DrawBloomPass::DrawBloomPass(IRenderer* renderer, ConfigFile* config) : m_Renderer(renderer) , m_Config(config) { InitializeTextures(); ChangeQuality(m_Config->Get<int>("GLOW.Quality", 2)); }
void __fastcall TCameraComponentForm::btnPhotoQualityClick(TObject *Sender) { ChangeQuality(TVideoCaptureQuality::PhotoQuality); }