites2 == iter_sprites)
					iter_images2 = iter_images + 1;
				else
					iter_images2 = iter_sprites2->mImages.begin();

				for(; iter_images2 != iter_sprites2->mImages.end(); ++iter_images2)
					if(iter_images->mCollision.GetCollisionFileName() == iter_images2->mCollision.GetCollisionFileName())
						//CL_Console::write_line("+size %1", outlineFiles[currentOutlineFileName].get_position() );
						iter_images2->mCollision.mFileOffset = outlineFiles[currentOutlineFileName].get_position();
			
			}

			CL_Console::write_line("saved  %1: %2 %3", iter_images->mSourceFileName, currentOutlineFileName, iter_images->mCollision.mFileOffset);
		}
	}

	//закрытие файлов
	for(std::map<CL_String, CL_File>::iterator iterOutlineFiles = outlineFiles.begin(); iterOutlineFiles != outlineFiles.end(); ++iterOutlineFiles)
		iterOutlineFiles->second.close();
#endif
	//CL_Console::wait_for_key();
	//////////////////////////////////////////////////////////

	//формирование имени файла
	//CL_String fileResourceName = CL_PathHelp::make_absolute(workDirectoryName, locationName + ".xml");
	CL_String fileResourceName = CL_PathHelp::make_absolute(workDirectoryName, RESOURCES_FILE_NAME);

	CL_Console::write_line("fileResourceName: %1", fileResourceName);

	//открытие файла XML
	CL_File fileResourceXML;
	bool is_opened = fileResourceXML.open(fileResourceName, CL_File::create_always, CL_File::access_write);
	if( !is_opened )
		return PrintError( CL_String("I Can't open file: ") + fileResourceName );

	//запись файл заголовка
	fileResourceXML.write_string_text("<?xml version=\"1.0\" encoding=\"UTF-8\"?>");

	//Создание объекта DOM парсера
	CL_DomDocument resourceXML;

	//корневой узел - resources
	CL_DomElement resourcesElement(resourceXML, "resources");
	resourceXML.append_child(resourcesElement);

	//узлы bitmap
	std::map<CL_String, CL_String> complianceCollisions;
	//формирование map-ы bitmap
	for(T_Sprites::iterator iter_sprites = sprites.begin(); iter_sprites != sprites.end(); ++iter_sprites)
		for(S_Sprite::T_Images::iterator iter_images = iter_sprites->mImages.begin(); iter_images != iter_sprites->mImages.end(); ++iter_images)
			complianceCollisions.insert( std::make_pair(iter_images->mCollision.GetCollisionFileName(), iter_images->mCollision.GetCollisionName()) );
#if SAVE_COLLISION != 0
	//запись в XML файл ресурсов битовых масок
	for(std::map<CL_String, CL_String>::iterator iterComplianceCollisions = complianceCollisions.begin(); iterComplianceCollisions != complianceCollisions.end(); ++iterComplianceCollisions)
	{
		CL_DomElement bitmapElement(resourceXML, "bitmap");
		bitmapElement.set_attribute("name", iterComplianceCollisions->second);
		bitmapElement.set_attribute("file", iterComplianceCollisions->first);
		resourcesElement.append_child(bitmapElement);
	}
#endif
	//запись в XML файл ресурсов результирующих прямоугольников
	for(T_Sprites::iterator iter_sprites = sprites.begin(); iter_sprites != sprites.end(); ++iter_sprites)
	{
		CL_String currentResourceName = iter_sprites->mName;

		//узел - sprite
		CL_DomElement spriteElement(resourceXML, "sprite");
		spriteElement.set_attribute("name", currentResourceName);
		resourcesElement.append_child(spriteElement);

		//тэг image
		for(S_Sprite::T_Images::iterator iter_images = iter_sprites->mImages.begin(); iter_images != iter_sprites->mImages.end(); ++iter_images)
		{
			CL_Rect currentSrcRect = iter_images->mSrcRect;

