void GSSettingsDlg::UpdateRenderers() { INT_PTR i; if (!ComboBoxGetSelData(IDC_ADAPTER, i)) return; // Ugggh HacksDlg.SetAdapter(adapters[(int)i].id); D3D_FEATURE_LEVEL level = adapters[(int)i].level; vector<GSSetting> renderers; unsigned renderer_setting = theApp.GetConfig("Renderer", 0); unsigned renderer_sel = 0; for(size_t i = 0; i < theApp.m_gs_renderers.size(); i++) { GSSetting r = theApp.m_gs_renderers[i]; if(r.id >= 3 && r.id <= 5 || r.id == 15) { if(level < D3D_FEATURE_LEVEL_10_0) continue; r.name += (level >= D3D_FEATURE_LEVEL_11_0 ? "11" : "10"); } renderers.push_back(r); if(r.id == renderer_setting) { renderer_sel = renderer_setting; } } ComboBoxInit(IDC_RENDERER, renderers, renderer_sel); }
void GSSettingsDlg::OnInit() { __super::OnInit(); m_modes.clear(); if(!m_IsOpen2) { D3DDISPLAYMODE mode; memset(&mode, 0, sizeof(mode)); m_modes.push_back(mode); ComboBoxAppend(IDC_RESOLUTION, "Please select...", (LPARAM)&m_modes.back(), true); if(CComPtr<IDirect3D9> d3d = Direct3DCreate9(D3D_SDK_VERSION)) { uint32 w = theApp.GetConfig("ModeWidth", 0); uint32 h = theApp.GetConfig("ModeHeight", 0); uint32 hz = theApp.GetConfig("ModeRefreshRate", 0); uint32 n = d3d->GetAdapterModeCount(D3DADAPTER_DEFAULT, D3DFMT_R5G6B5); for(uint32 i = 0; i < n; i++) { if(S_OK == d3d->EnumAdapterModes(D3DADAPTER_DEFAULT, D3DFMT_R5G6B5, i, &mode)) { m_modes.push_back(mode); string str = format("%dx%d %dHz", mode.Width, mode.Height, mode.RefreshRate); ComboBoxAppend(IDC_RESOLUTION, str.c_str(), (LPARAM)&m_modes.back(), w == mode.Width && h == mode.Height && hz == mode.RefreshRate); } } } } bool isdx11avail_config = GSUtil::IsDirect3D11Available(); vector<GSSetting> renderers; for(size_t i = 0; i < countof(g_renderers); i++) { if(i >= 3 && i <= 5) { if(!isdx11avail_config) continue; g_renderers[i].name = std::string("Direct3D") + (GSUtil::HasD3D11Features() ? "11" : "10"); } renderers.push_back(g_renderers[i]); } ComboBoxInit(IDC_RENDERER, &renderers[0], renderers.size(), theApp.GetConfig("Renderer", 0)); ComboBoxInit(IDC_INTERLACE, g_interlace, countof(g_interlace), theApp.GetConfig("Interlace", 0)); ComboBoxInit(IDC_ASPECTRATIO, g_aspectratio, countof(g_aspectratio), theApp.GetConfig("AspectRatio", 1)); ComboBoxInit(IDC_UPSCALE_MULTIPLIER, g_upscale_multiplier, countof(g_upscale_multiplier), theApp.GetConfig("upscale_multiplier", 1)); CheckDlgButton(m_hWnd, IDC_WINDOWED, theApp.GetConfig("windowed", 1)); CheckDlgButton(m_hWnd, IDC_FILTER, theApp.GetConfig("filter", 2)); CheckDlgButton(m_hWnd, IDC_PALTEX, theApp.GetConfig("paltex", 0)); CheckDlgButton(m_hWnd, IDC_VSYNC, theApp.GetConfig("vsync", 