static void Dump_State(void) { Log(LOG_DEBUG, "--- Internal server state: %s ---", Client_ID(Client_ThisServer())); Log(LOG_DEBUG, "time()=%ld", time(NULL)); Conf_DebugDump(); Conn_DebugDump(); Client_DebugDump(); Log(LOG_DEBUG, "--- End of state dump ---"); } /* Dump_State */
static void Dump_State(void) { Log(LOG_DEBUG, "--- Internal server state: %s ---", Client_ID(Client_ThisServer())); #ifdef HAVE_LONG_LONG Log(LOG_DEBUG, "time()=%llu", (unsigned long long)time(NULL)); #else Log(LOG_DEBUG, "time()=%lu", (unsigned long)time(NULL)); #endif Conf_DebugDump(); Conn_DebugDump(); Client_DebugDump(); Log(LOG_DEBUG, "--- End of state dump ---"); } /* Dump_State */