			//узел - image
			CL_DomElement imageElement(resourceXML, "image");
			if( !iter_images->mNoTransparent )
				imageElement.set_attribute("file", OUTPUT_TEXTURE_NAME + CL_StringHelp::int_to_text(iter_images->mITexture) + ".png");
			else
				imageElement.set_attribute("file", OUTPUT_TEXTURE_NAME + CL_StringHelp::int_to_text(iter_images->mITexture) + ".jpg");
			spriteElement.append_child(imageElement);
#if SAVE_COLLISION != 0
			//сохранение коллизий
			imageElement.set_attribute("bitmap", iter_images->mCollision.GetCollisionName());
			imageElement.set_attribute_int("offset", iter_images->mCollision.mFileOffset);
#endif		
			//элемент grid
			CL_DomElement GridElement(resourceXML, "grid");
			GridElement.set_attribute("pos", cl_format("%1,%2", currentSrcRect.left + iter_images->mDeltaGrid.left, currentSrcRect.top + iter_images->mDeltaGrid.top) );
			GridElement.set_attribute("size", cl_format("%1,%2", currentSrcRect.right-currentSrcRect.left + iter_images->mDeltaGrid.right, currentSrcRect.bottom-currentSrcRect.top + iter_images->mDeltaGrid.bottom) );
			imageElement.append_child(GridElement);
		}

		//прервать выполнение сохранения, если анимации нет
		if (!iter_sprites->mIsFrame)
			continue;

		for(S_Sprite::T_Images::iterator iter_images = iter_sprites->mImages.begin(); iter_images != iter_sprites->mImages.end(); ++iter_images)
		{
			//элемент frame
			CL_DomElement frameElement(resourceXML, "frame");
			frameElement.set_attribute_int("nr", iter_images - iter_sprites->mImages.begin());
			if (iter_images->mDelay != 0)
				frameElement.set_attribute_int("speed", iter_images->mDelay);
			frameElement.set_attribute_int("x", iter_images->mOffset.x);
			frameElement.set_attribute_int("y", iter_images->mOffset.y);
			spriteElement.append_child(frameElement);
		}
	}

	//подключение всех файлов с дополнительными ресурсами
	directoryScanner.scan(workDirectoryName, "*.xml");
	while (directoryScanner.next())
	{
		//проверка валидности файла
		if (directoryScanner.is_directory() || directoryScanner.get_name() == RESOURCES_FILE_NAME)
			continue;

		//открытие ресурсного XML файла
		CL_Console::write_line("include xml file: " + directoryScanner.get_pathname());
		CL_File file(directoryScanner.get_pathname());
		CL_DomDocument doc(file);
		CL_DomElement root = doc.get_document_element();
		if (root.get_tag_name() != "resources")
		{
			CL_Console::write_line("Root name can't be: %1", root.get_tag_name());
			return PrintError("");
		}

		//добавление всех ресурсов в текущий документ
		for (CL_DomElement element = root.get_first_child_element(); !element.is_null(); element = element.get_next_sibling_element())
			resourcesElement.append_child(cloneElement(element, resourceXML));
	}

	//сохранение в файл XML структуры
	resourceXML.save(fileResourceXML);
	
	//закрытие файла
	fileResourceXML.close();

	//сохранение координат спрайтов и инициализации/деинициализации в lua скрипте
	//формирование имени файла
	//CL_String luaFileName = CL_PathHelp::make_absolute(workDirectoryName, locationName + ".lua");
	CL_String luaFileName = CL_PathHelp::make_absolute(workDirectoryName, LUA_SCRIPT_NAME);
	CL_File luaFile;
	is_opened = luaFile.open(luaFileName, CL_File::create_always, CL_File::access_write);
	if( !is_opened )
		return PrintError( CL_String("Can't open file: ") + luaFileName);


	luaFile.write_string_text( cl_format("function %1_createSprites()", locationName) );
	//запись в XML файл ресурсов результирующих прямоугольников
	for(T_Sprites::iterator iter_sprites = sprites.begin(); iter_sprites != sprites.end(); ++iter_sprites)
	{
		CL_String currentResourceName = iter_sprites->mName;
		int x = iter_sprites->mPos.x;
		int y = iter_sprites->mPos.y;