0)); CheckDlgButton(m_hWnd, IDC_LOGZ, theApp.GetConfig("logz", 1)); CheckDlgButton(m_hWnd, IDC_FBA, theApp.GetConfig("fba", 1)); CheckDlgButton(m_hWnd, IDC_AA1, theApp.GetConfig("aa1", 0)); CheckDlgButton(m_hWnd, IDC_NATIVERES, theApp.GetConfig("nativeres", 0)); // Hacks CheckDlgButton(m_hWnd, IDC_ALPHAHACK, theApp.GetConfig("UserHacks_AlphaHack", 0)); CheckDlgButton(m_hWnd, IDC_OFFSETHACK, theApp.GetConfig("UserHacks_HalfPixelOffset", 0)); SendMessage(GetDlgItem(m_hWnd, IDC_SKIPDRAWHACK), UDM_SETRANGE, 0, MAKELPARAM(1000, 0)); SendMessage(GetDlgItem(m_hWnd, IDC_SKIPDRAWHACK), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("UserHacks_SkipDraw", 0), 0)); SendMessage(GetDlgItem(m_hWnd, IDC_RESX), UDM_SETRANGE, 0, MAKELPARAM(8192, 256)); SendMessage(GetDlgItem(m_hWnd, IDC_RESX), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("resx", 1024), 0)); SendMessage(GetDlgItem(m_hWnd, IDC_RESY), UDM_SETRANGE, 0, MAKELPARAM(8192, 256)); SendMessage(GetDlgItem(m_hWnd, IDC_RESY), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("resy", 1024), 0)); SendMessage(GetDlgItem(m_hWnd, IDC_MSAA), UDM_SETRANGE, 0, MAKELPARAM(16, 0)); SendMessage(GetDlgItem(m_hWnd, IDC_MSAA), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("msaa", 0), 0)); SendMessage(GetDlgItem(m_hWnd, IDC_SWTHREADS), UDM_SETRANGE, 0, MAKELPARAM(16, 1)); SendMessage(GetDlgItem(m_hWnd, IDC_SWTHREADS), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("swthreads", 1), 0)); UpdateControls(); }
void GSHacksDlg::OnInit() { HWND hwnd_renderer = GetDlgItem(GetParent(m_hWnd), IDC_RENDERER); int renderer = SendMessage(hwnd_renderer, CB_GETITEMDATA, SendMessage(hwnd_renderer, CB_GETCURSEL, 0, 0), 0); // It can only be accessed with a HW renderer, so this is sufficient. bool dx9 = renderer == 0; // bool dx11 = renderer == 3; bool ogl = renderer == 12; unsigned short cb = 0; if(dx9) for(unsigned short i = 0; i < 17; i++) { if( i == 1) continue; int depth = GSDevice9::GetMaxDepth(i, adapter_id); if(depth) { char text[32] = {0}; sprintf(text, depth == 32 ? "%dx Z-32" : "%dx Z-24", i); SendMessage(GetDlgItem(m_hWnd, IDC_MSAACB), CB_ADDSTRING, 0, (LPARAM)text); msaa2cb[i] = cb; cb2msaa[cb] = i; cb++; } } else for(unsigned short j = 0; j < 5; j++) // TODO: Make the same kind of check for d3d11, eventually.... { unsigned short i = j == 0 ? 