/* ====== * con_free - Free the console. * ====== */ void _CDECL_ con_free(void) { if (con_initialized) { PrintLog ("shutting down the console\n"); CON_Free(Console); con_initialized = 0; } }
/* Frees all the memory loaded by the console */ void CON_Destroy(ConsoleInformation *console) { DT_DestroyDrawText(); CON_Free(console); }