		luaFile.write_string_text( cl_format("\t%1 = Sprite(\"%2\", %3, %4)", currentResourceName, currentResourceName, x, y) );
	}
	luaFile.write_string_text( cl_format("end") );
	luaFile.write_string_text(CL_String(""));

	luaFile.write_string_text( cl_format("function %1_deleteSprites()", locationName) );
	//запись в XML файл ресурсов результирующих прямоугольников
	for(T_Sprites::iterator iter_sprites = sprites.begin(); iter_sprites != sprites.end(); ++iter_sprites)
	{
		CL_String currentResourceName = iter_sprites->mName;

		luaFile.write_string_text( cl_format("\t%1 = nil", currentResourceName) );
	}
	luaFile.write_string_text( cl_format("end") );

	/*
function Location01_createSprites()
    sprite1 = Sprite("sprite1", 10, 20)
    sprite2 = Sprite("sprite2", 13, 666)
    ...
    spriten = Sprite("spriten", 999, 0)
end

function Location01_deleteSprites()
    sprite1 = nil
    sprite2 = nil
    ...
    spriten = nil
end
	*/

	luaFile.close();

	CL_Console::write_line("Press any key...");
	CL_Console::wait_for_key();
}
catch(CL_Exception &exception)
{
	CL_Console::write_line("Exception caught: " + exception.get_message_and_stack_trace());
	CL_Console::wait_for_key();
	return -1;
}
	return 0;
}
Example #29
0
int App::start(const std::vector<CL_String> &args)
{
	CL_OpenGLWindowDescription description;
	description.set_title("NightVision Shader");
	description.set_size(CL_Size(1024, 768), true);

	CL_DisplayWindow window(description);
	CL_InputDevice keyboard = window.get_ic().get_keyboard();
	CL_GraphicContext gc = window.get_gc();

	CL_Slot slot_input_up = (window.get_ic().get_keyboard()).sig_key_up().connect(this, &App::on_input_up);

	CL_Slot slot_window_close = window.sig_window_close().connect(this, &App::window_close);

	// Create offscreen texture
	CL_Texture texture_offscreen(gc, gc.get_width(), gc.get_height());
	texture_offscreen.set_min_filter(cl_filter_nearest);
	texture_offscreen.set_mag_filter(cl_filter_nearest);

	CL_Texture texture_mask(gc, gc.get_width(), gc.get_height());
	texture_mask.set_min_filter(cl_filter_nearest);
	texture_mask.set_mag_filter(cl_filter_nearest);

	// Create offscreen framebuffer
	CL_FrameBuffer framebuffer_offscreen(gc);
	framebuffer_offscreen.attach_color_buffer(0, texture_offscreen);

	CL_FrameBuffer framebuffer_mask(gc);
	framebuffer_mask.attach_color_buffer(0, texture_mask);

	CL_Image background(gc, "../PostProcessing/Resources/background.png");
	CL_Image ball(gc, "../PostProcessing/Resources/ball.png");
	ball.set_alignment(origin_center);
	CL_Texture noise_texture(gc, "Resources/noise_texture_0001.png");
	noise_texture.set_wrap_mode(cl_wrap_repeat, cl_wrap_repeat);

	// Load and link shaders
	CL_ProgramObject shader = CL_ProgramObject::load(gc, "Resources/vertex_shader.glsl", "Resources/fragment_shader.glsl");
	shader.bind_attribute_location(0, "Position");
	shader.bind_attribute_location(2, "TexCoord0");
	if (!shader.link())
		throw CL_Exception("Unable to link shader program: Error:" + shader.get_info_log());

	quit = false;

	float amount = 0.0f;
	float timer = 0.0f;

	float scale = 1.0f;

	CL_Font font(gc, "tahoma", 32);

	// Shader based on: http://www.geeks3d.com/20091009/shader-library-night-vision-post-processing-filter-glsl/

	elapsedTime = 0.0f; // seconds
	luminanceThreshold = 0.2f;
	colorAmplification = 4.0f;
	effectCoverage = 0.65f;