0 : 1 << j; msaa2cb[i] = j; cb2msaa[j] = i; char text[32] = {0}; sprintf(text, "%dx ", i); SendMessage(GetDlgItem(m_hWnd, IDC_MSAACB), CB_ADDSTRING, 0, (LPARAM)text); } SendMessage(GetDlgItem(m_hWnd, IDC_MSAACB), CB_SETCURSEL, msaa2cb[min(theApp.GetConfig("UserHacks_MSAA", 0), 16)], 0); CheckDlgButton(m_hWnd, IDC_ALPHAHACK, theApp.GetConfig("UserHacks_AlphaHack", 0)); CheckDlgButton(m_hWnd, IDC_OFFSETHACK, theApp.GetConfig("UserHacks_HalfPixelOffset", 0)); CheckDlgButton(m_hWnd, IDC_WILDHACK, theApp.GetConfig("UserHacks_WildHack", 0)); CheckDlgButton(m_hWnd, IDC_ALPHASTENCIL, theApp.GetConfig("UserHacks_AlphaStencil", 0)); CheckDlgButton(m_hWnd, IDC_PRELOAD_GS, theApp.GetConfig("preload_frame_with_gs_data", 0)); CheckDlgButton(m_hWnd, IDC_ALIGN_SPRITE, theApp.GetConfig("UserHacks_align_sprite_X", 0)); ComboBoxInit(IDC_ROUND_SPRITE, theApp.m_gs_hack, theApp.GetConfig("UserHacks_round_sprite_offset", 0)); ComboBoxInit(IDC_SPRITEHACK, theApp.m_gs_hack, theApp.GetConfig("UserHacks_SpriteHack", 0)); SendMessage(GetDlgItem(m_hWnd, IDC_SKIPDRAWHACK), UDM_SETRANGE, 0, MAKELPARAM(1000, 0)); SendMessage(GetDlgItem(m_hWnd, IDC_SKIPDRAWHACK), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("UserHacks_SkipDraw", 0), 0)); SendMessage(GetDlgItem(m_hWnd, IDC_TCOFFSETX), UDM_SETRANGE, 0, MAKELPARAM(10000, 0)); SendMessage(GetDlgItem(m_hWnd, IDC_TCOFFSETX), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("UserHacks_TCOffset", 0) & 0xFFFF, 0)); SendMessage(GetDlgItem(m_hWnd, IDC_TCOFFSETY), UDM_SETRANGE, 0, MAKELPARAM(10000, 0)); SendMessage(GetDlgItem(m_hWnd, IDC_TCOFFSETY), UDM_SETPOS, 0, MAKELPARAM((theApp.GetConfig("UserHacks_TCOffset", 0) >> 16) & 0xFFFF, 0)); ShowWindow(GetDlgItem(m_hWnd, IDC_ALPHASTENCIL), ogl ? SW_HIDE : SW_SHOW); ShowWindow(GetDlgItem(m_hWnd, IDC_ALPHAHACK), ogl ? SW_HIDE : SW_SHOW); AddTooltip(IDC_SKIPDRAWHACKEDIT); AddTooltip(IDC_SKIPDRAWHACK); AddTooltip(IDC_ALPHAHACK); AddTooltip(IDC_OFFSETHACK); AddTooltip(IDC_SPRITEHACK); AddTooltip(IDC_WILDHACK); AddTooltip(IDC_MSAACB); AddTooltip(IDC_ALPHASTENCIL); AddTooltip(IDC_ALIGN_SPRITE); AddTooltip(IDC_ROUND_SPRITE); AddTooltip(IDC_TCOFFSETX); AddTooltip(IDC_TCOFFSETX2); AddTooltip(IDC_TCOFFSETY); AddTooltip(IDC_TCOFFSETY2); AddTooltip(IDC_PRELOAD_GS); }
void GSSettingsDlg::OnInit() { __super::OnInit(); CComPtr<IDirect3D9> d3d9; d3d9.Attach(Direct3DCreate9(D3D_SDK_VERSION)); CComPtr<IDXGIFactory1> dxgi_factory; if(GSUtil::CheckDXGI()) { CreateDXGIFactory1(__uuidof(IDXGIFactory1), (void**)&dxgi_factory); } adapters.clear(); adapters.push_back(Adapter("Default Hardware Device", "default", GSUtil::CheckDirect3D11Level(NULL, D3D_DRIVER_TYPE_HARDWARE))); adapters.push_back(Adapter("Reference Device", "ref", GSUtil::CheckDirect3D11Level(NULL, D3D_DRIVER_TYPE_REFERENCE))); if(dxgi_factory) { for(int i = 0;; i++) { CComPtr<IDXGIAdapter1> adapter; if(S_OK != dxgi_factory->EnumAdapters1(i, &adapter)) break; DXGI_ADAPTER_DESC1 desc; HRESULT hr = adapter->GetDesc1(&desc); if(S_OK == hr) { D3D_FEATURE_LEVEL level = GSUtil::CheckDirect3D11Level(adapter, D3D_DRIVER_TYPE_UNKNOWN); // GSDX isn't unicode!? #if 1 int size = WideCharToMultiByte(CP_ACP, 0, desc.Description, sizeof(desc.Description), NULL, 0, NULL, NULL); char *buf = new char[size]; WideCharToMultiByte(CP_ACP, 0, desc.Description, sizeof(desc.Description), buf, size, NULL, NULL); adapters.push_back(Adapter(buf, GSAdapter(desc), level)); delete[] buf; #else adapters.push_back(Adapter(desc.Description, GSAdapter(desc), level)); #endif } } } else if(d3d9) { int n = d3d9->GetAdapterCount(); for(int i = 0; i < n; i++) { D3DADAPTER_IDENTIFIER9 desc; if(D3D_OK != d3d9->GetAdapterIdentifier(i, 0, &desc)) break; // GSDX isn't unicode!? #if 0 wchar_t buf[sizeof desc.Description * sizeof(WCHAR)]; MultiByteToWideChar(CP_ACP /* I have no idea if this is right */, 0, desc.Description, sizeof(desc.Description), buf, sizeof buf / sizeof *buf); adapters.push_back(Adapter(buf, GSAdapter(desc), (D3D_FEATURE_LEVEL)0)); #else adapters.push_back(Adapter(desc.Description, GSAdapter(desc), (D3D_FEATURE_LEVEL)0)); #endif } } std::string adapter_setting = theApp.GetConfig("Adapter", "default"); vector<GSSetting> adapter_settings; unsigned int adapter_sel = 0; for(unsigned int i = 0; i < adapters.size(); i++) { if(adapters[i].id == adapter_setting) { adapter_sel = i; } adapter_settings.push_back(GSSetting(i, adapters[i].name.c_str(), "")); } std::string ocldev = theApp.GetConfig("ocldev", ""); unsigned int ocl_sel = 0; for(unsigned int i = 0; i < m_ocl_devs.size(); i++) { if(ocldev == m_ocl_devs[i].name) { ocl_sel = i; break; } } ComboBoxInit(IDC_ADAPTER, adapter_settings, adapter_sel); ComboBoxInit(IDC_OPENCL_DEVICE, m_ocl_devs, ocl_sel); UpdateRenderers(); ComboBoxInit(IDC_INTERLACE, theApp.m_gs_interlace, theApp.GetConfig("Interlace", 7)); // 7 = "auto", detects interlace based on SMODE2 register ComboBoxInit(IDC_UPSCALE_MULTIPLIER, theApp.m_gs_upscale_multiplier, theApp.GetConfig("upscale_multiplier", 1)); ComboBoxInit(IDC_AFCOMBO, theApp.m_gs_max_anisotropy, theApp.GetConfig("MaxAnisotropy", 0)); ComboBoxInit(IDC_FILTER, theApp.m_gs_filter, theApp.GetConfig("filter", 2)); ComboBoxInit(IDC_ACCURATE_BLEND_UNIT, theApp.m_gs_acc_blend_level, theApp.GetConfig("accurate_blending_unit", 1)); ComboBoxInit(IDC_CRC_LEVEL, theApp.m_gs_crc_level, theApp.GetConfig("crc_hack_level", 3)); CheckDlgButton(m_hWnd, IDC_PALTEX, theApp.GetConfig("paltex", 0)); CheckDlgButton(m_hWnd, IDC_LOGZ, theApp.GetConfig("logz", 1)); CheckDlgButton(m_hWnd, IDC_FBA, theApp.GetConfig("fba", 1)); CheckDlgButton(m_hWnd, IDC_AA1, theApp.GetConfig("aa1", 0)); CheckDlgButton(m_hWnd, IDC_MIPMAP, theApp.GetConfig("mipmap", 1)); CheckDlgButton(m_hWnd, IDC_ACCURATE_DATE, theApp.GetConfig("accurate_date", 0)); CheckDlgButton(m_hWnd, IDC_TC_DEPTH, theApp.GetConfig("texture_cache_depth", 0)); // Shade Boost CheckDlgButton(m_hWnd, IDC_SHADEBOOST, theApp.GetConfig("ShadeBoost", 0)); // FXAA shader CheckDlgButton(m_hWnd, IDC_FXAA, theApp.GetConfig("Fxaa", 0)); // External FX shader CheckDlgButton(m_hWnd, IDC_SHADER_FX, theApp.GetConfig("shaderfx", 0)); SendMessage(GetDlgItem(m_hWnd, IDC_SHADER_FX_EDIT), WM_SETTEXT, 0, (LPARAM)theApp.GetConfig("shaderfx_glsl", "shaders\\GSdx.fx").c_str()); SendMessage(GetDlgItem(m_hWnd, IDC_SHADER_FX_CONF_EDIT), WM_SETTEXT, 0, (LPARAM)theApp.GetConfig("shaderfx_conf", "shaders\\GSdx_FX_Settings.ini").c_str()); // Hacks CheckDlgButton(m_hWnd, IDC_HACKS_ENABLED, theApp.GetConfig("UserHacks", 0)); SendMessage(GetDlgItem(m_hWnd, IDC_RESX), UDM_SETRANGE, 0, MAKELPARAM(8192, 256)); SendMessage(GetDlgItem(m_hWnd, IDC_RESX), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("resx", 1024), 0)); SendMessage(GetDlgItem(m_hWnd, IDC_RESY), UDM_SETRANGE, 0, MAKELPARAM(8192, 256)); SendMessage(GetDlgItem(m_hWnd, IDC_RESY), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("resy", 1024), 0)); SendMessage(GetDlgItem(m_hWnd, IDC_SWTHREADS), UDM_SETRANGE, 0, MAKELPARAM(16, 0)); SendMessage(GetDlgItem(m_hWnd, IDC_SWTHREADS), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("extrathreads", 0), 0)); AddTooltip(IDC_FILTER); AddTooltip(IDC_CRC_LEVEL); AddTooltip(IDC_PALTEX); AddTooltip(IDC_ACCURATE_DATE); AddTooltip(IDC_ACCURATE_BLEND_UNIT); AddTooltip(IDC_TC_DEPTH); AddTooltip(IDC_AFCOMBO); AddTooltip(IDC_AA1); AddTooltip(IDC_MIPMAP); AddTooltip(IDC_SWTHREADS); AddTooltip(IDC_SWTHREADS_EDIT); AddTooltip(IDC_SHADEBOOST); AddTooltip(IDC_SHADER_FX); AddTooltip(IDC_FXAA); AddTooltip(IDC_FBA); AddTooltip(IDC_LOGZ); UpdateControls(); }
void CDVDSettingsDlg::UpdateDrives() { int drive = theApp.GetConfig("drive", -1); INT_PTR data = 0; if(ComboBoxGetSelData(IDC_COMBO1, data)) { drive = (int)data; } vector<CDVDSetting> drives; for(int i = 'A'; i <= 'Z'; i++) { string path = format("%c:", i); if(GetDriveType(path.c_str()) == DRIVE_CDROM) { string label = path; path = format("\\\\.\\%c:", i); CDVD cdvd; if(cdvd.Open(path.c_str())) { string str = cdvd.GetLabel(); if(str.empty()) { str = "(no label)"; } label = "[" + label + "] " + str; } else { label = "[" + label + "] (未检测到)"; } CDVDSetting s; s.id = i; s.name = label; drives.push_back(s); } } { CDVDSetting s; s.id = -1; s.name = "其它..."; drives.push_back(s); } ComboBoxInit(IDC_COMBO1, &drives[0], drives.size(), drive); }