	// Render the mask
	gc.set_frame_buffer(framebuffer_mask);
	gc.clear();
	for (float offset=0.0f; offset<=1.0f; offset+=0.01f)
	{
		CL_Draw::circle(gc, gc.get_width() / 2.0f,  gc.get_height() / 2.0f, 400.0f - offset * 64.0f, CL_Colorf(offset, offset, offset, 1.0f));
	}
	gc.reset_frame_buffer();

	unsigned int startTime = CL_System::get_time();

	while (!quit)
	{
		timer = (CL_System::get_time() - startTime) / 1000.0f;

		elapsedTime = timer;

		// Render standard image to offscreen buffer
		gc.set_frame_buffer(framebuffer_offscreen);
		background.draw(gc, 0, 0);
		ball.draw(gc, gc.get_width() / 2 + 200 * sinf(timer / 2.0f), gc.get_height() / 2 + 200 * cosf(timer / 2.0f));
		gc.reset_frame_buffer();

		render_night_vision(gc, texture_offscreen, texture_mask, noise_texture, shader);

		const int gap = 32;
		font.draw_text(gc, 10, 64+gap*0, CL_String("luminanceThreshold : " + CL_StringHelp::float_to_text(luminanceThreshold) + " (Press Q,W)" ));
		font.draw_text(gc, 10, 64+gap*1, CL_String("colorAmplification : " + CL_StringHelp::float_to_text(colorAmplification) + " (Press A,S)" ));
		font.draw_text(gc, 10, 64+gap*2, CL_String("effectCoverage : " + CL_StringHelp::float_to_text(effectCoverage) + " (Press Z,X)" ));

		window.flip();

		CL_System::sleep(10);

		CL_KeepAlive::process();
	}

	return 0;
}
void ReferenceFunction::parse_memberdef(CL_DomElement memberdef)
{
	CL_DomElement element_name = memberdef.named_item("name").to_element();
	if (element_name.is_null() || element_name.get_text() != name)
		return;

	CL_String type, type_formatted, definition, argsstring;
	std::vector<CL_String> cur_params;

	CL_DomNode cur_node;
	for (cur_node = memberdef.get_first_child(); !cur_node.is_null(); cur_node = cur_node.get_next_sibling())
	{
		CL_DomElement cur_element = cur_node.to_element();
		if (cur_element.is_null()) continue;

		CL_String tag_name = cur_element.get_tag_name();
		
		if (tag_name == "type")
		{
			type = cur_element.get_text();
			type_formatted = ReferenceDocs::get_formatted(cur_element);
		}
		else if (tag_name == "definition")
		{
			definition = CL_StringHelp::trim(ReferenceDocs::escape_code(cur_element.get_text()));
		}
		else if (tag_name == "argsstring")
		{
			argsstring = cur_element.get_text();
		}
		else if (tag_name == "param")
		{
			CL_String param_type = ReferenceDocs::get_formatted(cur_element.named_item("type").to_element());
			CL_String param_name = cur_element.named_item("declname").to_element().get_text();
			CL_String param_defval = ReferenceDocs::get_formatted(cur_element.named_item("defval").to_element());
			
			CL_String param_text = param_type + " " + param_name;
			if (!param_defval.empty())
				param_text += CL_String(" = ") + param_defval;
			cur_params.push_back(param_text);
		}
		else if (tag_name == "briefdescription")
		{
			brief_description = ReferenceDocs::get_formatted(cur_element);
		}
		else if (tag_name == "detaileddescription")
		{
			detailed_description = ReferenceDocs::get_formatted(cur_element);
			get_params_list(cur_element);
		}
	}

	CL_String cur_declaration;
	cur_declaration += cl_format("\t%1(", definition);
	for (unsigned int index_params = 0; index_params < cur_params.size(); index_params++)
	{
		if (index_params > 0)
			cur_declaration += ",";
		cur_declaration += cl_format("\n\t\t%1", cur_params[index_params]);
	}
	cur_declaration += ");\n";

	if (!declaration.empty())
		declaration += "\n";
	declaration += cur_declaration;
}